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-rw-r--r--gfx/angle/checkout/src/libANGLE/validationGL31.cpp34
1 files changed, 34 insertions, 0 deletions
diff --git a/gfx/angle/checkout/src/libANGLE/validationGL31.cpp b/gfx/angle/checkout/src/libANGLE/validationGL31.cpp
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+++ b/gfx/angle/checkout/src/libANGLE/validationGL31.cpp
@@ -0,0 +1,34 @@
+//
+// Copyright 2019 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+// validationGL31.cpp: Validation functions for OpenGL 3.1 entry point parameters
+
+#include "libANGLE/validationGL31_autogen.h"
+
+namespace gl
+{
+
+bool ValidateGetActiveUniformName(Context *context,
+ GLuint program,
+ GLuint uniformIndex,
+ GLsizei bufSize,
+ GLsizei *length,
+ GLchar *uniformName)
+{
+ return true;
+}
+
+bool ValidatePrimitiveRestartIndex(Context *context, GLuint index)
+{
+ return true;
+}
+
+bool ValidateTexBuffer(Context *context, GLenum target, GLenum internalformat, GLuint buffer)
+{
+ return true;
+}
+
+} // namespace gl