diff options
author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-28 14:29:10 +0000 |
---|---|---|
committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-28 14:29:10 +0000 |
commit | 2aa4a82499d4becd2284cdb482213d541b8804dd (patch) | |
tree | b80bf8bf13c3766139fbacc530efd0dd9d54394c /third_party/rust/gfx-backend-dx11/src/debug.rs | |
parent | Initial commit. (diff) | |
download | firefox-2aa4a82499d4becd2284cdb482213d541b8804dd.tar.xz firefox-2aa4a82499d4becd2284cdb482213d541b8804dd.zip |
Adding upstream version 86.0.1.upstream/86.0.1upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'third_party/rust/gfx-backend-dx11/src/debug.rs')
-rw-r--r-- | third_party/rust/gfx-backend-dx11/src/debug.rs | 114 |
1 files changed, 114 insertions, 0 deletions
diff --git a/third_party/rust/gfx-backend-dx11/src/debug.rs b/third_party/rust/gfx-backend-dx11/src/debug.rs new file mode 100644 index 0000000000..0d061de3a9 --- /dev/null +++ b/third_party/rust/gfx-backend-dx11/src/debug.rs @@ -0,0 +1,114 @@ +use winapi::um::{d3d11, d3d11_1, d3dcommon}; + +use wio::{com::ComPtr, wide::ToWide}; + +use std::{env, ffi::OsStr, fmt}; + +#[must_use] +pub struct DebugScope { + annotation: ComPtr<d3d11_1::ID3DUserDefinedAnnotation>, +} + +impl DebugScope { + // TODO: Not used currently in release, will be used in the future + #[allow(dead_code)] + pub fn with_name( + context: &ComPtr<d3d11::ID3D11DeviceContext>, + args: fmt::Arguments, + ) -> Option<Self> { + let name = format!("{}", args); + + // debugging with visual studio and its ilk *really* doesn't like calling this on a + // deferred context when replaying a capture, compared to renderdoc + if unsafe { context.GetType() } == d3d11::D3D11_DEVICE_CONTEXT_DEFERRED { + // TODO: find a better way to detect either if RD or VS is active debugger + if env::var("GFX_NO_RENDERDOC").is_ok() { + return None; + } + } + + let annotation = context + .cast::<d3d11_1::ID3DUserDefinedAnnotation>() + .unwrap(); + let msg: &OsStr = name.as_ref(); + let msg: Vec<u16> = msg.to_wide_null(); + + unsafe { + annotation.BeginEvent(msg.as_ptr() as _); + } + + Some(DebugScope { annotation }) + } +} + +impl Drop for DebugScope { + fn drop(&mut self) { + unsafe { + self.annotation.EndEvent(); + } + } +} + +pub fn debug_marker(context: &ComPtr<d3d11::ID3D11DeviceContext>, name: &str) { + // same here + if unsafe { context.GetType() } == d3d11::D3D11_DEVICE_CONTEXT_DEFERRED { + if env::var("GFX_NO_RENDERDOC").is_ok() { + return; + } + } + + let annotation = context + .cast::<d3d11_1::ID3DUserDefinedAnnotation>() + .unwrap(); + let msg: &OsStr = name.as_ref(); + let msg: Vec<u16> = msg.to_wide_null(); + + unsafe { + annotation.SetMarker(msg.as_ptr() as _); + } +} + +pub fn verify_debug_ascii(name: &str) -> bool { + let res = name.is_ascii(); + if !res { + error!("DX11 buffer names must be ASCII"); + } + res +} + +/// Set the debug name of a resource. +/// +/// Must be ASCII. +/// +/// SetPrivateData will copy the data internally so the data doesn't need to live. +pub fn set_debug_name(resource: &d3d11::ID3D11DeviceChild, name: &str) { + unsafe { + resource.SetPrivateData( + (&d3dcommon::WKPDID_D3DDebugObjectName) as *const _, + name.len() as _, + name.as_ptr() as *const _, + ); + } +} + +/// Set the debug name of a resource with a given suffix. +/// +/// Must be ASCII. +/// +/// The given string will be mutated to add the suffix, then restored to it's original state. +/// This saves an allocation. SetPrivateData will copy the data internally so the data doesn't need to live. +pub fn set_debug_name_with_suffix( + resource: &d3d11::ID3D11DeviceChild, + name: &mut String, + suffix: &str, +) { + name.push_str(suffix); + unsafe { + resource.SetPrivateData( + (&d3dcommon::WKPDID_D3DDebugObjectName) as *const _, + name.len() as _, + name.as_ptr() as *const _, + ); + } + name.drain((name.len() - suffix.len())..); +} |