diff options
Diffstat (limited to 'gfx/wr/webrender/res/brush_linear_gradient.glsl')
-rw-r--r-- | gfx/wr/webrender/res/brush_linear_gradient.glsl | 81 |
1 files changed, 81 insertions, 0 deletions
diff --git a/gfx/wr/webrender/res/brush_linear_gradient.glsl b/gfx/wr/webrender/res/brush_linear_gradient.glsl new file mode 100644 index 0000000000..5d2b92cb6c --- /dev/null +++ b/gfx/wr/webrender/res/brush_linear_gradient.glsl @@ -0,0 +1,81 @@ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#define VECS_PER_SPECIFIC_BRUSH 2 + +#include shared,prim_shared,brush,gradient_shared + +flat varying vec2 v_start_point; +flat varying vec2 v_scale_dir; + +#ifdef WR_VERTEX_SHADER + +struct Gradient { + vec4 start_end_point; + int extend_mode; + vec2 stretch_size; +}; + +Gradient fetch_gradient(int address) { + vec4 data[2] = fetch_from_gpu_cache_2(address); + return Gradient( + data[0], + int(data[1].x), + data[1].yz + ); +} + +void brush_vs( + VertexInfo vi, + int prim_address, + RectWithSize local_rect, + RectWithSize segment_rect, + ivec4 prim_user_data, + int specific_resource_address, + mat4 transform, + PictureTask pic_task, + int brush_flags, + vec4 texel_rect +) { + Gradient gradient = fetch_gradient(prim_address); + + write_gradient_vertex( + vi, + local_rect, + segment_rect, + prim_user_data, + brush_flags, + texel_rect, + gradient.extend_mode, + gradient.stretch_size + ); + + vec2 start_point = gradient.start_end_point.xy; + vec2 end_point = gradient.start_end_point.zw; + vec2 dir = end_point - start_point; + + v_start_point = start_point; + v_scale_dir = dir / dot(dir, dir); + + // Normalize UV and offsets to 0..1 scale. + v_start_point /= v_repeated_size; + v_scale_dir *= v_repeated_size; +} +#endif + +#ifdef WR_FRAGMENT_SHADER +Fragment brush_fs() { + vec2 pos = compute_gradient_pos(); + + float offset = dot(pos - v_start_point, v_scale_dir); + + vec4 color = sample_gradient(offset); + +#ifdef WR_FEATURE_ALPHA_PASS + color *= init_transform_fs(v_local_pos); +#endif + + return Fragment(color); +} +#endif |