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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-28 14:29:10 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-28 14:29:10 +0000
commit2aa4a82499d4becd2284cdb482213d541b8804dd (patch)
treeb80bf8bf13c3766139fbacc530efd0dd9d54394c /third_party/rust/spirv-cross-internal/tests/shaders/simple.vert
parentInitial commit. (diff)
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Adding upstream version 86.0.1.upstream/86.0.1upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'third_party/rust/spirv-cross-internal/tests/shaders/simple.vert')
-rw-r--r--third_party/rust/spirv-cross-internal/tests/shaders/simple.vert17
1 files changed, 17 insertions, 0 deletions
diff --git a/third_party/rust/spirv-cross-internal/tests/shaders/simple.vert b/third_party/rust/spirv-cross-internal/tests/shaders/simple.vert
new file mode 100644
index 0000000000..6b1ff7acb8
--- /dev/null
+++ b/third_party/rust/spirv-cross-internal/tests/shaders/simple.vert
@@ -0,0 +1,17 @@
+#version 310 es
+
+layout(std140) uniform uniform_buffer_object
+{
+ mat4 u_model_view_projection;
+ float u_scale;
+};
+
+layout(location = 0) in vec4 a_position;
+layout(location = 1) in vec3 a_normal;
+layout(location = 0) out vec3 v_normal;
+
+void main()
+{
+ v_normal = a_normal;
+ gl_Position = u_model_view_projection * a_position * u_scale;
+}