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-rw-r--r--gfx/layers/d3d11/mlgshaders/diagnostics-ps.hlsl13
1 files changed, 13 insertions, 0 deletions
diff --git a/gfx/layers/d3d11/mlgshaders/diagnostics-ps.hlsl b/gfx/layers/d3d11/mlgshaders/diagnostics-ps.hlsl
new file mode 100644
index 0000000000..893e5e19b4
--- /dev/null
+++ b/gfx/layers/d3d11/mlgshaders/diagnostics-ps.hlsl
@@ -0,0 +1,13 @@
+/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*-
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+#include "common-ps.hlsl"
+#include "diagnostics-common.hlsl"
+
+Texture2D sTexture: register(ps, t0);
+
+float4 DiagnosticTextPS(const VS_DIAGOUTPUT aInput) : SV_Target
+{
+ return sTexture.Sample(sSampler, aInput.vTexCoord);
+}