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Diffstat (limited to 'gfx/ipc/PGPU.ipdl')
-rw-r--r-- | gfx/ipc/PGPU.ipdl | 165 |
1 files changed, 165 insertions, 0 deletions
diff --git a/gfx/ipc/PGPU.ipdl b/gfx/ipc/PGPU.ipdl new file mode 100644 index 0000000000..2d9fb59aa6 --- /dev/null +++ b/gfx/ipc/PGPU.ipdl @@ -0,0 +1,165 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +include GraphicsMessages; +include MemoryReportTypes; +include HangTypes; +include PrefsTypes; +include protocol PAPZInputBridge; +include protocol PCompositorManager; +include protocol PImageBridge; +include protocol PProfiler; +include protocol PVRGPU; +include protocol PVRManager; +include protocol PVideoBridge; +include protocol PVsyncBridge; +include protocol PUiCompositorController; +include protocol PRemoteDecoderManager; + +#if defined(MOZ_SANDBOX) && defined(MOZ_DEBUG) && defined(ENABLE_TESTS) +include protocol PSandboxTesting; +#endif + +include "mozilla/layers/LayersMessageUtils.h"; + +using base::ProcessId from "base/process.h"; +using mozilla::dom::NativeThreadId from "mozilla/dom/NativeThreadId.h"; +using mozilla::Telemetry::HistogramAccumulation from "mozilla/TelemetryComms.h"; +using mozilla::Telemetry::KeyedHistogramAccumulation from "mozilla/TelemetryComms.h"; +using mozilla::Telemetry::ScalarAction from "mozilla/TelemetryComms.h"; +using mozilla::Telemetry::KeyedScalarAction from "mozilla/TelemetryComms.h"; +using mozilla::Telemetry::ChildEventData from "mozilla/TelemetryComms.h"; +using mozilla::Telemetry::DiscardedData from "mozilla/TelemetryComms.h"; +using mozilla::gfx::Feature from "gfxFeature.h"; +using mozilla::gfx::Fallback from "gfxFallback.h"; +using mozilla::layers::LayersId from "mozilla/layers/LayersTypes.h"; +using mozilla::PDMFactory::MediaCodecsSupported from "PDMFactory.h"; + +namespace mozilla { +namespace gfx { + +struct LayerTreeIdMapping { + LayersId layersId; + ProcessId ownerId; +}; + +// This protocol allows the UI process to talk to the GPU process. There is one +// instance of this protocol, with the GPUParent living on the main thread of +// the GPU process and the GPUChild living on the main thread of the UI process. +sync protocol PGPU +{ + manages PAPZInputBridge; + +parent: + // Sent from the UI process to initialize a new APZ input bridge when a new + // top-level compositor is created. + async PAPZInputBridge(LayersId aLayersId); + + // Sent by the UI process to initiate core settings. + async Init(GfxVarUpdate[] vars, + DevicePrefs devicePrefs, + LayerTreeIdMapping[] mapping, + GfxInfoFeatureStatus[] features); + + async InitCompositorManager(Endpoint<PCompositorManagerParent> endpoint); + async InitVsyncBridge(Endpoint<PVsyncBridgeParent> endpoint); + async InitImageBridge(Endpoint<PImageBridgeParent> endpoint); + async InitVideoBridge(Endpoint<PVideoBridgeParent> endpoint); + async InitVRManager(Endpoint<PVRManagerParent> endpoint); + async InitUiCompositorController(LayersId rootLayerTreeId, Endpoint<PUiCompositorControllerParent> endpoint); + async InitProfiler(Endpoint<PProfilerChild> endpoint); + // Forward GPU process its endpoints to the VR process. + async InitVR(Endpoint<PVRGPUChild> endpoint); + // Called to update a gfx variable. + async UpdateVar(GfxVarUpdate var); + + async PreferenceUpdate(Pref pref); + + // Create a new content-process compositor bridge. + async NewContentCompositorManager(Endpoint<PCompositorManagerParent> endpoint); + async NewContentImageBridge(Endpoint<PImageBridgeParent> endpoint); + async NewContentVRManager(Endpoint<PVRManagerParent> endpoint); + async NewContentRemoteDecoderManager(Endpoint<PRemoteDecoderManagerParent> endpoint); + + // Called to notify the GPU process of who owns a layersId. + sync AddLayerTreeIdMapping(LayerTreeIdMapping mapping); + async RemoveLayerTreeIdMapping(LayerTreeIdMapping mapping); + + // Request the current DeviceStatus from the GPU process. This blocks until + // one is available (i.e., Init has completed). + sync GetDeviceStatus() returns (GPUDeviceData status); + + // Request to simulate device reset and to get the updated DeviceStatus from + // the GPU process. This blocks until one is available (i.e., Init has completed). + sync SimulateDeviceReset() returns (GPUDeviceData status); + + // Have a message be broadcasted to the GPU process by the GPU process + // observer service. + async NotifyGpuObservers(nsCString aTopic); + + async RequestMemoryReport(uint32_t generation, + bool anonymize, + bool minimizeMemoryUsage, + FileDescriptor? DMDFile) + returns (uint32_t aGeneration); + + async ShutdownVR(); + + // Functions supporting PerfStats data collection. + async UpdatePerfStatsCollectionMask(uint64_t aMask); + async CollectPerfStatsJSON() returns (nsCString aStats); + +#if defined(MOZ_SANDBOX) && defined(MOZ_DEBUG) && defined(ENABLE_TESTS) + async InitSandboxTesting(Endpoint<PSandboxTestingChild> aEndpoint); +#endif + +child: + // Sent when the GPU process has initialized devices. This occurs once, after + // Init(). + async InitComplete(GPUDeviceData data); + + // Sent when APZ detects checkerboarding and apz checkerboard reporting is enabled. + async ReportCheckerboard(uint32_t severity, nsCString log); + + // Graphics errors, analogous to PContent::GraphicsError + async GraphicsError(nsCString aError); + + async InitCrashReporter(NativeThreadId threadId); + + async CreateVRProcess(); + async ShutdownVRProcess(); + + // Have a message be broadcasted to the UI process by the UI process + // observer service. + async NotifyUiObservers(nsCString aTopic); + + // Messages for reporting telemetry to the UI process. + async AccumulateChildHistograms(HistogramAccumulation[] accumulations); + async AccumulateChildKeyedHistograms(KeyedHistogramAccumulation[] accumulations); + async UpdateChildScalars(ScalarAction[] actions); + async UpdateChildKeyedScalars(KeyedScalarAction[] actions); + async RecordChildEvents(ChildEventData[] events); + async RecordDiscardedData(DiscardedData data); + + async NotifyDeviceReset(GPUDeviceData status); + + async AddMemoryReport(MemoryReport aReport); + + // Update the UI process after a feature's status has changed. This is used + // outside of the normal startup flow. + async UpdateFeature(Feature aFeature, FeatureFailure aChange); + + // Notify about:support/Telemetry that a fallback occurred. + async UsedFallback(Fallback aFallback, nsCString message); + + async BHRThreadHang(HangDetails aDetails); + + // Update the cached list of codec supported following a check in the + // GPU parent. + async UpdateMediaCodecsSupported(MediaCodecsSupported aSupported); +}; + +} // namespace gfx +} // namespace mozilla |