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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-28 14:29:10 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-28 14:29:10 +0000 |
commit | 2aa4a82499d4becd2284cdb482213d541b8804dd (patch) | |
tree | b80bf8bf13c3766139fbacc530efd0dd9d54394c /third_party/rust/mio/src/net/udp.rs | |
parent | Initial commit. (diff) | |
download | firefox-2aa4a82499d4becd2284cdb482213d541b8804dd.tar.xz firefox-2aa4a82499d4becd2284cdb482213d541b8804dd.zip |
Adding upstream version 86.0.1.upstream/86.0.1upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'third_party/rust/mio/src/net/udp.rs')
-rw-r--r-- | third_party/rust/mio/src/net/udp.rs | 645 |
1 files changed, 645 insertions, 0 deletions
diff --git a/third_party/rust/mio/src/net/udp.rs b/third_party/rust/mio/src/net/udp.rs new file mode 100644 index 0000000000..0d89511ac7 --- /dev/null +++ b/third_party/rust/mio/src/net/udp.rs @@ -0,0 +1,645 @@ +//! Primitives for working with UDP +//! +//! The types provided in this module are non-blocking by default and are +//! designed to be portable across all supported Mio platforms. As long as the +//! [portability guidelines] are followed, the behavior should be identical no +//! matter the target platform. +//! +/// [portability guidelines]: ../struct.Poll.html#portability + +use {io, sys, Ready, Poll, PollOpt, Token}; +use event::Evented; +use poll::SelectorId; +use std::fmt; +use std::net::{self, Ipv4Addr, Ipv6Addr, SocketAddr}; + +#[cfg(all(unix, not(target_os = "fuchsia")))] +use iovec::IoVec; + +/// A User Datagram Protocol socket. +/// +/// This is an implementation of a bound UDP socket. This supports both IPv4 and +/// IPv6 addresses, and there is no corresponding notion of a server because UDP +/// is a datagram protocol. +/// +/// # Examples +/// +/// ``` +/// # use std::error::Error; +/// # +/// # fn try_main() -> Result<(), Box<Error>> { +/// // An Echo program: +/// // SENDER -> sends a message. +/// // ECHOER -> listens and prints the message received. +/// +/// use mio::net::UdpSocket; +/// use mio::{Events, Ready, Poll, PollOpt, Token}; +/// use std::time::Duration; +/// +/// const SENDER: Token = Token(0); +/// const ECHOER: Token = Token(1); +/// +/// // This operation will fail if the address is in use, so we select different ports for each +/// // socket. +/// let sender_socket = UdpSocket::bind(&"127.0.0.1:0".parse()?)?; +/// let echoer_socket = UdpSocket::bind(&"127.0.0.1:0".parse()?)?; +/// +/// // If we do not use connect here, SENDER and ECHOER would need to call send_to and recv_from +/// // respectively. +/// sender_socket.connect(echoer_socket.local_addr().unwrap())?; +/// +/// // We need a Poll to check if SENDER is ready to be written into, and if ECHOER is ready to be +/// // read from. +/// let poll = Poll::new()?; +/// +/// // We register our sockets here so that we can check if they are ready to be written/read. +/// poll.register(&sender_socket, SENDER, Ready::writable(), PollOpt::edge())?; +/// poll.register(&echoer_socket, ECHOER, Ready::readable(), PollOpt::edge())?; +/// +/// let msg_to_send = [9; 9]; +/// let mut buffer = [0; 9]; +/// +/// let mut events = Events::with_capacity(128); +/// loop { +/// poll.poll(&mut events, Some(Duration::from_millis(100)))?; +/// for event in events.iter() { +/// match event.token() { +/// // Our SENDER is ready to be written into. +/// SENDER => { +/// let bytes_sent = sender_socket.send(&msg_to_send)?; +/// assert_eq!(bytes_sent, 9); +/// println!("sent {:?} -> {:?} bytes", msg_to_send, bytes_sent); +/// }, +/// // Our ECHOER is ready to be read from. +/// ECHOER => { +/// let num_recv = echoer_socket.recv(&mut buffer)?; +/// println!("echo {:?} -> {:?}", buffer, num_recv); +/// buffer = [0; 9]; +/// # return Ok(()); +/// } +/// _ => unreachable!() +/// } +/// } +/// } +/// # +/// # Ok(()) +/// # } +/// # +/// # fn main() { +/// # try_main().unwrap(); +/// # } +/// ``` +pub struct UdpSocket { + sys: sys::UdpSocket, + selector_id: SelectorId, +} + +impl UdpSocket { + /// Creates a UDP socket from the given address. + /// + /// # Examples + /// + /// ``` + /// # use std::error::Error; + /// # + /// # fn try_main() -> Result<(), Box<Error>> { + /// use mio::net::UdpSocket; + /// + /// // We must bind it to an open address. + /// let socket = match UdpSocket::bind(&"127.0.0.1:0".parse()?) { + /// Ok(new_socket) => new_socket, + /// Err(fail) => { + /// // We panic! here, but you could try to bind it again on another address. + /// panic!("Failed to bind socket. {:?}", fail); + /// } + /// }; + /// + /// // Our socket was created, but we should not use it before checking it's readiness. + /// # Ok(()) + /// # } + /// # + /// # fn main() { + /// # try_main().unwrap(); + /// # } + /// ``` + pub fn bind(addr: &SocketAddr) -> io::Result<UdpSocket> { + let socket = net::UdpSocket::bind(addr)?; + UdpSocket::from_socket(socket) + } + + /// Creates a new mio-wrapped socket from an underlying and bound std + /// socket. + /// + /// This function requires that `socket` has previously been bound to an + /// address to work correctly, and returns an I/O object which can be used + /// with mio to send/receive UDP messages. + /// + /// This can be used in conjunction with net2's `UdpBuilder` interface to + /// configure a socket before it's handed off to mio, such as setting + /// options like `reuse_address` or binding to multiple addresses. + pub fn from_socket(socket: net::UdpSocket) -> io::Result<UdpSocket> { + Ok(UdpSocket { + sys: sys::UdpSocket::new(socket)?, + selector_id: SelectorId::new(), + }) + } + + /// Returns the socket address that this socket was created from. + /// + /// # Examples + /// + // This assertion is almost, but not quite, universal. It fails on + // shared-IP FreeBSD jails. It's hard for mio to know whether we're jailed, + // so simply disable the test on FreeBSD. + #[cfg_attr(not(target_os = "freebsd"), doc = " ```")] + #[cfg_attr(target_os = "freebsd", doc = " ```no_run")] + /// # use std::error::Error; + /// # + /// # fn try_main() -> Result<(), Box<Error>> { + /// use mio::net::UdpSocket; + /// + /// let addr = "127.0.0.1:0".parse()?; + /// let socket = UdpSocket::bind(&addr)?; + /// # Ok(()) + /// # } + /// # + /// # fn main() { + /// # try_main().unwrap(); + /// # } + /// ``` + pub fn local_addr(&self) -> io::Result<SocketAddr> { + self.sys.local_addr() + } + + /// Creates a new independently owned handle to the underlying socket. + /// + /// The returned `UdpSocket` is a reference to the same socket that this + /// object references. Both handles will read and write the same port, and + /// options set on one socket will be propagated to the other. + /// + /// # Examples + /// + /// ``` + /// # use std::error::Error; + /// # + /// # fn try_main() -> Result<(), Box<Error>> { + /// use mio::net::UdpSocket; + /// + /// // We must bind it to an open address. + /// let socket = UdpSocket::bind(&"127.0.0.1:0".parse()?)?; + /// let cloned_socket = socket.try_clone()?; + /// + /// assert_eq!(socket.local_addr()?, cloned_socket.local_addr()?); + /// + /// # Ok(()) + /// # } + /// # + /// # fn main() { + /// # try_main().unwrap(); + /// # } + /// ``` + pub fn try_clone(&self) -> io::Result<UdpSocket> { + self.sys.try_clone() + .map(|s| { + UdpSocket { + sys: s, + selector_id: self.selector_id.clone(), + } + }) + } + + /// Sends data on the socket to the given address. On success, returns the + /// number of bytes written. + /// + /// Address type can be any implementor of `ToSocketAddrs` trait. See its + /// documentation for concrete examples. + /// + /// # Examples + /// + /// ```no_run + /// # use std::error::Error; + /// # fn try_main() -> Result<(), Box<Error>> { + /// use mio::net::UdpSocket; + /// + /// let socket = UdpSocket::bind(&"127.0.0.1:0".parse()?)?; + /// + /// // We must check if the socket is writable before calling send_to, + /// // or we could run into a WouldBlock error. + /// + /// let bytes_sent = socket.send_to(&[9; 9], &"127.0.0.1:11100".parse()?)?; + /// assert_eq!(bytes_sent, 9); + /// # + /// # Ok(()) + /// # } + /// # + /// # fn main() { + /// # try_main().unwrap(); + /// # } + /// ``` + pub fn send_to(&self, buf: &[u8], target: &SocketAddr) -> io::Result<usize> { + self.sys.send_to(buf, target) + } + + /// Receives data from the socket. On success, returns the number of bytes + /// read and the address from whence the data came. + /// + /// # Examples + /// + /// ```no_run + /// # use std::error::Error; + /// # + /// # fn try_main() -> Result<(), Box<Error>> { + /// use mio::net::UdpSocket; + /// + /// let socket = UdpSocket::bind(&"127.0.0.1:0".parse()?)?; + /// + /// // We must check if the socket is readable before calling recv_from, + /// // or we could run into a WouldBlock error. + /// + /// let mut buf = [0; 9]; + /// let (num_recv, from_addr) = socket.recv_from(&mut buf)?; + /// println!("Received {:?} -> {:?} bytes from {:?}", buf, num_recv, from_addr); + /// # + /// # Ok(()) + /// # } + /// # + /// # fn main() { + /// # try_main().unwrap(); + /// # } + /// ``` + pub fn recv_from(&self, buf: &mut [u8]) -> io::Result<(usize, SocketAddr)> { + self.sys.recv_from(buf) + } + + /// Sends data on the socket to the address previously bound via connect(). On success, + /// returns the number of bytes written. + pub fn send(&self, buf: &[u8]) -> io::Result<usize> { + self.sys.send(buf) + } + + /// Receives data from the socket previously bound with connect(). On success, returns + /// the number of bytes read. + pub fn recv(&self, buf: &mut [u8]) -> io::Result<usize> { + self.sys.recv(buf) + } + + /// Connects the UDP socket setting the default destination for `send()` + /// and limiting packets that are read via `recv` from the address specified + /// in `addr`. + pub fn connect(&self, addr: SocketAddr) -> io::Result<()> { + self.sys.connect(addr) + } + + /// Sets the value of the `SO_BROADCAST` option for this socket. + /// + /// When enabled, this socket is allowed to send packets to a broadcast + /// address. + /// + /// # Examples + /// + /// ``` + /// # use std::error::Error; + /// # + /// # fn try_main() -> Result<(), Box<Error>> { + /// use mio::net::UdpSocket; + /// + /// let broadcast_socket = UdpSocket::bind(&"127.0.0.1:0".parse()?)?; + /// if broadcast_socket.broadcast()? == false { + /// broadcast_socket.set_broadcast(true)?; + /// } + /// + /// assert_eq!(broadcast_socket.broadcast()?, true); + /// # + /// # Ok(()) + /// # } + /// # + /// # fn main() { + /// # try_main().unwrap(); + /// # } + /// ``` + pub fn set_broadcast(&self, on: bool) -> io::Result<()> { + self.sys.set_broadcast(on) + } + + /// Gets the value of the `SO_BROADCAST` option for this socket. + /// + /// For more information about this option, see + /// [`set_broadcast`][link]. + /// + /// [link]: #method.set_broadcast + /// + /// # Examples + /// + /// ``` + /// # use std::error::Error; + /// # + /// # fn try_main() -> Result<(), Box<Error>> { + /// use mio::net::UdpSocket; + /// + /// let broadcast_socket = UdpSocket::bind(&"127.0.0.1:0".parse()?)?; + /// assert_eq!(broadcast_socket.broadcast()?, false); + /// # + /// # Ok(()) + /// # } + /// # + /// # fn main() { + /// # try_main().unwrap(); + /// # } + /// ``` + pub fn broadcast(&self) -> io::Result<bool> { + self.sys.broadcast() + } + + /// Sets the value of the `IP_MULTICAST_LOOP` option for this socket. + /// + /// If enabled, multicast packets will be looped back to the local socket. + /// Note that this may not have any affect on IPv6 sockets. + pub fn set_multicast_loop_v4(&self, on: bool) -> io::Result<()> { + self.sys.set_multicast_loop_v4(on) + } + + /// Gets the value of the `IP_MULTICAST_LOOP` option for this socket. + /// + /// For more information about this option, see + /// [`set_multicast_loop_v4`][link]. + /// + /// [link]: #method.set_multicast_loop_v4 + pub fn multicast_loop_v4(&self) -> io::Result<bool> { + self.sys.multicast_loop_v4() + } + + /// Sets the value of the `IP_MULTICAST_TTL` option for this socket. + /// + /// Indicates the time-to-live value of outgoing multicast packets for + /// this socket. The default value is 1 which means that multicast packets + /// don't leave the local network unless explicitly requested. + /// + /// Note that this may not have any affect on IPv6 sockets. + pub fn set_multicast_ttl_v4(&self, ttl: u32) -> io::Result<()> { + self.sys.set_multicast_ttl_v4(ttl) + } + + /// Gets the value of the `IP_MULTICAST_TTL` option for this socket. + /// + /// For more information about this option, see + /// [`set_multicast_ttl_v4`][link]. + /// + /// [link]: #method.set_multicast_ttl_v4 + pub fn multicast_ttl_v4(&self) -> io::Result<u32> { + self.sys.multicast_ttl_v4() + } + + /// Sets the value of the `IPV6_MULTICAST_LOOP` option for this socket. + /// + /// Controls whether this socket sees the multicast packets it sends itself. + /// Note that this may not have any affect on IPv4 sockets. + pub fn set_multicast_loop_v6(&self, on: bool) -> io::Result<()> { + self.sys.set_multicast_loop_v6(on) + } + + /// Gets the value of the `IPV6_MULTICAST_LOOP` option for this socket. + /// + /// For more information about this option, see + /// [`set_multicast_loop_v6`][link]. + /// + /// [link]: #method.set_multicast_loop_v6 + pub fn multicast_loop_v6(&self) -> io::Result<bool> { + self.sys.multicast_loop_v6() + } + + /// Sets the value for the `IP_TTL` option on this socket. + /// + /// This value sets the time-to-live field that is used in every packet sent + /// from this socket. + /// + /// # Examples + /// + /// ``` + /// # use std::error::Error; + /// # + /// # fn try_main() -> Result<(), Box<Error>> { + /// use mio::net::UdpSocket; + /// + /// let socket = UdpSocket::bind(&"127.0.0.1:0".parse()?)?; + /// if socket.ttl()? < 255 { + /// socket.set_ttl(255)?; + /// } + /// + /// assert_eq!(socket.ttl()?, 255); + /// # + /// # Ok(()) + /// # } + /// # + /// # fn main() { + /// # try_main().unwrap(); + /// # } + /// ``` + pub fn set_ttl(&self, ttl: u32) -> io::Result<()> { + self.sys.set_ttl(ttl) + } + + /// Gets the value of the `IP_TTL` option for this socket. + /// + /// For more information about this option, see [`set_ttl`][link]. + /// + /// [link]: #method.set_ttl + /// + /// # Examples + /// + /// ``` + /// # use std::error::Error; + /// # + /// # fn try_main() -> Result<(), Box<Error>> { + /// use mio::net::UdpSocket; + /// + /// let socket = UdpSocket::bind(&"127.0.0.1:0".parse()?)?; + /// socket.set_ttl(255)?; + /// + /// assert_eq!(socket.ttl()?, 255); + /// # + /// # Ok(()) + /// # } + /// # + /// # fn main() { + /// # try_main().unwrap(); + /// # } + /// ``` + pub fn ttl(&self) -> io::Result<u32> { + self.sys.ttl() + } + + /// Executes an operation of the `IP_ADD_MEMBERSHIP` type. + /// + /// This function specifies a new multicast group for this socket to join. + /// The address must be a valid multicast address, and `interface` is the + /// address of the local interface with which the system should join the + /// multicast group. If it's equal to `INADDR_ANY` then an appropriate + /// interface is chosen by the system. + pub fn join_multicast_v4(&self, + multiaddr: &Ipv4Addr, + interface: &Ipv4Addr) -> io::Result<()> { + self.sys.join_multicast_v4(multiaddr, interface) + } + + /// Executes an operation of the `IPV6_ADD_MEMBERSHIP` type. + /// + /// This function specifies a new multicast group for this socket to join. + /// The address must be a valid multicast address, and `interface` is the + /// index of the interface to join/leave (or 0 to indicate any interface). + pub fn join_multicast_v6(&self, + multiaddr: &Ipv6Addr, + interface: u32) -> io::Result<()> { + self.sys.join_multicast_v6(multiaddr, interface) + } + + /// Executes an operation of the `IP_DROP_MEMBERSHIP` type. + /// + /// For more information about this option, see + /// [`join_multicast_v4`][link]. + /// + /// [link]: #method.join_multicast_v4 + pub fn leave_multicast_v4(&self, + multiaddr: &Ipv4Addr, + interface: &Ipv4Addr) -> io::Result<()> { + self.sys.leave_multicast_v4(multiaddr, interface) + } + + /// Executes an operation of the `IPV6_DROP_MEMBERSHIP` type. + /// + /// For more information about this option, see + /// [`join_multicast_v6`][link]. + /// + /// [link]: #method.join_multicast_v6 + pub fn leave_multicast_v6(&self, + multiaddr: &Ipv6Addr, + interface: u32) -> io::Result<()> { + self.sys.leave_multicast_v6(multiaddr, interface) + } + + /// Sets the value for the `IPV6_V6ONLY` option on this socket. + /// + /// If this is set to `true` then the socket is restricted to sending and + /// receiving IPv6 packets only. In this case two IPv4 and IPv6 applications + /// can bind the same port at the same time. + /// + /// If this is set to `false` then the socket can be used to send and + /// receive packets from an IPv4-mapped IPv6 address. + pub fn set_only_v6(&self, only_v6: bool) -> io::Result<()> { + self.sys.set_only_v6(only_v6) + } + + /// Gets the value of the `IPV6_V6ONLY` option for this socket. + /// + /// For more information about this option, see [`set_only_v6`][link]. + /// + /// [link]: #method.set_only_v6 + pub fn only_v6(&self) -> io::Result<bool> { + self.sys.only_v6() + } + + /// Get the value of the `SO_ERROR` option on this socket. + /// + /// This will retrieve the stored error in the underlying socket, clearing + /// the field in the process. This can be useful for checking errors between + /// calls. + pub fn take_error(&self) -> io::Result<Option<io::Error>> { + self.sys.take_error() + } + + /// Receives a single datagram message socket previously bound with connect. + /// + /// This operation will attempt to read bytes from this socket and place + /// them into the list of buffers provided. Note that each buffer is an + /// `IoVec` which can be created from a byte slice. + /// + /// The buffers provided will be filled sequentially. A buffer will be + /// entirely filled up before the next is written to. + /// + /// The number of bytes read is returned, if successful, or an error is + /// returned otherwise. If no bytes are available to be read yet then + /// a [`WouldBlock`][link] error is returned. This operation does not block. + /// + /// On Unix this corresponds to the `readv` syscall. + /// + /// [link]: https://doc.rust-lang.org/nightly/std/io/enum.ErrorKind.html#variant.WouldBlock + #[cfg(all(unix, not(target_os = "fuchsia")))] + pub fn recv_bufs(&self, bufs: &mut [&mut IoVec]) -> io::Result<usize> { + self.sys.readv(bufs) + } + + /// Sends data on the socket to the address previously bound via connect. + /// + /// This operation will attempt to send a list of byte buffers to this + /// socket in a single datagram. Note that each buffer is an `IoVec` + /// which can be created from a byte slice. + /// + /// The buffers provided will be written sequentially. A buffer will be + /// entirely written before the next is written. + /// + /// The number of bytes written is returned, if successful, or an error is + /// returned otherwise. If the socket is not currently writable then a + /// [`WouldBlock`][link] error is returned. This operation does not block. + /// + /// On Unix this corresponds to the `writev` syscall. + /// + /// [link]: https://doc.rust-lang.org/nightly/std/io/enum.ErrorKind.html#variant.WouldBlock + #[cfg(all(unix, not(target_os = "fuchsia")))] + pub fn send_bufs(&self, bufs: &[&IoVec]) -> io::Result<usize> { + self.sys.writev(bufs) + } +} + +impl Evented for UdpSocket { + fn register(&self, poll: &Poll, token: Token, interest: Ready, opts: PollOpt) -> io::Result<()> { + self.selector_id.associate_selector(poll)?; + self.sys.register(poll, token, interest, opts) + } + + fn reregister(&self, poll: &Poll, token: Token, interest: Ready, opts: PollOpt) -> io::Result<()> { + self.sys.reregister(poll, token, interest, opts) + } + + fn deregister(&self, poll: &Poll) -> io::Result<()> { + self.sys.deregister(poll) + } +} + +impl fmt::Debug for UdpSocket { + fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { + fmt::Debug::fmt(&self.sys, f) + } +} + +/* + * + * ===== UNIX ext ===== + * + */ + +#[cfg(all(unix, not(target_os = "fuchsia")))] +use std::os::unix::io::{IntoRawFd, AsRawFd, FromRawFd, RawFd}; + +#[cfg(all(unix, not(target_os = "fuchsia")))] +impl IntoRawFd for UdpSocket { + fn into_raw_fd(self) -> RawFd { + self.sys.into_raw_fd() + } +} + +#[cfg(all(unix, not(target_os = "fuchsia")))] +impl AsRawFd for UdpSocket { + fn as_raw_fd(&self) -> RawFd { + self.sys.as_raw_fd() + } +} + +#[cfg(all(unix, not(target_os = "fuchsia")))] +impl FromRawFd for UdpSocket { + unsafe fn from_raw_fd(fd: RawFd) -> UdpSocket { + UdpSocket { + sys: FromRawFd::from_raw_fd(fd), + selector_id: SelectorId::new(), + } + } +} + |