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diff --git a/gfx/angle/checkout/src/libANGLE/Thread.h b/gfx/angle/checkout/src/libANGLE/Thread.h
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+//
+// Copyright(c) 2016 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+// Thread.h : Defines the Thread class which represents a global EGL thread.
+
+#ifndef LIBANGLE_THREAD_H_
+#define LIBANGLE_THREAD_H_
+
+#include <EGL/egl.h>
+
+#include "libANGLE/Debug.h"
+
+namespace gl
+{
+class Context;
+} // namespace gl
+
+namespace egl
+{
+class Error;
+class Debug;
+class Display;
+class Surface;
+
+class Thread : public LabeledObject
+{
+ public:
+ Thread();
+
+ void setLabel(EGLLabelKHR label) override;
+ EGLLabelKHR getLabel() const override;
+
+ void setSuccess();
+ void setError(const Error &error,
+ const Debug *debug,
+ const char *command,
+ const LabeledObject *object);
+ EGLint getError() const;
+
+ void setAPI(EGLenum api);
+ EGLenum getAPI() const;
+
+ void setCurrent(gl::Context *context);
+ Surface *getCurrentDrawSurface() const;
+ Surface *getCurrentReadSurface() const;
+ gl::Context *getContext() const;
+ gl::Context *getValidContext() const;
+ Display *getDisplay() const;
+
+ private:
+ EGLLabelKHR mLabel;
+ EGLint mError;
+ EGLenum mAPI;
+ gl::Context *mContext;
+};
+
+} // namespace egl
+
+#endif // LIBANGLE_THREAD_H_