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-rw-r--r--gfx/angle/checkout/src/compiler/translator/OutputESSL.cpp46
1 files changed, 46 insertions, 0 deletions
diff --git a/gfx/angle/checkout/src/compiler/translator/OutputESSL.cpp b/gfx/angle/checkout/src/compiler/translator/OutputESSL.cpp
new file mode 100644
index 0000000000..8d57eeae84
--- /dev/null
+++ b/gfx/angle/checkout/src/compiler/translator/OutputESSL.cpp
@@ -0,0 +1,46 @@
+//
+// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+#include "compiler/translator/OutputESSL.h"
+
+namespace sh
+{
+
+TOutputESSL::TOutputESSL(TInfoSinkBase &objSink,
+ ShArrayIndexClampingStrategy clampingStrategy,
+ ShHashFunction64 hashFunction,
+ NameMap &nameMap,
+ TSymbolTable *symbolTable,
+ sh::GLenum shaderType,
+ int shaderVersion,
+ bool forceHighp,
+ ShCompileOptions compileOptions)
+ : TOutputGLSLBase(objSink,
+ clampingStrategy,
+ hashFunction,
+ nameMap,
+ symbolTable,
+ shaderType,
+ shaderVersion,
+ SH_ESSL_OUTPUT,
+ compileOptions),
+ mForceHighp(forceHighp)
+{}
+
+bool TOutputESSL::writeVariablePrecision(TPrecision precision)
+{
+ if (precision == EbpUndefined)
+ return false;
+
+ TInfoSinkBase &out = objSink();
+ if (mForceHighp)
+ out << getPrecisionString(EbpHigh);
+ else
+ out << getPrecisionString(precision);
+ return true;
+}
+
+} // namespace sh