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-rw-r--r--gfx/ycbcr/yuv_convert.h131
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+// Copyright (c) 2010 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// clang-format off
+
+#ifndef MEDIA_BASE_YUV_CONVERT_H_
+#define MEDIA_BASE_YUV_CONVERT_H_
+
+#include "chromium_types.h"
+#include "mozilla/gfx/Types.h"
+
+namespace mozilla {
+
+namespace gfx {
+
+// Type of YUV surface.
+// The value of these enums matter as they are used to shift vertical indices.
+enum YUVType {
+ YV12 = 0, // YV12 is half width and half height chroma channels.
+ YV16 = 1, // YV16 is half width and full height chroma channels.
+ YV24 = 2, // YV24 is full width and full height chroma channels.
+ Y8 = 3 // Y8 is monochrome: no chroma channels.
+};
+
+// Mirror means flip the image horizontally, as in looking in a mirror.
+// Rotate happens after mirroring.
+enum Rotate {
+ ROTATE_0, // Rotation off.
+ ROTATE_90, // Rotate clockwise.
+ ROTATE_180, // Rotate upside down.
+ ROTATE_270, // Rotate counter clockwise.
+ MIRROR_ROTATE_0, // Mirror horizontally.
+ MIRROR_ROTATE_90, // Mirror then Rotate clockwise.
+ MIRROR_ROTATE_180, // Mirror vertically.
+ MIRROR_ROTATE_270 // Transpose.
+};
+
+// Filter affects how scaling looks.
+enum ScaleFilter {
+ FILTER_NONE = 0, // No filter (point sampled).
+ FILTER_BILINEAR_H = 1, // Bilinear horizontal filter.
+ FILTER_BILINEAR_V = 2, // Bilinear vertical filter.
+ FILTER_BILINEAR = 3 // Bilinear filter.
+};
+
+YUVType TypeFromSize(int ywidth, int yheight, int cbcrwidth, int cbcrheight);
+
+// Convert a frame of YUV to 32 bit ARGB.
+// Pass in YV16/YV12 depending on source format
+void ConvertYCbCrToRGB32(const uint8* yplane,
+ const uint8* uplane,
+ const uint8* vplane,
+ uint8* rgbframe,
+ int pic_x,
+ int pic_y,
+ int pic_width,
+ int pic_height,
+ int ystride,
+ int uvstride,
+ int rgbstride,
+ YUVType yuv_type,
+ YUVColorSpace yuv_color_space);
+
+void ConvertYCbCrToRGB32_deprecated(const uint8* yplane,
+ const uint8* uplane,
+ const uint8* vplane,
+ uint8* rgbframe,
+ int pic_x,
+ int pic_y,
+ int pic_width,
+ int pic_height,
+ int ystride,
+ int uvstride,
+ int rgbstride,
+ YUVType yuv_type);
+
+// Scale a frame of YUV to 32 bit ARGB.
+// Supports rotation and mirroring.
+void ScaleYCbCrToRGB32(const uint8* yplane,
+ const uint8* uplane,
+ const uint8* vplane,
+ uint8* rgbframe,
+ int source_width,
+ int source_height,
+ int width,
+ int height,
+ int ystride,
+ int uvstride,
+ int rgbstride,
+ YUVType yuv_type,
+ YUVColorSpace yuv_color_space,
+ ScaleFilter filter);
+
+void ScaleYCbCrToRGB32_deprecated(const uint8* yplane,
+ const uint8* uplane,
+ const uint8* vplane,
+ uint8* rgbframe,
+ int source_width,
+ int source_height,
+ int width,
+ int height,
+ int ystride,
+ int uvstride,
+ int rgbstride,
+ YUVType yuv_type,
+ Rotate view_rotate,
+ ScaleFilter filter);
+
+void ConvertI420AlphaToARGB32(const uint8* yplane,
+ const uint8* uplane,
+ const uint8* vplane,
+ const uint8* aplane,
+ uint8* argbframe,
+ int pic_width,
+ int pic_height,
+ int yastride,
+ int uvstride,
+ int argbstride);
+
+void ARGBAttenuate(const uint8_t* src_argb,
+ int src_stride_argb,
+ uint8_t* dst_argb,
+ int dst_stride_argb,
+ int width,
+ int height);
+
+} // namespace gfx
+} // namespace mozilla
+
+#endif // MEDIA_BASE_YUV_CONVERT_H_