diff options
Diffstat (limited to 'gfx/layers/d3d11/DiagnosticsD3D11.cpp')
-rw-r--r-- | gfx/layers/d3d11/DiagnosticsD3D11.cpp | 83 |
1 files changed, 83 insertions, 0 deletions
diff --git a/gfx/layers/d3d11/DiagnosticsD3D11.cpp b/gfx/layers/d3d11/DiagnosticsD3D11.cpp new file mode 100644 index 0000000000..6d37280036 --- /dev/null +++ b/gfx/layers/d3d11/DiagnosticsD3D11.cpp @@ -0,0 +1,83 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include "DiagnosticsD3D11.h" +#include "mozilla/layers/Diagnostics.h" +#include "mozilla/layers/HelpersD3D11.h" + +namespace mozilla { +namespace layers { + +DiagnosticsD3D11::DiagnosticsD3D11(ID3D11Device* aDevice, + ID3D11DeviceContext* aContext) + : mDevice(aDevice), mContext(aContext) {} + +void DiagnosticsD3D11::Start(uint32_t aPixelsPerFrame) { + mPrevFrame = mCurrentFrame; + mCurrentFrame = FrameQueries(); + + CD3D11_QUERY_DESC desc(D3D11_QUERY_PIPELINE_STATISTICS); + mDevice->CreateQuery(&desc, getter_AddRefs(mCurrentFrame.stats)); + if (mCurrentFrame.stats) { + mContext->Begin(mCurrentFrame.stats); + } + mCurrentFrame.pixelsPerFrame = aPixelsPerFrame; + + desc = CD3D11_QUERY_DESC(D3D11_QUERY_TIMESTAMP_DISJOINT); + mDevice->CreateQuery(&desc, getter_AddRefs(mCurrentFrame.timing)); + if (mCurrentFrame.timing) { + mContext->Begin(mCurrentFrame.timing); + } + + desc = CD3D11_QUERY_DESC(D3D11_QUERY_TIMESTAMP); + mDevice->CreateQuery(&desc, getter_AddRefs(mCurrentFrame.frameBegin)); + if (mCurrentFrame.frameBegin) { + mContext->End(mCurrentFrame.frameBegin); + } +} + +void DiagnosticsD3D11::End() { + if (mCurrentFrame.stats) { + mContext->End(mCurrentFrame.stats); + } + if (mCurrentFrame.frameBegin) { + CD3D11_QUERY_DESC desc(D3D11_QUERY_TIMESTAMP); + mDevice->CreateQuery(&desc, getter_AddRefs(mCurrentFrame.frameEnd)); + if (mCurrentFrame.frameEnd) { + mContext->End(mCurrentFrame.frameEnd); + } + } + if (mCurrentFrame.timing) { + mContext->End(mCurrentFrame.timing); + } +} + +void DiagnosticsD3D11::Cancel() { mCurrentFrame = FrameQueries(); } + +void DiagnosticsD3D11::Query(GPUStats* aStats) { + // Collect pixel shader stats. + if (mPrevFrame.stats) { + D3D11_QUERY_DATA_PIPELINE_STATISTICS stats; + if (WaitForGPUQuery(mDevice, mContext, mPrevFrame.stats, &stats)) { + aStats->mInvalidPixels = mPrevFrame.pixelsPerFrame; + aStats->mPixelsFilled = uint32_t(stats.PSInvocations); + } + } + if (mPrevFrame.timing) { + UINT64 begin, end; + D3D11_QUERY_DATA_TIMESTAMP_DISJOINT timing; + if (WaitForGPUQuery(mDevice, mContext, mPrevFrame.timing, &timing) && + !timing.Disjoint && + WaitForGPUQuery(mDevice, mContext, mPrevFrame.frameBegin, &begin) && + WaitForGPUQuery(mDevice, mContext, mPrevFrame.frameEnd, &end)) { + float timeMs = float(end - begin) / float(timing.Frequency) * 1000.0f; + aStats->mDrawTime = Some(timeMs); + } + } +} + +} // namespace layers +} // namespace mozilla |