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Diffstat (limited to 'gfx/tests/gtest/TextureHelper.h')
-rw-r--r-- | gfx/tests/gtest/TextureHelper.h | 161 |
1 files changed, 161 insertions, 0 deletions
diff --git a/gfx/tests/gtest/TextureHelper.h b/gfx/tests/gtest/TextureHelper.h new file mode 100644 index 0000000000..db0817b3ad --- /dev/null +++ b/gfx/tests/gtest/TextureHelper.h @@ -0,0 +1,161 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include <vector> + +#include "Types.h" +#include "gfxImageSurface.h" +#include "gfxPlatform.h" +#include "mozilla/RefPtr.h" +#include "mozilla/gfx/Point.h" +#include "mozilla/layers/BufferTexture.h" +#include "mozilla/layers/LayersTypes.h" +#include "mozilla/layers/TextureClient.h" +#include "mozilla/layers/TextureHost.h" +#ifdef XP_WIN +# include "IMFYCbCrImage.h" +# include "mozilla/gfx/DeviceManagerDx.h" +# include "mozilla/layers/D3D11YCbCrImage.h" +# include "mozilla/layers/TextureD3D11.h" +# include "mozilla/layers/TextureDIB.h" +#endif + +namespace mozilla { +namespace layers { + +using gfx::BackendType; +using gfx::IntSize; +using gfx::SurfaceFormat; + +/** + * Create a YCbCrTextureClient according to the given backend. + */ +static already_AddRefed<TextureClient> CreateYCbCrTextureClientWithBackend( + LayersBackend aLayersBackend) { + TextureData* data = nullptr; + IntSize size = IntSize(200, 150); + IntSize ySize = IntSize(400, 300); + + RefPtr<gfxImageSurface> ySurface = + new gfxImageSurface(ySize, SurfaceFormat::A8); + RefPtr<gfxImageSurface> cbSurface = + new gfxImageSurface(size, SurfaceFormat::A8); + RefPtr<gfxImageSurface> crSurface = + new gfxImageSurface(size, SurfaceFormat::A8); + + PlanarYCbCrData clientData; + clientData.mYChannel = ySurface->Data(); + clientData.mCbChannel = cbSurface->Data(); + clientData.mCrChannel = crSurface->Data(); + clientData.mYSize = ySurface->GetSize(); + clientData.mPicSize = ySurface->GetSize(); + clientData.mCbCrSize = cbSurface->GetSize(); + clientData.mYStride = ySurface->Stride(); + clientData.mCbCrStride = cbSurface->Stride(); + clientData.mStereoMode = StereoMode::MONO; + clientData.mYSkip = 0; + clientData.mCbSkip = 0; + clientData.mCrSkip = 0; + clientData.mCrSkip = 0; + clientData.mPicX = 0; + clientData.mPicX = 0; + + // Create YCbCrTexture for basic backend. + if (aLayersBackend == LayersBackend::LAYERS_BASIC) { + return TextureClient::CreateForYCbCr( + nullptr, clientData.GetPictureRect(), clientData.mYSize, + clientData.mYStride, clientData.mCbCrSize, clientData.mCbCrStride, + StereoMode::MONO, gfx::ColorDepth::COLOR_8, gfx::YUVColorSpace::BT601, + gfx::ColorRange::LIMITED, TextureFlags::DEALLOCATE_CLIENT); + } + +#ifdef XP_WIN + RefPtr<ID3D11Device> device = DeviceManagerDx::Get()->GetImageDevice(); + + if (device && aLayersBackend == LayersBackend::LAYERS_D3D11) { + DXGIYCbCrTextureAllocationHelper helper(clientData, TextureFlags::DEFAULT, + device); + RefPtr<TextureClient> texture = helper.Allocate(nullptr); + return texture.forget(); + } +#endif + + if (data) { + return MakeAndAddRef<TextureClient>(data, TextureFlags::DEALLOCATE_CLIENT, + nullptr); + } + + return nullptr; +} + +/** + * Create a TextureClient according to the given backend. + */ +static already_AddRefed<TextureClient> CreateTextureClientWithBackend( + LayersBackend aLayersBackend) { + TextureData* data = nullptr; + SurfaceFormat format = gfxPlatform::GetPlatform()->Optimal2DFormatForContent( + gfxContentType::COLOR_ALPHA); + BackendType moz2DBackend = + gfxPlatform::GetPlatform()->GetContentBackendFor(aLayersBackend); + TextureAllocationFlags allocFlags = TextureAllocationFlags::ALLOC_DEFAULT; + IntSize size = IntSize(400, 300); + TextureFlags textureFlags = TextureFlags::DEALLOCATE_CLIENT; + + if (!gfx::Factory::AllowedSurfaceSize(size)) { + return nullptr; + } + +#ifdef XP_WIN + if (aLayersBackend == LayersBackend::LAYERS_D3D11 && + (moz2DBackend == BackendType::DIRECT2D || + moz2DBackend == BackendType::DIRECT2D1_1)) { + // Create D3D11TextureData. + data = D3D11TextureData::Create(size, format, allocFlags); + } else if (!data && format == SurfaceFormat::B8G8R8X8 && + moz2DBackend == BackendType::CAIRO) { + // Create DIBTextureData. + data = DIBTextureData::Create(size, format, nullptr); + } +#endif + + if (!data && aLayersBackend == LayersBackend::LAYERS_BASIC) { + // Create BufferTextureData. + data = BufferTextureData::Create(size, format, moz2DBackend, aLayersBackend, + textureFlags, allocFlags, nullptr); + } + + if (data) { + return MakeAndAddRef<TextureClient>(data, textureFlags, nullptr); + } + + return nullptr; +} + +/** + * Create a TextureHost according to the given TextureClient. + */ +already_AddRefed<TextureHost> CreateTextureHostWithBackend( + TextureClient* aClient, ISurfaceAllocator* aDeallocator, + LayersBackend& aLayersBackend) { + if (!aClient) { + return nullptr; + } + + // client serialization + SurfaceDescriptor descriptor; + ReadLockDescriptor readLock = null_t(); + RefPtr<TextureHost> textureHost; + + aClient->ToSurfaceDescriptor(descriptor); + + wr::MaybeExternalImageId id = Nothing(); + return TextureHost::Create(descriptor, readLock, aDeallocator, aLayersBackend, + aClient->GetFlags(), id); +} + +} // namespace layers +} // namespace mozilla |