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diff --git a/devtools/server/connectors/js-window-actor/DevToolsWorkerChild.jsm b/devtools/server/connectors/js-window-actor/DevToolsWorkerChild.jsm
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+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+"use strict";
+
+var EXPORTED_SYMBOLS = ["DevToolsWorkerChild"];
+
+const { EventEmitter } = ChromeUtils.import(
+ "resource://gre/modules/EventEmitter.jsm"
+);
+const { Services } = ChromeUtils.import("resource://gre/modules/Services.jsm");
+const { XPCOMUtils } = ChromeUtils.import(
+ "resource://gre/modules/XPCOMUtils.jsm"
+);
+
+XPCOMUtils.defineLazyServiceGetter(
+ this,
+ "wdm",
+ "@mozilla.org/dom/workers/workerdebuggermanager;1",
+ "nsIWorkerDebuggerManager"
+);
+
+XPCOMUtils.defineLazyGetter(this, "Loader", () =>
+ ChromeUtils.import("resource://devtools/shared/Loader.jsm")
+);
+
+XPCOMUtils.defineLazyGetter(this, "DevToolsUtils", () =>
+ Loader.require("devtools/shared/DevToolsUtils")
+);
+XPCOMUtils.defineLazyModuleGetters(this, {
+ WatchedDataHelpers:
+ "resource://devtools/server/actors/watcher/WatchedDataHelpers.jsm",
+});
+
+// Name of the attribute into which we save data in `sharedData` object.
+const SHARED_DATA_KEY_NAME = "DevTools:watchedPerWatcher";
+
+class DevToolsWorkerChild extends JSWindowActorChild {
+ constructor() {
+ super();
+
+ // The map is indexed by the Watcher Actor ID.
+ // The values are objects containing the following properties:
+ // - connection: the DevToolsServerConnection itself
+ // - workers: An array of object containing the following properties:
+ // - dbg: A WorkerDebuggerInstance
+ // - workerTargetForm: The associated worker target instance form
+ // - workerThreadServerForwardingPrefix: The prefix used to forward events to the
+ // worker target on the worker thread ().
+ // - forwardingPrefix: Prefix used by the JSWindowActorTransport pair to communicate
+ // between content and parent processes.
+ // - watchedData: Data (targets, resources, …) the watcher wants to be notified about.
+ // See WatcherRegistry.getWatchedData to see the full list of properties.
+ this._connections = new Map();
+
+ this._onConnectionChange = this._onConnectionChange.bind(this);
+
+ EventEmitter.decorate(this);
+ }
+
+ _onWorkerRegistered(dbg) {
+ if (!this._shouldHandleWorker(dbg)) {
+ return;
+ }
+
+ for (const [watcherActorID, { connection, forwardingPrefix }] of this
+ ._connections) {
+ this._createWorkerTargetActor({
+ dbg,
+ connection,
+ forwardingPrefix,
+ watcherActorID,
+ });
+ }
+ }
+
+ _onWorkerUnregistered(dbg) {
+ for (const [watcherActorID, { workers, forwardingPrefix }] of this
+ ._connections) {
+ // Check if the worker registration was handled for this watcherActorID.
+ const unregisteredActorIndex = workers.findIndex(worker => {
+ try {
+ // Accessing the WorkerDebugger id might throw (NS_ERROR_UNEXPECTED).
+ return worker.dbg.id === dbg.id;
+ } catch (e) {
+ return false;
+ }
+ });
+ if (unregisteredActorIndex === -1) {
+ continue;
+ }
+
+ const { workerTargetForm, transport } = workers[unregisteredActorIndex];
+ transport.close();
+
+ try {
+ this.sendAsyncMessage("DevToolsWorkerChild:workerTargetDestroyed", {
+ watcherActorID,
+ forwardingPrefix,
+ workerTargetForm,
+ });
+ } catch (e) {
+ return;
+ }
+
+ workers.splice(unregisteredActorIndex, 1);
+ }
+ }
+
+ onDOMWindowCreated() {
+ const { sharedData } = Services.cpmm;
+ const watchedDataByWatcherActor = sharedData.get(SHARED_DATA_KEY_NAME);
+ if (!watchedDataByWatcherActor) {
+ throw new Error(
+ "Request to instantiate the target(s) for the Worker, but `sharedData` is empty about watched targets"
+ );
+ }
+
+ // Create one Target actor for each prefix/client which listen to workers
+ for (const [watcherActorID, watchedData] of watchedDataByWatcherActor) {
+ const { targets, connectionPrefix, browserId } = watchedData;
+ if (
+ targets.includes("worker") &&
+ shouldNotifyWindowGlobal(this.manager, browserId)
+ ) {
+ this._watchWorkerTargets({
+ watcherActorID,
+ parentConnectionPrefix: connectionPrefix,
+ watchedData,
+ // When navigating, this code is triggered _before_ the workers living on the page
+ // we navigate from are terminated, which would create worker targets for them again.
+ // Since at this point the new document can't have any workers yet, we are going to
+ // ignore existing targets (i.e. the workers that belong to the previous document).
+ ignoreExistingTargets: true,
+ });
+ }
+ }
+ }
+
+ /**
+ * Function handling messages sent by DevToolsWorkerParent (part of JSWindowActor API).
+ *
+ * @param {Object} message
+ * @param {String} message.name
+ * @param {*} message.data
+ */
+ receiveMessage(message) {
+ // All messages pass `browserId` (except packet) and are expected
+ // to match shouldNotifyWindowGlobal result.
+ if (message.name != "DevToolsWorkerParent:packet") {
+ const { browserId } = message.data;
+ // Re-check here, just to ensure that both parent and content processes agree
+ // on what should or should not be watched.
+ if (
+ this.manager.browsingContext.browserId != browserId &&
+ !shouldNotifyWindowGlobal(this.manager, browserId)
+ ) {
+ throw new Error(
+ "Mismatch between DevToolsWorkerParent and DevToolsWorkerChild " +
+ (this.manager.browsingContext.browserId == browserId
+ ? "window global shouldn't be notified (shouldNotifyWindowGlobal mismatch)"
+ : `expected browsing context with ID ${browserId}, but got ${this.manager.browsingContext.browserId}`)
+ );
+ }
+ }
+
+ switch (message.name) {
+ case "DevToolsWorkerParent:instantiate-already-available": {
+ const { watcherActorID, connectionPrefix, watchedData } = message.data;
+
+ return this._watchWorkerTargets({
+ watcherActorID,
+ parentConnectionPrefix: connectionPrefix,
+ watchedData,
+ });
+ }
+ case "DevToolsWorkerParent:destroy": {
+ const { watcherActorID } = message.data;
+ return this._destroyTargetActors(watcherActorID);
+ }
+ case "DevToolsWorkerParent:addWatcherDataEntry": {
+ const { watcherActorID, type, entries } = message.data;
+ return this._addWatcherDataEntry(watcherActorID, type, entries);
+ }
+ case "DevToolsWorkerParent:removeWatcherDataEntry": {
+ const { watcherActorID, type, entries } = message.data;
+ return this._removeWatcherDataEntry(watcherActorID, type, entries);
+ }
+ case "DevToolsWorkerParent:packet":
+ return this.emit("packet-received", message);
+ default:
+ throw new Error(
+ "Unsupported message in DevToolsWorkerParent: " + message.name
+ );
+ }
+ }
+
+ /**
+ * Instantiate targets for existing workers, watch for worker registration and listen
+ * for resources on those workers, for given connection and browserId. Targets are sent
+ * to the DevToolsWorkerParent via the DevToolsWorkerChild:workerTargetAvailable message.
+ *
+ * @param {Object} options
+ * @param {Integer} options.watcherActorID: The ID of the WatcherActor who requested to
+ * observe and create these target actors.
+ * @param {String} options.parentConnectionPrefix: The prefix of the DevToolsServerConnection
+ * of the Watcher Actor. This is used to compute a unique ID for the target actor.
+ * @param {Object} options.watchedData: Data (targets, resources, …) the watcher wants
+ * to be notified about. See WatcherRegistry.getWatchedData to see the full list
+ * of properties.
+ * @param {Boolean} options.ignoreExistingTargets: Set to true to not loop on existing
+ * workers. This is useful when this function is called at the very early stage
+ * of the life of a document, since workers of the previous document are still
+ * alive, and there's no way to filter them out.
+ */
+ async _watchWorkerTargets({
+ watcherActorID,
+ parentConnectionPrefix,
+ ignoreExistingTargets,
+ watchedData,
+ }) {
+ if (this._connections.has(watcherActorID)) {
+ throw new Error(
+ "DevToolsWorkerChild _watchWorkerTargets was called more than once" +
+ ` for the same Watcher (Actor ID: "${watcherActorID}")`
+ );
+ }
+
+ // Listen for new workers that will be spawned.
+ if (!this._workerDebuggerListener) {
+ this._workerDebuggerListener = {
+ onRegister: this._onWorkerRegistered.bind(this),
+ onUnregister: this._onWorkerUnregistered.bind(this),
+ };
+ wdm.addListener(this._workerDebuggerListener);
+ }
+
+ // Compute a unique prefix, just for this WindowGlobal,
+ // which will be used to create a JSWindowActorTransport pair between content and parent processes.
+ // This is slightly hacky as we typicaly compute Prefix and Actor ID via `DevToolsServerConnection.allocID()`,
+ // but here, we can't have access to any DevTools connection as we are really early in the content process startup
+ // WindowGlobalChild's innerWindowId should be unique across processes, so it should be safe?
+ // (this.manager == WindowGlobalChild interface)
+ const forwardingPrefix =
+ parentConnectionPrefix + "workerGlobal" + this.manager.innerWindowId;
+
+ const connection = this._createConnection(forwardingPrefix);
+
+ this._connections.set(watcherActorID, {
+ connection,
+ workers: [],
+ forwardingPrefix,
+ watchedData,
+ });
+
+ if (ignoreExistingTargets !== true) {
+ await Promise.all(
+ Array.from(wdm.getWorkerDebuggerEnumerator())
+ .filter(dbg => this._shouldHandleWorker(dbg))
+ .map(dbg =>
+ this._createWorkerTargetActor({
+ dbg,
+ connection,
+ forwardingPrefix,
+ watcherActorID,
+ })
+ )
+ );
+ }
+ }
+
+ _createConnection(forwardingPrefix) {
+ const { DevToolsServer } = Loader.require(
+ "devtools/server/devtools-server"
+ );
+
+ DevToolsServer.init();
+
+ // We want a special server without any root actor and only target-scoped actors.
+ // We are going to spawn a WorkerTargetActor instance in the next few lines,
+ // it is going to act like a root actor without being one.
+ DevToolsServer.registerActors({ target: true });
+ DevToolsServer.on("connectionchange", this._onConnectionChange);
+
+ const connection = DevToolsServer.connectToParentWindowActor(
+ this,
+ forwardingPrefix
+ );
+
+ return connection;
+ }
+
+ /**
+ * Indicates whether or not we should handle the worker debugger
+ *
+ * @param {WorkerDebugger} dbg: The worker debugger we want to check.
+ * @returns {Boolean}
+ */
+ _shouldHandleWorker(dbg) {
+ // We only want to create targets for non-closed dedicated worker, in the same document
+ return (
+ DevToolsUtils.isWorkerDebuggerAlive(dbg) &&
+ dbg.type === Ci.nsIWorkerDebugger.TYPE_DEDICATED &&
+ dbg.window?.windowGlobalChild?.innerWindowId ===
+ this.manager.innerWindowId
+ );
+ }
+
+ async _createWorkerTargetActor({
+ dbg,
+ connection,
+ forwardingPrefix,
+ watcherActorID,
+ }) {
+ // Prevent the debuggee from executing in this worker until the client has
+ // finished attaching to it. This call will throw if the debugger is already "registered"
+ // (i.e. if this is called outside of the register listener)
+ // See https://searchfox.org/mozilla-central/rev/84922363f4014eae684aabc4f1d06380066494c5/dom/workers/nsIWorkerDebugger.idl#55-66
+ try {
+ dbg.setDebuggerReady(false);
+ } catch (e) {}
+
+ const watcherConnectionData = this._connections.get(watcherActorID);
+ const { watchedData } = watcherConnectionData;
+ const workerThreadServerForwardingPrefix = connection.allocID(
+ "workerTarget"
+ );
+
+ // Create the actual worker target actor, in the worker thread.
+ const { connectToWorker } = Loader.require(
+ "devtools/server/connectors/worker-connector"
+ );
+
+ const onConnectToWorker = connectToWorker(
+ connection,
+ dbg,
+ workerThreadServerForwardingPrefix,
+ {
+ watchedData,
+ }
+ );
+
+ try {
+ await onConnectToWorker;
+ } catch (e) {
+ // onConnectToWorker can reject if the Worker Debugger is closed; so we only want to
+ // resume the debugger if it is not closed (otherwise it can cause crashes).
+ if (!dbg.isClosed) {
+ dbg.setDebuggerReady(true);
+ }
+ return;
+ }
+
+ const { workerTargetForm, transport } = await onConnectToWorker;
+
+ try {
+ this.sendAsyncMessage("DevToolsWorkerChild:workerTargetAvailable", {
+ watcherActorID,
+ forwardingPrefix,
+ workerTargetForm,
+ });
+ } catch (e) {
+ // If there was an error while sending the message, we are not going to use this
+ // connection to communicate with the worker.
+ transport.close();
+ return;
+ }
+
+ // Only add data to the connection if we successfully send the
+ // workerTargetAvailable message.
+ watcherConnectionData.workers.push({
+ dbg,
+ transport,
+ workerTargetForm,
+ workerThreadServerForwardingPrefix,
+ });
+ }
+
+ _destroyTargetActors(watcherActorID) {
+ const watcherConnectionData = this._connections.get(watcherActorID);
+ this._connections.delete(watcherActorID);
+
+ // This connection has already been cleaned?
+ if (!watcherConnectionData) {
+ console.error(
+ `Trying to destroy a target actor that doesn't exists, or has already been destroyed. Watcher Actor ID:${watcherActorID}`
+ );
+ return;
+ }
+
+ for (const {
+ dbg,
+ transport,
+ workerThreadServerForwardingPrefix,
+ } of watcherConnectionData.workers) {
+ try {
+ if (DevToolsUtils.isWorkerDebuggerAlive(dbg)) {
+ dbg.postMessage(
+ JSON.stringify({
+ type: "disconnect",
+ forwardingPrefix: workerThreadServerForwardingPrefix,
+ })
+ );
+ }
+ } catch (e) {}
+
+ transport.close();
+ }
+
+ watcherConnectionData.connection.close();
+ }
+
+ /**
+ * Destroy the server once its last connection closes. Note that multiple
+ * worker scripts may be running in parallel and reuse the same server.
+ */
+ _onConnectionChange() {
+ const { DevToolsServer } = Loader.require(
+ "devtools/server/devtools-server"
+ );
+
+ // Only destroy the server if there is no more connections to it. It may be
+ // used to debug another tab running in the same process.
+ if (DevToolsServer.hasConnection() || DevToolsServer.keepAlive) {
+ return;
+ }
+
+ if (this._destroyed) {
+ return;
+ }
+ this._destroyed = true;
+
+ DevToolsServer.off("connectionchange", this._onConnectionChange);
+ DevToolsServer.destroy();
+ }
+
+ async sendPacket(packet, prefix) {
+ return this.sendAsyncMessage("DevToolsWorkerChild:packet", {
+ packet,
+ prefix,
+ });
+ }
+
+ async _addWatcherDataEntry(watcherActorID, type, entries) {
+ const watcherConnectionData = this._connections.get(watcherActorID);
+ if (!watcherConnectionData) {
+ return;
+ }
+
+ WatchedDataHelpers.addWatchedDataEntry(
+ watcherConnectionData.watchedData,
+ type,
+ entries
+ );
+
+ const promises = [];
+ for (const {
+ dbg,
+ workerThreadServerForwardingPrefix,
+ } of watcherConnectionData.workers) {
+ promises.push(
+ addWatcherDataEntryInWorkerTarget({
+ dbg,
+ workerThreadServerForwardingPrefix,
+ type,
+ entries,
+ })
+ );
+ }
+ await Promise.all(promises);
+ }
+
+ _removeWatcherDataEntry(watcherActorID, type, entries) {
+ const watcherConnectionData = this._connections.get(watcherActorID);
+
+ if (!watcherConnectionData) {
+ return;
+ }
+
+ WatchedDataHelpers.removeWatchedDataEntry(
+ watcherConnectionData.watchedData,
+ type,
+ entries
+ );
+
+ for (const {
+ dbg,
+ workerThreadServerForwardingPrefix,
+ } of watcherConnectionData.workers) {
+ if (DevToolsUtils.isWorkerDebuggerAlive(dbg)) {
+ dbg.postMessage(
+ JSON.stringify({
+ type: "remove-watcher-data-entry",
+ forwardingPrefix: workerThreadServerForwardingPrefix,
+ dataEntryType: type,
+ entries,
+ })
+ );
+ }
+ }
+ }
+
+ handleEvent({ type }) {
+ // DOMWindowCreated is registered from the WatcherRegistry via `ActorManagerParent.addJSWindowActors`
+ // as a DOM event to be listened to and so is fired by JSWindowActor platform code.
+ if (type == "DOMWindowCreated") {
+ this.onDOMWindowCreated();
+ }
+ }
+
+ _removeExistingWorkerDebuggerListener() {
+ if (this._workerDebuggerListener) {
+ wdm.removeListener(this._workerDebuggerListener);
+ this._workerDebuggerListener = null;
+ }
+ }
+
+ /**
+ * Part of JSActor API
+ * https://searchfox.org/mozilla-central/rev/d9f92154813fbd4a528453c33886dc3a74f27abb/dom/chrome-webidl/JSActor.webidl#41-42,52
+ *
+ * > The didDestroy method, if present, will be called after the actor is no
+ * > longer able to receive any more messages.
+ */
+ didDestroy() {
+ this._removeExistingWorkerDebuggerListener();
+
+ for (const [watcherActorID, watcherConnectionData] of this._connections) {
+ const { connection } = watcherConnectionData;
+ this._destroyTargetActors(watcherActorID);
+
+ connection.close();
+ }
+
+ this._connections.clear();
+ }
+}
+
+/**
+ * Helper function to know if we should watch for workers on a given windowGlobal
+ */
+function shouldNotifyWindowGlobal(windowGlobal, watchedBrowserId) {
+ const browsingContext = windowGlobal.browsingContext;
+
+ // If we are focusing only on a sub-tree of Browsing Element, ignore elements that are
+ // not part of it.
+ if (watchedBrowserId && browsingContext.browserId != watchedBrowserId) {
+ return false;
+ }
+
+ // `isInProcess` is always false, even if the window runs in the same process.
+ // `osPid` attribute is not set on WindowGlobalChild
+ // so it is hard to guess if the given WindowGlobal runs in this process or not,
+ // which is what we want to know here. Here is a workaround way to know it :/
+ // ---
+ // Also. It might be a bit surprising to have a DevToolsWorkerChild/JSWindowActorChild
+ // to be instantiated for WindowGlobals that aren't from this process... Is that expected?
+ if (Cu.isRemoteProxy(windowGlobal.window)) {
+ return false;
+ }
+
+ return true;
+}
+
+/**
+ * Communicate the type and entries to the Worker Target actor, via the WorkerDebugger.
+ *
+ * @returns {Promise} Returns a Promise that resolves once the data entry were handled
+ * by the worker target.
+ */
+function addWatcherDataEntryInWorkerTarget({
+ dbg,
+ workerThreadServerForwardingPrefix,
+ type,
+ entries,
+}) {
+ if (!DevToolsUtils.isWorkerDebuggerAlive(dbg)) {
+ return Promise.resolve();
+ }
+
+ return new Promise(resolve => {
+ // Wait until we're notified by the worker that the resources are watched.
+ // This is important so we know existing resources were handled.
+ const listener = {
+ onMessage: message => {
+ message = JSON.parse(message);
+ if (message.type === "watcher-data-entry-added") {
+ resolve();
+ dbg.removeListener(listener);
+ }
+ },
+ // Resolve if the worker is being destroyed so we don't have a dangling promise.
+ onClose: () => resolve(),
+ };
+
+ dbg.addListener(listener);
+
+ dbg.postMessage(
+ JSON.stringify({
+ type: "add-watcher-data-entry",
+ forwardingPrefix: workerThreadServerForwardingPrefix,
+ dataEntryType: type,
+ entries,
+ })
+ );
+ });
+}