diff options
Diffstat (limited to 'dom/canvas/WebGL2ContextUniforms.cpp')
-rw-r--r-- | dom/canvas/WebGL2ContextUniforms.cpp | 78 |
1 files changed, 78 insertions, 0 deletions
diff --git a/dom/canvas/WebGL2ContextUniforms.cpp b/dom/canvas/WebGL2ContextUniforms.cpp new file mode 100644 index 0000000000..2a23ac9307 --- /dev/null +++ b/dom/canvas/WebGL2ContextUniforms.cpp @@ -0,0 +1,78 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "WebGL2Context.h" + +#include "GLContext.h" +#include "js/Array.h" // JS::NewArrayObject +#include "mozilla/dom/WebGL2RenderingContextBinding.h" +#include "mozilla/RefPtr.h" +#include "WebGLBuffer.h" +#include "WebGLContext.h" +#include "WebGLProgram.h" +#include "WebGLTransformFeedback.h" +#include "WebGLVertexArray.h" + +namespace mozilla { + +// ------------------------------------------------------------------------- +// Uniform Buffer Objects and Transform Feedback Buffers + +Maybe<double> WebGL2Context::GetIndexedParameter(const GLenum pname, + const uint32_t index) const { + const FuncScope funcScope(*this, "getIndexedParameter"); + if (IsContextLost()) return {}; + + const auto* bindings = &mIndexedUniformBufferBindings; + const char* limitStr = "MAX_UNIFORM_BUFFER_BINDINGS"; + switch (pname) { + case LOCAL_GL_UNIFORM_BUFFER_START: + case LOCAL_GL_UNIFORM_BUFFER_SIZE: + break; + + case LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_START: + case LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_SIZE: + bindings = &(mBoundTransformFeedback->mIndexedBindings); + limitStr = "MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS"; + break; + + default: + ErrorInvalidEnumInfo("pname", pname); + return {}; + } + + if (index >= bindings->size()) { + ErrorInvalidValue("`index` must be < %s.", limitStr); + return {}; + } + const auto& binding = (*bindings)[index]; + + switch (pname) { + case LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_START: + case LOCAL_GL_UNIFORM_BUFFER_START: + return Some(binding.mRangeStart); + break; + + case LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_SIZE: + case LOCAL_GL_UNIFORM_BUFFER_SIZE: + return Some(binding.mRangeSize); + + default: + MOZ_CRASH("impossible"); + } +} + +void WebGL2Context::UniformBlockBinding(WebGLProgram& program, + GLuint uniformBlockIndex, + GLuint uniformBlockBinding) { + const FuncScope funcScope(*this, "uniformBlockBinding"); + if (IsContextLost()) return; + + if (!ValidateObject("program", program)) return; + + program.UniformBlockBinding(uniformBlockIndex, uniformBlockBinding); +} + +} // namespace mozilla |