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diff --git a/gfx/angle/checkout/src/libANGLE/ProgramPipeline.h b/gfx/angle/checkout/src/libANGLE/ProgramPipeline.h
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+//
+// Copyright (c) 2017 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+// ProgramPipeline.h: Defines the gl::ProgramPipeline class.
+// Implements GL program pipeline objects and related functionality.
+// [OpenGL ES 3.1] section 7.4 page 105.
+
+#ifndef LIBANGLE_PROGRAMPIPELINE_H_
+#define LIBANGLE_PROGRAMPIPELINE_H_
+
+#include <memory>
+
+#include "common/angleutils.h"
+#include "libANGLE/Debug.h"
+#include "libANGLE/RefCountObject.h"
+
+namespace rx
+{
+class GLImplFactory;
+class ProgramPipelineImpl;
+} // namespace rx
+
+namespace gl
+{
+class Context;
+class ProgramPipeline;
+
+class ProgramPipelineState final : angle::NonCopyable
+{
+ public:
+ ProgramPipelineState();
+ ~ProgramPipelineState();
+
+ const std::string &getLabel() const;
+
+ private:
+ friend class ProgramPipeline;
+
+ std::string mLabel;
+};
+
+class ProgramPipeline final : public RefCountObject, public LabeledObject
+{
+ public:
+ ProgramPipeline(rx::GLImplFactory *factory, GLuint handle);
+ ~ProgramPipeline() override;
+
+ void onDestroy(const Context *context) override;
+
+ void setLabel(const Context *context, const std::string &label) override;
+ const std::string &getLabel() const override;
+
+ rx::ProgramPipelineImpl *getImplementation() const;
+
+ private:
+ std::unique_ptr<rx::ProgramPipelineImpl> mProgramPipeline;
+
+ ProgramPipelineState mState;
+};
+} // namespace gl
+
+#endif // LIBANGLE_PROGRAMPIPELINE_H_