diff options
Diffstat (limited to 'dom/messagechannel/MessagePort.h')
-rw-r--r-- | dom/messagechannel/MessagePort.h | 234 |
1 files changed, 234 insertions, 0 deletions
diff --git a/dom/messagechannel/MessagePort.h b/dom/messagechannel/MessagePort.h new file mode 100644 index 0000000000..746edaa00f --- /dev/null +++ b/dom/messagechannel/MessagePort.h @@ -0,0 +1,234 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef mozilla_dom_MessagePort_h +#define mozilla_dom_MessagePort_h + +#include "mozilla/Attributes.h" +#include "mozilla/DOMEventTargetHelper.h" +#include "mozilla/dom/DOMTypes.h" +#include "mozilla/UniquePtr.h" +#include "nsTArray.h" + +#ifdef XP_WIN +# undef PostMessage +#endif + +class nsIGlobalObject; + +namespace mozilla { +namespace dom { + +class MessageData; +class MessagePortChild; +struct PostMessageOptions; +class PostMessageRunnable; +class SharedMessageBody; +class RefMessageBodyService; +class StrongWorkerRef; + +// A class to hold a MessagePortIdentifier from +// MessagePort::CloneAndDistentangle() and close if neither passed to +// MessagePort::Create() nor release()ed to send via IPC. +// When the `neutered` field of the MessagePortIdentifier is false, a close is +// required. +// This does not derive from MessagePortIdentifier because +// MessagePortIdentifier is final and because use of UniqueMessagePortId as a +// MessagePortIdentifier is intentionally prevented without release of +// ownership. +class UniqueMessagePortId final { + public: + UniqueMessagePortId() { mIdentifier.neutered() = true; } + explicit UniqueMessagePortId(const MessagePortIdentifier& aIdentifier) + : mIdentifier(aIdentifier) {} + UniqueMessagePortId(UniqueMessagePortId&& aOther) noexcept + : mIdentifier(aOther.mIdentifier) { + aOther.mIdentifier.neutered() = true; + } + ~UniqueMessagePortId() { ForceClose(); }; + void ForceClose(); + + MOZ_MUST_USE MessagePortIdentifier release() { + MessagePortIdentifier id = mIdentifier; + mIdentifier.neutered() = true; + return id; + } + // const member accessors are not required because a const + // UniqueMessagePortId is not useful. + nsID& uuid() { return mIdentifier.uuid(); } + nsID& destinationUuid() { return mIdentifier.destinationUuid(); } + uint32_t& sequenceId() { return mIdentifier.sequenceId(); } + bool& neutered() { return mIdentifier.neutered(); } + + UniqueMessagePortId(const UniqueMessagePortId& aOther) = delete; + void operator=(const UniqueMessagePortId& aOther) = delete; + + private: + MessagePortIdentifier mIdentifier; +}; + +class MessagePort final : public DOMEventTargetHelper { + friend class PostMessageRunnable; + + public: + NS_DECL_ISUPPORTS_INHERITED + NS_DECL_CYCLE_COLLECTION_CLASS_INHERITED(MessagePort, DOMEventTargetHelper) + + static already_AddRefed<MessagePort> Create(nsIGlobalObject* aGlobal, + const nsID& aUUID, + const nsID& aDestinationUUID, + ErrorResult& aRv); + + static already_AddRefed<MessagePort> Create(nsIGlobalObject* aGlobal, + UniqueMessagePortId& aIdentifier, + ErrorResult& aRv); + + // For IPC. + static void ForceClose(const MessagePortIdentifier& aIdentifier); + + virtual JSObject* WrapObject(JSContext* aCx, + JS::Handle<JSObject*> aGivenProto) override; + + void PostMessage(JSContext* aCx, JS::Handle<JS::Value> aMessage, + const Sequence<JSObject*>& aTransferable, ErrorResult& aRv); + + void PostMessage(JSContext* aCx, JS::Handle<JS::Value> aMessage, + const PostMessageOptions& aOptions, ErrorResult& aRv); + + void Start(); + + void Close(); + + EventHandlerNonNull* GetOnmessage(); + + void SetOnmessage(EventHandlerNonNull* aCallback); + + IMPL_EVENT_HANDLER(messageerror) + + // Non WebIDL methods + + void UnshippedEntangle(MessagePort* aEntangledPort); + + bool CanBeCloned() const { return !mHasBeenTransferredOrClosed; } + + void CloneAndDisentangle(UniqueMessagePortId& aIdentifier); + + void CloseForced(); + + // These methods are useful for MessagePortChild + + void Entangled(nsTArray<MessageData>& aMessages); + void MessagesReceived(nsTArray<MessageData>& aMessages); + void StopSendingDataConfirmed(); + void Closed(); + + private: + enum State { + // When a port is created by a MessageChannel it is entangled with the + // other. They both run on the same thread, same event loop and the + // messages are added to the queues without using PBackground actors. + // When one of the port is shipped, the state is changed to + // StateEntangling. + eStateUnshippedEntangled, + + // If the port is closed or cloned when we are in this state, we go in one + // of the following 2 steps. EntanglingForClose or ForDisentangle. + eStateEntangling, + + // We are not fully entangled yet but are already disentangled. + eStateEntanglingForDisentangle, + + // We are not fully entangled yet but are already closed. + eStateEntanglingForClose, + + // When entangled() is received we send all the messages in the + // mMessagesForTheOtherPort to the actor and we change the state to + // StateEntangled. At this point the port is entangled with the other. We + // send and receive messages. + // If the port queue is not enabled, the received messages are stored in + // the mMessages. + eStateEntangled, + + // When the port is cloned or disentangled we want to stop receiving + // messages. We call 'SendStopSendingData' to the actor and we wait for an + // answer. All the messages received between now and the + // 'StopSendingDataComfirmed are queued in the mMessages but not + // dispatched. + eStateDisentangling, + + // When 'StopSendingDataConfirmed' is received, we can disentangle the port + // calling SendDisentangle in the actor because we are 100% sure that we + // don't receive any other message, so nothing will be lost. + // Disentangling the port we send all the messages from the mMessages + // though the actor. + eStateDisentangled, + + // We are here if Close() has been called. We are disentangled but we can + // still send pending messages. + eStateDisentangledForClose + }; + + explicit MessagePort(nsIGlobalObject* aGlobal, State aState); + ~MessagePort(); + + void DisconnectFromOwner() override; + + void Initialize(const nsID& aUUID, const nsID& aDestinationUUID, + uint32_t aSequenceID, bool aNeutered, ErrorResult& aRv); + + bool ConnectToPBackground(); + + // Dispatch events from the Message Queue using a nsRunnable. + void Dispatch(); + + void DispatchError(); + + void StartDisentangling(); + void Disentangle(); + + void RemoveDocFromBFCache(); + + void CloseInternal(bool aSoftly); + + // This method is meant to keep alive the MessagePort when this object is + // creating the actor and until the actor is entangled. + // We release the object when the port is closed or disentangled. + void UpdateMustKeepAlive(); + + bool IsCertainlyAliveForCC() const override { return mIsKeptAlive; } + + RefPtr<StrongWorkerRef> mWorkerRef; + + RefPtr<PostMessageRunnable> mPostMessageRunnable; + + RefPtr<MessagePortChild> mActor; + + RefPtr<MessagePort> mUnshippedEntangledPort; + + RefPtr<RefMessageBodyService> mRefMessageBodyService; + + nsTArray<RefPtr<SharedMessageBody>> mMessages; + nsTArray<RefPtr<SharedMessageBody>> mMessagesForTheOtherPort; + + UniquePtr<MessagePortIdentifier> mIdentifier; + + State mState; + + bool mMessageQueueEnabled; + + bool mIsKeptAlive; + + // mHasBeenTransferredOrClosed is used to know if this port has been manually + // closed or transferred via postMessage. Note that if the entangled port is + // closed, this port is closed as well (see mState) but, just because close() + // has not been called directly, by spec, this port can still be transferred. + bool mHasBeenTransferredOrClosed; +}; + +} // namespace dom +} // namespace mozilla + +#endif // mozilla_dom_MessagePort_h |