diff options
Diffstat (limited to 'dom/canvas/moz.build')
-rw-r--r-- | dom/canvas/moz.build | 227 |
1 files changed, 227 insertions, 0 deletions
diff --git a/dom/canvas/moz.build b/dom/canvas/moz.build new file mode 100644 index 0000000000..b2dbebe7a3 --- /dev/null +++ b/dom/canvas/moz.build @@ -0,0 +1,227 @@ +# -*- Mode: python; indent-tabs-mode: nil; tab-width: 40 -*- +# vim: set filetype=python: +# This Source Code Form is subject to the terms of the Mozilla Public +# License, v. 2.0. If a copy of the MPL was not distributed with this +# file, You can obtain one at http://mozilla.org/MPL/2.0/. + +with Files("**"): + BUG_COMPONENT = ("Core", "Canvas: 2D") + +with Files("TexUnpackBlob.cpp"): + BUG_COMPONENT = ("Core", "Canvas: WebGL") + +with Files("WebGL*"): + BUG_COMPONENT = ("Core", "Canvas: WebGL") + +with Files("test/webgl-conf/**"): + BUG_COMPONENT = ("Core", "Canvas: WebGL") + +with Files("test/webgl-mochitest/**"): + BUG_COMPONENT = ("Core", "Canvas: WebGL") + +with Files("test/reftest/webgl*"): + BUG_COMPONENT = ("Core", "Canvas: WebGL") + +with Files("test/chrome/*webgl*"): + BUG_COMPONENT = ("Core", "Canvas: WebGL") + +with Files("test/crossorigin/*webgl*"): + BUG_COMPONENT = ("Core", "Canvas: WebGL") + +# Change the following line(s) to avoid bug 1081323 (clobber after changing a manifest): +# * Adjust failure errata for webgl-conf. + +MOCHITEST_MANIFESTS += [ + "test/crash/mochitest.ini", + "test/crossorigin/mochitest.ini", + "test/mochitest.ini", + "test/webgl-conf/generated-mochitest.ini", + "test/webgl-mochitest/mochitest.ini", +] + +MOCHITEST_CHROME_MANIFESTS += ["test/chrome/chrome.ini"] + +EXPORTS += [ + "nsICanvasRenderingContextInternal.h", +] + +EXPORTS.mozilla.dom += [ + "BasicRenderingContext2D.h", + "CanvasGradient.h", + "CanvasPath.h", + "CanvasPattern.h", + "CanvasRenderingContext2D.h", + "CanvasRenderingContextHelper.h", + "CanvasUtils.h", + "GeneratePlaceholderCanvasData.h", + "ImageBitmap.h", + "ImageBitmapRenderingContext.h", + "ImageBitmapSource.h", + "ImageData.h", + "ImageUtils.h", + "IpdlQueue.h", + "OffscreenCanvas.h", + "ProducerConsumerQueue.h", + "QueueParamTraits.h", + "TextMetrics.h", + "WebGLChild.h", + "WebGLCommandQueue.h", + "WebGLCrossProcessCommandQueue.h", + "WebGLIpdl.h", + "WebGLParent.h", + "WebGLTypes.h", + "XRWebGLLayer.h", +] +# XRWebGLLayer.h must be exported for use by the generated WebXRBinding.h + +# Canvas 2D and common sources +UNIFIED_SOURCES += [ + "CanvasGradient.cpp", + "CanvasImageCache.cpp", + "CanvasPattern.cpp", + "CanvasRenderingContext2D.cpp", + "CanvasRenderingContextHelper.cpp", + "CanvasUtils.cpp", + "ImageBitmap.cpp", + "ImageBitmapRenderingContext.cpp", + "ImageData.cpp", + "nsICanvasRenderingContextInternal.cpp", + "OffscreenCanvas.cpp", + "XRWebGLLayer.cpp", +] + +SOURCES += [ + "ImageUtils.cpp", +] + +# WebGL Sources +UNIFIED_SOURCES += [ + "CacheInvalidator.cpp", + "ClientWebGLContext.cpp", + "ClientWebGLExtensions.cpp", + "HostWebGLContext.cpp", + "Queue.cpp", + "TexUnpackBlob.cpp", + "WebGL2Context.cpp", + "WebGL2ContextBuffers.cpp", + "WebGL2ContextFramebuffers.cpp", + "WebGL2ContextMRTs.cpp", + "WebGL2ContextQueries.cpp", + "WebGL2ContextRenderbuffers.cpp", + "WebGL2ContextSamplers.cpp", + "WebGL2ContextState.cpp", + "WebGL2ContextSync.cpp", + "WebGL2ContextTransformFeedback.cpp", + "WebGL2ContextUniforms.cpp", + "WebGLBuffer.cpp", + "WebGLChild.cpp", + "WebGLContext.cpp", + "WebGLContextBuffers.cpp", + "WebGLContextDraw.cpp", + "WebGLContextExtensions.cpp", + "WebGLContextFramebufferOperations.cpp", + "WebGLContextGL.cpp", + "WebGLContextLossHandler.cpp", + "WebGLContextState.cpp", + "WebGLContextTextures.cpp", + "WebGLContextUtils.cpp", + "WebGLContextValidate.cpp", + "WebGLContextVertexArray.cpp", + "WebGLContextVertices.cpp", + "WebGLCrossProcessCommandQueue.cpp", + "WebGLExtensionColorBufferFloat.cpp", + "WebGLExtensionColorBufferHalfFloat.cpp", + "WebGLExtensionCompressedTextureASTC.cpp", + "WebGLExtensionCompressedTextureBPTC.cpp", + "WebGLExtensionCompressedTextureES3.cpp", + "WebGLExtensionCompressedTextureETC1.cpp", + "WebGLExtensionCompressedTexturePVRTC.cpp", + "WebGLExtensionCompressedTextureRGTC.cpp", + "WebGLExtensionCompressedTextureS3TC.cpp", + "WebGLExtensionCompressedTextureS3TC_SRGB.cpp", + "WebGLExtensionDepthTexture.cpp", + "WebGLExtensionDisjointTimerQuery.cpp", + "WebGLExtensionDrawBuffers.cpp", + "WebGLExtensionEXTColorBufferFloat.cpp", + "WebGLExtensionFragDepth.cpp", + "WebGLExtensionInstancedArrays.cpp", + "WebGLExtensions.cpp", + "WebGLExtensionShaderTextureLod.cpp", + "WebGLExtensionSRGB.cpp", + "WebGLExtensionTextureFloat.cpp", + "WebGLExtensionTextureFloatLinear.cpp", + "WebGLExtensionTextureHalfFloat.cpp", + "WebGLExtensionTextureHalfFloatLinear.cpp", + "WebGLFormats.cpp", + "WebGLFramebuffer.cpp", + "WebGLMemoryTracker.cpp", + "WebGLParent.cpp", + "WebGLProgram.cpp", + "WebGLQuery.cpp", + "WebGLRenderbuffer.cpp", + "WebGLSampler.cpp", + "WebGLShader.cpp", + "WebGLShaderValidator.cpp", + "WebGLSync.cpp", + "WebGLTexelConversions.cpp", + "WebGLTexture.cpp", + "WebGLTextureUpload.cpp", + "WebGLTransformFeedback.cpp", + "WebGLValidateStrings.cpp", + "WebGLVertexArray.cpp", + "WebGLVertexArrayFake.cpp", + "WebGLVertexArrayGL.cpp", +] + +SOURCES += [ + "MurmurHash3.cpp", +] + +IPDL_SOURCES += [ + "PWebGL.ipdl", +] + +# Suppress warnings from third-party code. +if CONFIG["CC_TYPE"] in ("clang", "gcc"): + SOURCES["MurmurHash3.cpp"].flags += ["-Wno-implicit-fallthrough"] + +LOCAL_INCLUDES += [ + "/js/xpconnect/wrappers", +] + +include("/ipc/chromium/chromium-config.mozbuild") + + +USE_LIBS += ["translator"] # Grab the Angle shader translator. + +FINAL_LIBRARY = "xul" +LOCAL_INCLUDES += [ + "/dom/base", + "/dom/html", + "/dom/svg", + "/dom/workers", + "/dom/xul", + "/gfx/angle/checkout/include", + "/gfx/gl", + "/image", + "/js/xpconnect/src", + "/layout/generic", + "/layout/style", + "/layout/xul", + "/media/libyuv/libyuv/include", +] + +CXXFLAGS += CONFIG["MOZ_CAIRO_CFLAGS"] +CXXFLAGS += CONFIG["TK_CFLAGS"] + +LOCAL_INCLUDES += CONFIG["SKIA_INCLUDES"] + +if CONFIG["CC_TYPE"] in ("clang", "gcc"): + CXXFLAGS += ["-Wno-error=shadow"] + +if CONFIG["CC_TYPE"] in ("clang", "clang-cl"): + CXXFLAGS += ["-Werror=implicit-int-conversion"] + CXXFLAGS += ["-Werror=switch"] + +if CONFIG["CC_TYPE"] == "gcc": + CXXFLAGS += ["-Wno-error=unused-result"] # GCC doesn't ignore (void)MustUse(); |