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Diffstat (limited to 'devtools/client/debugger/src/utils/context.js')
-rw-r--r-- | devtools/client/debugger/src/utils/context.js | 88 |
1 files changed, 88 insertions, 0 deletions
diff --git a/devtools/client/debugger/src/utils/context.js b/devtools/client/debugger/src/utils/context.js new file mode 100644 index 0000000000..500a38c751 --- /dev/null +++ b/devtools/client/debugger/src/utils/context.js @@ -0,0 +1,88 @@ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at <http://mozilla.org/MPL/2.0/>. */ +// @flow + +import type { ThreadId } from "../types"; +import type { State } from "../reducers/types"; + +import { getThreadContext } from "../selectors"; + +// Context encapsulates the main parameters of the current redux state, which +// impact most other information tracked by the debugger. +// +// The main use of Context is to control when asynchronous operations are +// allowed to make changes to the program state. Such operations might be +// invalidated as the state changes from the time the operation was originally +// initiated. For example, operations on pause state might still continue even +// after the thread unpauses. +// +// The methods below can be used to compare an old context with the current one +// and see if the operation is now invalid and should be abandoned. Actions can +// also include a 'cx' Context property, which will be checked by the context +// middleware. If the action fails validateContextAction() then it will not be +// dispatched. +// +// Context can additionally be used as a shortcut to access the main properties +// of the pause state. + +// A normal Context is invalidated if the target navigates. +export type NavigateContext = {| + // Counter reflecting how many times the debugger has navigated to a new page + // and reset most of its state. + +navigateCounter: number, +|}; + +// A ThreadContext is invalidated if the target navigates, or if the current +// thread changes, pauses, or resumes. +export type ThreadContext = {| + +navigateCounter: number, + + // The currently selected thread. + +thread: ThreadId, + + // Counter reflecting how many times the selected thread has paused or + // resumed. + +pauseCounter: number, + + // Whether the current thread is paused. This is determined from the other + // Context properties and is here for convenient access. + +isPaused: boolean, +|}; + +export type Context = NavigateContext | ThreadContext; + +export class ContextError extends Error {} + +export function validateNavigateContext(state: State, cx: Context): void { + const newcx = getThreadContext(state); + + if (newcx.navigateCounter != cx.navigateCounter) { + throw new ContextError("Page has navigated"); + } +} + +export function validateThreadContext(state: State, cx: ThreadContext): void { + const newcx = getThreadContext(state); + + if (cx.thread != newcx.thread) { + throw new ContextError("Current thread has changed"); + } + + if (cx.pauseCounter != newcx.pauseCounter) { + throw new ContextError("Current thread has paused or resumed"); + } +} + +export function validateContext(state: State, cx: Context): void { + validateNavigateContext(state, cx); + + if ("thread" in cx) { + validateThreadContext(state, (cx: any)); + } +} + +export function isValidThreadContext(state: State, cx: ThreadContext): boolean { + const newcx = getThreadContext(state); + return cx.thread == newcx.thread && cx.pauseCounter == newcx.pauseCounter; +} |