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Diffstat (limited to 'gfx/wgpu_bindings/src/identity.rs')
-rw-r--r-- | gfx/wgpu_bindings/src/identity.rs | 214 |
1 files changed, 214 insertions, 0 deletions
diff --git a/gfx/wgpu_bindings/src/identity.rs b/gfx/wgpu_bindings/src/identity.rs new file mode 100644 index 0000000000..38c8930c76 --- /dev/null +++ b/gfx/wgpu_bindings/src/identity.rs @@ -0,0 +1,214 @@ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +use wgc::id; + +pub type FactoryParam = *mut std::ffi::c_void; + +#[derive(Debug)] +pub struct IdentityRecycler<I> { + fun: extern "C" fn(I, FactoryParam), + param: FactoryParam, + kind: &'static str, +} + +impl<I: id::TypedId + Clone + std::fmt::Debug> wgc::hub::IdentityHandler<I> + for IdentityRecycler<I> +{ + type Input = I; + fn process(&self, id: I, _backend: wgt::Backend) -> I { + log::debug!("process {} {:?}", self.kind, id); + //debug_assert_eq!(id.unzip().2, backend); + id + } + fn free(&self, id: I) { + log::debug!("free {} {:?}", self.kind, id); + (self.fun)(id, self.param); + } +} + +//TODO: remove this in favor of `DropAction` that could be sent over IPC. +#[repr(C)] +pub struct IdentityRecyclerFactory { + param: FactoryParam, + free_adapter: extern "C" fn(id::AdapterId, FactoryParam), + free_device: extern "C" fn(id::DeviceId, FactoryParam), + free_swap_chain: extern "C" fn(id::SwapChainId, FactoryParam), + free_pipeline_layout: extern "C" fn(id::PipelineLayoutId, FactoryParam), + free_shader_module: extern "C" fn(id::ShaderModuleId, FactoryParam), + free_bind_group_layout: extern "C" fn(id::BindGroupLayoutId, FactoryParam), + free_bind_group: extern "C" fn(id::BindGroupId, FactoryParam), + free_command_buffer: extern "C" fn(id::CommandBufferId, FactoryParam), + free_render_bundle: extern "C" fn(id::RenderBundleId, FactoryParam), + free_render_pipeline: extern "C" fn(id::RenderPipelineId, FactoryParam), + free_compute_pipeline: extern "C" fn(id::ComputePipelineId, FactoryParam), + free_buffer: extern "C" fn(id::BufferId, FactoryParam), + free_texture: extern "C" fn(id::TextureId, FactoryParam), + free_texture_view: extern "C" fn(id::TextureViewId, FactoryParam), + free_sampler: extern "C" fn(id::SamplerId, FactoryParam), + free_surface: extern "C" fn(id::SurfaceId, FactoryParam), +} + +impl wgc::hub::IdentityHandlerFactory<id::AdapterId> for IdentityRecyclerFactory { + type Filter = IdentityRecycler<id::AdapterId>; + fn spawn(&self, _min_index: u32) -> Self::Filter { + IdentityRecycler { + fun: self.free_adapter, + param: self.param, + kind: "adapter", + } + } +} +impl wgc::hub::IdentityHandlerFactory<id::DeviceId> for IdentityRecyclerFactory { + type Filter = IdentityRecycler<id::DeviceId>; + fn spawn(&self, _min_index: u32) -> Self::Filter { + IdentityRecycler { + fun: self.free_device, + param: self.param, + kind: "device", + } + } +} +impl wgc::hub::IdentityHandlerFactory<id::SwapChainId> for IdentityRecyclerFactory { + type Filter = IdentityRecycler<id::SwapChainId>; + fn spawn(&self, _min_index: u32) -> Self::Filter { + IdentityRecycler { + fun: self.free_swap_chain, + param: self.param, + kind: "swap_chain", + } + } +} +impl wgc::hub::IdentityHandlerFactory<id::PipelineLayoutId> for IdentityRecyclerFactory { + type Filter = IdentityRecycler<id::PipelineLayoutId>; + fn spawn(&self, _min_index: u32) -> Self::Filter { + IdentityRecycler { + fun: self.free_pipeline_layout, + param: self.param, + kind: "pipeline_layout", + } + } +} +impl wgc::hub::IdentityHandlerFactory<id::ShaderModuleId> for IdentityRecyclerFactory { + type Filter = IdentityRecycler<id::ShaderModuleId>; + fn spawn(&self, _min_index: u32) -> Self::Filter { + IdentityRecycler { + fun: self.free_shader_module, + param: self.param, + kind: "shader_module", + } + } +} +impl wgc::hub::IdentityHandlerFactory<id::BindGroupLayoutId> for IdentityRecyclerFactory { + type Filter = IdentityRecycler<id::BindGroupLayoutId>; + fn spawn(&self, _min_index: u32) -> Self::Filter { + IdentityRecycler { + fun: self.free_bind_group_layout, + param: self.param, + kind: "bind_group_layout", + } + } +} +impl wgc::hub::IdentityHandlerFactory<id::BindGroupId> for IdentityRecyclerFactory { + type Filter = IdentityRecycler<id::BindGroupId>; + fn spawn(&self, _min_index: u32) -> Self::Filter { + IdentityRecycler { + fun: self.free_bind_group, + param: self.param, + kind: "bind_group", + } + } +} +impl wgc::hub::IdentityHandlerFactory<id::CommandBufferId> for IdentityRecyclerFactory { + type Filter = IdentityRecycler<id::CommandBufferId>; + fn spawn(&self, _min_index: u32) -> Self::Filter { + IdentityRecycler { + fun: self.free_command_buffer, + param: self.param, + kind: "command_buffer", + } + } +} +impl wgc::hub::IdentityHandlerFactory<id::RenderBundleId> for IdentityRecyclerFactory { + type Filter = IdentityRecycler<id::RenderBundleId>; + fn spawn(&self, _min_index: u32) -> Self::Filter { + IdentityRecycler { + fun: self.free_render_bundle, + param: self.param, + kind: "render_bundle", + } + } +} +impl wgc::hub::IdentityHandlerFactory<id::RenderPipelineId> for IdentityRecyclerFactory { + type Filter = IdentityRecycler<id::RenderPipelineId>; + fn spawn(&self, _min_index: u32) -> Self::Filter { + IdentityRecycler { + fun: self.free_render_pipeline, + param: self.param, + kind: "render_pipeline", + } + } +} +impl wgc::hub::IdentityHandlerFactory<id::ComputePipelineId> for IdentityRecyclerFactory { + type Filter = IdentityRecycler<id::ComputePipelineId>; + fn spawn(&self, _min_index: u32) -> Self::Filter { + IdentityRecycler { + fun: self.free_compute_pipeline, + param: self.param, + kind: "compute_pipeline", + } + } +} +impl wgc::hub::IdentityHandlerFactory<id::BufferId> for IdentityRecyclerFactory { + type Filter = IdentityRecycler<id::BufferId>; + fn spawn(&self, _min_index: u32) -> Self::Filter { + IdentityRecycler { + fun: self.free_buffer, + param: self.param, + kind: "buffer", + } + } +} +impl wgc::hub::IdentityHandlerFactory<id::TextureId> for IdentityRecyclerFactory { + type Filter = IdentityRecycler<id::TextureId>; + fn spawn(&self, _min_index: u32) -> Self::Filter { + IdentityRecycler { + fun: self.free_texture, + param: self.param, + kind: "texture", + } + } +} +impl wgc::hub::IdentityHandlerFactory<id::TextureViewId> for IdentityRecyclerFactory { + type Filter = IdentityRecycler<id::TextureViewId>; + fn spawn(&self, _min_index: u32) -> Self::Filter { + IdentityRecycler { + fun: self.free_texture_view, + param: self.param, + kind: "texture_view", + } + } +} +impl wgc::hub::IdentityHandlerFactory<id::SamplerId> for IdentityRecyclerFactory { + type Filter = IdentityRecycler<id::SamplerId>; + fn spawn(&self, _min_index: u32) -> Self::Filter { + IdentityRecycler { + fun: self.free_sampler, + param: self.param, + kind: "sampler", + } + } +} +impl wgc::hub::IdentityHandlerFactory<id::SurfaceId> for IdentityRecyclerFactory { + type Filter = IdentityRecycler<id::SurfaceId>; + fn spawn(&self, _min_index: u32) -> Self::Filter { + IdentityRecycler { + fun: self.free_surface, + param: self.param, + kind: "surface", + } + } +} + +impl wgc::hub::GlobalIdentityHandlerFactory for IdentityRecyclerFactory {} |