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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef GFX_BASICCANVASLAYER_H
+#define GFX_BASICCANVASLAYER_H
+
+#include "BasicImplData.h" // for BasicImplData
+#include "BasicLayers.h" // for BasicLayerManager
+#include "Layers.h" // for CanvasLayer, etc
+#include "nsDebug.h" // for NS_ASSERTION
+#include "nsRegion.h" // for nsIntRegion
+
+namespace mozilla {
+namespace layers {
+
+class BasicCanvasLayer : public CanvasLayer, public BasicImplData {
+ public:
+ explicit BasicCanvasLayer(BasicLayerManager* aLayerManager)
+ : CanvasLayer(aLayerManager, static_cast<BasicImplData*>(this)) {}
+
+ void SetVisibleRegion(const LayerIntRegion& aRegion) override {
+ NS_ASSERTION(BasicManager()->InConstruction(),
+ "Can only set properties in construction phase");
+ CanvasLayer::SetVisibleRegion(aRegion);
+ }
+
+ void Paint(gfx::DrawTarget* aDT, const gfx::Point& aDeviceOffset,
+ Layer* aMaskLayer) override;
+
+ protected:
+ BasicLayerManager* BasicManager() {
+ return static_cast<BasicLayerManager*>(mManager);
+ }
+
+ RefPtr<CanvasRenderer> CreateCanvasRendererInternal() override;
+};
+
+} // namespace layers
+} // namespace mozilla
+
+#endif