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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-28 14:29:10 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-28 14:29:10 +0000
commit2aa4a82499d4becd2284cdb482213d541b8804dd (patch)
treeb80bf8bf13c3766139fbacc530efd0dd9d54394c /third_party/rust/metal/examples/window/main.rs
parentInitial commit. (diff)
downloadfirefox-2aa4a82499d4becd2284cdb482213d541b8804dd.tar.xz
firefox-2aa4a82499d4becd2284cdb482213d541b8804dd.zip
Adding upstream version 86.0.1.upstream/86.0.1upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'third_party/rust/metal/examples/window/main.rs')
-rw-r--r--third_party/rust/metal/examples/window/main.rs178
1 files changed, 178 insertions, 0 deletions
diff --git a/third_party/rust/metal/examples/window/main.rs b/third_party/rust/metal/examples/window/main.rs
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+++ b/third_party/rust/metal/examples/window/main.rs
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+// Copyright 2016 metal-rs developers
+//
+// Licensed under the Apache License, Version 2.0, <LICENSE-APACHE or
+// http://apache.org/licenses/LICENSE-2.0> or the MIT license <LICENSE-MIT or
+// http://opensource.org/licenses/MIT>, at your option. This file may not be
+// copied, modified, or distributed except according to those terms.
+
+extern crate objc;
+
+use cocoa::{appkit::NSView, base::id as cocoa_id, foundation::NSRange};
+
+use metal::*;
+use objc::runtime::YES;
+use std::mem;
+use winit::platform::macos::WindowExtMacOS;
+
+use winit::{
+ event::{Event, WindowEvent},
+ event_loop::ControlFlow,
+};
+
+fn prepare_pipeline_state<'a>(device: &DeviceRef, library: &LibraryRef) -> RenderPipelineState {
+ let vert = library.get_function("triangle_vertex", None).unwrap();
+ let frag = library.get_function("triangle_fragment", None).unwrap();
+
+ let pipeline_state_descriptor = RenderPipelineDescriptor::new();
+ pipeline_state_descriptor.set_vertex_function(Some(&vert));
+ pipeline_state_descriptor.set_fragment_function(Some(&frag));
+ let attachment = pipeline_state_descriptor
+ .color_attachments()
+ .object_at(0)
+ .unwrap();
+ attachment.set_pixel_format(MTLPixelFormat::BGRA8Unorm);
+
+ attachment.set_blending_enabled(true);
+ attachment.set_rgb_blend_operation(metal::MTLBlendOperation::Add);
+ attachment.set_alpha_blend_operation(metal::MTLBlendOperation::Add);
+ attachment.set_source_rgb_blend_factor(metal::MTLBlendFactor::SourceAlpha);
+ attachment.set_source_alpha_blend_factor(metal::MTLBlendFactor::SourceAlpha);
+ attachment.set_destination_rgb_blend_factor(metal::MTLBlendFactor::OneMinusSourceAlpha);
+ attachment.set_destination_alpha_blend_factor(metal::MTLBlendFactor::OneMinusSourceAlpha);
+
+ device
+ .new_render_pipeline_state(&pipeline_state_descriptor)
+ .unwrap()
+}
+
+fn prepare_render_pass_descriptor(descriptor: &RenderPassDescriptorRef, texture: &TextureRef) {
+ //descriptor.color_attachments().set_object_at(0, MTLRenderPassColorAttachmentDescriptor::alloc());
+ //let color_attachment: MTLRenderPassColorAttachmentDescriptor = unsafe { msg_send![descriptor.color_attachments().0, _descriptorAtIndex:0] };//descriptor.color_attachments().object_at(0);
+ let color_attachment = descriptor.color_attachments().object_at(0).unwrap();
+
+ color_attachment.set_texture(Some(texture));
+ color_attachment.set_load_action(MTLLoadAction::Clear);
+ color_attachment.set_clear_color(MTLClearColor::new(0.5, 0.2, 0.2, 1.0));
+ color_attachment.set_store_action(MTLStoreAction::Store);
+}
+
+fn main() {
+ let events_loop = winit::event_loop::EventLoop::new();
+ let size = winit::dpi::LogicalSize::new(800, 600);
+
+ let window = winit::window::WindowBuilder::new()
+ .with_inner_size(size)
+ .with_title("Metal Window Example".to_string())
+ .build(&events_loop)
+ .unwrap();
+
+ let device = Device::system_default().expect("no device found");
+
+ let layer = CoreAnimationLayer::new();
+ layer.set_device(&device);
+ layer.set_pixel_format(MTLPixelFormat::BGRA8Unorm);
+ layer.set_presents_with_transaction(false);
+
+ unsafe {
+ let view = window.ns_view() as cocoa_id;
+ view.setWantsLayer(YES);
+ view.setLayer(mem::transmute(layer.as_ref()));
+ }
+
+ let draw_size = window.inner_size();
+ layer.set_drawable_size(CGSize::new(draw_size.width as f64, draw_size.height as f64));
+
+ let library_path = std::path::PathBuf::from(env!("CARGO_MANIFEST_DIR"))
+ .join("examples/window/shaders.metallib");
+
+ let library = device.new_library_with_file(library_path).unwrap();
+ let pipeline_state = prepare_pipeline_state(&device, &library);
+ let command_queue = device.new_command_queue();
+ //let nc: () = msg_send![command_queue.0, setExecutionEnabled:true];
+
+ let vbuf = {
+ let vertex_data = [
+ 0.0f32, 0.5, 1.0, 0.0, 0.0, -0.5, -0.5, 0.0, 1.0, 0.0, 0.5, 0.5, 0.0, 0.0, 1.0,
+ ];
+
+ device.new_buffer_with_data(
+ vertex_data.as_ptr() as *const _,
+ (vertex_data.len() * mem::size_of::<f32>()) as u64,
+ MTLResourceOptions::CPUCacheModeDefaultCache | MTLResourceOptions::StorageModeManaged,
+ )
+ };
+
+ let mut r = 0.0f32;
+
+ events_loop.run(move |event, _, control_flow| {
+ *control_flow = ControlFlow::Poll;
+
+ match event {
+ Event::WindowEvent { event, .. } => match event {
+ WindowEvent::CloseRequested => *control_flow = ControlFlow::Exit,
+ WindowEvent::Resized(size) => {
+ layer.set_drawable_size(CGSize::new(size.width as f64, size.height as f64));
+ }
+ _ => (),
+ },
+ Event::MainEventsCleared => {
+ window.request_redraw();
+ }
+ Event::RedrawRequested(_) => {
+ let p = vbuf.contents();
+ let vertex_data = [
+ 0.0f32,
+ 0.5,
+ 1.0,
+ 0.0,
+ 0.0,
+ -0.5 + (r.cos() / 2. + 0.5),
+ -0.5,
+ 0.0,
+ 1.0,
+ 0.0,
+ 0.5 - (r.cos() / 2. + 0.5),
+ -0.5,
+ 0.0,
+ 0.0,
+ 1.0,
+ ];
+
+ unsafe {
+ std::ptr::copy(
+ vertex_data.as_ptr(),
+ p as *mut f32,
+ (vertex_data.len() * mem::size_of::<f32>()) as usize,
+ );
+ }
+
+ vbuf.did_modify_range(NSRange::new(
+ 0 as u64,
+ (vertex_data.len() * mem::size_of::<f32>()) as u64,
+ ));
+
+ let drawable = match layer.next_drawable() {
+ Some(drawable) => drawable,
+ None => return,
+ };
+
+ let render_pass_descriptor = RenderPassDescriptor::new();
+
+ prepare_render_pass_descriptor(&render_pass_descriptor, drawable.texture());
+
+ let command_buffer = command_queue.new_command_buffer();
+ let encoder = command_buffer.new_render_command_encoder(&render_pass_descriptor);
+ encoder.set_render_pipeline_state(&pipeline_state);
+ encoder.set_vertex_buffer(0, Some(&vbuf), 0);
+ encoder.draw_primitives(MTLPrimitiveType::Triangle, 0, 3);
+ encoder.end_encoding();
+
+ command_buffer.present_drawable(&drawable);
+ command_buffer.commit();
+
+ r += 0.01f32;
+ }
+ _ => {}
+ }
+ });
+}