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-rw-r--r--gfx/angle/checkout/src/libANGLE/Thread.cpp120
1 files changed, 120 insertions, 0 deletions
diff --git a/gfx/angle/checkout/src/libANGLE/Thread.cpp b/gfx/angle/checkout/src/libANGLE/Thread.cpp
new file mode 100644
index 0000000000..d9789faf54
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+++ b/gfx/angle/checkout/src/libANGLE/Thread.cpp
@@ -0,0 +1,120 @@
+//
+// Copyright(c) 2016 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+// Thread.cpp : Defines the Thread class which represents a global EGL thread.
+
+#include "libANGLE/Thread.h"
+
+#include "libANGLE/Context.h"
+#include "libANGLE/Debug.h"
+#include "libANGLE/Error.h"
+#include "libANGLE/ErrorStrings.h"
+
+namespace egl
+{
+
+Thread::Thread()
+ : mLabel(nullptr),
+ mError(EGL_SUCCESS),
+ mAPI(EGL_OPENGL_ES_API),
+ mContext(static_cast<gl::Context *>(EGL_NO_CONTEXT))
+{}
+
+void Thread::setLabel(EGLLabelKHR label)
+{
+ mLabel = label;
+}
+
+EGLLabelKHR Thread::getLabel() const
+{
+ return mLabel;
+}
+
+void Thread::setSuccess()
+{
+ mError = EGL_SUCCESS;
+}
+
+void Thread::setError(const Error &error,
+ const Debug *debug,
+ const char *command,
+ const LabeledObject *object)
+{
+ ASSERT(debug != nullptr);
+
+ mError = error.getCode();
+ if (error.isError() && !error.getMessage().empty())
+ {
+ debug->insertMessage(error.getCode(), command, ErrorCodeToMessageType(error.getCode()),
+ getLabel(), object ? object->getLabel() : nullptr, error.getMessage());
+ }
+}
+
+EGLint Thread::getError() const
+{
+ return mError;
+}
+
+void Thread::setAPI(EGLenum api)
+{
+ mAPI = api;
+}
+
+EGLenum Thread::getAPI() const
+{
+ return mAPI;
+}
+
+void Thread::setCurrent(gl::Context *context)
+{
+ mContext = context;
+}
+
+Surface *Thread::getCurrentDrawSurface() const
+{
+ if (mContext)
+ {
+ return mContext->getCurrentDrawSurface();
+ }
+ return nullptr;
+}
+
+Surface *Thread::getCurrentReadSurface() const
+{
+ if (mContext)
+ {
+ return mContext->getCurrentReadSurface();
+ }
+ return nullptr;
+}
+
+gl::Context *Thread::getContext() const
+{
+ return mContext;
+}
+
+gl::Context *Thread::getValidContext() const
+{
+ if (mContext && mContext->isContextLost())
+ {
+ mContext->handleError(GL_OUT_OF_MEMORY, gl::err::kContextLost, __FILE__, ANGLE_FUNCTION,
+ __LINE__);
+ return nullptr;
+ }
+
+ return mContext;
+}
+
+Display *Thread::getDisplay() const
+{
+ if (mContext)
+ {
+ return mContext->getDisplay();
+ }
+ return nullptr;
+}
+
+} // namespace egl