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+<!DOCTYPE HTML>
+<html>
+<head>
+ <meta charset="utf-8">
+ <title>Various touch tests that spawn in new windows (3)</title>
+ <script src="/tests/SimpleTest/SimpleTest.js"></script>
+ <script type="application/javascript" src="apz_test_native_event_utils.js"></script>
+ <script type="application/javascript" src="apz_test_utils.js"></script>
+ <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css"/>
+ <script type="application/javascript">
+
+var touch_action_prefs = getPrefs("TOUCH_ACTION");
+
+var subtests = [
+ // Simple test to exercise touch-action CSS property
+ {"file": "helper_touch_action.html", "prefs": touch_action_prefs},
+ // More complex touch-action tests, with overlapping regions and such
+ {"file": "helper_touch_action_complex.html", "prefs": touch_action_prefs},
+ // Tests that touch-action CSS properties are handled in APZ without waiting
+ // on the main-thread, when possible
+ {"file": "helper_touch_action_regions.html", "prefs": touch_action_prefs},
+ // Tests that touch-action inside zero-opacity items are respected
+ {"file": "helper_touch_action_zero_opacity_bug1500864.html", "prefs": touch_action_prefs},
+
+ // Add new subtests to test_group_touchevents-4.html, not this file (exceptions
+ // may be made for quick-running tests that need the touch-action prefs)
+];
+
+if (isApzEnabled()) {
+ ok(window.TouchEvent, "Check if TouchEvent is supported (it should be, the test harness forces it on everywhere)");
+ if (getPlatform() == "android") {
+ // This has a lot of subtests, and Android emulators are slow.
+ SimpleTest.requestLongerTimeout(2);
+ }
+
+ SimpleTest.waitForExplicitFinish();
+ window.onload = function() {
+ runSubtestsSeriallyInFreshWindows(subtests)
+ .then(SimpleTest.finish, SimpleTest.finishWithFailure);
+ };
+}
+
+ </script>
+</head>
+<body>
+</body>
+</html>