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diff --git a/gfx/layers/ipc/ISurfaceAllocator.h b/gfx/layers/ipc/ISurfaceAllocator.h
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#ifndef GFX_LAYERS_ISURFACEDEALLOCATOR
+#define GFX_LAYERS_ISURFACEDEALLOCATOR
+
+#include <stddef.h> // for size_t
+#include <stdint.h> // for uint32_t
+#include "gfxTypes.h"
+#include "mozilla/gfx/Point.h" // for IntSize
+#include "mozilla/ipc/SharedMemory.h" // for SharedMemory, etc
+#include "mozilla/RefPtr.h"
+#include "nsIMemoryReporter.h" // for nsIMemoryReporter
+#include "mozilla/Atomics.h" // for Atomic
+#include "mozilla/layers/LayersMessages.h" // for ShmemSection
+
+namespace mozilla {
+namespace ipc {
+class Shmem;
+class IShmemAllocator;
+} // namespace ipc
+namespace gfx {
+class DataSourceSurface;
+} // namespace gfx
+
+namespace layers {
+
+class CompositableForwarder;
+class CompositorBridgeParentBase;
+class TextureForwarder;
+
+class ShmemSectionAllocator;
+class LegacySurfaceDescriptorAllocator;
+class ClientIPCAllocator;
+class HostIPCAllocator;
+class LayersIPCChannel;
+
+enum BufferCapabilities {
+ DEFAULT_BUFFER_CAPS = 0,
+ /**
+ * The allocated buffer must be efficiently mappable as a DataSourceSurface.
+ */
+ MAP_AS_IMAGE_SURFACE = 1 << 0,
+ /**
+ * The allocated buffer will be used for GL rendering only
+ */
+ USING_GL_RENDERING_ONLY = 1 << 1
+};
+
+class SurfaceDescriptor;
+
+mozilla::ipc::SharedMemory::SharedMemoryType OptimalShmemType();
+
+/**
+ * An interface used to create and destroy surfaces that are shared with the
+ * Compositor process (using shmem, or other platform specific memory)
+ *
+ * Most of the methods here correspond to methods that are implemented by IPDL
+ * actors without a common polymorphic interface.
+ * These methods should be only called in the ipdl implementor's thread, unless
+ * specified otherwise in the implementing class.
+ */
+class ISurfaceAllocator {
+ public:
+ MOZ_DECLARE_REFCOUNTED_TYPENAME(ISurfaceAllocator)
+ NS_INLINE_DECL_THREADSAFE_REFCOUNTING(ISurfaceAllocator)
+
+ ISurfaceAllocator() = default;
+
+ // down-casting
+
+ virtual mozilla::ipc::IShmemAllocator* AsShmemAllocator() { return nullptr; }
+
+ virtual ShmemSectionAllocator* AsShmemSectionAllocator() { return nullptr; }
+
+ virtual CompositableForwarder* AsCompositableForwarder() { return nullptr; }
+
+ virtual TextureForwarder* GetTextureForwarder() { return nullptr; }
+
+ virtual ClientIPCAllocator* AsClientAllocator() { return nullptr; }
+
+ virtual HostIPCAllocator* AsHostIPCAllocator() { return nullptr; }
+
+ virtual LegacySurfaceDescriptorAllocator*
+ AsLegacySurfaceDescriptorAllocator() {
+ return nullptr;
+ }
+
+ virtual CompositorBridgeParentBase* AsCompositorBridgeParentBase() {
+ return nullptr;
+ }
+
+ // ipc info
+
+ virtual bool IPCOpen() const { return true; }
+
+ virtual bool IsSameProcess() const = 0;
+
+ virtual bool UsesImageBridge() const { return false; }
+
+ virtual bool UsesWebRenderBridge() const { return false; }
+
+ protected:
+ void Finalize() {}
+
+ virtual ~ISurfaceAllocator() = default;
+};
+
+/// Methods that are specific to the client/child side.
+class ClientIPCAllocator : public ISurfaceAllocator {
+ public:
+ ClientIPCAllocator() = default;
+
+ ClientIPCAllocator* AsClientAllocator() override { return this; }
+
+ virtual base::ProcessId GetParentPid() const = 0;
+
+ virtual MessageLoop* GetMessageLoop() const = 0;
+
+ virtual void CancelWaitForNotifyNotUsed(uint64_t aTextureId) = 0;
+};
+
+/// Methods that are specific to the host/parent side.
+class HostIPCAllocator : public ISurfaceAllocator {
+ public:
+ HostIPCAllocator() = default;
+
+ HostIPCAllocator* AsHostIPCAllocator() override { return this; }
+
+ /**
+ * Get child side's process Id.
+ */
+ virtual base::ProcessId GetChildProcessId() = 0;
+
+ virtual void NotifyNotUsed(PTextureParent* aTexture,
+ uint64_t aTransactionId) = 0;
+
+ virtual void SendAsyncMessage(
+ const nsTArray<AsyncParentMessageData>& aMessage) = 0;
+
+ virtual void SendPendingAsyncMessages();
+
+ virtual void SetAboutToSendAsyncMessages() {
+ mAboutToSendAsyncMessages = true;
+ }
+
+ bool IsAboutToSendAsyncMessages() { return mAboutToSendAsyncMessages; }
+
+ protected:
+ std::vector<AsyncParentMessageData> mPendingAsyncMessage;
+ bool mAboutToSendAsyncMessages = false;
+};
+
+/// An allocator that can group allocations in bigger chunks of shared memory.
+///
+/// The allocated shmem sections can only be deallocated by the same allocator
+/// instance (and only in the child process).
+class ShmemSectionAllocator {
+ public:
+ virtual bool AllocShmemSection(uint32_t aSize,
+ ShmemSection* aShmemSection) = 0;
+
+ virtual void DeallocShmemSection(ShmemSection& aShmemSection) = 0;
+
+ virtual void MemoryPressure() {}
+};
+
+/// Some old stuff that's still around and used for screenshots.
+///
+/// New code should not need this (see TextureClient).
+class LegacySurfaceDescriptorAllocator {
+ public:
+ virtual bool AllocSurfaceDescriptor(const gfx::IntSize& aSize,
+ gfxContentType aContent,
+ SurfaceDescriptor* aBuffer) = 0;
+
+ virtual bool AllocSurfaceDescriptorWithCaps(const gfx::IntSize& aSize,
+ gfxContentType aContent,
+ uint32_t aCaps,
+ SurfaceDescriptor* aBuffer) = 0;
+
+ virtual void DestroySurfaceDescriptor(SurfaceDescriptor* aSurface) = 0;
+};
+
+bool IsSurfaceDescriptorValid(const SurfaceDescriptor& aSurface);
+
+already_AddRefed<gfx::DrawTarget> GetDrawTargetForDescriptor(
+ const SurfaceDescriptor& aDescriptor, gfx::BackendType aBackend);
+
+already_AddRefed<gfx::DataSourceSurface> GetSurfaceForDescriptor(
+ const SurfaceDescriptor& aDescriptor);
+
+uint8_t* GetAddressFromDescriptor(const SurfaceDescriptor& aDescriptor);
+
+void DestroySurfaceDescriptor(mozilla::ipc::IShmemAllocator* aAllocator,
+ SurfaceDescriptor* aSurface);
+
+class GfxMemoryImageReporter final : public nsIMemoryReporter {
+ ~GfxMemoryImageReporter() = default;
+
+ public:
+ NS_DECL_ISUPPORTS
+
+ GfxMemoryImageReporter() {
+#ifdef DEBUG
+ // There must be only one instance of this class, due to |sAmount|
+ // being static.
+ static bool hasRun = false;
+ MOZ_ASSERT(!hasRun);
+ hasRun = true;
+#endif
+ }
+
+ MOZ_DEFINE_MALLOC_SIZE_OF_ON_ALLOC(MallocSizeOfOnAlloc)
+ MOZ_DEFINE_MALLOC_SIZE_OF_ON_FREE(MallocSizeOfOnFree)
+
+ static void DidAlloc(void* aPointer) {
+ sAmount += MallocSizeOfOnAlloc(aPointer);
+ }
+
+ static void WillFree(void* aPointer) {
+ sAmount -= MallocSizeOfOnFree(aPointer);
+ }
+
+ NS_IMETHOD CollectReports(nsIHandleReportCallback* aHandleReport,
+ nsISupports* aData, bool aAnonymize) override {
+ MOZ_COLLECT_REPORT(
+ "explicit/gfx/heap-textures", KIND_HEAP, UNITS_BYTES, sAmount,
+ "Heap memory shared between threads by texture clients and hosts.");
+
+ return NS_OK;
+ }
+
+ private:
+ // Typically we use |size_t| in memory reporters, but in the past this
+ // variable has sometimes gone negative due to missing DidAlloc() calls.
+ // Therefore, we use a signed type so that any such negative values show up
+ // as negative in about:memory, rather than as enormous positive numbers.
+ static mozilla::Atomic<ptrdiff_t> sAmount;
+};
+
+/// A simple shmem section allocator that can only allocate small
+/// fixed size elements (only intended to be used to store tile
+/// copy-on-write locks for now).
+class FixedSizeSmallShmemSectionAllocator final : public ShmemSectionAllocator {
+ public:
+ enum AllocationStatus { STATUS_ALLOCATED, STATUS_FREED };
+
+ struct ShmemSectionHeapHeader {
+ Atomic<uint32_t> mTotalBlocks;
+ Atomic<uint32_t> mAllocatedBlocks;
+ };
+
+ struct ShmemSectionHeapAllocation {
+ Atomic<uint32_t> mStatus;
+ uint32_t mSize;
+ };
+
+ explicit FixedSizeSmallShmemSectionAllocator(LayersIPCChannel* aShmProvider);
+
+ ~FixedSizeSmallShmemSectionAllocator();
+
+ bool AllocShmemSection(uint32_t aSize, ShmemSection* aShmemSection) override;
+
+ void DeallocShmemSection(ShmemSection& aShmemSection) override;
+
+ void MemoryPressure() override { ShrinkShmemSectionHeap(); }
+
+ // can be called on the compositor process.
+ static void FreeShmemSection(ShmemSection& aShmemSection);
+
+ void ShrinkShmemSectionHeap();
+
+ bool IPCOpen() const;
+
+ protected:
+ std::vector<mozilla::ipc::Shmem> mUsedShmems;
+ LayersIPCChannel* mShmProvider;
+};
+
+} // namespace layers
+} // namespace mozilla
+
+#endif