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Diffstat (limited to 'gfx/layers/composite/FrameUniformityData.cpp')
-rw-r--r-- | gfx/layers/composite/FrameUniformityData.cpp | 145 |
1 files changed, 145 insertions, 0 deletions
diff --git a/gfx/layers/composite/FrameUniformityData.cpp b/gfx/layers/composite/FrameUniformityData.cpp new file mode 100644 index 0000000000..397ec0e1dc --- /dev/null +++ b/gfx/layers/composite/FrameUniformityData.cpp @@ -0,0 +1,145 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "FrameUniformityData.h" + +#include <map> + +#include "Units.h" +#include "gfxPoint.h" +#include "mozilla/TimeStamp.h" +#include "mozilla/dom/APZTestDataBinding.h" +#include "mozilla/dom/ToJSValue.h" +#include "nsTArray.h" + +namespace mozilla { +namespace layers { + +using namespace gfx; + +Point LayerTransforms::GetAverage() { + MOZ_ASSERT(!mTransforms.IsEmpty()); + + Point current = mTransforms[0]; + Point average; + size_t length = mTransforms.Length(); + + for (size_t i = 1; i < length; i++) { + Point nextTransform = mTransforms[i]; + Point movement = nextTransform - current; + average += Point(std::fabs(movement.x), std::fabs(movement.y)); + current = nextTransform; + } + + average = average / (float)length; + return average; +} + +Point LayerTransforms::GetStdDev() { + Point average = GetAverage(); + Point stdDev; + Point current = mTransforms[0]; + + for (size_t i = 1; i < mTransforms.Length(); i++) { + Point next = mTransforms[i]; + Point move = next - current; + move.x = fabs(move.x); + move.y = fabs(move.y); + + Point diff = move - average; + diff.x = diff.x * diff.x; + diff.y = diff.y * diff.y; + stdDev += diff; + + current = next; + } + + stdDev = stdDev / mTransforms.Length(); + stdDev.x = sqrt(stdDev.x); + stdDev.y = sqrt(stdDev.y); + return stdDev; +} + +bool LayerTransforms::Sanitize() { + // Remove leading and trailing zeros to isolate the composites that actually + // changed the transform + for (size_t i = 1; i < mTransforms.Length(); i++) { + if (mTransforms[i] != mTransforms[i - 1]) { + mTransforms.RemoveElementsAt(0, i - 1); + break; + } + } + for (size_t i = mTransforms.Length() - 1; i > 0; i--) { + if (mTransforms[i - 1] != mTransforms[i]) { + mTransforms.SetLength(i + 1); + break; + } + } + return !mTransforms.IsEmpty(); +} + +LayerTransformRecorder::~LayerTransformRecorder() { Reset(); } + +void LayerTransformRecorder::RecordTransform(Layer* aLayer, + const Point& aTransform) { + LayerTransforms* layerTransforms = GetLayerTransforms((uintptr_t)aLayer); + layerTransforms->mTransforms.AppendElement(aTransform); +} + +void LayerTransformRecorder::EndTest(FrameUniformityData* aOutData) { + for (const auto& [layer, transforms] : mFrameTransforms) { + (void)transforms; // suppress unused variable warning + + float uniformity = CalculateFrameUniformity(layer); + + std::pair<uintptr_t, float> result(layer, uniformity); + aOutData->mUniformities.insert(result); + } + + Reset(); +} + +LayerTransforms* LayerTransformRecorder::GetLayerTransforms(uintptr_t aLayer) { + auto [iter, inserted] = + mFrameTransforms.insert(FrameTransformMap::value_type{aLayer, nullptr}); + if (inserted) { + iter->second = MakeUnique<LayerTransforms>(); + } + return iter->second.get(); +} + +void LayerTransformRecorder::Reset() { mFrameTransforms.clear(); } + +float LayerTransformRecorder::CalculateFrameUniformity(uintptr_t aLayer) { + LayerTransforms* layerTransform = GetLayerTransforms(aLayer); + float yUniformity = -1; + if (layerTransform->Sanitize()) { + Point stdDev = layerTransform->GetStdDev(); + yUniformity = stdDev.y; + } + return yUniformity; +} + +bool FrameUniformityData::ToJS(JS::MutableHandleValue aOutValue, + JSContext* aContext) { + dom::FrameUniformityResults results; + dom::Sequence<dom::FrameUniformity>& layers = + results.mLayerUniformities.Construct(); + + for (const auto& [layerAddr, uniformity] : mUniformities) { + // FIXME: Make this infallible after bug 968520 is done. + MOZ_ALWAYS_TRUE(layers.AppendElement(fallible)); + dom::FrameUniformity& entry = layers.LastElement(); + + entry.mLayerAddress.Construct() = layerAddr; + entry.mFrameUniformity.Construct() = uniformity; + } + + return dom::ToJSValue(aContext, results, aOutValue); +} + +} // namespace layers +} // namespace mozilla |