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-rw-r--r--gfx/angle/checkout/src/common/MemoryBuffer.h89
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diff --git a/gfx/angle/checkout/src/common/MemoryBuffer.h b/gfx/angle/checkout/src/common/MemoryBuffer.h
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+++ b/gfx/angle/checkout/src/common/MemoryBuffer.h
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+//
+// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+#ifndef COMMON_MEMORYBUFFER_H_
+#define COMMON_MEMORYBUFFER_H_
+
+#include "common/Optional.h"
+#include "common/angleutils.h"
+#include "common/debug.h"
+
+#include <stdint.h>
+#include <cstddef>
+
+namespace angle
+{
+
+class MemoryBuffer final : NonCopyable
+{
+ public:
+ MemoryBuffer() = default;
+ MemoryBuffer(size_t size) { resize(size); }
+ ~MemoryBuffer();
+
+ MemoryBuffer(MemoryBuffer &&other);
+ MemoryBuffer &operator=(MemoryBuffer &&other);
+
+ bool resize(size_t size);
+ size_t size() const { return mSize; }
+ bool empty() const { return mSize == 0; }
+
+ const uint8_t *data() const { return mData; }
+ uint8_t *data()
+ {
+ ASSERT(mData);
+ return mData;
+ }
+
+ uint8_t &operator[](size_t pos)
+ {
+ ASSERT(pos < mSize);
+ return mData[pos];
+ }
+ const uint8_t &operator[](size_t pos) const
+ {
+ ASSERT(pos < mSize);
+ return mData[pos];
+ }
+
+ void fill(uint8_t datum);
+
+ private:
+ size_t mSize = 0;
+ uint8_t *mData = nullptr;
+};
+
+class ScratchBuffer final : NonCopyable
+{
+ public:
+ // If we request a scratch buffer requesting a smaller size this many times, release and
+ // recreate the scratch buffer. This ensures we don't have a degenerate case where we are stuck
+ // hogging memory.
+ ScratchBuffer(uint32_t lifetime);
+ ~ScratchBuffer();
+
+ // Returns true with a memory buffer of the requested size, or false on failure.
+ bool get(size_t requestedSize, MemoryBuffer **memoryBufferOut);
+
+ // Same as get, but ensures new values are initialized to a fixed constant.
+ bool getInitialized(size_t requestedSize, MemoryBuffer **memoryBufferOut, uint8_t initValue);
+
+ // Ticks the release counter for the scratch buffer. Also done implicitly in get().
+ void tick();
+
+ void clear();
+
+ private:
+ bool getImpl(size_t requestedSize, MemoryBuffer **memoryBufferOut, Optional<uint8_t> initValue);
+
+ const uint32_t mLifetime;
+ uint32_t mResetCounter;
+ MemoryBuffer mScratchMemory;
+};
+
+} // namespace angle
+
+#endif // COMMON_MEMORYBUFFER_H_