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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-28 14:29:10 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-28 14:29:10 +0000
commit2aa4a82499d4becd2284cdb482213d541b8804dd (patch)
treeb80bf8bf13c3766139fbacc530efd0dd9d54394c /third_party/rust/mio/src/net/udp.rs
parentInitial commit. (diff)
downloadfirefox-2aa4a82499d4becd2284cdb482213d541b8804dd.tar.xz
firefox-2aa4a82499d4becd2284cdb482213d541b8804dd.zip
Adding upstream version 86.0.1.upstream/86.0.1upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'third_party/rust/mio/src/net/udp.rs')
-rw-r--r--third_party/rust/mio/src/net/udp.rs645
1 files changed, 645 insertions, 0 deletions
diff --git a/third_party/rust/mio/src/net/udp.rs b/third_party/rust/mio/src/net/udp.rs
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+//! Primitives for working with UDP
+//!
+//! The types provided in this module are non-blocking by default and are
+//! designed to be portable across all supported Mio platforms. As long as the
+//! [portability guidelines] are followed, the behavior should be identical no
+//! matter the target platform.
+//!
+/// [portability guidelines]: ../struct.Poll.html#portability
+
+use {io, sys, Ready, Poll, PollOpt, Token};
+use event::Evented;
+use poll::SelectorId;
+use std::fmt;
+use std::net::{self, Ipv4Addr, Ipv6Addr, SocketAddr};
+
+#[cfg(all(unix, not(target_os = "fuchsia")))]
+use iovec::IoVec;
+
+/// A User Datagram Protocol socket.
+///
+/// This is an implementation of a bound UDP socket. This supports both IPv4 and
+/// IPv6 addresses, and there is no corresponding notion of a server because UDP
+/// is a datagram protocol.
+///
+/// # Examples
+///
+/// ```
+/// # use std::error::Error;
+/// #
+/// # fn try_main() -> Result<(), Box<Error>> {
+/// // An Echo program:
+/// // SENDER -> sends a message.
+/// // ECHOER -> listens and prints the message received.
+///
+/// use mio::net::UdpSocket;
+/// use mio::{Events, Ready, Poll, PollOpt, Token};
+/// use std::time::Duration;
+///
+/// const SENDER: Token = Token(0);
+/// const ECHOER: Token = Token(1);
+///
+/// // This operation will fail if the address is in use, so we select different ports for each
+/// // socket.
+/// let sender_socket = UdpSocket::bind(&"127.0.0.1:0".parse()?)?;
+/// let echoer_socket = UdpSocket::bind(&"127.0.0.1:0".parse()?)?;
+///
+/// // If we do not use connect here, SENDER and ECHOER would need to call send_to and recv_from
+/// // respectively.
+/// sender_socket.connect(echoer_socket.local_addr().unwrap())?;
+///
+/// // We need a Poll to check if SENDER is ready to be written into, and if ECHOER is ready to be
+/// // read from.
+/// let poll = Poll::new()?;
+///
+/// // We register our sockets here so that we can check if they are ready to be written/read.
+/// poll.register(&sender_socket, SENDER, Ready::writable(), PollOpt::edge())?;
+/// poll.register(&echoer_socket, ECHOER, Ready::readable(), PollOpt::edge())?;
+///
+/// let msg_to_send = [9; 9];
+/// let mut buffer = [0; 9];
+///
+/// let mut events = Events::with_capacity(128);
+/// loop {
+/// poll.poll(&mut events, Some(Duration::from_millis(100)))?;
+/// for event in events.iter() {
+/// match event.token() {
+/// // Our SENDER is ready to be written into.
+/// SENDER => {
+/// let bytes_sent = sender_socket.send(&msg_to_send)?;
+/// assert_eq!(bytes_sent, 9);
+/// println!("sent {:?} -> {:?} bytes", msg_to_send, bytes_sent);
+/// },
+/// // Our ECHOER is ready to be read from.
+/// ECHOER => {
+/// let num_recv = echoer_socket.recv(&mut buffer)?;
+/// println!("echo {:?} -> {:?}", buffer, num_recv);
+/// buffer = [0; 9];
+/// # return Ok(());
+/// }
+/// _ => unreachable!()
+/// }
+/// }
+/// }
+/// #
+/// # Ok(())
+/// # }
+/// #
+/// # fn main() {
+/// # try_main().unwrap();
+/// # }
+/// ```
+pub struct UdpSocket {
+ sys: sys::UdpSocket,
+ selector_id: SelectorId,
+}
+
+impl UdpSocket {
+ /// Creates a UDP socket from the given address.
+ ///
+ /// # Examples
+ ///
+ /// ```
+ /// # use std::error::Error;
+ /// #
+ /// # fn try_main() -> Result<(), Box<Error>> {
+ /// use mio::net::UdpSocket;
+ ///
+ /// // We must bind it to an open address.
+ /// let socket = match UdpSocket::bind(&"127.0.0.1:0".parse()?) {
+ /// Ok(new_socket) => new_socket,
+ /// Err(fail) => {
+ /// // We panic! here, but you could try to bind it again on another address.
+ /// panic!("Failed to bind socket. {:?}", fail);
+ /// }
+ /// };
+ ///
+ /// // Our socket was created, but we should not use it before checking it's readiness.
+ /// # Ok(())
+ /// # }
+ /// #
+ /// # fn main() {
+ /// # try_main().unwrap();
+ /// # }
+ /// ```
+ pub fn bind(addr: &SocketAddr) -> io::Result<UdpSocket> {
+ let socket = net::UdpSocket::bind(addr)?;
+ UdpSocket::from_socket(socket)
+ }
+
+ /// Creates a new mio-wrapped socket from an underlying and bound std
+ /// socket.
+ ///
+ /// This function requires that `socket` has previously been bound to an
+ /// address to work correctly, and returns an I/O object which can be used
+ /// with mio to send/receive UDP messages.
+ ///
+ /// This can be used in conjunction with net2's `UdpBuilder` interface to
+ /// configure a socket before it's handed off to mio, such as setting
+ /// options like `reuse_address` or binding to multiple addresses.
+ pub fn from_socket(socket: net::UdpSocket) -> io::Result<UdpSocket> {
+ Ok(UdpSocket {
+ sys: sys::UdpSocket::new(socket)?,
+ selector_id: SelectorId::new(),
+ })
+ }
+
+ /// Returns the socket address that this socket was created from.
+ ///
+ /// # Examples
+ ///
+ // This assertion is almost, but not quite, universal. It fails on
+ // shared-IP FreeBSD jails. It's hard for mio to know whether we're jailed,
+ // so simply disable the test on FreeBSD.
+ #[cfg_attr(not(target_os = "freebsd"), doc = " ```")]
+ #[cfg_attr(target_os = "freebsd", doc = " ```no_run")]
+ /// # use std::error::Error;
+ /// #
+ /// # fn try_main() -> Result<(), Box<Error>> {
+ /// use mio::net::UdpSocket;
+ ///
+ /// let addr = "127.0.0.1:0".parse()?;
+ /// let socket = UdpSocket::bind(&addr)?;
+ /// # Ok(())
+ /// # }
+ /// #
+ /// # fn main() {
+ /// # try_main().unwrap();
+ /// # }
+ /// ```
+ pub fn local_addr(&self) -> io::Result<SocketAddr> {
+ self.sys.local_addr()
+ }
+
+ /// Creates a new independently owned handle to the underlying socket.
+ ///
+ /// The returned `UdpSocket` is a reference to the same socket that this
+ /// object references. Both handles will read and write the same port, and
+ /// options set on one socket will be propagated to the other.
+ ///
+ /// # Examples
+ ///
+ /// ```
+ /// # use std::error::Error;
+ /// #
+ /// # fn try_main() -> Result<(), Box<Error>> {
+ /// use mio::net::UdpSocket;
+ ///
+ /// // We must bind it to an open address.
+ /// let socket = UdpSocket::bind(&"127.0.0.1:0".parse()?)?;
+ /// let cloned_socket = socket.try_clone()?;
+ ///
+ /// assert_eq!(socket.local_addr()?, cloned_socket.local_addr()?);
+ ///
+ /// # Ok(())
+ /// # }
+ /// #
+ /// # fn main() {
+ /// # try_main().unwrap();
+ /// # }
+ /// ```
+ pub fn try_clone(&self) -> io::Result<UdpSocket> {
+ self.sys.try_clone()
+ .map(|s| {
+ UdpSocket {
+ sys: s,
+ selector_id: self.selector_id.clone(),
+ }
+ })
+ }
+
+ /// Sends data on the socket to the given address. On success, returns the
+ /// number of bytes written.
+ ///
+ /// Address type can be any implementor of `ToSocketAddrs` trait. See its
+ /// documentation for concrete examples.
+ ///
+ /// # Examples
+ ///
+ /// ```no_run
+ /// # use std::error::Error;
+ /// # fn try_main() -> Result<(), Box<Error>> {
+ /// use mio::net::UdpSocket;
+ ///
+ /// let socket = UdpSocket::bind(&"127.0.0.1:0".parse()?)?;
+ ///
+ /// // We must check if the socket is writable before calling send_to,
+ /// // or we could run into a WouldBlock error.
+ ///
+ /// let bytes_sent = socket.send_to(&[9; 9], &"127.0.0.1:11100".parse()?)?;
+ /// assert_eq!(bytes_sent, 9);
+ /// #
+ /// # Ok(())
+ /// # }
+ /// #
+ /// # fn main() {
+ /// # try_main().unwrap();
+ /// # }
+ /// ```
+ pub fn send_to(&self, buf: &[u8], target: &SocketAddr) -> io::Result<usize> {
+ self.sys.send_to(buf, target)
+ }
+
+ /// Receives data from the socket. On success, returns the number of bytes
+ /// read and the address from whence the data came.
+ ///
+ /// # Examples
+ ///
+ /// ```no_run
+ /// # use std::error::Error;
+ /// #
+ /// # fn try_main() -> Result<(), Box<Error>> {
+ /// use mio::net::UdpSocket;
+ ///
+ /// let socket = UdpSocket::bind(&"127.0.0.1:0".parse()?)?;
+ ///
+ /// // We must check if the socket is readable before calling recv_from,
+ /// // or we could run into a WouldBlock error.
+ ///
+ /// let mut buf = [0; 9];
+ /// let (num_recv, from_addr) = socket.recv_from(&mut buf)?;
+ /// println!("Received {:?} -> {:?} bytes from {:?}", buf, num_recv, from_addr);
+ /// #
+ /// # Ok(())
+ /// # }
+ /// #
+ /// # fn main() {
+ /// # try_main().unwrap();
+ /// # }
+ /// ```
+ pub fn recv_from(&self, buf: &mut [u8]) -> io::Result<(usize, SocketAddr)> {
+ self.sys.recv_from(buf)
+ }
+
+ /// Sends data on the socket to the address previously bound via connect(). On success,
+ /// returns the number of bytes written.
+ pub fn send(&self, buf: &[u8]) -> io::Result<usize> {
+ self.sys.send(buf)
+ }
+
+ /// Receives data from the socket previously bound with connect(). On success, returns
+ /// the number of bytes read.
+ pub fn recv(&self, buf: &mut [u8]) -> io::Result<usize> {
+ self.sys.recv(buf)
+ }
+
+ /// Connects the UDP socket setting the default destination for `send()`
+ /// and limiting packets that are read via `recv` from the address specified
+ /// in `addr`.
+ pub fn connect(&self, addr: SocketAddr) -> io::Result<()> {
+ self.sys.connect(addr)
+ }
+
+ /// Sets the value of the `SO_BROADCAST` option for this socket.
+ ///
+ /// When enabled, this socket is allowed to send packets to a broadcast
+ /// address.
+ ///
+ /// # Examples
+ ///
+ /// ```
+ /// # use std::error::Error;
+ /// #
+ /// # fn try_main() -> Result<(), Box<Error>> {
+ /// use mio::net::UdpSocket;
+ ///
+ /// let broadcast_socket = UdpSocket::bind(&"127.0.0.1:0".parse()?)?;
+ /// if broadcast_socket.broadcast()? == false {
+ /// broadcast_socket.set_broadcast(true)?;
+ /// }
+ ///
+ /// assert_eq!(broadcast_socket.broadcast()?, true);
+ /// #
+ /// # Ok(())
+ /// # }
+ /// #
+ /// # fn main() {
+ /// # try_main().unwrap();
+ /// # }
+ /// ```
+ pub fn set_broadcast(&self, on: bool) -> io::Result<()> {
+ self.sys.set_broadcast(on)
+ }
+
+ /// Gets the value of the `SO_BROADCAST` option for this socket.
+ ///
+ /// For more information about this option, see
+ /// [`set_broadcast`][link].
+ ///
+ /// [link]: #method.set_broadcast
+ ///
+ /// # Examples
+ ///
+ /// ```
+ /// # use std::error::Error;
+ /// #
+ /// # fn try_main() -> Result<(), Box<Error>> {
+ /// use mio::net::UdpSocket;
+ ///
+ /// let broadcast_socket = UdpSocket::bind(&"127.0.0.1:0".parse()?)?;
+ /// assert_eq!(broadcast_socket.broadcast()?, false);
+ /// #
+ /// # Ok(())
+ /// # }
+ /// #
+ /// # fn main() {
+ /// # try_main().unwrap();
+ /// # }
+ /// ```
+ pub fn broadcast(&self) -> io::Result<bool> {
+ self.sys.broadcast()
+ }
+
+ /// Sets the value of the `IP_MULTICAST_LOOP` option for this socket.
+ ///
+ /// If enabled, multicast packets will be looped back to the local socket.
+ /// Note that this may not have any affect on IPv6 sockets.
+ pub fn set_multicast_loop_v4(&self, on: bool) -> io::Result<()> {
+ self.sys.set_multicast_loop_v4(on)
+ }
+
+ /// Gets the value of the `IP_MULTICAST_LOOP` option for this socket.
+ ///
+ /// For more information about this option, see
+ /// [`set_multicast_loop_v4`][link].
+ ///
+ /// [link]: #method.set_multicast_loop_v4
+ pub fn multicast_loop_v4(&self) -> io::Result<bool> {
+ self.sys.multicast_loop_v4()
+ }
+
+ /// Sets the value of the `IP_MULTICAST_TTL` option for this socket.
+ ///
+ /// Indicates the time-to-live value of outgoing multicast packets for
+ /// this socket. The default value is 1 which means that multicast packets
+ /// don't leave the local network unless explicitly requested.
+ ///
+ /// Note that this may not have any affect on IPv6 sockets.
+ pub fn set_multicast_ttl_v4(&self, ttl: u32) -> io::Result<()> {
+ self.sys.set_multicast_ttl_v4(ttl)
+ }
+
+ /// Gets the value of the `IP_MULTICAST_TTL` option for this socket.
+ ///
+ /// For more information about this option, see
+ /// [`set_multicast_ttl_v4`][link].
+ ///
+ /// [link]: #method.set_multicast_ttl_v4
+ pub fn multicast_ttl_v4(&self) -> io::Result<u32> {
+ self.sys.multicast_ttl_v4()
+ }
+
+ /// Sets the value of the `IPV6_MULTICAST_LOOP` option for this socket.
+ ///
+ /// Controls whether this socket sees the multicast packets it sends itself.
+ /// Note that this may not have any affect on IPv4 sockets.
+ pub fn set_multicast_loop_v6(&self, on: bool) -> io::Result<()> {
+ self.sys.set_multicast_loop_v6(on)
+ }
+
+ /// Gets the value of the `IPV6_MULTICAST_LOOP` option for this socket.
+ ///
+ /// For more information about this option, see
+ /// [`set_multicast_loop_v6`][link].
+ ///
+ /// [link]: #method.set_multicast_loop_v6
+ pub fn multicast_loop_v6(&self) -> io::Result<bool> {
+ self.sys.multicast_loop_v6()
+ }
+
+ /// Sets the value for the `IP_TTL` option on this socket.
+ ///
+ /// This value sets the time-to-live field that is used in every packet sent
+ /// from this socket.
+ ///
+ /// # Examples
+ ///
+ /// ```
+ /// # use std::error::Error;
+ /// #
+ /// # fn try_main() -> Result<(), Box<Error>> {
+ /// use mio::net::UdpSocket;
+ ///
+ /// let socket = UdpSocket::bind(&"127.0.0.1:0".parse()?)?;
+ /// if socket.ttl()? < 255 {
+ /// socket.set_ttl(255)?;
+ /// }
+ ///
+ /// assert_eq!(socket.ttl()?, 255);
+ /// #
+ /// # Ok(())
+ /// # }
+ /// #
+ /// # fn main() {
+ /// # try_main().unwrap();
+ /// # }
+ /// ```
+ pub fn set_ttl(&self, ttl: u32) -> io::Result<()> {
+ self.sys.set_ttl(ttl)
+ }
+
+ /// Gets the value of the `IP_TTL` option for this socket.
+ ///
+ /// For more information about this option, see [`set_ttl`][link].
+ ///
+ /// [link]: #method.set_ttl
+ ///
+ /// # Examples
+ ///
+ /// ```
+ /// # use std::error::Error;
+ /// #
+ /// # fn try_main() -> Result<(), Box<Error>> {
+ /// use mio::net::UdpSocket;
+ ///
+ /// let socket = UdpSocket::bind(&"127.0.0.1:0".parse()?)?;
+ /// socket.set_ttl(255)?;
+ ///
+ /// assert_eq!(socket.ttl()?, 255);
+ /// #
+ /// # Ok(())
+ /// # }
+ /// #
+ /// # fn main() {
+ /// # try_main().unwrap();
+ /// # }
+ /// ```
+ pub fn ttl(&self) -> io::Result<u32> {
+ self.sys.ttl()
+ }
+
+ /// Executes an operation of the `IP_ADD_MEMBERSHIP` type.
+ ///
+ /// This function specifies a new multicast group for this socket to join.
+ /// The address must be a valid multicast address, and `interface` is the
+ /// address of the local interface with which the system should join the
+ /// multicast group. If it's equal to `INADDR_ANY` then an appropriate
+ /// interface is chosen by the system.
+ pub fn join_multicast_v4(&self,
+ multiaddr: &Ipv4Addr,
+ interface: &Ipv4Addr) -> io::Result<()> {
+ self.sys.join_multicast_v4(multiaddr, interface)
+ }
+
+ /// Executes an operation of the `IPV6_ADD_MEMBERSHIP` type.
+ ///
+ /// This function specifies a new multicast group for this socket to join.
+ /// The address must be a valid multicast address, and `interface` is the
+ /// index of the interface to join/leave (or 0 to indicate any interface).
+ pub fn join_multicast_v6(&self,
+ multiaddr: &Ipv6Addr,
+ interface: u32) -> io::Result<()> {
+ self.sys.join_multicast_v6(multiaddr, interface)
+ }
+
+ /// Executes an operation of the `IP_DROP_MEMBERSHIP` type.
+ ///
+ /// For more information about this option, see
+ /// [`join_multicast_v4`][link].
+ ///
+ /// [link]: #method.join_multicast_v4
+ pub fn leave_multicast_v4(&self,
+ multiaddr: &Ipv4Addr,
+ interface: &Ipv4Addr) -> io::Result<()> {
+ self.sys.leave_multicast_v4(multiaddr, interface)
+ }
+
+ /// Executes an operation of the `IPV6_DROP_MEMBERSHIP` type.
+ ///
+ /// For more information about this option, see
+ /// [`join_multicast_v6`][link].
+ ///
+ /// [link]: #method.join_multicast_v6
+ pub fn leave_multicast_v6(&self,
+ multiaddr: &Ipv6Addr,
+ interface: u32) -> io::Result<()> {
+ self.sys.leave_multicast_v6(multiaddr, interface)
+ }
+
+ /// Sets the value for the `IPV6_V6ONLY` option on this socket.
+ ///
+ /// If this is set to `true` then the socket is restricted to sending and
+ /// receiving IPv6 packets only. In this case two IPv4 and IPv6 applications
+ /// can bind the same port at the same time.
+ ///
+ /// If this is set to `false` then the socket can be used to send and
+ /// receive packets from an IPv4-mapped IPv6 address.
+ pub fn set_only_v6(&self, only_v6: bool) -> io::Result<()> {
+ self.sys.set_only_v6(only_v6)
+ }
+
+ /// Gets the value of the `IPV6_V6ONLY` option for this socket.
+ ///
+ /// For more information about this option, see [`set_only_v6`][link].
+ ///
+ /// [link]: #method.set_only_v6
+ pub fn only_v6(&self) -> io::Result<bool> {
+ self.sys.only_v6()
+ }
+
+ /// Get the value of the `SO_ERROR` option on this socket.
+ ///
+ /// This will retrieve the stored error in the underlying socket, clearing
+ /// the field in the process. This can be useful for checking errors between
+ /// calls.
+ pub fn take_error(&self) -> io::Result<Option<io::Error>> {
+ self.sys.take_error()
+ }
+
+ /// Receives a single datagram message socket previously bound with connect.
+ ///
+ /// This operation will attempt to read bytes from this socket and place
+ /// them into the list of buffers provided. Note that each buffer is an
+ /// `IoVec` which can be created from a byte slice.
+ ///
+ /// The buffers provided will be filled sequentially. A buffer will be
+ /// entirely filled up before the next is written to.
+ ///
+ /// The number of bytes read is returned, if successful, or an error is
+ /// returned otherwise. If no bytes are available to be read yet then
+ /// a [`WouldBlock`][link] error is returned. This operation does not block.
+ ///
+ /// On Unix this corresponds to the `readv` syscall.
+ ///
+ /// [link]: https://doc.rust-lang.org/nightly/std/io/enum.ErrorKind.html#variant.WouldBlock
+ #[cfg(all(unix, not(target_os = "fuchsia")))]
+ pub fn recv_bufs(&self, bufs: &mut [&mut IoVec]) -> io::Result<usize> {
+ self.sys.readv(bufs)
+ }
+
+ /// Sends data on the socket to the address previously bound via connect.
+ ///
+ /// This operation will attempt to send a list of byte buffers to this
+ /// socket in a single datagram. Note that each buffer is an `IoVec`
+ /// which can be created from a byte slice.
+ ///
+ /// The buffers provided will be written sequentially. A buffer will be
+ /// entirely written before the next is written.
+ ///
+ /// The number of bytes written is returned, if successful, or an error is
+ /// returned otherwise. If the socket is not currently writable then a
+ /// [`WouldBlock`][link] error is returned. This operation does not block.
+ ///
+ /// On Unix this corresponds to the `writev` syscall.
+ ///
+ /// [link]: https://doc.rust-lang.org/nightly/std/io/enum.ErrorKind.html#variant.WouldBlock
+ #[cfg(all(unix, not(target_os = "fuchsia")))]
+ pub fn send_bufs(&self, bufs: &[&IoVec]) -> io::Result<usize> {
+ self.sys.writev(bufs)
+ }
+}
+
+impl Evented for UdpSocket {
+ fn register(&self, poll: &Poll, token: Token, interest: Ready, opts: PollOpt) -> io::Result<()> {
+ self.selector_id.associate_selector(poll)?;
+ self.sys.register(poll, token, interest, opts)
+ }
+
+ fn reregister(&self, poll: &Poll, token: Token, interest: Ready, opts: PollOpt) -> io::Result<()> {
+ self.sys.reregister(poll, token, interest, opts)
+ }
+
+ fn deregister(&self, poll: &Poll) -> io::Result<()> {
+ self.sys.deregister(poll)
+ }
+}
+
+impl fmt::Debug for UdpSocket {
+ fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
+ fmt::Debug::fmt(&self.sys, f)
+ }
+}
+
+/*
+ *
+ * ===== UNIX ext =====
+ *
+ */
+
+#[cfg(all(unix, not(target_os = "fuchsia")))]
+use std::os::unix::io::{IntoRawFd, AsRawFd, FromRawFd, RawFd};
+
+#[cfg(all(unix, not(target_os = "fuchsia")))]
+impl IntoRawFd for UdpSocket {
+ fn into_raw_fd(self) -> RawFd {
+ self.sys.into_raw_fd()
+ }
+}
+
+#[cfg(all(unix, not(target_os = "fuchsia")))]
+impl AsRawFd for UdpSocket {
+ fn as_raw_fd(&self) -> RawFd {
+ self.sys.as_raw_fd()
+ }
+}
+
+#[cfg(all(unix, not(target_os = "fuchsia")))]
+impl FromRawFd for UdpSocket {
+ unsafe fn from_raw_fd(fd: RawFd) -> UdpSocket {
+ UdpSocket {
+ sys: FromRawFd::from_raw_fd(fd),
+ selector_id: SelectorId::new(),
+ }
+ }
+}
+