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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef MOZILLA_GFX_BUFFERHOST_H
+#define MOZILLA_GFX_BUFFERHOST_H
+
+#include <stdint.h> // for uint64_t
+#include <stdio.h> // for FILE
+#include "gfxRect.h" // for gfxRect
+#include "mozilla/Assertions.h" // for MOZ_ASSERT, etc
+#include "mozilla/Attributes.h" // for override
+#include "mozilla/RefPtr.h" // for RefPtr, RefCounted, etc
+#include "mozilla/gfx/MatrixFwd.h" // for Matrix4x4
+#include "mozilla/gfx/Point.h" // for Point
+#include "mozilla/gfx/Polygon.h" // for Polygon
+#include "mozilla/gfx/Rect.h" // for Rect
+#include "mozilla/gfx/Types.h" // for SamplingFilter
+#include "mozilla/ipc/ProtocolUtils.h"
+#include "mozilla/layers/Compositor.h" // for Compositor
+#include "mozilla/layers/CompositorTypes.h" // for TextureInfo, etc
+#include "mozilla/layers/Effects.h" // for Texture Effect
+#include "mozilla/layers/LayersTypes.h" // for LayerRenderState, etc
+#include "mozilla/layers/LayersMessages.h"
+#include "mozilla/layers/TextureHost.h" // for TextureHost
+#include "mozilla/mozalloc.h" // for operator delete
+#include "nsCOMPtr.h" // for already_AddRefed
+#include "nsRegion.h" // for nsIntRegion
+#include "nscore.h" // for nsACString
+#include "Units.h" // for CSSToScreenScale
+
+namespace mozilla {
+namespace gfx {
+class DataSourceSurface;
+} // namespace gfx
+
+namespace layers {
+
+class Layer;
+class LayerComposite;
+class ImageHost;
+class Compositor;
+class ThebesBufferData;
+class TiledContentHost;
+class CompositableParentManager;
+class WebRenderImageHost;
+class ContentHost;
+class ContentHostTexture;
+class HostLayerManager;
+struct EffectChain;
+
+struct ImageCompositeNotificationInfo {
+ base::ProcessId mImageBridgeProcessId;
+ ImageCompositeNotification mNotification;
+};
+
+struct AsyncCompositableRef {
+ AsyncCompositableRef() : mProcessId(mozilla::ipc::kInvalidProcessId) {}
+ AsyncCompositableRef(base::ProcessId aProcessId,
+ const CompositableHandle& aHandle)
+ : mProcessId(aProcessId), mHandle(aHandle) {}
+ explicit operator bool() const { return !!mHandle; }
+ base::ProcessId mProcessId;
+ CompositableHandle mHandle;
+};
+
+/**
+ * The compositor-side counterpart to CompositableClient. Responsible for
+ * updating textures and data about textures from IPC and how textures are
+ * composited (tiling, double buffering, etc.).
+ *
+ * Update (for images/canvases) and UpdateThebes (for Thebes) are called during
+ * the layers transaction to update the Compositbale's textures from the
+ * content side. The actual update (and any syncronous upload) is done by the
+ * TextureHost, but it is coordinated by the CompositableHost.
+ *
+ * Composite is called by the owning layer when it is composited.
+ * CompositableHost will use its TextureHost(s) and call Compositor::DrawQuad to
+ * do the actual rendering.
+ */
+class CompositableHost {
+ protected:
+ virtual ~CompositableHost();
+
+ public:
+ NS_INLINE_DECL_THREADSAFE_REFCOUNTING(CompositableHost)
+ explicit CompositableHost(const TextureInfo& aTextureInfo);
+
+ static already_AddRefed<CompositableHost> Create(
+ const TextureInfo& aTextureInfo, bool aUseWebRender);
+
+ virtual CompositableType GetType() = 0;
+
+ // If base class overrides, it should still call the parent implementation
+ virtual void SetTextureSourceProvider(TextureSourceProvider* aProvider);
+
+ // composite the contents of this buffer host to the compositor's surface
+ virtual void Composite(Compositor* aCompositor, LayerComposite* aLayer,
+ EffectChain& aEffectChain, float aOpacity,
+ const gfx::Matrix4x4& aTransform,
+ const gfx::SamplingFilter aSamplingFilter,
+ const gfx::IntRect& aClipRect,
+ const nsIntRegion* aVisibleRegion = nullptr,
+ const Maybe<gfx::Polygon>& aGeometry = Nothing()) = 0;
+
+ /**
+ * Update the content host.
+ * aUpdated is the region which should be updated.
+ */
+ virtual bool UpdateThebes(const ThebesBufferData& aData,
+ const nsIntRegion& aUpdated,
+ const nsIntRegion& aOldValidRegionBack) {
+ NS_ERROR("should be implemented or not used");
+ return false;
+ }
+
+ /**
+ * Returns the front buffer.
+ * *aPictureRect (if non-null, and the returned TextureHost is non-null)
+ * is set to the picture rect.
+ */
+ virtual TextureHost* GetAsTextureHost(gfx::IntRect* aPictureRect = nullptr) {
+ return nullptr;
+ }
+
+ virtual gfx::IntSize GetImageSize() {
+ MOZ_ASSERT(false, "Should have been overridden");
+ return gfx::IntSize();
+ }
+
+ const TextureInfo& GetTextureInfo() const { return mTextureInfo; }
+
+ /**
+ * Adds a mask effect using this texture as the mask, if possible.
+ * @return true if the effect was added, false otherwise.
+ */
+ bool AddMaskEffect(EffectChain& aEffects, const gfx::Matrix4x4& aTransform);
+
+ void RemoveMaskEffect();
+
+ TextureSourceProvider* GetTextureSourceProvider() const;
+
+ Layer* GetLayer() const { return mLayer; }
+ void SetLayer(Layer* aLayer) { mLayer = aLayer; }
+
+ virtual ContentHost* AsContentHost() { return nullptr; }
+ virtual ContentHostTexture* AsContentHostTexture() { return nullptr; }
+ virtual ImageHost* AsImageHost() { return nullptr; }
+ virtual TiledContentHost* AsTiledContentHost() { return nullptr; }
+ virtual WebRenderImageHost* AsWebRenderImageHost() { return nullptr; }
+
+ typedef uint32_t AttachFlags;
+ static const AttachFlags NO_FLAGS = 0;
+ static const AttachFlags ALLOW_REATTACH = 1;
+ static const AttachFlags KEEP_ATTACHED = 2;
+ static const AttachFlags FORCE_DETACH = 2;
+
+ virtual void Attach(Layer* aLayer, TextureSourceProvider* aProvider,
+ AttachFlags aFlags = NO_FLAGS) {
+ MOZ_ASSERT(aProvider);
+ NS_ASSERTION(aFlags & ALLOW_REATTACH || !mAttached,
+ "Re-attaching compositables must be explicitly authorised");
+ SetTextureSourceProvider(aProvider);
+ SetLayer(aLayer);
+ mAttached = true;
+ mKeepAttached = aFlags & KEEP_ATTACHED;
+ }
+ // Detach this compositable host from its layer.
+ // If we are used for async video, then it is not safe to blindly detach since
+ // we might be re-attached to a different layer. aLayer is the layer which the
+ // caller expects us to be attached to, we will only detach if we are in fact
+ // attached to that layer. If we are part of a normal layer, then we will be
+ // detached in any case. if aLayer is null, then we will only detach if we are
+ // not async.
+ // Only force detach if the IPDL tree is being shutdown.
+ virtual void Detach(Layer* aLayer = nullptr, AttachFlags aFlags = NO_FLAGS) {
+ if (!mKeepAttached || aLayer == mLayer || aFlags & FORCE_DETACH) {
+ SetLayer(nullptr);
+ mAttached = false;
+ mKeepAttached = false;
+ }
+ }
+ bool IsAttached() { return mAttached; }
+
+ virtual void Dump(std::stringstream& aStream, const char* aPrefix = "",
+ bool aDumpHtml = false) {}
+ static void DumpTextureHost(std::stringstream& aStream,
+ TextureHost* aTexture);
+
+ virtual already_AddRefed<gfx::DataSourceSurface> GetAsSurface() {
+ return nullptr;
+ }
+
+ virtual void PrintInfo(std::stringstream& aStream, const char* aPrefix) = 0;
+
+ struct TimedTexture {
+ CompositableTextureHostRef mTexture;
+ TimeStamp mTimeStamp;
+ gfx::IntRect mPictureRect;
+ int32_t mFrameID;
+ int32_t mProducerID;
+ };
+ virtual void UseTextureHost(const nsTArray<TimedTexture>& aTextures);
+ virtual void UseComponentAlphaTextures(TextureHost* aTextureOnBlack,
+ TextureHost* aTextureOnWhite);
+ virtual void RemoveTextureHost(TextureHost* aTexture);
+
+ // Called every time this is composited
+ void BumpFlashCounter() {
+ mFlashCounter = mFlashCounter >= DIAGNOSTIC_FLASH_COUNTER_MAX
+ ? DIAGNOSTIC_FLASH_COUNTER_MAX
+ : mFlashCounter + 1;
+ }
+
+ uint64_t GetCompositorBridgeID() const { return mCompositorBridgeID; }
+
+ const AsyncCompositableRef& GetAsyncRef() const { return mAsyncRef; }
+ void SetAsyncRef(const AsyncCompositableRef& aRef) { mAsyncRef = aRef; }
+
+ void SetCompositorBridgeID(uint64_t aID) { mCompositorBridgeID = aID; }
+
+ virtual bool Lock() { return false; }
+
+ virtual void Unlock() {}
+
+ virtual already_AddRefed<TexturedEffect> GenEffect(
+ const gfx::SamplingFilter aSamplingFilter) {
+ return nullptr;
+ }
+
+ /// Called when shutting down the layer tree.
+ /// This is a good place to clear all potential gpu resources before the
+ /// widget is is destroyed.
+ virtual void CleanupResources() {}
+
+ virtual void BindTextureSource() {}
+
+ virtual uint32_t GetDroppedFrames() { return 0; }
+
+ protected:
+ HostLayerManager* GetLayerManager() const;
+
+ protected:
+ TextureInfo mTextureInfo;
+ AsyncCompositableRef mAsyncRef;
+ uint64_t mCompositorBridgeID;
+ RefPtr<TextureSourceProvider> mTextureSourceProvider;
+ Layer* mLayer;
+ uint32_t mFlashCounter; // used when the pref "layers.flash-borders" is true.
+ bool mAttached;
+ bool mKeepAttached;
+};
+
+class AutoLockCompositableHost final {
+ public:
+ explicit AutoLockCompositableHost(CompositableHost* aHost) : mHost(aHost) {
+ mSucceeded = (mHost && mHost->Lock());
+ }
+
+ ~AutoLockCompositableHost() {
+ if (mSucceeded && mHost) {
+ mHost->Unlock();
+ }
+ }
+
+ bool Failed() const { return !mSucceeded; }
+
+ private:
+ RefPtr<CompositableHost> mHost;
+ bool mSucceeded;
+};
+
+} // namespace layers
+} // namespace mozilla
+
+#endif