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diff --git a/js/src/jit/BaselineCodeGen.cpp b/js/src/jit/BaselineCodeGen.cpp
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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
+ * vim: set ts=8 sts=2 et sw=2 tw=80:
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include "jit/BaselineCodeGen.h"
+
+#include "mozilla/Casting.h"
+
+#include "jit/ABIFunctions.h"
+#include "jit/BaselineIC.h"
+#include "jit/BaselineJIT.h"
+#include "jit/CalleeToken.h"
+#include "jit/FixedList.h"
+#include "jit/IonAnalysis.h"
+#include "jit/IonOptimizationLevels.h"
+#include "jit/JitcodeMap.h"
+#include "jit/JitFrames.h"
+#include "jit/JitRuntime.h"
+#include "jit/JitSpewer.h"
+#include "jit/Linker.h"
+#ifdef JS_ION_PERF
+# include "jit/PerfSpewer.h"
+#endif
+#include "jit/SharedICHelpers.h"
+#include "jit/TrialInlining.h"
+#include "jit/VMFunctions.h"
+#include "js/friend/ErrorMessages.h" // JSMSG_*
+#include "js/UniquePtr.h"
+#include "vm/AsyncFunction.h"
+#include "vm/AsyncIteration.h"
+#include "vm/BuiltinObjectKind.h"
+#include "vm/EnvironmentObject.h"
+#include "vm/FunctionFlags.h" // js::FunctionFlags
+#include "vm/Interpreter.h"
+#include "vm/JSFunction.h"
+#include "vm/TraceLogging.h"
+#ifdef MOZ_VTUNE
+# include "vtune/VTuneWrapper.h"
+#endif
+
+#include "debugger/DebugAPI-inl.h"
+#include "jit/ABIFunctionList-inl.h"
+#include "jit/BaselineFrameInfo-inl.h"
+#include "jit/JitScript-inl.h"
+#include "jit/MacroAssembler-inl.h"
+#include "jit/SharedICHelpers-inl.h"
+#include "jit/VMFunctionList-inl.h"
+#include "vm/Interpreter-inl.h"
+#include "vm/JSScript-inl.h"
+#include "vm/NativeObject-inl.h"
+
+using namespace js;
+using namespace js::jit;
+
+using JS::TraceKind;
+
+using mozilla::AssertedCast;
+using mozilla::Maybe;
+
+namespace js {
+
+class PlainObject;
+
+namespace jit {
+
+BaselineCompilerHandler::BaselineCompilerHandler(JSContext* cx,
+ MacroAssembler& masm,
+ TempAllocator& alloc,
+ JSScript* script)
+ : frame_(script, masm),
+ alloc_(alloc),
+ analysis_(alloc, script),
+#ifdef DEBUG
+ masm_(masm),
+#endif
+ script_(script),
+ pc_(script->code()),
+ icEntryIndex_(0),
+ compileDebugInstrumentation_(script->isDebuggee()),
+ ionCompileable_(IsIonEnabled(cx) && CanIonCompileScript(cx, script)) {
+}
+
+BaselineInterpreterHandler::BaselineInterpreterHandler(JSContext* cx,
+ MacroAssembler& masm)
+ : frame_(masm) {}
+
+template <typename Handler>
+template <typename... HandlerArgs>
+BaselineCodeGen<Handler>::BaselineCodeGen(JSContext* cx, HandlerArgs&&... args)
+ : handler(cx, masm, std::forward<HandlerArgs>(args)...),
+ cx(cx),
+ frame(handler.frame()),
+ traceLoggerToggleOffsets_(cx) {}
+
+BaselineCompiler::BaselineCompiler(JSContext* cx, TempAllocator& alloc,
+ JSScript* script)
+ : BaselineCodeGen(cx, /* HandlerArgs = */ alloc, script),
+ profilerPushToggleOffset_(),
+ traceLoggerScriptTextIdOffset_() {
+#ifdef JS_CODEGEN_NONE
+ MOZ_CRASH();
+#endif
+}
+
+BaselineInterpreterGenerator::BaselineInterpreterGenerator(JSContext* cx)
+ : BaselineCodeGen(cx /* no handlerArgs */) {}
+
+bool BaselineCompilerHandler::init(JSContext* cx) {
+ if (!analysis_.init(alloc_)) {
+ return false;
+ }
+
+ uint32_t len = script_->length();
+
+ if (!labels_.init(alloc_, len)) {
+ return false;
+ }
+
+ for (size_t i = 0; i < len; i++) {
+ new (&labels_[i]) Label();
+ }
+
+ if (!frame_.init(alloc_)) {
+ return false;
+ }
+
+ return true;
+}
+
+bool BaselineCompiler::init() {
+ if (!handler.init(cx)) {
+ return false;
+ }
+
+ return true;
+}
+
+bool BaselineCompilerHandler::recordCallRetAddr(JSContext* cx,
+ RetAddrEntry::Kind kind,
+ uint32_t retOffset) {
+ uint32_t pcOffset = script_->pcToOffset(pc_);
+
+ // Entries must be sorted by pcOffset for binary search to work.
+ // See BaselineScript::retAddrEntryFromPCOffset.
+ MOZ_ASSERT_IF(!retAddrEntries_.empty(),
+ retAddrEntries_.back().pcOffset() <= pcOffset);
+
+ // Similarly, entries must be sorted by return offset and this offset must be
+ // unique. See BaselineScript::retAddrEntryFromReturnOffset.
+ MOZ_ASSERT_IF(!retAddrEntries_.empty() && !masm_.oom(),
+ retAddrEntries_.back().returnOffset().offset() < retOffset);
+
+ if (!retAddrEntries_.emplaceBack(pcOffset, kind, CodeOffset(retOffset))) {
+ ReportOutOfMemory(cx);
+ return false;
+ }
+
+ return true;
+}
+
+bool BaselineInterpreterHandler::recordCallRetAddr(JSContext* cx,
+ RetAddrEntry::Kind kind,
+ uint32_t retOffset) {
+ switch (kind) {
+ case RetAddrEntry::Kind::DebugPrologue:
+ MOZ_ASSERT(callVMOffsets_.debugPrologueOffset == 0,
+ "expected single DebugPrologue call");
+ callVMOffsets_.debugPrologueOffset = retOffset;
+ break;
+ case RetAddrEntry::Kind::DebugEpilogue:
+ MOZ_ASSERT(callVMOffsets_.debugEpilogueOffset == 0,
+ "expected single DebugEpilogue call");
+ callVMOffsets_.debugEpilogueOffset = retOffset;
+ break;
+ case RetAddrEntry::Kind::DebugAfterYield:
+ MOZ_ASSERT(callVMOffsets_.debugAfterYieldOffset == 0,
+ "expected single DebugAfterYield call");
+ callVMOffsets_.debugAfterYieldOffset = retOffset;
+ break;
+ default:
+ break;
+ }
+
+ return true;
+}
+
+bool BaselineInterpreterHandler::addDebugInstrumentationOffset(
+ JSContext* cx, CodeOffset offset) {
+ if (!debugInstrumentationOffsets_.append(offset.offset())) {
+ ReportOutOfMemory(cx);
+ return false;
+ }
+ return true;
+}
+
+MethodStatus BaselineCompiler::compile() {
+ JSScript* script = handler.script();
+ JitSpew(JitSpew_BaselineScripts, "Baseline compiling script %s:%u:%u (%p)",
+ script->filename(), script->lineno(), script->column(), script);
+
+ JitSpew(JitSpew_Codegen, "# Emitting baseline code for script %s:%u:%u",
+ script->filename(), script->lineno(), script->column());
+
+ AutoIncrementalTimer timer(cx->realm()->timers.baselineCompileTime);
+ TraceLoggerThread* logger = TraceLoggerForCurrentThread(cx);
+ TraceLoggerEvent scriptEvent(TraceLogger_AnnotateScripts, script);
+ AutoTraceLog logScript(logger, scriptEvent);
+ AutoTraceLog logCompile(logger, TraceLogger_BaselineCompilation);
+
+ AutoKeepJitScripts keepJitScript(cx);
+ if (!script->ensureHasJitScript(cx, keepJitScript)) {
+ return Method_Error;
+ }
+
+ // When code coverage is enabled, we have to create the ScriptCounts if they
+ // do not exist.
+ if (!script->hasScriptCounts() && cx->realm()->collectCoverageForDebug()) {
+ if (!script->initScriptCounts(cx)) {
+ return Method_Error;
+ }
+ }
+
+ // Suppress GC during compilation.
+ gc::AutoSuppressGC suppressGC(cx);
+
+ MOZ_ASSERT(!script->hasBaselineScript());
+
+ if (!emitPrologue()) {
+ return Method_Error;
+ }
+
+ MethodStatus status = emitBody();
+ if (status != Method_Compiled) {
+ return status;
+ }
+
+ if (!emitEpilogue()) {
+ return Method_Error;
+ }
+
+ if (!emitOutOfLinePostBarrierSlot()) {
+ return Method_Error;
+ }
+
+ Linker linker(masm);
+ if (masm.oom()) {
+ ReportOutOfMemory(cx);
+ return Method_Error;
+ }
+
+ JitCode* code = linker.newCode(cx, CodeKind::Baseline);
+ if (!code) {
+ return Method_Error;
+ }
+
+ UniquePtr<BaselineScript> baselineScript(
+ BaselineScript::New(
+ cx, warmUpCheckPrologueOffset_.offset(),
+ profilerEnterFrameToggleOffset_.offset(),
+ profilerExitFrameToggleOffset_.offset(),
+ handler.retAddrEntries().length(), handler.osrEntries().length(),
+ debugTrapEntries_.length(), script->resumeOffsets().size(),
+ traceLoggerToggleOffsets_.length()),
+ JS::DeletePolicy<BaselineScript>(cx->runtime()));
+ if (!baselineScript) {
+ ReportOutOfMemory(cx);
+ return Method_Error;
+ }
+
+ baselineScript->setMethod(code);
+
+ JitSpew(JitSpew_BaselineScripts,
+ "Created BaselineScript %p (raw %p) for %s:%u:%u",
+ (void*)baselineScript.get(), (void*)code->raw(), script->filename(),
+ script->lineno(), script->column());
+
+ baselineScript->copyRetAddrEntries(handler.retAddrEntries().begin());
+ baselineScript->copyOSREntries(handler.osrEntries().begin());
+ baselineScript->copyDebugTrapEntries(debugTrapEntries_.begin());
+
+ // If profiler instrumentation is enabled, toggle instrumentation on.
+ if (cx->runtime()->jitRuntime()->isProfilerInstrumentationEnabled(
+ cx->runtime())) {
+ baselineScript->toggleProfilerInstrumentation(true);
+ }
+
+#ifdef JS_TRACE_LOGGING
+ // Initialize the tracelogger instrumentation.
+ if (JS::TraceLoggerSupported()) {
+ baselineScript->initTraceLogger(script, traceLoggerToggleOffsets_);
+ }
+#endif
+
+ // Compute native resume addresses for the script's resume offsets.
+ baselineScript->computeResumeNativeOffsets(script, resumeOffsetEntries_);
+
+ if (compileDebugInstrumentation()) {
+ baselineScript->setHasDebugInstrumentation();
+ }
+
+ // Always register a native => bytecode mapping entry, since profiler can be
+ // turned on with baseline jitcode on stack, and baseline jitcode cannot be
+ // invalidated.
+ {
+ JitSpew(JitSpew_Profiling,
+ "Added JitcodeGlobalEntry for baseline script %s:%u:%u (%p)",
+ script->filename(), script->lineno(), script->column(),
+ baselineScript.get());
+
+ // Generate profiling string.
+ UniqueChars str = GeckoProfilerRuntime::allocProfileString(cx, script);
+ if (!str) {
+ return Method_Error;
+ }
+
+ JitcodeGlobalEntry::BaselineEntry entry;
+ entry.init(code, code->raw(), code->rawEnd(), script, str.release());
+
+ JitcodeGlobalTable* globalTable =
+ cx->runtime()->jitRuntime()->getJitcodeGlobalTable();
+ if (!globalTable->addEntry(entry)) {
+ entry.destroy();
+ ReportOutOfMemory(cx);
+ return Method_Error;
+ }
+
+ // Mark the jitcode as having a bytecode map.
+ code->setHasBytecodeMap();
+ }
+
+ script->jitScript()->setBaselineScript(script, baselineScript.release());
+
+#ifdef JS_ION_PERF
+ writePerfSpewerBaselineProfile(script, code);
+#endif
+
+#ifdef MOZ_VTUNE
+ vtune::MarkScript(code, script, "baseline");
+#endif
+
+ return Method_Compiled;
+}
+
+// On most platforms we use a dedicated bytecode PC register to avoid many
+// dependent loads and stores for sequences of simple bytecode ops. This
+// register must be saved/restored around VM and IC calls.
+//
+// On 32-bit x86 we don't have enough registers for this (because R0-R2 require
+// 6 registers) so there we always store the pc on the frame.
+static constexpr bool HasInterpreterPCReg() {
+ return InterpreterPCReg != InvalidReg;
+}
+
+static Register LoadBytecodePC(MacroAssembler& masm, Register scratch) {
+ if (HasInterpreterPCReg()) {
+ return InterpreterPCReg;
+ }
+
+ Address pcAddr(BaselineFrameReg,
+ BaselineFrame::reverseOffsetOfInterpreterPC());
+ masm.loadPtr(pcAddr, scratch);
+ return scratch;
+}
+
+static void LoadInt8Operand(MacroAssembler& masm, Register dest) {
+ Register pc = LoadBytecodePC(masm, dest);
+ masm.load8SignExtend(Address(pc, sizeof(jsbytecode)), dest);
+}
+
+static void LoadUint8Operand(MacroAssembler& masm, Register dest) {
+ Register pc = LoadBytecodePC(masm, dest);
+ masm.load8ZeroExtend(Address(pc, sizeof(jsbytecode)), dest);
+}
+
+static void LoadUint16Operand(MacroAssembler& masm, Register dest) {
+ Register pc = LoadBytecodePC(masm, dest);
+ masm.load16ZeroExtend(Address(pc, sizeof(jsbytecode)), dest);
+}
+
+static void LoadInt32Operand(MacroAssembler& masm, Register dest) {
+ Register pc = LoadBytecodePC(masm, dest);
+ masm.load32(Address(pc, sizeof(jsbytecode)), dest);
+}
+
+static void LoadInt32OperandSignExtendToPtr(MacroAssembler& masm, Register pc,
+ Register dest) {
+ masm.load32SignExtendToPtr(Address(pc, sizeof(jsbytecode)), dest);
+}
+
+static void LoadUint24Operand(MacroAssembler& masm, size_t offset,
+ Register dest) {
+ // Load the opcode and operand, then left shift to discard the opcode.
+ Register pc = LoadBytecodePC(masm, dest);
+ masm.load32(Address(pc, offset), dest);
+ masm.rshift32(Imm32(8), dest);
+}
+
+static void LoadInlineValueOperand(MacroAssembler& masm, ValueOperand dest) {
+ // Note: the Value might be unaligned but as above we rely on all our
+ // platforms having appropriate support for unaligned accesses (except for
+ // floating point instructions on ARM).
+ Register pc = LoadBytecodePC(masm, dest.scratchReg());
+ masm.loadUnalignedValue(Address(pc, sizeof(jsbytecode)), dest);
+}
+
+template <>
+void BaselineCompilerCodeGen::loadScript(Register dest) {
+ masm.movePtr(ImmGCPtr(handler.script()), dest);
+}
+
+template <>
+void BaselineInterpreterCodeGen::loadScript(Register dest) {
+ masm.loadPtr(frame.addressOfInterpreterScript(), dest);
+}
+
+template <>
+void BaselineCompilerCodeGen::saveInterpreterPCReg() {}
+
+template <>
+void BaselineInterpreterCodeGen::saveInterpreterPCReg() {
+ if (HasInterpreterPCReg()) {
+ masm.storePtr(InterpreterPCReg, frame.addressOfInterpreterPC());
+ }
+}
+
+template <>
+void BaselineCompilerCodeGen::restoreInterpreterPCReg() {}
+
+template <>
+void BaselineInterpreterCodeGen::restoreInterpreterPCReg() {
+ if (HasInterpreterPCReg()) {
+ masm.loadPtr(frame.addressOfInterpreterPC(), InterpreterPCReg);
+ }
+}
+
+template <>
+void BaselineCompilerCodeGen::emitInitializeLocals() {
+ // Initialize all locals to |undefined|. Lexical bindings are temporal
+ // dead zoned in bytecode.
+
+ size_t n = frame.nlocals();
+ if (n == 0) {
+ return;
+ }
+
+ // Use R0 to minimize code size. If the number of locals to push is <
+ // LOOP_UNROLL_FACTOR, then the initialization pushes are emitted directly
+ // and inline. Otherwise, they're emitted in a partially unrolled loop.
+ static const size_t LOOP_UNROLL_FACTOR = 4;
+ size_t toPushExtra = n % LOOP_UNROLL_FACTOR;
+
+ masm.moveValue(UndefinedValue(), R0);
+
+ // Handle any extra pushes left over by the optional unrolled loop below.
+ for (size_t i = 0; i < toPushExtra; i++) {
+ masm.pushValue(R0);
+ }
+
+ // Partially unrolled loop of pushes.
+ if (n >= LOOP_UNROLL_FACTOR) {
+ size_t toPush = n - toPushExtra;
+ MOZ_ASSERT(toPush % LOOP_UNROLL_FACTOR == 0);
+ MOZ_ASSERT(toPush >= LOOP_UNROLL_FACTOR);
+ masm.move32(Imm32(toPush), R1.scratchReg());
+ // Emit unrolled loop with 4 pushes per iteration.
+ Label pushLoop;
+ masm.bind(&pushLoop);
+ for (size_t i = 0; i < LOOP_UNROLL_FACTOR; i++) {
+ masm.pushValue(R0);
+ }
+ masm.branchSub32(Assembler::NonZero, Imm32(LOOP_UNROLL_FACTOR),
+ R1.scratchReg(), &pushLoop);
+ }
+}
+
+template <>
+void BaselineInterpreterCodeGen::emitInitializeLocals() {
+ // Push |undefined| for all locals.
+
+ Register scratch = R0.scratchReg();
+ loadScript(scratch);
+ masm.loadPtr(Address(scratch, JSScript::offsetOfSharedData()), scratch);
+ masm.loadPtr(Address(scratch, SharedImmutableScriptData::offsetOfISD()),
+ scratch);
+ masm.load32(Address(scratch, ImmutableScriptData::offsetOfNfixed()), scratch);
+
+ Label top, done;
+ masm.branchTest32(Assembler::Zero, scratch, scratch, &done);
+ masm.bind(&top);
+ {
+ masm.pushValue(UndefinedValue());
+ masm.branchSub32(Assembler::NonZero, Imm32(1), scratch, &top);
+ }
+ masm.bind(&done);
+}
+
+// On input:
+// R2.scratchReg() contains object being written to.
+// Called with the baseline stack synced, except for R0 which is preserved.
+// All other registers are usable as scratch.
+// This calls:
+// void PostWriteBarrier(JSRuntime* rt, JSObject* obj);
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emitOutOfLinePostBarrierSlot() {
+ if (!postBarrierSlot_.used()) {
+ return true;
+ }
+
+ masm.bind(&postBarrierSlot_);
+
+ saveInterpreterPCReg();
+
+ Register objReg = R2.scratchReg();
+ AllocatableGeneralRegisterSet regs(GeneralRegisterSet::All());
+ regs.take(R0);
+ regs.take(objReg);
+ regs.take(BaselineFrameReg);
+ Register scratch = regs.takeAny();
+#if defined(JS_CODEGEN_ARM) || defined(JS_CODEGEN_ARM64)
+ // On ARM, save the link register before calling. It contains the return
+ // address. The |masm.ret()| later will pop this into |pc| to return.
+ masm.push(lr);
+#elif defined(JS_CODEGEN_MIPS32) || defined(JS_CODEGEN_MIPS64)
+ masm.push(ra);
+#endif
+ masm.pushValue(R0);
+
+ using Fn = void (*)(JSRuntime * rt, js::gc::Cell * cell);
+ masm.setupUnalignedABICall(scratch);
+ masm.movePtr(ImmPtr(cx->runtime()), scratch);
+ masm.passABIArg(scratch);
+ masm.passABIArg(objReg);
+ masm.callWithABI<Fn, PostWriteBarrier>();
+
+ restoreInterpreterPCReg();
+
+ masm.popValue(R0);
+ masm.ret();
+ return true;
+}
+
+template <>
+bool BaselineCompilerCodeGen::emitNextIC() {
+ // Emit a call to an IC stored in JitScript. Calls to this must match the
+ // ICEntry order in JitScript: first the non-op IC entries for |this| and
+ // formal arguments, then the for-op IC entries for JOF_IC ops.
+
+ JSScript* script = handler.script();
+ uint32_t pcOffset = script->pcToOffset(handler.pc());
+
+ // We don't use every ICEntry and we can skip unreachable ops, so we have
+ // to loop until we find an ICEntry for the current pc.
+ const ICEntry* entry;
+ uint32_t entryIndex;
+ do {
+ entry = &script->jitScript()->icEntry(handler.icEntryIndex());
+ entryIndex = handler.icEntryIndex();
+ handler.moveToNextICEntry();
+ } while (entry->pcOffset() < pcOffset);
+
+ MOZ_RELEASE_ASSERT(entry->pcOffset() == pcOffset);
+ MOZ_ASSERT(BytecodeOpHasIC(JSOp(*handler.pc())));
+
+ // Load stub pointer into ICStubReg.
+ masm.loadPtr(frame.addressOfICScript(), ICStubReg);
+ size_t firstStubOffset = ICScript::offsetOfFirstStub(entryIndex);
+ masm.loadPtr(Address(ICStubReg, firstStubOffset), ICStubReg);
+
+ CodeOffset returnOffset;
+ EmitCallIC(masm, &returnOffset);
+
+ RetAddrEntry::Kind kind = RetAddrEntry::Kind::IC;
+ if (!handler.retAddrEntries().emplaceBack(pcOffset, kind, returnOffset)) {
+ ReportOutOfMemory(cx);
+ return false;
+ }
+
+ return true;
+}
+
+template <>
+bool BaselineInterpreterCodeGen::emitNextIC() {
+ saveInterpreterPCReg();
+ masm.loadPtr(frame.addressOfInterpreterICEntry(), ICStubReg);
+ masm.loadPtr(Address(ICStubReg, ICEntry::offsetOfFirstStub()), ICStubReg);
+ masm.call(Address(ICStubReg, ICStub::offsetOfStubCode()));
+ uint32_t returnOffset = masm.currentOffset();
+ restoreInterpreterPCReg();
+
+ // If this is an IC for a bytecode op where Ion may inline scripts, we need to
+ // record the return offset for Ion bailouts.
+ if (handler.currentOp()) {
+ JSOp op = *handler.currentOp();
+ MOZ_ASSERT(BytecodeOpHasIC(op));
+ if (IsIonInlinableOp(op)) {
+ if (!handler.icReturnOffsets().emplaceBack(returnOffset, op)) {
+ return false;
+ }
+ }
+ }
+
+ return true;
+}
+
+template <>
+void BaselineCompilerCodeGen::computeFrameSize(Register dest) {
+ MOZ_ASSERT(!inCall_, "must not be called in the middle of a VM call");
+ masm.move32(Imm32(frame.frameSize()), dest);
+}
+
+template <>
+void BaselineInterpreterCodeGen::computeFrameSize(Register dest) {
+ // dest = FramePointer + BaselineFrame::FramePointerOffset - StackPointer.
+ MOZ_ASSERT(!inCall_, "must not be called in the middle of a VM call");
+ masm.computeEffectiveAddress(
+ Address(BaselineFrameReg, BaselineFrame::FramePointerOffset), dest);
+ masm.subStackPtrFrom(dest);
+}
+
+template <typename Handler>
+void BaselineCodeGen<Handler>::prepareVMCall() {
+ pushedBeforeCall_ = masm.framePushed();
+#ifdef DEBUG
+ inCall_ = true;
+#endif
+
+ // Ensure everything is synced.
+ frame.syncStack(0);
+}
+
+template <>
+void BaselineCompilerCodeGen::storeFrameSizeAndPushDescriptor(
+ uint32_t argSize, Register scratch1, Register scratch2) {
+ uint32_t frameFullSize = frame.frameSize();
+
+#ifdef DEBUG
+ masm.store32(Imm32(frameFullSize), frame.addressOfDebugFrameSize());
+#endif
+
+ uint32_t descriptor = MakeFrameDescriptor(
+ frameFullSize + argSize, FrameType::BaselineJS, ExitFrameLayout::Size());
+ masm.push(Imm32(descriptor));
+}
+
+template <>
+void BaselineInterpreterCodeGen::storeFrameSizeAndPushDescriptor(
+ uint32_t argSize, Register scratch1, Register scratch2) {
+ // scratch1 = FramePointer + BaselineFrame::FramePointerOffset - StackPointer.
+ masm.computeEffectiveAddress(
+ Address(BaselineFrameReg, BaselineFrame::FramePointerOffset), scratch1);
+ masm.subStackPtrFrom(scratch1);
+
+#ifdef DEBUG
+ // Store the frame size without VMFunction arguments in debug builds.
+ masm.computeEffectiveAddress(Address(scratch1, -int32_t(argSize)), scratch2);
+ masm.store32(scratch2, frame.addressOfDebugFrameSize());
+#endif
+
+ // Push frame descriptor based on the full frame size.
+ masm.makeFrameDescriptor(scratch1, FrameType::BaselineJS,
+ ExitFrameLayout::Size());
+ masm.push(scratch1);
+}
+
+static uint32_t GetVMFunctionArgSize(const VMFunctionData& fun) {
+ return fun.explicitStackSlots() * sizeof(void*);
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::callVMInternal(VMFunctionId id,
+ RetAddrEntry::Kind kind,
+ CallVMPhase phase) {
+#ifdef DEBUG
+ // Assert prepareVMCall() has been called.
+ MOZ_ASSERT(inCall_);
+ inCall_ = false;
+#endif
+
+ TrampolinePtr code = cx->runtime()->jitRuntime()->getVMWrapper(id);
+ const VMFunctionData& fun = GetVMFunction(id);
+
+ uint32_t argSize = GetVMFunctionArgSize(fun);
+
+ // Assert all arguments were pushed.
+ MOZ_ASSERT(masm.framePushed() - pushedBeforeCall_ == argSize);
+
+ saveInterpreterPCReg();
+
+ if (phase == CallVMPhase::AfterPushingLocals) {
+ storeFrameSizeAndPushDescriptor(argSize, R0.scratchReg(), R1.scratchReg());
+ } else {
+ MOZ_ASSERT(phase == CallVMPhase::BeforePushingLocals);
+ uint32_t frameBaseSize = BaselineFrame::frameSizeForNumValueSlots(0);
+#ifdef DEBUG
+ masm.store32(Imm32(frameBaseSize), frame.addressOfDebugFrameSize());
+#endif
+ uint32_t descriptor =
+ MakeFrameDescriptor(frameBaseSize + argSize, FrameType::BaselineJS,
+ ExitFrameLayout::Size());
+ masm.push(Imm32(descriptor));
+ }
+ MOZ_ASSERT(fun.expectTailCall == NonTailCall);
+ // Perform the call.
+ masm.call(code);
+ uint32_t callOffset = masm.currentOffset();
+
+ // Pop arguments from framePushed.
+ masm.implicitPop(argSize);
+
+ restoreInterpreterPCReg();
+
+ return handler.recordCallRetAddr(cx, kind, callOffset);
+}
+
+template <typename Handler>
+template <typename Fn, Fn fn>
+bool BaselineCodeGen<Handler>::callVM(RetAddrEntry::Kind kind,
+ CallVMPhase phase) {
+ VMFunctionId fnId = VMFunctionToId<Fn, fn>::id;
+ return callVMInternal(fnId, kind, phase);
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emitStackCheck() {
+ Label skipCall;
+ if (handler.mustIncludeSlotsInStackCheck()) {
+ // Subtract the size of script->nslots() first.
+ Register scratch = R1.scratchReg();
+ masm.moveStackPtrTo(scratch);
+ subtractScriptSlotsSize(scratch, R2.scratchReg());
+ masm.branchPtr(Assembler::BelowOrEqual,
+ AbsoluteAddress(cx->addressOfJitStackLimit()), scratch,
+ &skipCall);
+ } else {
+ masm.branchStackPtrRhs(Assembler::BelowOrEqual,
+ AbsoluteAddress(cx->addressOfJitStackLimit()),
+ &skipCall);
+ }
+
+ prepareVMCall();
+ masm.loadBaselineFramePtr(BaselineFrameReg, R1.scratchReg());
+ pushArg(R1.scratchReg());
+
+ const CallVMPhase phase = CallVMPhase::BeforePushingLocals;
+ const RetAddrEntry::Kind kind = RetAddrEntry::Kind::StackCheck;
+
+ using Fn = bool (*)(JSContext*, BaselineFrame*);
+ if (!callVM<Fn, CheckOverRecursedBaseline>(kind, phase)) {
+ return false;
+ }
+
+ masm.bind(&skipCall);
+ return true;
+}
+
+static void EmitCallFrameIsDebuggeeCheck(MacroAssembler& masm) {
+ using Fn = void (*)(BaselineFrame * frame);
+ masm.setupUnalignedABICall(R0.scratchReg());
+ masm.loadBaselineFramePtr(BaselineFrameReg, R0.scratchReg());
+ masm.passABIArg(R0.scratchReg());
+ masm.callWithABI<Fn, FrameIsDebuggeeCheck>();
+}
+
+template <>
+bool BaselineCompilerCodeGen::emitIsDebuggeeCheck() {
+ if (handler.compileDebugInstrumentation()) {
+ EmitCallFrameIsDebuggeeCheck(masm);
+ }
+ return true;
+}
+
+template <>
+bool BaselineInterpreterCodeGen::emitIsDebuggeeCheck() {
+ // Use a toggled jump to call FrameIsDebuggeeCheck only if the debugger is
+ // enabled.
+ //
+ // TODO(bug 1522394): consider having a cx->realm->isDebuggee guard before the
+ // call. Consider moving the callWithABI out-of-line.
+
+ Label skipCheck;
+ CodeOffset toggleOffset = masm.toggledJump(&skipCheck);
+ {
+ saveInterpreterPCReg();
+ EmitCallFrameIsDebuggeeCheck(masm);
+ restoreInterpreterPCReg();
+ }
+ masm.bind(&skipCheck);
+ return handler.addDebugInstrumentationOffset(cx, toggleOffset);
+}
+
+static void MaybeIncrementCodeCoverageCounter(MacroAssembler& masm,
+ JSScript* script,
+ jsbytecode* pc) {
+ if (!script->hasScriptCounts()) {
+ return;
+ }
+ PCCounts* counts = script->maybeGetPCCounts(pc);
+ uint64_t* counterAddr = &counts->numExec();
+ masm.inc64(AbsoluteAddress(counterAddr));
+}
+
+template <>
+bool BaselineCompilerCodeGen::emitHandleCodeCoverageAtPrologue() {
+ // If the main instruction is not a jump target, then we emit the
+ // corresponding code coverage counter.
+ JSScript* script = handler.script();
+ jsbytecode* main = script->main();
+ if (!BytecodeIsJumpTarget(JSOp(*main))) {
+ MaybeIncrementCodeCoverageCounter(masm, script, main);
+ }
+ return true;
+}
+
+template <>
+bool BaselineInterpreterCodeGen::emitHandleCodeCoverageAtPrologue() {
+ Label skipCoverage;
+ CodeOffset toggleOffset = masm.toggledJump(&skipCoverage);
+ masm.call(handler.codeCoverageAtPrologueLabel());
+ masm.bind(&skipCoverage);
+ return handler.codeCoverageOffsets().append(toggleOffset.offset());
+}
+
+template <>
+void BaselineCompilerCodeGen::subtractScriptSlotsSize(Register reg,
+ Register scratch) {
+ uint32_t slotsSize = handler.script()->nslots() * sizeof(Value);
+ masm.subPtr(Imm32(slotsSize), reg);
+}
+
+template <>
+void BaselineInterpreterCodeGen::subtractScriptSlotsSize(Register reg,
+ Register scratch) {
+ // reg = reg - script->nslots() * sizeof(Value)
+ MOZ_ASSERT(reg != scratch);
+ loadScript(scratch);
+ masm.loadPtr(Address(scratch, JSScript::offsetOfSharedData()), scratch);
+ masm.loadPtr(Address(scratch, SharedImmutableScriptData::offsetOfISD()),
+ scratch);
+ masm.load32(Address(scratch, ImmutableScriptData::offsetOfNslots()), scratch);
+ static_assert(sizeof(Value) == 8,
+ "shift by 3 below assumes Value is 8 bytes");
+ masm.lshiftPtr(Imm32(3), scratch);
+ masm.subPtr(scratch, reg);
+}
+
+template <>
+void BaselineCompilerCodeGen::loadGlobalLexicalEnvironment(Register dest) {
+ masm.movePtr(ImmGCPtr(&cx->global()->lexicalEnvironment()), dest);
+}
+
+template <>
+void BaselineInterpreterCodeGen::loadGlobalLexicalEnvironment(Register dest) {
+ masm.loadPtr(AbsoluteAddress(cx->addressOfRealm()), dest);
+ masm.loadPtr(Address(dest, Realm::offsetOfActiveLexicalEnvironment()), dest);
+}
+
+template <>
+void BaselineCompilerCodeGen::pushGlobalLexicalEnvironmentValue(
+ ValueOperand scratch) {
+ frame.push(ObjectValue(cx->global()->lexicalEnvironment()));
+}
+
+template <>
+void BaselineInterpreterCodeGen::pushGlobalLexicalEnvironmentValue(
+ ValueOperand scratch) {
+ loadGlobalLexicalEnvironment(scratch.scratchReg());
+ masm.tagValue(JSVAL_TYPE_OBJECT, scratch.scratchReg(), scratch);
+ frame.push(scratch);
+}
+
+template <>
+void BaselineCompilerCodeGen::loadGlobalThisValue(ValueOperand dest) {
+ JSObject* thisObj = cx->global()->lexicalEnvironment().thisObject();
+ masm.moveValue(ObjectValue(*thisObj), dest);
+}
+
+template <>
+void BaselineInterpreterCodeGen::loadGlobalThisValue(ValueOperand dest) {
+ Register scratch = dest.scratchReg();
+ loadGlobalLexicalEnvironment(scratch);
+ static constexpr size_t SlotOffset =
+ LexicalEnvironmentObject::offsetOfThisValueOrScopeSlot();
+ masm.loadValue(Address(scratch, SlotOffset), dest);
+}
+
+template <>
+void BaselineCompilerCodeGen::pushScriptArg() {
+ pushArg(ImmGCPtr(handler.script()));
+}
+
+template <>
+void BaselineInterpreterCodeGen::pushScriptArg() {
+ pushArg(frame.addressOfInterpreterScript());
+}
+
+template <>
+void BaselineCompilerCodeGen::pushBytecodePCArg() {
+ pushArg(ImmPtr(handler.pc()));
+}
+
+template <>
+void BaselineInterpreterCodeGen::pushBytecodePCArg() {
+ if (HasInterpreterPCReg()) {
+ pushArg(InterpreterPCReg);
+ } else {
+ pushArg(frame.addressOfInterpreterPC());
+ }
+}
+
+static gc::Cell* GetScriptGCThing(JSScript* script, jsbytecode* pc,
+ ScriptGCThingType type) {
+ switch (type) {
+ case ScriptGCThingType::Atom:
+ return script->getAtom(pc);
+ case ScriptGCThingType::RegExp:
+ return script->getRegExp(pc);
+ case ScriptGCThingType::Object:
+ return script->getObject(pc);
+ case ScriptGCThingType::Function:
+ return script->getFunction(pc);
+ case ScriptGCThingType::Scope:
+ return script->getScope(pc);
+ case ScriptGCThingType::BigInt:
+ return script->getBigInt(pc);
+ }
+ MOZ_CRASH("Unexpected GCThing type");
+}
+
+template <>
+void BaselineCompilerCodeGen::loadScriptGCThing(ScriptGCThingType type,
+ Register dest,
+ Register scratch) {
+ gc::Cell* thing = GetScriptGCThing(handler.script(), handler.pc(), type);
+ masm.movePtr(ImmGCPtr(thing), dest);
+}
+
+template <>
+void BaselineInterpreterCodeGen::loadScriptGCThing(ScriptGCThingType type,
+ Register dest,
+ Register scratch) {
+ MOZ_ASSERT(dest != scratch);
+
+ // Load the index in |scratch|.
+ LoadInt32Operand(masm, scratch);
+
+ // Load the GCCellPtr.
+ loadScript(dest);
+ masm.loadPtr(Address(dest, JSScript::offsetOfPrivateData()), dest);
+ masm.loadPtr(BaseIndex(dest, scratch, ScalePointer,
+ PrivateScriptData::offsetOfGCThings()),
+ dest);
+
+ // Clear the tag bits.
+ switch (type) {
+ case ScriptGCThingType::Atom:
+ // Use xorPtr with a 32-bit immediate because it's more efficient than
+ // andPtr on 64-bit.
+ static_assert(uintptr_t(TraceKind::String) == 2,
+ "Unexpected tag bits for string GCCellPtr");
+ masm.xorPtr(Imm32(2), dest);
+ break;
+ case ScriptGCThingType::RegExp:
+ case ScriptGCThingType::Object:
+ case ScriptGCThingType::Function:
+ // No-op because GCCellPtr tag bits are zero for objects.
+ static_assert(uintptr_t(TraceKind::Object) == 0,
+ "Unexpected tag bits for object GCCellPtr");
+ break;
+ case ScriptGCThingType::BigInt:
+ // Use xorPtr with a 32-bit immediate because it's more efficient than
+ // andPtr on 64-bit.
+ static_assert(uintptr_t(TraceKind::BigInt) == 1,
+ "Unexpected tag bits for BigInt GCCellPtr");
+ masm.xorPtr(Imm32(1), dest);
+ break;
+ case ScriptGCThingType::Scope:
+ // Use xorPtr with a 32-bit immediate because it's more efficient than
+ // andPtr on 64-bit.
+ static_assert(uintptr_t(TraceKind::Scope) >= JS::OutOfLineTraceKindMask,
+ "Expected Scopes to have OutOfLineTraceKindMask tag");
+ masm.xorPtr(Imm32(JS::OutOfLineTraceKindMask), dest);
+ break;
+ }
+
+#ifdef DEBUG
+ // Assert low bits are not set.
+ Label ok;
+ masm.branchTestPtr(Assembler::Zero, dest, Imm32(0b111), &ok);
+ masm.assumeUnreachable("GC pointer with tag bits set");
+ masm.bind(&ok);
+#endif
+}
+
+template <>
+void BaselineCompilerCodeGen::pushScriptGCThingArg(ScriptGCThingType type,
+ Register scratch1,
+ Register scratch2) {
+ gc::Cell* thing = GetScriptGCThing(handler.script(), handler.pc(), type);
+ pushArg(ImmGCPtr(thing));
+}
+
+template <>
+void BaselineInterpreterCodeGen::pushScriptGCThingArg(ScriptGCThingType type,
+ Register scratch1,
+ Register scratch2) {
+ loadScriptGCThing(type, scratch1, scratch2);
+ pushArg(scratch1);
+}
+
+template <typename Handler>
+void BaselineCodeGen<Handler>::pushScriptNameArg(Register scratch1,
+ Register scratch2) {
+ pushScriptGCThingArg(ScriptGCThingType::Atom, scratch1, scratch2);
+}
+
+template <>
+void BaselineCompilerCodeGen::pushUint8BytecodeOperandArg(Register) {
+ MOZ_ASSERT(JOF_OPTYPE(JSOp(*handler.pc())) == JOF_UINT8);
+ pushArg(Imm32(GET_UINT8(handler.pc())));
+}
+
+template <>
+void BaselineInterpreterCodeGen::pushUint8BytecodeOperandArg(Register scratch) {
+ LoadUint8Operand(masm, scratch);
+ pushArg(scratch);
+}
+
+template <>
+void BaselineCompilerCodeGen::pushUint16BytecodeOperandArg(Register) {
+ MOZ_ASSERT(JOF_OPTYPE(JSOp(*handler.pc())) == JOF_UINT16);
+ pushArg(Imm32(GET_UINT16(handler.pc())));
+}
+
+template <>
+void BaselineInterpreterCodeGen::pushUint16BytecodeOperandArg(
+ Register scratch) {
+ LoadUint16Operand(masm, scratch);
+ pushArg(scratch);
+}
+
+template <>
+void BaselineCompilerCodeGen::loadInt32LengthBytecodeOperand(Register dest) {
+ uint32_t length = GET_UINT32(handler.pc());
+ MOZ_ASSERT(length <= INT32_MAX,
+ "the bytecode emitter must fail to compile code that would "
+ "produce a length exceeding int32_t range");
+ masm.move32(Imm32(AssertedCast<int32_t>(length)), dest);
+}
+
+template <>
+void BaselineInterpreterCodeGen::loadInt32LengthBytecodeOperand(Register dest) {
+ LoadInt32Operand(masm, dest);
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emitDebugPrologue() {
+ auto ifDebuggee = [this]() {
+ // Load pointer to BaselineFrame in R0.
+ masm.loadBaselineFramePtr(BaselineFrameReg, R0.scratchReg());
+
+ prepareVMCall();
+ pushArg(R0.scratchReg());
+
+ const RetAddrEntry::Kind kind = RetAddrEntry::Kind::DebugPrologue;
+
+ using Fn = bool (*)(JSContext*, BaselineFrame*);
+ if (!callVM<Fn, jit::DebugPrologue>(kind)) {
+ return false;
+ }
+
+ return true;
+ };
+ return emitDebugInstrumentation(ifDebuggee);
+}
+
+template <>
+void BaselineCompilerCodeGen::emitInitFrameFields(Register nonFunctionEnv) {
+ Register scratch = R0.scratchReg();
+ Register scratch2 = R2.scratchReg();
+ MOZ_ASSERT(nonFunctionEnv != scratch && nonFunctionEnv != scratch2);
+
+ masm.store32(Imm32(0), frame.addressOfFlags());
+ if (handler.function()) {
+ masm.loadFunctionFromCalleeToken(frame.addressOfCalleeToken(), scratch);
+ masm.loadPtr(Address(scratch, JSFunction::offsetOfEnvironment()), scratch);
+ masm.storePtr(scratch, frame.addressOfEnvironmentChain());
+ } else {
+ masm.storePtr(nonFunctionEnv, frame.addressOfEnvironmentChain());
+ }
+
+ // If cx->inlinedICScript contains an inlined ICScript (passed from
+ // the caller), take that ICScript and store it in the frame, then
+ // overwrite cx->inlinedICScript with nullptr.
+ Label notInlined, done;
+ masm.movePtr(ImmPtr(cx->addressOfInlinedICScript()), scratch);
+ Address inlinedAddr(scratch, 0);
+ masm.branchPtr(Assembler::Equal, inlinedAddr, ImmWord(0), &notInlined);
+ masm.loadPtr(inlinedAddr, scratch2);
+ masm.storePtr(scratch2, frame.addressOfICScript());
+ masm.storePtr(ImmPtr(nullptr), inlinedAddr);
+ masm.jump(&done);
+
+ // Otherwise, store this script's default ICSCript in the frame.
+ masm.bind(&notInlined);
+ masm.storePtr(ImmPtr(handler.script()->jitScript()->icScript()),
+ frame.addressOfICScript());
+ masm.bind(&done);
+}
+
+template <>
+void BaselineInterpreterCodeGen::emitInitFrameFields(Register nonFunctionEnv) {
+ MOZ_ASSERT(nonFunctionEnv == R1.scratchReg(),
+ "Don't clobber nonFunctionEnv below");
+
+ // If we have a dedicated PC register we use it as scratch1 to avoid a
+ // register move below.
+ Register scratch1 =
+ HasInterpreterPCReg() ? InterpreterPCReg : R0.scratchReg();
+ Register scratch2 = R2.scratchReg();
+
+ masm.store32(Imm32(BaselineFrame::RUNNING_IN_INTERPRETER),
+ frame.addressOfFlags());
+
+ // Initialize interpreterScript.
+ Label notFunction, done;
+ masm.loadPtr(frame.addressOfCalleeToken(), scratch1);
+ masm.branchTestPtr(Assembler::NonZero, scratch1, Imm32(CalleeTokenScriptBit),
+ &notFunction);
+ {
+ // CalleeToken_Function or CalleeToken_FunctionConstructing.
+ masm.andPtr(Imm32(uint32_t(CalleeTokenMask)), scratch1);
+ masm.loadPtr(Address(scratch1, JSFunction::offsetOfEnvironment()),
+ scratch2);
+ masm.storePtr(scratch2, frame.addressOfEnvironmentChain());
+ masm.loadPtr(Address(scratch1, JSFunction::offsetOfScript()), scratch1);
+ masm.jump(&done);
+ }
+ masm.bind(&notFunction);
+ {
+ // CalleeToken_Script.
+ masm.andPtr(Imm32(uint32_t(CalleeTokenMask)), scratch1);
+ masm.storePtr(nonFunctionEnv, frame.addressOfEnvironmentChain());
+ }
+ masm.bind(&done);
+ masm.storePtr(scratch1, frame.addressOfInterpreterScript());
+
+ // Initialize icScript and interpreterICEntry
+ masm.loadJitScript(scratch1, scratch2);
+ masm.computeEffectiveAddress(Address(scratch2, JitScript::offsetOfICScript()),
+ scratch2);
+ masm.storePtr(scratch2, frame.addressOfICScript());
+ masm.computeEffectiveAddress(Address(scratch2, ICScript::offsetOfICEntries()),
+ scratch2);
+ masm.storePtr(scratch2, frame.addressOfInterpreterICEntry());
+
+ // Initialize interpreter pc.
+ masm.loadPtr(Address(scratch1, JSScript::offsetOfSharedData()), scratch1);
+ masm.loadPtr(Address(scratch1, SharedImmutableScriptData::offsetOfISD()),
+ scratch1);
+ masm.addPtr(Imm32(ImmutableScriptData::offsetOfCode()), scratch1);
+
+ if (HasInterpreterPCReg()) {
+ MOZ_ASSERT(scratch1 == InterpreterPCReg,
+ "pc must be stored in the pc register");
+ } else {
+ masm.storePtr(scratch1, frame.addressOfInterpreterPC());
+ }
+}
+
+template <>
+template <typename F>
+bool BaselineCompilerCodeGen::initEnvironmentChainHelper(
+ const F& initFunctionEnv) {
+ if (handler.function()) {
+ return initFunctionEnv();
+ }
+ return true;
+}
+
+template <>
+template <typename F>
+bool BaselineInterpreterCodeGen::initEnvironmentChainHelper(
+ const F& initFunctionEnv) {
+ // For function scripts use the code emitted by initFunctionEnv. For other
+ // scripts this is a no-op.
+
+ Label done;
+ masm.branchTestPtr(Assembler::NonZero, frame.addressOfCalleeToken(),
+ Imm32(CalleeTokenScriptBit), &done);
+ {
+ if (!initFunctionEnv()) {
+ return false;
+ }
+ }
+
+ masm.bind(&done);
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::initEnvironmentChain() {
+ auto initFunctionEnv = [this]() {
+ auto initEnv = [this]() {
+ // Call into the VM to create the proper environment objects.
+ prepareVMCall();
+
+ masm.loadBaselineFramePtr(BaselineFrameReg, R0.scratchReg());
+ pushArg(R0.scratchReg());
+
+ const CallVMPhase phase = CallVMPhase::BeforePushingLocals;
+
+ using Fn = bool (*)(JSContext*, BaselineFrame*);
+ return callVMNonOp<Fn, jit::InitFunctionEnvironmentObjects>(phase);
+ };
+ return emitTestScriptFlag(
+ JSScript::ImmutableFlags::NeedsFunctionEnvironmentObjects, true,
+ initEnv, R2.scratchReg());
+ };
+
+ return initEnvironmentChainHelper(initFunctionEnv);
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emitInterruptCheck() {
+ frame.syncStack(0);
+
+ Label done;
+ masm.branch32(Assembler::Equal, AbsoluteAddress(cx->addressOfInterruptBits()),
+ Imm32(0), &done);
+
+ prepareVMCall();
+
+ // Use a custom RetAddrEntry::Kind so DebugModeOSR can distinguish this call
+ // from other callVMs that might happen at this pc.
+ const RetAddrEntry::Kind kind = RetAddrEntry::Kind::InterruptCheck;
+
+ using Fn = bool (*)(JSContext*);
+ if (!callVM<Fn, InterruptCheck>(kind)) {
+ return false;
+ }
+
+ masm.bind(&done);
+ return true;
+}
+
+template <>
+bool BaselineCompilerCodeGen::emitWarmUpCounterIncrement() {
+ frame.assertSyncedStack();
+
+ // Record native code offset for OSR from Baseline Interpreter into Baseline
+ // JIT code. This is right before the warm-up check in the Baseline JIT code,
+ // to make sure we can immediately enter Ion if the script is warm enough or
+ // if --ion-eager is used.
+ JSScript* script = handler.script();
+ jsbytecode* pc = handler.pc();
+ if (JSOp(*pc) == JSOp::LoopHead) {
+ uint32_t pcOffset = script->pcToOffset(pc);
+ uint32_t nativeOffset = masm.currentOffset();
+ if (!handler.osrEntries().emplaceBack(pcOffset, nativeOffset)) {
+ ReportOutOfMemory(cx);
+ return false;
+ }
+ }
+
+ // Emit no warm-up counter increments if Ion is not enabled or if the script
+ // will never be Ion-compileable.
+ if (!handler.maybeIonCompileable()) {
+ return true;
+ }
+
+ Register scriptReg = R2.scratchReg();
+ Register countReg = R0.scratchReg();
+
+ // Load the ICScript* in scriptReg.
+ masm.loadPtr(frame.addressOfICScript(), scriptReg);
+
+ // Bump warm-up counter.
+ Address warmUpCounterAddr(scriptReg, ICScript::offsetOfWarmUpCount());
+ masm.load32(warmUpCounterAddr, countReg);
+ masm.add32(Imm32(1), countReg);
+ masm.store32(countReg, warmUpCounterAddr);
+
+ if (!JitOptions.disableInlining) {
+ // Consider trial inlining.
+ // Note: unlike other warmup thresholds, where we try to enter a
+ // higher tier whenever we are higher than a given warmup count,
+ // trial inlining triggers once when reaching the threshold.
+ Label noTrialInlining;
+ masm.branch32(Assembler::NotEqual, countReg,
+ Imm32(JitOptions.trialInliningWarmUpThreshold),
+ &noTrialInlining);
+ prepareVMCall();
+
+ masm.PushBaselineFramePtr(BaselineFrameReg, R0.scratchReg());
+
+ using Fn = bool (*)(JSContext*, BaselineFrame*);
+ if (!callVMNonOp<Fn, DoTrialInlining>()) {
+ return false;
+ }
+ // Reload registers potentially clobbered by the call.
+ masm.loadPtr(frame.addressOfICScript(), scriptReg);
+ masm.load32(warmUpCounterAddr, countReg);
+ masm.bind(&noTrialInlining);
+ }
+
+ if (JSOp(*pc) == JSOp::LoopHead) {
+ // If this is a loop where we can't OSR (for example because it's inside a
+ // catch or finally block), increment the warmup counter but don't attempt
+ // OSR (Ion/Warp only compiles the try block).
+ if (!handler.analysis().info(pc).loopHeadCanOsr) {
+ return true;
+ }
+ }
+
+ Label done;
+
+ const OptimizationInfo* info =
+ IonOptimizations.get(OptimizationLevel::Normal);
+ uint32_t warmUpThreshold = info->compilerWarmUpThreshold(script, pc);
+ masm.branch32(Assembler::LessThan, countReg, Imm32(warmUpThreshold), &done);
+
+ // Don't trigger Warp compilations from trial-inlined scripts.
+ Address depthAddr(scriptReg, ICScript::offsetOfDepth());
+ masm.branch32(Assembler::NotEqual, depthAddr, Imm32(0), &done);
+
+ // Load the IonScript* in scriptReg. We can load this from the ICScript*
+ // because it must be an outer ICScript embedded in the JitScript.
+ constexpr int32_t offset = -int32_t(JitScript::offsetOfICScript()) +
+ int32_t(JitScript::offsetOfIonScript());
+ masm.loadPtr(Address(scriptReg, offset), scriptReg);
+
+ // Do nothing if Ion is already compiling this script off-thread or if Ion has
+ // been disabled for this script.
+ masm.branchPtr(Assembler::Equal, scriptReg, ImmPtr(IonCompilingScriptPtr),
+ &done);
+ masm.branchPtr(Assembler::Equal, scriptReg, ImmPtr(IonDisabledScriptPtr),
+ &done);
+
+ // Try to compile and/or finish a compilation.
+ if (JSOp(*pc) == JSOp::LoopHead) {
+ // Try to OSR into Ion.
+ computeFrameSize(R0.scratchReg());
+
+ prepareVMCall();
+
+ pushBytecodePCArg();
+ pushArg(R0.scratchReg());
+ masm.PushBaselineFramePtr(BaselineFrameReg, R0.scratchReg());
+
+ using Fn = bool (*)(JSContext*, BaselineFrame*, uint32_t, jsbytecode*,
+ IonOsrTempData**);
+ if (!callVM<Fn, IonCompileScriptForBaselineOSR>()) {
+ return false;
+ }
+
+ // The return register holds the IonOsrTempData*. Perform OSR if it's not
+ // nullptr.
+ static_assert(ReturnReg != OsrFrameReg,
+ "Code below depends on osrDataReg != OsrFrameReg");
+ Register osrDataReg = ReturnReg;
+ masm.branchTestPtr(Assembler::Zero, osrDataReg, osrDataReg, &done);
+
+ // Success! Switch from Baseline JIT code to Ion JIT code.
+
+ // At this point, stack looks like:
+ //
+ // +-> [...Calling-Frame...]
+ // | [...Actual-Args/ThisV/ArgCount/Callee...]
+ // | [Descriptor]
+ // | [Return-Addr]
+ // +---[Saved-FramePtr]
+ // [...Baseline-Frame...]
+
+ // Restore the stack pointer so that the return address is on top of
+ // the stack.
+ masm.addToStackPtr(Imm32(frame.frameSize()));
+
+#ifdef DEBUG
+ // Get a scratch register that's not osrDataReg or OsrFrameReg.
+ AllocatableGeneralRegisterSet regs(GeneralRegisterSet::All());
+ regs.take(BaselineFrameReg);
+ regs.take(osrDataReg);
+ regs.take(OsrFrameReg);
+
+ Register scratchReg = regs.takeAny();
+
+ // If profiler instrumentation is on, ensure that lastProfilingFrame is
+ // the frame currently being OSR-ed
+ {
+ Label checkOk;
+ AbsoluteAddress addressOfEnabled(
+ cx->runtime()->geckoProfiler().addressOfEnabled());
+ masm.branch32(Assembler::Equal, addressOfEnabled, Imm32(0), &checkOk);
+ masm.loadPtr(AbsoluteAddress((void*)&cx->jitActivation), scratchReg);
+ masm.loadPtr(
+ Address(scratchReg, JitActivation::offsetOfLastProfilingFrame()),
+ scratchReg);
+
+ // It may be the case that we entered the baseline frame with
+ // profiling turned off on, then in a call within a loop (i.e. a
+ // callee frame), turn on profiling, then return to this frame,
+ // and then OSR with profiling turned on. In this case, allow for
+ // lastProfilingFrame to be null.
+ masm.branchPtr(Assembler::Equal, scratchReg, ImmWord(0), &checkOk);
+
+ masm.branchStackPtr(Assembler::Equal, scratchReg, &checkOk);
+ masm.assumeUnreachable("Baseline OSR lastProfilingFrame mismatch.");
+ masm.bind(&checkOk);
+ }
+#endif
+
+ // Jump into Ion.
+ masm.loadPtr(Address(osrDataReg, IonOsrTempData::offsetOfBaselineFrame()),
+ OsrFrameReg);
+ masm.jump(Address(osrDataReg, IonOsrTempData::offsetOfJitCode()));
+ } else {
+ prepareVMCall();
+
+ masm.PushBaselineFramePtr(BaselineFrameReg, R0.scratchReg());
+
+ using Fn = bool (*)(JSContext*, BaselineFrame*);
+ if (!callVMNonOp<Fn, IonCompileScriptForBaselineAtEntry>()) {
+ return false;
+ }
+ }
+
+ masm.bind(&done);
+ return true;
+}
+
+template <>
+bool BaselineInterpreterCodeGen::emitWarmUpCounterIncrement() {
+ Register scriptReg = R2.scratchReg();
+ Register countReg = R0.scratchReg();
+
+ // Load the JitScript* in scriptReg.
+ loadScript(scriptReg);
+ masm.loadJitScript(scriptReg, scriptReg);
+
+ // Bump warm-up counter.
+ Address warmUpCounterAddr(scriptReg, JitScript::offsetOfWarmUpCount());
+ masm.load32(warmUpCounterAddr, countReg);
+ masm.add32(Imm32(1), countReg);
+ masm.store32(countReg, warmUpCounterAddr);
+
+ // If the script is warm enough for Baseline compilation, call into the VM to
+ // compile it.
+ Label done;
+ masm.branch32(Assembler::BelowOrEqual, countReg,
+ Imm32(JitOptions.baselineJitWarmUpThreshold), &done);
+ masm.branchPtr(Assembler::Equal,
+ Address(scriptReg, JitScript::offsetOfBaselineScript()),
+ ImmPtr(BaselineDisabledScriptPtr), &done);
+ {
+ prepareVMCall();
+
+ masm.PushBaselineFramePtr(BaselineFrameReg, R0.scratchReg());
+
+ using Fn = bool (*)(JSContext*, BaselineFrame*, uint8_t**);
+ if (!callVM<Fn, BaselineCompileFromBaselineInterpreter>()) {
+ return false;
+ }
+
+ // If the function returned nullptr we either skipped compilation or were
+ // unable to compile the script. Continue running in the interpreter.
+ masm.branchTestPtr(Assembler::Zero, ReturnReg, ReturnReg, &done);
+
+ // Success! Switch from interpreter to JIT code by jumping to the
+ // corresponding code in the BaselineScript.
+ //
+ // This works because BaselineCompiler uses the same frame layout (stack is
+ // synced at OSR points) and BaselineCompileFromBaselineInterpreter has
+ // already cleared the RUNNING_IN_INTERPRETER flag for us.
+ // See BaselineFrame::prepareForBaselineInterpreterToJitOSR.
+ masm.jump(ReturnReg);
+ }
+
+ masm.bind(&done);
+ return true;
+}
+
+bool BaselineCompiler::emitDebugTrap() {
+ MOZ_ASSERT(compileDebugInstrumentation());
+ MOZ_ASSERT(frame.numUnsyncedSlots() == 0);
+
+ JSScript* script = handler.script();
+ bool enabled = DebugAPI::stepModeEnabled(script) ||
+ DebugAPI::hasBreakpointsAt(script, handler.pc());
+
+ // Emit patchable call to debug trap handler.
+ JitCode* handlerCode = cx->runtime()->jitRuntime()->debugTrapHandler(
+ cx, DebugTrapHandlerKind::Compiler);
+ if (!handlerCode) {
+ return false;
+ }
+
+ CodeOffset nativeOffset = masm.toggledCall(handlerCode, enabled);
+
+ uint32_t pcOffset = script->pcToOffset(handler.pc());
+ if (!debugTrapEntries_.emplaceBack(pcOffset, nativeOffset.offset())) {
+ ReportOutOfMemory(cx);
+ return false;
+ }
+
+ // Add a RetAddrEntry for the return offset -> pc mapping.
+ return handler.recordCallRetAddr(cx, RetAddrEntry::Kind::DebugTrap,
+ masm.currentOffset());
+}
+
+#ifdef JS_TRACE_LOGGING
+template <>
+bool BaselineCompilerCodeGen::emitTraceLoggerEnter() {
+ AllocatableRegisterSet regs(RegisterSet::Volatile());
+ Register loggerReg = regs.takeAnyGeneral();
+ Register scriptReg = regs.takeAnyGeneral();
+
+ Label noTraceLogger;
+ if (!traceLoggerToggleOffsets_.append(masm.toggledJump(&noTraceLogger))) {
+ return false;
+ }
+
+ masm.Push(loggerReg);
+ masm.Push(scriptReg);
+
+ masm.loadTraceLogger(loggerReg);
+
+ // Script start.
+ masm.movePtr(ImmPtr(handler.script()->jitScript()), scriptReg);
+ masm.loadPtr(Address(scriptReg, JitScript::offsetOfBaselineScript()),
+ scriptReg);
+ Address scriptEvent(scriptReg,
+ BaselineScript::offsetOfTraceLoggerScriptEvent());
+ masm.computeEffectiveAddress(scriptEvent, scriptReg);
+ masm.tracelogStartEvent(loggerReg, scriptReg);
+
+ // Engine start.
+ masm.tracelogStartId(loggerReg, TraceLogger_Baseline, /* force = */ true);
+
+ masm.Pop(scriptReg);
+ masm.Pop(loggerReg);
+
+ masm.bind(&noTraceLogger);
+
+ return true;
+}
+
+template <>
+bool BaselineInterpreterCodeGen::emitTraceLoggerEnter() {
+ if (JS::TraceLoggerSupported()) {
+ MOZ_CRASH("NYI: interpreter emitTraceLoggerEnter");
+ }
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emitTraceLoggerExit() {
+ AllocatableRegisterSet regs(RegisterSet::Volatile());
+ Register loggerReg = regs.takeAnyGeneral();
+
+ Label noTraceLogger;
+ if (!traceLoggerToggleOffsets_.append(masm.toggledJump(&noTraceLogger))) {
+ return false;
+ }
+
+ masm.Push(loggerReg);
+ masm.loadTraceLogger(loggerReg);
+
+ masm.tracelogStopId(loggerReg, TraceLogger_Baseline, /* force = */ true);
+ masm.tracelogStopId(loggerReg, TraceLogger_Scripts, /* force = */ true);
+
+ masm.Pop(loggerReg);
+
+ masm.bind(&noTraceLogger);
+
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emitTraceLoggerResume(
+ Register baselineScript, AllocatableGeneralRegisterSet& regs) {
+ Register scriptId = regs.takeAny();
+ Register loggerReg = regs.takeAny();
+
+ Label noTraceLogger;
+ if (!traceLoggerToggleOffsets_.append(masm.toggledJump(&noTraceLogger))) {
+ return false;
+ }
+
+ masm.loadTraceLogger(loggerReg);
+
+ Address scriptEvent(baselineScript,
+ BaselineScript::offsetOfTraceLoggerScriptEvent());
+ masm.computeEffectiveAddress(scriptEvent, scriptId);
+ masm.tracelogStartEvent(loggerReg, scriptId);
+ masm.tracelogStartId(loggerReg, TraceLogger_Baseline, /* force = */ true);
+
+ regs.add(loggerReg);
+ regs.add(scriptId);
+
+ masm.bind(&noTraceLogger);
+
+ return true;
+}
+#endif
+
+template <typename Handler>
+void BaselineCodeGen<Handler>::emitProfilerEnterFrame() {
+ // Store stack position to lastProfilingFrame variable, guarded by a toggled
+ // jump. Starts off initially disabled.
+ Label noInstrument;
+ CodeOffset toggleOffset = masm.toggledJump(&noInstrument);
+ masm.profilerEnterFrame(masm.getStackPointer(), R0.scratchReg());
+ masm.bind(&noInstrument);
+
+ // Store the start offset in the appropriate location.
+ MOZ_ASSERT(!profilerEnterFrameToggleOffset_.bound());
+ profilerEnterFrameToggleOffset_ = toggleOffset;
+}
+
+template <typename Handler>
+void BaselineCodeGen<Handler>::emitProfilerExitFrame() {
+ // Store previous frame to lastProfilingFrame variable, guarded by a toggled
+ // jump. Starts off initially disabled.
+ Label noInstrument;
+ CodeOffset toggleOffset = masm.toggledJump(&noInstrument);
+ masm.profilerExitFrame();
+ masm.bind(&noInstrument);
+
+ // Store the start offset in the appropriate location.
+ MOZ_ASSERT(!profilerExitFrameToggleOffset_.bound());
+ profilerExitFrameToggleOffset_ = toggleOffset;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_Nop() {
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_NopDestructuring() {
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_TryDestructuring() {
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_Pop() {
+ frame.pop();
+ return true;
+}
+
+template <>
+bool BaselineCompilerCodeGen::emit_PopN() {
+ frame.popn(GET_UINT16(handler.pc()));
+ return true;
+}
+
+template <>
+bool BaselineInterpreterCodeGen::emit_PopN() {
+ LoadUint16Operand(masm, R0.scratchReg());
+ frame.popn(R0.scratchReg());
+ return true;
+}
+
+template <>
+bool BaselineCompilerCodeGen::emit_DupAt() {
+ frame.syncStack(0);
+
+ // DupAt takes a value on the stack and re-pushes it on top. It's like
+ // GetLocal but it addresses from the top of the stack instead of from the
+ // stack frame.
+
+ int depth = -(GET_UINT24(handler.pc()) + 1);
+ masm.loadValue(frame.addressOfStackValue(depth), R0);
+ frame.push(R0);
+ return true;
+}
+
+template <>
+bool BaselineInterpreterCodeGen::emit_DupAt() {
+ LoadUint24Operand(masm, 0, R0.scratchReg());
+ masm.loadValue(frame.addressOfStackValue(R0.scratchReg()), R0);
+ frame.push(R0);
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_Dup() {
+ // Keep top stack value in R0, sync the rest so that we can use R1. We use
+ // separate registers because every register can be used by at most one
+ // StackValue.
+ frame.popRegsAndSync(1);
+ masm.moveValue(R0, R1);
+
+ // inc/dec ops use Dup followed by Inc/Dec. Push R0 last to avoid a move.
+ frame.push(R1);
+ frame.push(R0);
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_Dup2() {
+ frame.syncStack(0);
+
+ masm.loadValue(frame.addressOfStackValue(-2), R0);
+ masm.loadValue(frame.addressOfStackValue(-1), R1);
+
+ frame.push(R0);
+ frame.push(R1);
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_Swap() {
+ // Keep top stack values in R0 and R1.
+ frame.popRegsAndSync(2);
+
+ frame.push(R1);
+ frame.push(R0);
+ return true;
+}
+
+template <>
+bool BaselineCompilerCodeGen::emit_Pick() {
+ frame.syncStack(0);
+
+ // Pick takes a value on the stack and moves it to the top.
+ // For instance, pick 2:
+ // before: A B C D E
+ // after : A B D E C
+
+ // First, move value at -(amount + 1) into R0.
+ int32_t depth = -(GET_INT8(handler.pc()) + 1);
+ masm.loadValue(frame.addressOfStackValue(depth), R0);
+
+ // Move the other values down.
+ depth++;
+ for (; depth < 0; depth++) {
+ Address source = frame.addressOfStackValue(depth);
+ Address dest = frame.addressOfStackValue(depth - 1);
+ masm.loadValue(source, R1);
+ masm.storeValue(R1, dest);
+ }
+
+ // Push R0.
+ frame.pop();
+ frame.push(R0);
+ return true;
+}
+
+template <>
+bool BaselineInterpreterCodeGen::emit_Pick() {
+ // First, move the value to move up into R0.
+ Register scratch = R2.scratchReg();
+ LoadUint8Operand(masm, scratch);
+ masm.loadValue(frame.addressOfStackValue(scratch), R0);
+
+ // Move the other values down.
+ Label top, done;
+ masm.bind(&top);
+ masm.branchSub32(Assembler::Signed, Imm32(1), scratch, &done);
+ {
+ masm.loadValue(frame.addressOfStackValue(scratch), R1);
+ masm.storeValue(R1, frame.addressOfStackValue(scratch, sizeof(Value)));
+ masm.jump(&top);
+ }
+
+ masm.bind(&done);
+
+ // Replace value on top of the stack with R0.
+ masm.storeValue(R0, frame.addressOfStackValue(-1));
+ return true;
+}
+
+template <>
+bool BaselineCompilerCodeGen::emit_Unpick() {
+ frame.syncStack(0);
+
+ // Pick takes the top of the stack value and moves it under the nth value.
+ // For instance, unpick 2:
+ // before: A B C D E
+ // after : A B E C D
+
+ // First, move value at -1 into R0.
+ masm.loadValue(frame.addressOfStackValue(-1), R0);
+
+ MOZ_ASSERT(GET_INT8(handler.pc()) > 0,
+ "Interpreter code assumes JSOp::Unpick operand > 0");
+
+ // Move the other values up.
+ int32_t depth = -(GET_INT8(handler.pc()) + 1);
+ for (int32_t i = -1; i > depth; i--) {
+ Address source = frame.addressOfStackValue(i - 1);
+ Address dest = frame.addressOfStackValue(i);
+ masm.loadValue(source, R1);
+ masm.storeValue(R1, dest);
+ }
+
+ // Store R0 under the nth value.
+ Address dest = frame.addressOfStackValue(depth);
+ masm.storeValue(R0, dest);
+ return true;
+}
+
+template <>
+bool BaselineInterpreterCodeGen::emit_Unpick() {
+ Register scratch = R2.scratchReg();
+ LoadUint8Operand(masm, scratch);
+
+ // Move the top value into R0.
+ masm.loadValue(frame.addressOfStackValue(-1), R0);
+
+ // Overwrite the nth stack value with R0 but first save the old value in R1.
+ masm.loadValue(frame.addressOfStackValue(scratch), R1);
+ masm.storeValue(R0, frame.addressOfStackValue(scratch));
+
+ // Now for each slot x in [n-1, 1] do the following:
+ //
+ // * Store the value in slot x in R0.
+ // * Store the value in the previous slot (now in R1) in slot x.
+ // * Move R0 to R1.
+
+#ifdef DEBUG
+ // Assert the operand > 0 so the branchSub32 below doesn't "underflow" to
+ // negative values.
+ {
+ Label ok;
+ masm.branch32(Assembler::GreaterThan, scratch, Imm32(0), &ok);
+ masm.assumeUnreachable("JSOp::Unpick with operand <= 0?");
+ masm.bind(&ok);
+ }
+#endif
+
+ Label top, done;
+ masm.bind(&top);
+ masm.branchSub32(Assembler::Zero, Imm32(1), scratch, &done);
+ {
+ // Overwrite stack slot x with slot x + 1, saving the old value in R1.
+ masm.loadValue(frame.addressOfStackValue(scratch), R0);
+ masm.storeValue(R1, frame.addressOfStackValue(scratch));
+ masm.moveValue(R0, R1);
+ masm.jump(&top);
+ }
+
+ // Finally, replace the value on top of the stack (slot 0) with R1. This is
+ // the value that used to be in slot 1.
+ masm.bind(&done);
+ masm.storeValue(R1, frame.addressOfStackValue(-1));
+ return true;
+}
+
+template <>
+void BaselineCompilerCodeGen::emitJump() {
+ jsbytecode* pc = handler.pc();
+ MOZ_ASSERT(IsJumpOpcode(JSOp(*pc)));
+ frame.assertSyncedStack();
+
+ jsbytecode* target = pc + GET_JUMP_OFFSET(pc);
+ masm.jump(handler.labelOf(target));
+}
+
+template <>
+void BaselineInterpreterCodeGen::emitJump() {
+ // We have to add the current pc's jump offset to the current pc. We can use
+ // R0 and R1 as scratch because we jump to the "next op" label so these
+ // registers aren't in use at this point.
+ Register scratch1 = R0.scratchReg();
+ Register scratch2 = R1.scratchReg();
+ Register pc = LoadBytecodePC(masm, scratch1);
+ LoadInt32OperandSignExtendToPtr(masm, pc, scratch2);
+ if (HasInterpreterPCReg()) {
+ masm.addPtr(scratch2, InterpreterPCReg);
+ } else {
+ masm.addPtr(pc, scratch2);
+ masm.storePtr(scratch2, frame.addressOfInterpreterPC());
+ }
+ masm.jump(handler.interpretOpWithPCRegLabel());
+}
+
+template <>
+void BaselineCompilerCodeGen::emitTestBooleanTruthy(bool branchIfTrue,
+ ValueOperand val) {
+ jsbytecode* pc = handler.pc();
+ MOZ_ASSERT(IsJumpOpcode(JSOp(*pc)));
+ frame.assertSyncedStack();
+
+ jsbytecode* target = pc + GET_JUMP_OFFSET(pc);
+ masm.branchTestBooleanTruthy(branchIfTrue, val, handler.labelOf(target));
+}
+
+template <>
+void BaselineInterpreterCodeGen::emitTestBooleanTruthy(bool branchIfTrue,
+ ValueOperand val) {
+ Label done;
+ masm.branchTestBooleanTruthy(!branchIfTrue, val, &done);
+ emitJump();
+ masm.bind(&done);
+}
+
+template <>
+template <typename F1, typename F2>
+[[nodiscard]] bool BaselineCompilerCodeGen::emitTestScriptFlag(
+ JSScript::ImmutableFlags flag, const F1& ifSet, const F2& ifNotSet,
+ Register scratch) {
+ return handler.script()->hasFlag(flag) ? ifSet() : ifNotSet();
+}
+
+template <>
+template <typename F1, typename F2>
+[[nodiscard]] bool BaselineInterpreterCodeGen::emitTestScriptFlag(
+ JSScript::ImmutableFlags flag, const F1& ifSet, const F2& ifNotSet,
+ Register scratch) {
+ Label flagNotSet, done;
+ loadScript(scratch);
+ masm.branchTest32(Assembler::Zero,
+ Address(scratch, JSScript::offsetOfImmutableFlags()),
+ Imm32(uint32_t(flag)), &flagNotSet);
+ {
+ if (!ifSet()) {
+ return false;
+ }
+ masm.jump(&done);
+ }
+ masm.bind(&flagNotSet);
+ {
+ if (!ifNotSet()) {
+ return false;
+ }
+ }
+
+ masm.bind(&done);
+ return true;
+}
+
+template <>
+template <typename F>
+[[nodiscard]] bool BaselineCompilerCodeGen::emitTestScriptFlag(
+ JSScript::ImmutableFlags flag, bool value, const F& emit,
+ Register scratch) {
+ if (handler.script()->hasFlag(flag) == value) {
+ return emit();
+ }
+ return true;
+}
+
+template <>
+template <typename F>
+[[nodiscard]] bool BaselineCompilerCodeGen::emitTestScriptFlag(
+ JSScript::MutableFlags flag, bool value, const F& emit, Register scratch) {
+ if (handler.script()->hasFlag(flag) == value) {
+ return emit();
+ }
+ return true;
+}
+
+template <>
+template <typename F>
+[[nodiscard]] bool BaselineInterpreterCodeGen::emitTestScriptFlag(
+ JSScript::ImmutableFlags flag, bool value, const F& emit,
+ Register scratch) {
+ Label done;
+ loadScript(scratch);
+ masm.branchTest32(value ? Assembler::Zero : Assembler::NonZero,
+ Address(scratch, JSScript::offsetOfImmutableFlags()),
+ Imm32(uint32_t(flag)), &done);
+ {
+ if (!emit()) {
+ return false;
+ }
+ }
+
+ masm.bind(&done);
+ return true;
+}
+
+template <>
+template <typename F>
+[[nodiscard]] bool BaselineInterpreterCodeGen::emitTestScriptFlag(
+ JSScript::MutableFlags flag, bool value, const F& emit, Register scratch) {
+ Label done;
+ loadScript(scratch);
+ masm.branchTest32(value ? Assembler::Zero : Assembler::NonZero,
+ Address(scratch, JSScript::offsetOfMutableFlags()),
+ Imm32(uint32_t(flag)), &done);
+ {
+ if (!emit()) {
+ return false;
+ }
+ }
+
+ masm.bind(&done);
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_Goto() {
+ frame.syncStack(0);
+ emitJump();
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emitToBoolean() {
+ Label skipIC;
+ masm.branchTestBoolean(Assembler::Equal, R0, &skipIC);
+
+ // Call IC
+ if (!emitNextIC()) {
+ return false;
+ }
+
+ masm.bind(&skipIC);
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emitTest(bool branchIfTrue) {
+ bool knownBoolean = frame.stackValueHasKnownType(-1, JSVAL_TYPE_BOOLEAN);
+
+ // Keep top stack value in R0.
+ frame.popRegsAndSync(1);
+
+ if (!knownBoolean && !emitToBoolean()) {
+ return false;
+ }
+
+ // IC will leave a BooleanValue in R0, just need to branch on it.
+ emitTestBooleanTruthy(branchIfTrue, R0);
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_IfEq() {
+ return emitTest(false);
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_IfNe() {
+ return emitTest(true);
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emitAndOr(bool branchIfTrue) {
+ bool knownBoolean = frame.stackValueHasKnownType(-1, JSVAL_TYPE_BOOLEAN);
+
+ // And and Or leave the original value on the stack.
+ frame.syncStack(0);
+
+ masm.loadValue(frame.addressOfStackValue(-1), R0);
+ if (!knownBoolean && !emitToBoolean()) {
+ return false;
+ }
+
+ emitTestBooleanTruthy(branchIfTrue, R0);
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_And() {
+ return emitAndOr(false);
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_Or() {
+ return emitAndOr(true);
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_Coalesce() {
+ // Coalesce leaves the original value on the stack.
+ frame.syncStack(0);
+
+ masm.loadValue(frame.addressOfStackValue(-1), R0);
+
+ Label undefinedOrNull;
+
+ masm.branchTestUndefined(Assembler::Equal, R0, &undefinedOrNull);
+ masm.branchTestNull(Assembler::Equal, R0, &undefinedOrNull);
+ emitJump();
+
+ masm.bind(&undefinedOrNull);
+ // fall through
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_Not() {
+ bool knownBoolean = frame.stackValueHasKnownType(-1, JSVAL_TYPE_BOOLEAN);
+
+ // Keep top stack value in R0.
+ frame.popRegsAndSync(1);
+
+ if (!knownBoolean && !emitToBoolean()) {
+ return false;
+ }
+
+ masm.notBoolean(R0);
+
+ frame.push(R0, JSVAL_TYPE_BOOLEAN);
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_Pos() {
+ return emitUnaryArith();
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_ToNumeric() {
+ return emitUnaryArith();
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_LoopHead() {
+ if (!emit_JumpTarget()) {
+ return false;
+ }
+ if (!emitInterruptCheck()) {
+ return false;
+ }
+ if (!emitWarmUpCounterIncrement()) {
+ return false;
+ }
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_Void() {
+ frame.pop();
+ frame.push(UndefinedValue());
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_Undefined() {
+ // If this ever changes, change what JSOp::GImplicitThis does too.
+ frame.push(UndefinedValue());
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_Hole() {
+ frame.push(MagicValue(JS_ELEMENTS_HOLE));
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_Null() {
+ frame.push(NullValue());
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_CheckIsObj() {
+ frame.syncStack(0);
+ masm.loadValue(frame.addressOfStackValue(-1), R0);
+
+ Label ok;
+ masm.branchTestObject(Assembler::Equal, R0, &ok);
+
+ prepareVMCall();
+
+ pushUint8BytecodeOperandArg(R0.scratchReg());
+
+ using Fn = bool (*)(JSContext*, CheckIsObjectKind);
+ if (!callVM<Fn, ThrowCheckIsObject>()) {
+ return false;
+ }
+
+ masm.bind(&ok);
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_CheckThis() {
+ frame.syncStack(0);
+ masm.loadValue(frame.addressOfStackValue(-1), R0);
+
+ return emitCheckThis(R0);
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_CheckThisReinit() {
+ frame.syncStack(0);
+ masm.loadValue(frame.addressOfStackValue(-1), R0);
+
+ return emitCheckThis(R0, /* reinit = */ true);
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emitCheckThis(ValueOperand val, bool reinit) {
+ Label thisOK;
+ if (reinit) {
+ masm.branchTestMagic(Assembler::Equal, val, &thisOK);
+ } else {
+ masm.branchTestMagic(Assembler::NotEqual, val, &thisOK);
+ }
+
+ prepareVMCall();
+
+ if (reinit) {
+ using Fn = bool (*)(JSContext*);
+ if (!callVM<Fn, ThrowInitializedThis>()) {
+ return false;
+ }
+ } else {
+ using Fn = bool (*)(JSContext*);
+ if (!callVM<Fn, ThrowUninitializedThis>()) {
+ return false;
+ }
+ }
+
+ masm.bind(&thisOK);
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_CheckReturn() {
+ MOZ_ASSERT_IF(handler.maybeScript(),
+ handler.maybeScript()->isDerivedClassConstructor());
+
+ // Load |this| in R0, return value in R1.
+ frame.popRegsAndSync(1);
+ emitLoadReturnValue(R1);
+
+ Label done, returnOK;
+ masm.branchTestObject(Assembler::Equal, R1, &done);
+ masm.branchTestUndefined(Assembler::Equal, R1, &returnOK);
+
+ prepareVMCall();
+ pushArg(R1);
+
+ using Fn = bool (*)(JSContext*, HandleValue);
+ if (!callVM<Fn, ThrowBadDerivedReturn>()) {
+ return false;
+ }
+ masm.assumeUnreachable("Should throw on bad derived constructor return");
+
+ masm.bind(&returnOK);
+
+ if (!emitCheckThis(R0)) {
+ return false;
+ }
+
+ // Store |this| in the return value slot.
+ masm.storeValue(R0, frame.addressOfReturnValue());
+ masm.or32(Imm32(BaselineFrame::HAS_RVAL), frame.addressOfFlags());
+
+ masm.bind(&done);
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_FunctionThis() {
+ MOZ_ASSERT_IF(handler.maybeFunction(), !handler.maybeFunction()->isArrow());
+
+ frame.pushThis();
+
+ auto boxThis = [this]() {
+ // Load |thisv| in R0. Skip the call if it's already an object.
+ Label skipCall;
+ frame.popRegsAndSync(1);
+ masm.branchTestObject(Assembler::Equal, R0, &skipCall);
+
+ prepareVMCall();
+ masm.loadBaselineFramePtr(BaselineFrameReg, R1.scratchReg());
+
+ pushArg(R1.scratchReg());
+
+ using Fn = bool (*)(JSContext*, BaselineFrame*, MutableHandleValue);
+ if (!callVM<Fn, BaselineGetFunctionThis>()) {
+ return false;
+ }
+
+ masm.bind(&skipCall);
+ frame.push(R0);
+ return true;
+ };
+
+ // In strict mode code, |this| is left alone.
+ return emitTestScriptFlag(JSScript::ImmutableFlags::Strict, false, boxThis,
+ R2.scratchReg());
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_GlobalThis() {
+ frame.syncStack(0);
+
+ auto getNonSyntacticThis = [this]() {
+ prepareVMCall();
+
+ masm.loadPtr(frame.addressOfEnvironmentChain(), R0.scratchReg());
+ pushArg(R0.scratchReg());
+
+ using Fn = void (*)(JSContext*, HandleObject, MutableHandleValue);
+ if (!callVM<Fn, GetNonSyntacticGlobalThis>()) {
+ return false;
+ }
+
+ frame.push(R0);
+ return true;
+ };
+ auto getGlobalThis = [this]() {
+ loadGlobalThisValue(R0);
+ frame.push(R0);
+ return true;
+ };
+ return emitTestScriptFlag(JSScript::ImmutableFlags::HasNonSyntacticScope,
+ getNonSyntacticThis, getGlobalThis,
+ R2.scratchReg());
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_True() {
+ frame.push(BooleanValue(true));
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_False() {
+ frame.push(BooleanValue(false));
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_Zero() {
+ frame.push(Int32Value(0));
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_One() {
+ frame.push(Int32Value(1));
+ return true;
+}
+
+template <>
+bool BaselineCompilerCodeGen::emit_Int8() {
+ frame.push(Int32Value(GET_INT8(handler.pc())));
+ return true;
+}
+
+template <>
+bool BaselineInterpreterCodeGen::emit_Int8() {
+ LoadInt8Operand(masm, R0.scratchReg());
+ masm.tagValue(JSVAL_TYPE_INT32, R0.scratchReg(), R0);
+ frame.push(R0);
+ return true;
+}
+
+template <>
+bool BaselineCompilerCodeGen::emit_Int32() {
+ frame.push(Int32Value(GET_INT32(handler.pc())));
+ return true;
+}
+
+template <>
+bool BaselineInterpreterCodeGen::emit_Int32() {
+ LoadInt32Operand(masm, R0.scratchReg());
+ masm.tagValue(JSVAL_TYPE_INT32, R0.scratchReg(), R0);
+ frame.push(R0);
+ return true;
+}
+
+template <>
+bool BaselineCompilerCodeGen::emit_Uint16() {
+ frame.push(Int32Value(GET_UINT16(handler.pc())));
+ return true;
+}
+
+template <>
+bool BaselineInterpreterCodeGen::emit_Uint16() {
+ LoadUint16Operand(masm, R0.scratchReg());
+ masm.tagValue(JSVAL_TYPE_INT32, R0.scratchReg(), R0);
+ frame.push(R0);
+ return true;
+}
+
+template <>
+bool BaselineCompilerCodeGen::emit_Uint24() {
+ frame.push(Int32Value(GET_UINT24(handler.pc())));
+ return true;
+}
+
+template <>
+bool BaselineInterpreterCodeGen::emit_Uint24() {
+ LoadUint24Operand(masm, 0, R0.scratchReg());
+ masm.tagValue(JSVAL_TYPE_INT32, R0.scratchReg(), R0);
+ frame.push(R0);
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_ResumeIndex() {
+ return emit_Uint24();
+}
+
+template <>
+bool BaselineCompilerCodeGen::emit_Double() {
+ frame.push(GET_INLINE_VALUE(handler.pc()));
+ return true;
+}
+
+template <>
+bool BaselineInterpreterCodeGen::emit_Double() {
+ LoadInlineValueOperand(masm, R0);
+ frame.push(R0);
+ return true;
+}
+
+template <>
+bool BaselineCompilerCodeGen::emit_BigInt() {
+ BigInt* bi = handler.script()->getBigInt(handler.pc());
+ frame.push(BigIntValue(bi));
+ return true;
+}
+
+template <>
+bool BaselineInterpreterCodeGen::emit_BigInt() {
+ Register scratch1 = R0.scratchReg();
+ Register scratch2 = R1.scratchReg();
+ loadScriptGCThing(ScriptGCThingType::BigInt, scratch1, scratch2);
+ masm.tagValue(JSVAL_TYPE_BIGINT, scratch1, R0);
+ frame.push(R0);
+ return true;
+}
+
+template <>
+bool BaselineCompilerCodeGen::emit_String() {
+ frame.push(StringValue(handler.script()->getAtom(handler.pc())));
+ return true;
+}
+
+template <>
+bool BaselineInterpreterCodeGen::emit_String() {
+ Register scratch1 = R0.scratchReg();
+ Register scratch2 = R1.scratchReg();
+ loadScriptGCThing(ScriptGCThingType::Atom, scratch1, scratch2);
+ masm.tagValue(JSVAL_TYPE_STRING, scratch1, R0);
+ frame.push(R0);
+ return true;
+}
+
+template <>
+bool BaselineCompilerCodeGen::emit_Symbol() {
+ unsigned which = GET_UINT8(handler.pc());
+ JS::Symbol* sym = cx->runtime()->wellKnownSymbols->get(which);
+ frame.push(SymbolValue(sym));
+ return true;
+}
+
+template <>
+bool BaselineInterpreterCodeGen::emit_Symbol() {
+ Register scratch1 = R0.scratchReg();
+ Register scratch2 = R1.scratchReg();
+ LoadUint8Operand(masm, scratch1);
+
+ masm.movePtr(ImmPtr(cx->runtime()->wellKnownSymbols), scratch2);
+ masm.loadPtr(BaseIndex(scratch2, scratch1, ScalePointer), scratch1);
+
+ masm.tagValue(JSVAL_TYPE_SYMBOL, scratch1, R0);
+ frame.push(R0);
+ return true;
+}
+
+template <>
+bool BaselineCompilerCodeGen::emit_Object() {
+ frame.push(ObjectValue(*handler.script()->getObject(handler.pc())));
+ return true;
+}
+
+template <>
+bool BaselineInterpreterCodeGen::emit_Object() {
+ Register scratch1 = R0.scratchReg();
+ Register scratch2 = R1.scratchReg();
+ loadScriptGCThing(ScriptGCThingType::Object, scratch1, scratch2);
+ masm.tagValue(JSVAL_TYPE_OBJECT, scratch1, R0);
+ frame.push(R0);
+ return true;
+}
+
+template <>
+bool BaselineCompilerCodeGen::emit_CallSiteObj() {
+ RootedScript script(cx, handler.script());
+ JSObject* cso = ProcessCallSiteObjOperation(cx, script, handler.pc());
+ if (!cso) {
+ return false;
+ }
+
+ frame.push(ObjectValue(*cso));
+ return true;
+}
+
+template <>
+bool BaselineInterpreterCodeGen::emit_CallSiteObj() {
+ prepareVMCall();
+
+ pushBytecodePCArg();
+ pushScriptArg();
+
+ using Fn = ArrayObject* (*)(JSContext*, HandleScript, jsbytecode*);
+ if (!callVM<Fn, ProcessCallSiteObjOperation>()) {
+ return false;
+ }
+
+ // Box and push return value.
+ masm.tagValue(JSVAL_TYPE_OBJECT, ReturnReg, R0);
+ frame.push(R0);
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_RegExp() {
+ prepareVMCall();
+ pushScriptGCThingArg(ScriptGCThingType::RegExp, R0.scratchReg(),
+ R1.scratchReg());
+
+ using Fn = JSObject* (*)(JSContext*, Handle<RegExpObject*>);
+ if (!callVM<Fn, CloneRegExpObject>()) {
+ return false;
+ }
+
+ // Box and push return value.
+ masm.tagValue(JSVAL_TYPE_OBJECT, ReturnReg, R0);
+ frame.push(R0);
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_Lambda() {
+ prepareVMCall();
+ masm.loadPtr(frame.addressOfEnvironmentChain(), R0.scratchReg());
+
+ pushArg(R0.scratchReg());
+ pushScriptGCThingArg(ScriptGCThingType::Function, R0.scratchReg(),
+ R1.scratchReg());
+
+ using Fn = JSObject* (*)(JSContext*, HandleFunction, HandleObject);
+ if (!callVM<Fn, js::Lambda>()) {
+ return false;
+ }
+
+ // Box and push return value.
+ masm.tagValue(JSVAL_TYPE_OBJECT, ReturnReg, R0);
+ frame.push(R0);
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_LambdaArrow() {
+ // Keep pushed newTarget in R0.
+ frame.popRegsAndSync(1);
+
+ prepareVMCall();
+ masm.loadPtr(frame.addressOfEnvironmentChain(), R2.scratchReg());
+
+ pushArg(R0);
+ pushArg(R2.scratchReg());
+ pushScriptGCThingArg(ScriptGCThingType::Function, R0.scratchReg(),
+ R1.scratchReg());
+
+ using Fn =
+ JSObject* (*)(JSContext*, HandleFunction, HandleObject, HandleValue);
+ if (!callVM<Fn, js::LambdaArrow>()) {
+ return false;
+ }
+
+ // Box and push return value.
+ masm.tagValue(JSVAL_TYPE_OBJECT, ReturnReg, R0);
+ frame.push(R0);
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_SetFunName() {
+ frame.popRegsAndSync(2);
+
+ frame.push(R0);
+ frame.syncStack(0);
+
+ masm.unboxObject(R0, R0.scratchReg());
+
+ prepareVMCall();
+
+ pushUint8BytecodeOperandArg(R2.scratchReg());
+ pushArg(R1);
+ pushArg(R0.scratchReg());
+
+ using Fn =
+ bool (*)(JSContext*, HandleFunction, HandleValue, FunctionPrefixKind);
+ return callVM<Fn, SetFunctionName>();
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_BitOr() {
+ return emitBinaryArith();
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_BitXor() {
+ return emitBinaryArith();
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_BitAnd() {
+ return emitBinaryArith();
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_Lsh() {
+ return emitBinaryArith();
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_Rsh() {
+ return emitBinaryArith();
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_Ursh() {
+ return emitBinaryArith();
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_Add() {
+ return emitBinaryArith();
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_Sub() {
+ return emitBinaryArith();
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_Mul() {
+ return emitBinaryArith();
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_Div() {
+ return emitBinaryArith();
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_Mod() {
+ return emitBinaryArith();
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_Pow() {
+ return emitBinaryArith();
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emitBinaryArith() {
+ // Keep top JSStack value in R0 and R2
+ frame.popRegsAndSync(2);
+
+ // Call IC
+ if (!emitNextIC()) {
+ return false;
+ }
+
+ // Mark R0 as pushed stack value.
+ frame.push(R0);
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emitUnaryArith() {
+ // Keep top stack value in R0.
+ frame.popRegsAndSync(1);
+
+ // Call IC
+ if (!emitNextIC()) {
+ return false;
+ }
+
+ // Mark R0 as pushed stack value.
+ frame.push(R0);
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_BitNot() {
+ return emitUnaryArith();
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_Neg() {
+ return emitUnaryArith();
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_Inc() {
+ return emitUnaryArith();
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_Dec() {
+ return emitUnaryArith();
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_Lt() {
+ return emitCompare();
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_Le() {
+ return emitCompare();
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_Gt() {
+ return emitCompare();
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_Ge() {
+ return emitCompare();
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_Eq() {
+ return emitCompare();
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_Ne() {
+ return emitCompare();
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emitCompare() {
+ // CODEGEN
+
+ // Keep top JSStack value in R0 and R1.
+ frame.popRegsAndSync(2);
+
+ // Call IC.
+ if (!emitNextIC()) {
+ return false;
+ }
+
+ // Mark R0 as pushed stack value.
+ frame.push(R0, JSVAL_TYPE_BOOLEAN);
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_StrictEq() {
+ return emitCompare();
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_StrictNe() {
+ return emitCompare();
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_Case() {
+ frame.popRegsAndSync(1);
+
+ Label done;
+ masm.branchTestBooleanTruthy(/* branchIfTrue */ false, R0, &done);
+ {
+ // Pop the switch value if the case matches.
+ masm.addToStackPtr(Imm32(sizeof(Value)));
+ emitJump();
+ }
+ masm.bind(&done);
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_Default() {
+ frame.pop();
+ return emit_Goto();
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_Lineno() {
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_NewArray() {
+ frame.syncStack(0);
+
+ // Pass length in R0.
+ loadInt32LengthBytecodeOperand(R0.scratchReg());
+
+ if (!emitNextIC()) {
+ return false;
+ }
+
+ frame.push(R0);
+ return true;
+}
+
+static void MarkElementsNonPackedIfHoleValue(MacroAssembler& masm,
+ Register elements,
+ ValueOperand val) {
+ Label notHole;
+ masm.branchTestMagic(Assembler::NotEqual, val, &notHole);
+ {
+ Address elementsFlags(elements, ObjectElements::offsetOfFlags());
+ masm.or32(Imm32(ObjectElements::NON_PACKED), elementsFlags);
+ }
+ masm.bind(&notHole);
+}
+
+template <>
+bool BaselineInterpreterCodeGen::emit_InitElemArray() {
+ // Pop value into R0, keep the object on the stack.
+ frame.popRegsAndSync(1);
+
+ // Load object in R2.
+ Register obj = R2.scratchReg();
+ masm.unboxObject(frame.addressOfStackValue(-1), obj);
+
+ // Load index in R1.
+ Register index = R1.scratchReg();
+ LoadInt32Operand(masm, index);
+
+ // Store the Value. No pre-barrier because this is an initialization.
+ masm.loadPtr(Address(obj, NativeObject::offsetOfElements()), obj);
+ masm.storeValue(R0, BaseObjectElementIndex(obj, index));
+
+ // Bump initialized length.
+ Address initLength(obj, ObjectElements::offsetOfInitializedLength());
+ masm.add32(Imm32(1), index);
+ masm.store32(index, initLength);
+
+ // Mark elements as NON_PACKED if we stored the hole value.
+ MarkElementsNonPackedIfHoleValue(masm, obj, R0);
+
+ // Post-barrier.
+ Label skipBarrier;
+ Register scratch = index;
+ masm.branchValueIsNurseryCell(Assembler::NotEqual, R0, scratch, &skipBarrier);
+ {
+ masm.unboxObject(frame.addressOfStackValue(-1), obj);
+ masm.branchPtrInNurseryChunk(Assembler::Equal, obj, scratch, &skipBarrier);
+ MOZ_ASSERT(obj == R2.scratchReg(), "post barrier expects object in R2");
+ masm.call(&postBarrierSlot_);
+ }
+ masm.bind(&skipBarrier);
+ return true;
+}
+
+template <>
+bool BaselineCompilerCodeGen::emit_InitElemArray() {
+ // Pop value into R0, keep the object on the stack.
+ Maybe<Value> knownValue = frame.knownStackValue(-1);
+ frame.popRegsAndSync(1);
+
+ // Load object in R2.
+ Register obj = R2.scratchReg();
+ masm.unboxObject(frame.addressOfStackValue(-1), obj);
+
+ uint32_t index = GET_UINT32(handler.pc());
+ MOZ_ASSERT(index <= INT32_MAX,
+ "the bytecode emitter must fail to compile code that would "
+ "produce an index exceeding int32_t range");
+
+ // Store the Value. No pre-barrier because this is an initialization.
+ masm.loadPtr(Address(obj, NativeObject::offsetOfElements()), obj);
+ masm.storeValue(R0, Address(obj, index * sizeof(Value)));
+
+ // Bump initialized length.
+ Address initLength(obj, ObjectElements::offsetOfInitializedLength());
+ masm.store32(Imm32(index + 1), initLength);
+
+ // Mark elements as NON_PACKED if we stored the hole value. We know this
+ // statically except when debugger instrumentation is enabled because that
+ // forces a stack-sync (which discards constants and known types) for each op.
+ if (knownValue && knownValue->isMagic(JS_ELEMENTS_HOLE)) {
+ Address elementsFlags(obj, ObjectElements::offsetOfFlags());
+ masm.or32(Imm32(ObjectElements::NON_PACKED), elementsFlags);
+ } else if (handler.compileDebugInstrumentation()) {
+ MarkElementsNonPackedIfHoleValue(masm, obj, R0);
+ } else {
+#ifdef DEBUG
+ Label notHole;
+ masm.branchTestMagic(Assembler::NotEqual, R0, &notHole);
+ masm.assumeUnreachable("Unexpected hole value");
+ masm.bind(&notHole);
+#endif
+ }
+
+ // Post-barrier.
+ if (knownValue) {
+ MOZ_ASSERT(JS::GCPolicy<Value>::isTenured(*knownValue));
+ } else {
+ Label skipBarrier;
+ Register scratch = R1.scratchReg();
+ masm.branchValueIsNurseryCell(Assembler::NotEqual, R0, scratch,
+ &skipBarrier);
+ {
+ masm.unboxObject(frame.addressOfStackValue(-1), obj);
+ masm.branchPtrInNurseryChunk(Assembler::Equal, obj, scratch,
+ &skipBarrier);
+ MOZ_ASSERT(obj == R2.scratchReg(), "post barrier expects object in R2");
+ masm.call(&postBarrierSlot_);
+ }
+ masm.bind(&skipBarrier);
+ }
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_NewObject() {
+ return emitNewObject();
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_NewInit() {
+ return emitNewObject();
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emitNewObject() {
+ frame.syncStack(0);
+
+ if (!emitNextIC()) {
+ return false;
+ }
+
+ frame.push(R0);
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_InitElem() {
+ // Store RHS in the scratch slot.
+ frame.storeStackValue(-1, frame.addressOfScratchValue(), R2);
+ frame.pop();
+
+ // Keep object and index in R0 and R1.
+ frame.popRegsAndSync(2);
+
+ // Push the object to store the result of the IC.
+ frame.push(R0);
+ frame.syncStack(0);
+
+ // Keep RHS on the stack.
+ frame.pushScratchValue();
+
+ // Call IC.
+ if (!emitNextIC()) {
+ return false;
+ }
+
+ // Pop the rhs, so that the object is on the top of the stack.
+ frame.pop();
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_InitHiddenElem() {
+ return emit_InitElem();
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_InitLockedElem() {
+ return emit_InitElem();
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_MutateProto() {
+ // Keep values on the stack for the decompiler.
+ frame.syncStack(0);
+
+ masm.unboxObject(frame.addressOfStackValue(-2), R0.scratchReg());
+ masm.loadValue(frame.addressOfStackValue(-1), R1);
+
+ prepareVMCall();
+
+ pushArg(R1);
+ pushArg(R0.scratchReg());
+
+ using Fn = bool (*)(JSContext*, HandlePlainObject, HandleValue);
+ if (!callVM<Fn, MutatePrototype>()) {
+ return false;
+ }
+
+ frame.pop();
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_InitProp() {
+ // Load lhs in R0, rhs in R1.
+ frame.syncStack(0);
+ masm.loadValue(frame.addressOfStackValue(-2), R0);
+ masm.loadValue(frame.addressOfStackValue(-1), R1);
+
+ // Call IC.
+ if (!emitNextIC()) {
+ return false;
+ }
+
+ // Leave the object on the stack.
+ frame.pop();
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_InitLockedProp() {
+ return emit_InitProp();
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_InitHiddenProp() {
+ return emit_InitProp();
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_GetElem() {
+ // Keep top two stack values in R0 and R1.
+ frame.popRegsAndSync(2);
+
+ // Call IC.
+ if (!emitNextIC()) {
+ return false;
+ }
+
+ // Mark R0 as pushed stack value.
+ frame.push(R0);
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_GetElemSuper() {
+ // Store obj in the scratch slot.
+ frame.storeStackValue(-1, frame.addressOfScratchValue(), R2);
+ frame.pop();
+
+ // Keep receiver and index in R0 and R1.
+ frame.popRegsAndSync(2);
+
+ // Keep obj on the stack.
+ frame.pushScratchValue();
+
+ if (!emitNextIC()) {
+ return false;
+ }
+
+ frame.pop();
+ frame.push(R0);
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_SetElem() {
+ // Store RHS in the scratch slot.
+ frame.storeStackValue(-1, frame.addressOfScratchValue(), R2);
+ frame.pop();
+
+ // Keep object and index in R0 and R1.
+ frame.popRegsAndSync(2);
+
+ // Keep RHS on the stack.
+ frame.pushScratchValue();
+
+ // Call IC.
+ if (!emitNextIC()) {
+ return false;
+ }
+
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_StrictSetElem() {
+ return emit_SetElem();
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emitSetElemSuper(bool strict) {
+ // Incoming stack is |receiver, propval, obj, rval|. We need to shuffle
+ // stack to leave rval when operation is complete.
+
+ // Pop rval into R0, then load receiver into R1 and replace with rval.
+ frame.popRegsAndSync(1);
+ masm.loadValue(frame.addressOfStackValue(-3), R1);
+ masm.storeValue(R0, frame.addressOfStackValue(-3));
+
+ prepareVMCall();
+
+ pushArg(Imm32(strict));
+ pushArg(R1); // receiver
+ pushArg(R0); // rval
+ masm.loadValue(frame.addressOfStackValue(-2), R0);
+ pushArg(R0); // propval
+ masm.unboxObject(frame.addressOfStackValue(-1), R0.scratchReg());
+ pushArg(R0.scratchReg()); // obj
+
+ using Fn = bool (*)(JSContext*, HandleObject, HandleValue, HandleValue,
+ HandleValue, bool);
+ if (!callVM<Fn, js::SetObjectElementWithReceiver>()) {
+ return false;
+ }
+
+ frame.popn(2);
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_SetElemSuper() {
+ return emitSetElemSuper(/* strict = */ false);
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_StrictSetElemSuper() {
+ return emitSetElemSuper(/* strict = */ true);
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emitDelElem(bool strict) {
+ // Keep values on the stack for the decompiler.
+ frame.syncStack(0);
+ masm.loadValue(frame.addressOfStackValue(-2), R0);
+ masm.loadValue(frame.addressOfStackValue(-1), R1);
+
+ prepareVMCall();
+
+ pushArg(R1);
+ pushArg(R0);
+
+ using Fn = bool (*)(JSContext*, HandleValue, HandleValue, bool*);
+ if (strict) {
+ if (!callVM<Fn, DelElemOperation<true>>()) {
+ return false;
+ }
+ } else {
+ if (!callVM<Fn, DelElemOperation<false>>()) {
+ return false;
+ }
+ }
+
+ masm.boxNonDouble(JSVAL_TYPE_BOOLEAN, ReturnReg, R1);
+ frame.popn(2);
+ frame.push(R1);
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_DelElem() {
+ return emitDelElem(/* strict = */ false);
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_StrictDelElem() {
+ return emitDelElem(/* strict = */ true);
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_In() {
+ frame.popRegsAndSync(2);
+
+ if (!emitNextIC()) {
+ return false;
+ }
+
+ frame.push(R0);
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_HasOwn() {
+ frame.popRegsAndSync(2);
+
+ if (!emitNextIC()) {
+ return false;
+ }
+
+ frame.push(R0);
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_CheckPrivateField() {
+ // Keep key and val on the stack.
+ frame.syncStack(0);
+ masm.loadValue(frame.addressOfStackValue(-2), R0);
+ masm.loadValue(frame.addressOfStackValue(-1), R1);
+
+ if (!emitNextIC()) {
+ return false;
+ }
+
+ frame.push(R0);
+ return true;
+}
+
+template <>
+bool BaselineCompilerCodeGen::tryOptimizeGetGlobalName() {
+ PropertyName* name = handler.script()->getName(handler.pc());
+
+ // These names are non-configurable on the global and cannot be shadowed.
+ if (name == cx->names().undefined) {
+ frame.push(UndefinedValue());
+ return true;
+ }
+ if (name == cx->names().NaN) {
+ frame.push(JS::NaNValue());
+ return true;
+ }
+ if (name == cx->names().Infinity) {
+ frame.push(JS::InfinityValue());
+ return true;
+ }
+
+ return false;
+}
+
+template <>
+bool BaselineInterpreterCodeGen::tryOptimizeGetGlobalName() {
+ // Interpreter doesn't optimize simple GETGNAMEs.
+ return false;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_GetGName() {
+ auto getName = [this]() { return emit_GetName(); };
+
+ auto getGlobalName = [this]() {
+ if (tryOptimizeGetGlobalName()) {
+ return true;
+ }
+
+ frame.syncStack(0);
+
+ loadGlobalLexicalEnvironment(R0.scratchReg());
+
+ // Call IC.
+ if (!emitNextIC()) {
+ return false;
+ }
+
+ // Mark R0 as pushed stack value.
+ frame.push(R0);
+ return true;
+ };
+ return emitTestScriptFlag(JSScript::ImmutableFlags::HasNonSyntacticScope,
+ getName, getGlobalName, R2.scratchReg());
+}
+
+template <>
+bool BaselineCompilerCodeGen::tryOptimizeBindGlobalName() {
+ JSScript* script = handler.script();
+ if (script->hasNonSyntacticScope()) {
+ return false;
+ }
+
+ RootedGlobalObject global(cx, &script->global());
+ RootedPropertyName name(cx, script->getName(handler.pc()));
+ if (JSObject* binding = MaybeOptimizeBindGlobalName(cx, global, name)) {
+ frame.push(ObjectValue(*binding));
+ return true;
+ }
+ return false;
+}
+
+template <>
+bool BaselineInterpreterCodeGen::tryOptimizeBindGlobalName() {
+ // Interpreter doesn't optimize simple BINDGNAMEs.
+ return false;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_BindGName() {
+ if (tryOptimizeBindGlobalName()) {
+ return true;
+ }
+ return emitBindName(JSOp::BindGName);
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_BindVar() {
+ frame.syncStack(0);
+ masm.loadPtr(frame.addressOfEnvironmentChain(), R0.scratchReg());
+
+ prepareVMCall();
+ pushArg(R0.scratchReg());
+
+ using Fn = JSObject* (*)(JSContext*, JSObject*);
+ if (!callVM<Fn, BindVarOperation>()) {
+ return false;
+ }
+
+ masm.tagValue(JSVAL_TYPE_OBJECT, ReturnReg, R0);
+ frame.push(R0);
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_SetProp() {
+ // Keep lhs in R0, rhs in R1.
+ frame.popRegsAndSync(2);
+
+ // Keep RHS on the stack.
+ frame.push(R1);
+ frame.syncStack(0);
+
+ // Call IC.
+ if (!emitNextIC()) {
+ return false;
+ }
+
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_StrictSetProp() {
+ return emit_SetProp();
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_SetName() {
+ return emit_SetProp();
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_StrictSetName() {
+ return emit_SetProp();
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_SetGName() {
+ return emit_SetProp();
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_StrictSetGName() {
+ return emit_SetProp();
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emitSetPropSuper(bool strict) {
+ // Incoming stack is |receiver, obj, rval|. We need to shuffle stack to
+ // leave rval when operation is complete.
+
+ // Pop rval into R0, then load receiver into R1 and replace with rval.
+ frame.popRegsAndSync(1);
+ masm.loadValue(frame.addressOfStackValue(-2), R1);
+ masm.storeValue(R0, frame.addressOfStackValue(-2));
+
+ prepareVMCall();
+
+ pushArg(Imm32(strict));
+ pushArg(R0); // rval
+ pushScriptNameArg(R0.scratchReg(), R2.scratchReg());
+ pushArg(R1); // receiver
+ masm.unboxObject(frame.addressOfStackValue(-1), R0.scratchReg());
+ pushArg(R0.scratchReg()); // obj
+
+ using Fn = bool (*)(JSContext*, HandleObject, HandleValue, HandlePropertyName,
+ HandleValue, bool);
+ if (!callVM<Fn, js::SetPropertySuper>()) {
+ return false;
+ }
+
+ frame.pop();
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_SetPropSuper() {
+ return emitSetPropSuper(/* strict = */ false);
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_StrictSetPropSuper() {
+ return emitSetPropSuper(/* strict = */ true);
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_GetProp() {
+ // Keep object in R0.
+ frame.popRegsAndSync(1);
+
+ // Call IC.
+ if (!emitNextIC()) {
+ return false;
+ }
+
+ // Mark R0 as pushed stack value.
+ frame.push(R0);
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_GetBoundName() {
+ return emit_GetProp();
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_GetPropSuper() {
+ // Receiver -> R1, Object -> R0
+ frame.popRegsAndSync(1);
+ masm.loadValue(frame.addressOfStackValue(-1), R1);
+ frame.pop();
+
+ if (!emitNextIC()) {
+ return false;
+ }
+
+ frame.push(R0);
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emitDelProp(bool strict) {
+ // Keep value on the stack for the decompiler.
+ frame.syncStack(0);
+ masm.loadValue(frame.addressOfStackValue(-1), R0);
+
+ prepareVMCall();
+
+ pushScriptNameArg(R1.scratchReg(), R2.scratchReg());
+ pushArg(R0);
+
+ using Fn = bool (*)(JSContext*, HandleValue, HandlePropertyName, bool*);
+ if (strict) {
+ if (!callVM<Fn, DelPropOperation<true>>()) {
+ return false;
+ }
+ } else {
+ if (!callVM<Fn, DelPropOperation<false>>()) {
+ return false;
+ }
+ }
+
+ masm.boxNonDouble(JSVAL_TYPE_BOOLEAN, ReturnReg, R1);
+ frame.pop();
+ frame.push(R1);
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_DelProp() {
+ return emitDelProp(/* strict = */ false);
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_StrictDelProp() {
+ return emitDelProp(/* strict = */ true);
+}
+
+template <>
+void BaselineCompilerCodeGen::getEnvironmentCoordinateObject(Register reg) {
+ EnvironmentCoordinate ec(handler.pc());
+
+ masm.loadPtr(frame.addressOfEnvironmentChain(), reg);
+ for (unsigned i = ec.hops(); i; i--) {
+ masm.unboxObject(
+ Address(reg, EnvironmentObject::offsetOfEnclosingEnvironment()), reg);
+ }
+}
+
+template <>
+void BaselineInterpreterCodeGen::getEnvironmentCoordinateObject(Register reg) {
+ MOZ_CRASH("Shouldn't call this for interpreter");
+}
+
+template <>
+Address BaselineCompilerCodeGen::getEnvironmentCoordinateAddressFromObject(
+ Register objReg, Register reg) {
+ EnvironmentCoordinate ec(handler.pc());
+
+ if (EnvironmentObject::nonExtensibleIsFixedSlot(ec)) {
+ return Address(objReg, NativeObject::getFixedSlotOffset(ec.slot()));
+ }
+
+ uint32_t slot = EnvironmentObject::nonExtensibleDynamicSlotIndex(ec);
+ masm.loadPtr(Address(objReg, NativeObject::offsetOfSlots()), reg);
+ return Address(reg, slot * sizeof(Value));
+}
+
+template <>
+Address BaselineInterpreterCodeGen::getEnvironmentCoordinateAddressFromObject(
+ Register objReg, Register reg) {
+ MOZ_CRASH("Shouldn't call this for interpreter");
+}
+
+template <typename Handler>
+Address BaselineCodeGen<Handler>::getEnvironmentCoordinateAddress(
+ Register reg) {
+ getEnvironmentCoordinateObject(reg);
+ return getEnvironmentCoordinateAddressFromObject(reg, reg);
+}
+
+// For a JOF_ENVCOORD op load the number of hops from the bytecode and skip this
+// number of environment objects.
+static void LoadAliasedVarEnv(MacroAssembler& masm, Register env,
+ Register scratch) {
+ static_assert(ENVCOORD_HOPS_LEN == 1,
+ "Code assumes number of hops is stored in uint8 operand");
+ LoadUint8Operand(masm, scratch);
+
+ Label top, done;
+ masm.branchTest32(Assembler::Zero, scratch, scratch, &done);
+ masm.bind(&top);
+ {
+ Address nextEnv(env, EnvironmentObject::offsetOfEnclosingEnvironment());
+ masm.unboxObject(nextEnv, env);
+ masm.branchSub32(Assembler::NonZero, Imm32(1), scratch, &top);
+ }
+ masm.bind(&done);
+}
+
+template <>
+void BaselineCompilerCodeGen::emitGetAliasedVar(ValueOperand dest) {
+ frame.syncStack(0);
+
+ Address address = getEnvironmentCoordinateAddress(R0.scratchReg());
+ masm.loadValue(address, dest);
+}
+
+template <>
+void BaselineInterpreterCodeGen::emitGetAliasedVar(ValueOperand dest) {
+ Register env = R0.scratchReg();
+ Register scratch = R1.scratchReg();
+
+ // Load the right environment object.
+ masm.loadPtr(frame.addressOfEnvironmentChain(), env);
+ LoadAliasedVarEnv(masm, env, scratch);
+
+ // Load the slot index.
+ static_assert(ENVCOORD_SLOT_LEN == 3,
+ "Code assumes slot is stored in uint24 operand");
+ LoadUint24Operand(masm, ENVCOORD_HOPS_LEN, scratch);
+
+ // Load the Value from a fixed or dynamic slot.
+ // See EnvironmentObject::nonExtensibleIsFixedSlot.
+ Label isDynamic, done;
+ masm.branch32(Assembler::AboveOrEqual, scratch,
+ Imm32(NativeObject::MAX_FIXED_SLOTS), &isDynamic);
+ {
+ uint32_t offset = NativeObject::getFixedSlotOffset(0);
+ masm.loadValue(BaseValueIndex(env, scratch, offset), dest);
+ masm.jump(&done);
+ }
+ masm.bind(&isDynamic);
+ {
+ masm.loadPtr(Address(env, NativeObject::offsetOfSlots()), env);
+
+ // Use an offset to subtract the number of fixed slots.
+ int32_t offset = -int32_t(NativeObject::MAX_FIXED_SLOTS * sizeof(Value));
+ masm.loadValue(BaseValueIndex(env, scratch, offset), dest);
+ }
+ masm.bind(&done);
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_GetAliasedVar() {
+ emitGetAliasedVar(R0);
+
+ frame.push(R0);
+ return true;
+}
+
+template <>
+bool BaselineCompilerCodeGen::emit_SetAliasedVar() {
+ // Keep rvalue in R0.
+ frame.popRegsAndSync(1);
+ Register objReg = R2.scratchReg();
+
+ getEnvironmentCoordinateObject(objReg);
+ Address address =
+ getEnvironmentCoordinateAddressFromObject(objReg, R1.scratchReg());
+ masm.guardedCallPreBarrier(address, MIRType::Value);
+ masm.storeValue(R0, address);
+ frame.push(R0);
+
+ // Only R0 is live at this point.
+ // Scope coordinate object is already in R2.scratchReg().
+ Register temp = R1.scratchReg();
+
+ Label skipBarrier;
+ masm.branchPtrInNurseryChunk(Assembler::Equal, objReg, temp, &skipBarrier);
+ masm.branchValueIsNurseryCell(Assembler::NotEqual, R0, temp, &skipBarrier);
+
+ masm.call(&postBarrierSlot_); // Won't clobber R0
+
+ masm.bind(&skipBarrier);
+ return true;
+}
+
+template <>
+bool BaselineInterpreterCodeGen::emit_SetAliasedVar() {
+ AllocatableGeneralRegisterSet regs(GeneralRegisterSet::All());
+ regs.take(BaselineFrameReg);
+ regs.take(R2);
+ if (HasInterpreterPCReg()) {
+ regs.take(InterpreterPCReg);
+ }
+
+ Register env = regs.takeAny();
+ Register scratch1 = regs.takeAny();
+ Register scratch2 = regs.takeAny();
+ Register scratch3 = regs.takeAny();
+
+ // Load the right environment object.
+ masm.loadPtr(frame.addressOfEnvironmentChain(), env);
+ LoadAliasedVarEnv(masm, env, scratch1);
+
+ // Load the slot index.
+ static_assert(ENVCOORD_SLOT_LEN == 3,
+ "Code assumes slot is stored in uint24 operand");
+ LoadUint24Operand(masm, ENVCOORD_HOPS_LEN, scratch1);
+
+ // Store the RHS Value in R2.
+ masm.loadValue(frame.addressOfStackValue(-1), R2);
+
+ // Load a pointer to the fixed or dynamic slot into scratch2. We want to call
+ // guardedCallPreBarrierAnyZone once to avoid code bloat.
+
+ // See EnvironmentObject::nonExtensibleIsFixedSlot.
+ Label isDynamic, done;
+ masm.branch32(Assembler::AboveOrEqual, scratch1,
+ Imm32(NativeObject::MAX_FIXED_SLOTS), &isDynamic);
+ {
+ uint32_t offset = NativeObject::getFixedSlotOffset(0);
+ BaseValueIndex slotAddr(env, scratch1, offset);
+ masm.computeEffectiveAddress(slotAddr, scratch2);
+ masm.jump(&done);
+ }
+ masm.bind(&isDynamic);
+ {
+ masm.loadPtr(Address(env, NativeObject::offsetOfSlots()), scratch2);
+
+ // Use an offset to subtract the number of fixed slots.
+ int32_t offset = -int32_t(NativeObject::MAX_FIXED_SLOTS * sizeof(Value));
+ BaseValueIndex slotAddr(scratch2, scratch1, offset);
+ masm.computeEffectiveAddress(slotAddr, scratch2);
+ }
+ masm.bind(&done);
+
+ // Pre-barrier and store.
+ Address slotAddr(scratch2, 0);
+ masm.guardedCallPreBarrierAnyZone(slotAddr, MIRType::Value, scratch3);
+ masm.storeValue(R2, slotAddr);
+
+ // Post barrier.
+ Label skipBarrier;
+ masm.branchPtrInNurseryChunk(Assembler::Equal, env, scratch1, &skipBarrier);
+ masm.branchValueIsNurseryCell(Assembler::NotEqual, R2, scratch1,
+ &skipBarrier);
+ {
+ // Post barrier code expects the object in R2.
+ masm.movePtr(env, R2.scratchReg());
+ masm.call(&postBarrierSlot_);
+ }
+ masm.bind(&skipBarrier);
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_GetName() {
+ frame.syncStack(0);
+
+ masm.loadPtr(frame.addressOfEnvironmentChain(), R0.scratchReg());
+
+ // Call IC.
+ if (!emitNextIC()) {
+ return false;
+ }
+
+ // Mark R0 as pushed stack value.
+ frame.push(R0);
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emitBindName(JSOp op) {
+ // If we have a BindGName without a non-syntactic scope, we pass the global
+ // lexical environment to the IC instead of the frame's environment.
+
+ frame.syncStack(0);
+
+ auto loadGlobalLexical = [this]() {
+ loadGlobalLexicalEnvironment(R0.scratchReg());
+ return true;
+ };
+ auto loadFrameEnv = [this]() {
+ masm.loadPtr(frame.addressOfEnvironmentChain(), R0.scratchReg());
+ return true;
+ };
+
+ if (op == JSOp::BindName) {
+ if (!loadFrameEnv()) {
+ return false;
+ }
+ } else {
+ MOZ_ASSERT(op == JSOp::BindGName);
+ if (!emitTestScriptFlag(JSScript::ImmutableFlags::HasNonSyntacticScope,
+ loadFrameEnv, loadGlobalLexical, R2.scratchReg())) {
+ return false;
+ }
+ }
+
+ // Call IC.
+ if (!emitNextIC()) {
+ return false;
+ }
+
+ // Mark R0 as pushed stack value.
+ frame.push(R0);
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_BindName() {
+ return emitBindName(JSOp::BindName);
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_DelName() {
+ frame.syncStack(0);
+ masm.loadPtr(frame.addressOfEnvironmentChain(), R0.scratchReg());
+
+ prepareVMCall();
+
+ pushArg(R0.scratchReg());
+ pushScriptNameArg(R1.scratchReg(), R2.scratchReg());
+
+ using Fn = bool (*)(JSContext*, HandlePropertyName, HandleObject,
+ MutableHandleValue);
+ if (!callVM<Fn, js::DeleteNameOperation>()) {
+ return false;
+ }
+
+ frame.push(R0);
+ return true;
+}
+
+template <>
+bool BaselineCompilerCodeGen::emit_GetImport() {
+ JSScript* script = handler.script();
+ ModuleEnvironmentObject* env = GetModuleEnvironmentForScript(script);
+ MOZ_ASSERT(env);
+
+ jsid id = NameToId(script->getName(handler.pc()));
+ ModuleEnvironmentObject* targetEnv;
+ Shape* shape;
+ MOZ_ALWAYS_TRUE(env->lookupImport(id, &targetEnv, &shape));
+
+ frame.syncStack(0);
+
+ uint32_t slot = shape->slot();
+ Register scratch = R0.scratchReg();
+ masm.movePtr(ImmGCPtr(targetEnv), scratch);
+ if (slot < targetEnv->numFixedSlots()) {
+ masm.loadValue(Address(scratch, NativeObject::getFixedSlotOffset(slot)),
+ R0);
+ } else {
+ masm.loadPtr(Address(scratch, NativeObject::offsetOfSlots()), scratch);
+ masm.loadValue(
+ Address(scratch, (slot - targetEnv->numFixedSlots()) * sizeof(Value)),
+ R0);
+ }
+
+ // Imports are initialized by this point except in rare circumstances, so
+ // don't emit a check unless we have to.
+ if (targetEnv->getSlot(shape->slot()).isMagic(JS_UNINITIALIZED_LEXICAL)) {
+ if (!emitUninitializedLexicalCheck(R0)) {
+ return false;
+ }
+ }
+
+ frame.push(R0);
+ return true;
+}
+
+template <>
+bool BaselineInterpreterCodeGen::emit_GetImport() {
+ frame.syncStack(0);
+
+ masm.loadPtr(frame.addressOfEnvironmentChain(), R0.scratchReg());
+
+ prepareVMCall();
+
+ pushBytecodePCArg();
+ pushScriptArg();
+ pushArg(R0.scratchReg());
+
+ using Fn = bool (*)(JSContext*, HandleObject, HandleScript, jsbytecode*,
+ MutableHandleValue);
+ if (!callVM<Fn, GetImportOperation>()) {
+ return false;
+ }
+
+ frame.push(R0);
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_GetIntrinsic() {
+ frame.syncStack(0);
+
+ if (!emitNextIC()) {
+ return false;
+ }
+
+ frame.push(R0);
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_SetIntrinsic() {
+ frame.syncStack(0);
+ masm.loadValue(frame.addressOfStackValue(-1), R0);
+
+ prepareVMCall();
+
+ pushArg(R0);
+ pushBytecodePCArg();
+ pushScriptArg();
+
+ using Fn = bool (*)(JSContext*, JSScript*, jsbytecode*, HandleValue);
+ return callVM<Fn, SetIntrinsicOperation>();
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_GlobalOrEvalDeclInstantiation() {
+ frame.syncStack(0);
+
+ prepareVMCall();
+
+ loadInt32LengthBytecodeOperand(R0.scratchReg());
+ pushArg(R0.scratchReg());
+ pushScriptArg();
+ masm.loadPtr(frame.addressOfEnvironmentChain(), R0.scratchReg());
+ pushArg(R0.scratchReg());
+
+ using Fn = bool (*)(JSContext*, HandleObject, HandleScript, GCThingIndex);
+ return callVM<Fn, js::GlobalOrEvalDeclInstantiation>();
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emitInitPropGetterSetter() {
+ // Keep values on the stack for the decompiler.
+ frame.syncStack(0);
+
+ prepareVMCall();
+
+ masm.unboxObject(frame.addressOfStackValue(-1), R0.scratchReg());
+ masm.unboxObject(frame.addressOfStackValue(-2), R1.scratchReg());
+
+ pushArg(R0.scratchReg());
+ pushScriptNameArg(R0.scratchReg(), R2.scratchReg());
+ pushArg(R1.scratchReg());
+ pushBytecodePCArg();
+
+ using Fn = bool (*)(JSContext*, jsbytecode*, HandleObject, HandlePropertyName,
+ HandleObject);
+ if (!callVM<Fn, InitPropGetterSetterOperation>()) {
+ return false;
+ }
+
+ frame.pop();
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_InitPropGetter() {
+ return emitInitPropGetterSetter();
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_InitHiddenPropGetter() {
+ return emitInitPropGetterSetter();
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_InitPropSetter() {
+ return emitInitPropGetterSetter();
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_InitHiddenPropSetter() {
+ return emitInitPropGetterSetter();
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emitInitElemGetterSetter() {
+ // Load index and value in R0 and R1, but keep values on the stack for the
+ // decompiler.
+ frame.syncStack(0);
+ masm.loadValue(frame.addressOfStackValue(-2), R0);
+ masm.unboxObject(frame.addressOfStackValue(-1), R1.scratchReg());
+
+ prepareVMCall();
+
+ pushArg(R1.scratchReg());
+ pushArg(R0);
+ masm.unboxObject(frame.addressOfStackValue(-3), R0.scratchReg());
+ pushArg(R0.scratchReg());
+ pushBytecodePCArg();
+
+ using Fn = bool (*)(JSContext*, jsbytecode*, HandleObject, HandleValue,
+ HandleObject);
+ if (!callVM<Fn, InitElemGetterSetterOperation>()) {
+ return false;
+ }
+
+ frame.popn(2);
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_InitElemGetter() {
+ return emitInitElemGetterSetter();
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_InitHiddenElemGetter() {
+ return emitInitElemGetterSetter();
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_InitElemSetter() {
+ return emitInitElemGetterSetter();
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_InitHiddenElemSetter() {
+ return emitInitElemGetterSetter();
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_InitElemInc() {
+ // Keep the object and rhs on the stack.
+ frame.syncStack(0);
+
+ // Load object in R0, index in R1.
+ masm.loadValue(frame.addressOfStackValue(-3), R0);
+ masm.loadValue(frame.addressOfStackValue(-2), R1);
+
+ // Call IC.
+ if (!emitNextIC()) {
+ return false;
+ }
+
+ // Pop the rhs
+ frame.pop();
+
+ // Increment index
+ Address indexAddr = frame.addressOfStackValue(-1);
+#ifdef DEBUG
+ Label isInt32;
+ masm.branchTestInt32(Assembler::Equal, indexAddr, &isInt32);
+ masm.assumeUnreachable("INITELEM_INC index must be Int32");
+ masm.bind(&isInt32);
+#endif
+ masm.incrementInt32Value(indexAddr);
+ return true;
+}
+
+template <>
+bool BaselineCompilerCodeGen::emit_GetLocal() {
+ frame.pushLocal(GET_LOCALNO(handler.pc()));
+ return true;
+}
+
+static BaseValueIndex ComputeAddressOfLocal(MacroAssembler& masm,
+ Register indexScratch) {
+ // Locals are stored in memory at a negative offset from the frame pointer. We
+ // negate the index first to effectively subtract it.
+ masm.negPtr(indexScratch);
+ return BaseValueIndex(BaselineFrameReg, indexScratch,
+ BaselineFrame::reverseOffsetOfLocal(0));
+}
+
+template <>
+bool BaselineInterpreterCodeGen::emit_GetLocal() {
+ Register scratch = R0.scratchReg();
+ LoadUint24Operand(masm, 0, scratch);
+ BaseValueIndex addr = ComputeAddressOfLocal(masm, scratch);
+ masm.loadValue(addr, R0);
+ frame.push(R0);
+ return true;
+}
+
+template <>
+bool BaselineCompilerCodeGen::emit_SetLocal() {
+ // Ensure no other StackValue refers to the old value, for instance i + (i =
+ // 3). This also allows us to use R0 as scratch below.
+ frame.syncStack(1);
+
+ uint32_t local = GET_LOCALNO(handler.pc());
+ frame.storeStackValue(-1, frame.addressOfLocal(local), R0);
+ return true;
+}
+
+template <>
+bool BaselineInterpreterCodeGen::emit_SetLocal() {
+ Register scratch = R0.scratchReg();
+ LoadUint24Operand(masm, 0, scratch);
+ BaseValueIndex addr = ComputeAddressOfLocal(masm, scratch);
+ masm.loadValue(frame.addressOfStackValue(-1), R1);
+ masm.storeValue(R1, addr);
+ return true;
+}
+
+template <>
+bool BaselineCompilerCodeGen::emitFormalArgAccess(JSOp op) {
+ MOZ_ASSERT(op == JSOp::GetArg || op == JSOp::SetArg);
+
+ uint32_t arg = GET_ARGNO(handler.pc());
+
+ // Fast path: the script does not use |arguments| or formals don't
+ // alias the arguments object.
+ if (!handler.script()->argumentsAliasesFormals()) {
+ if (op == JSOp::GetArg) {
+ frame.pushArg(arg);
+ } else {
+ // See the comment in emit_SetLocal.
+ frame.syncStack(1);
+ frame.storeStackValue(-1, frame.addressOfArg(arg), R0);
+ }
+
+ return true;
+ }
+
+ // Sync so that we can use R0.
+ frame.syncStack(0);
+
+ // If the script is known to have an arguments object, we can just use it.
+ // Else, we *may* have an arguments object (because we can't invalidate
+ // when needsArgsObj becomes |true|), so we have to test HAS_ARGS_OBJ.
+ Label done;
+ if (!handler.script()->needsArgsObj()) {
+ Label hasArgsObj;
+ masm.branchTest32(Assembler::NonZero, frame.addressOfFlags(),
+ Imm32(BaselineFrame::HAS_ARGS_OBJ), &hasArgsObj);
+ if (op == JSOp::GetArg) {
+ masm.loadValue(frame.addressOfArg(arg), R0);
+ } else {
+ frame.storeStackValue(-1, frame.addressOfArg(arg), R0);
+ }
+ masm.jump(&done);
+ masm.bind(&hasArgsObj);
+ }
+
+ // Load the arguments object data vector.
+ Register reg = R2.scratchReg();
+ masm.loadPtr(frame.addressOfArgsObj(), reg);
+ masm.loadPrivate(Address(reg, ArgumentsObject::getDataSlotOffset()), reg);
+
+ // Load/store the argument.
+ Address argAddr(reg, ArgumentsData::offsetOfArgs() + arg * sizeof(Value));
+ if (op == JSOp::GetArg) {
+ masm.loadValue(argAddr, R0);
+ frame.push(R0);
+ } else {
+ Register temp = R1.scratchReg();
+ masm.guardedCallPreBarrierAnyZone(argAddr, MIRType::Value, temp);
+ masm.loadValue(frame.addressOfStackValue(-1), R0);
+ masm.storeValue(R0, argAddr);
+
+ MOZ_ASSERT(frame.numUnsyncedSlots() == 0);
+
+ // Reload the arguments object.
+ Register reg = R2.scratchReg();
+ masm.loadPtr(frame.addressOfArgsObj(), reg);
+
+ Label skipBarrier;
+
+ masm.branchPtrInNurseryChunk(Assembler::Equal, reg, temp, &skipBarrier);
+ masm.branchValueIsNurseryCell(Assembler::NotEqual, R0, temp, &skipBarrier);
+
+ masm.call(&postBarrierSlot_);
+
+ masm.bind(&skipBarrier);
+ }
+
+ masm.bind(&done);
+ return true;
+}
+
+template <>
+bool BaselineInterpreterCodeGen::emitFormalArgAccess(JSOp op) {
+ MOZ_ASSERT(op == JSOp::GetArg || op == JSOp::SetArg);
+
+ // Load the index.
+ Register argReg = R1.scratchReg();
+ LoadUint16Operand(masm, argReg);
+
+ // If the frame has no arguments object, this must be an unaliased access.
+ Label isUnaliased, done;
+ masm.branchTest32(Assembler::Zero, frame.addressOfFlags(),
+ Imm32(BaselineFrame::HAS_ARGS_OBJ), &isUnaliased);
+ {
+ Register reg = R2.scratchReg();
+
+ // If it's an unmapped arguments object, this is an unaliased access.
+ loadScript(reg);
+ masm.branchTest32(
+ Assembler::Zero, Address(reg, JSScript::offsetOfImmutableFlags()),
+ Imm32(uint32_t(JSScript::ImmutableFlags::HasMappedArgsObj)),
+ &isUnaliased);
+
+ // Load the arguments object data vector.
+ masm.loadPtr(frame.addressOfArgsObj(), reg);
+ masm.loadPrivate(Address(reg, ArgumentsObject::getDataSlotOffset()), reg);
+
+ // Load/store the argument.
+ BaseValueIndex argAddr(reg, argReg, ArgumentsData::offsetOfArgs());
+ if (op == JSOp::GetArg) {
+ masm.loadValue(argAddr, R0);
+ frame.push(R0);
+ } else {
+ masm.guardedCallPreBarrierAnyZone(argAddr, MIRType::Value,
+ R0.scratchReg());
+ masm.loadValue(frame.addressOfStackValue(-1), R0);
+ masm.storeValue(R0, argAddr);
+
+ // Reload the arguments object.
+ masm.loadPtr(frame.addressOfArgsObj(), reg);
+
+ Register temp = R1.scratchReg();
+ masm.branchPtrInNurseryChunk(Assembler::Equal, reg, temp, &done);
+ masm.branchValueIsNurseryCell(Assembler::NotEqual, R0, temp, &done);
+
+ masm.call(&postBarrierSlot_);
+ }
+ masm.jump(&done);
+ }
+ masm.bind(&isUnaliased);
+ {
+ BaseValueIndex addr(BaselineFrameReg, argReg,
+ BaselineFrame::offsetOfArg(0));
+ if (op == JSOp::GetArg) {
+ masm.loadValue(addr, R0);
+ frame.push(R0);
+ } else {
+ masm.loadValue(frame.addressOfStackValue(-1), R0);
+ masm.storeValue(R0, addr);
+ }
+ }
+
+ masm.bind(&done);
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_GetArg() {
+ return emitFormalArgAccess(JSOp::GetArg);
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_SetArg() {
+ return emitFormalArgAccess(JSOp::SetArg);
+}
+
+template <>
+void BaselineCompilerCodeGen::loadNumFormalArguments(Register dest) {
+ masm.move32(Imm32(handler.function()->nargs()), dest);
+}
+
+template <>
+void BaselineInterpreterCodeGen::loadNumFormalArguments(Register dest) {
+ masm.loadFunctionFromCalleeToken(frame.addressOfCalleeToken(), dest);
+ masm.load16ZeroExtend(Address(dest, JSFunction::offsetOfNargs()), dest);
+}
+
+template <typename Handler>
+void BaselineCodeGen<Handler>::emitPushNonArrowFunctionNewTarget() {
+ // if (isConstructing()) push(argv[Max(numActualArgs, numFormalArgs)])
+ Label notConstructing, done;
+ masm.branchTestPtr(Assembler::Zero, frame.addressOfCalleeToken(),
+ Imm32(CalleeToken_FunctionConstructing), &notConstructing);
+ {
+ Register argvLen = R0.scratchReg();
+ Register nformals = R1.scratchReg();
+ Address actualArgs(BaselineFrameReg,
+ BaselineFrame::offsetOfNumActualArgs());
+ masm.loadPtr(actualArgs, argvLen);
+
+ // If argvLen < nformals, set argvlen := nformals.
+ loadNumFormalArguments(nformals);
+ masm.cmp32Move32(Assembler::Below, argvLen, nformals, nformals, argvLen);
+
+ BaseValueIndex newTarget(BaselineFrameReg, argvLen,
+ BaselineFrame::offsetOfArg(0));
+ masm.loadValue(newTarget, R0);
+ masm.jump(&done);
+ }
+ // else push(undefined)
+ masm.bind(&notConstructing);
+ masm.moveValue(UndefinedValue(), R0);
+
+ masm.bind(&done);
+ frame.push(R0);
+}
+
+template <>
+bool BaselineCompilerCodeGen::emit_NewTarget() {
+ if (handler.script()->isForEval()) {
+ frame.pushEvalNewTarget();
+ return true;
+ }
+
+ MOZ_ASSERT(handler.function());
+ frame.syncStack(0);
+
+ if (handler.function()->isArrow()) {
+ // Arrow functions store their |new.target| value in an
+ // extended slot.
+ Register scratch = R0.scratchReg();
+ masm.loadFunctionFromCalleeToken(frame.addressOfCalleeToken(), scratch);
+ masm.loadValue(
+ Address(scratch, FunctionExtended::offsetOfArrowNewTargetSlot()), R0);
+ frame.push(R0);
+ return true;
+ }
+
+ emitPushNonArrowFunctionNewTarget();
+ return true;
+}
+
+template <>
+bool BaselineInterpreterCodeGen::emit_NewTarget() {
+ Register scratch1 = R0.scratchReg();
+ Register scratch2 = R1.scratchReg();
+
+ Label isFunction, done;
+ masm.loadPtr(frame.addressOfCalleeToken(), scratch1);
+ masm.branchTestPtr(Assembler::Zero, scratch1, Imm32(CalleeTokenScriptBit),
+ &isFunction);
+ {
+ // Case 1: eval.
+ frame.pushEvalNewTarget();
+ masm.jump(&done);
+ }
+
+ masm.bind(&isFunction);
+
+ Label notArrow;
+ masm.andPtr(Imm32(uint32_t(CalleeTokenMask)), scratch1);
+ masm.branchFunctionKind(Assembler::NotEqual,
+ FunctionFlags::FunctionKind::Arrow, scratch1,
+ scratch2, &notArrow);
+ {
+ // Case 2: arrow function.
+ masm.pushValue(
+ Address(scratch1, FunctionExtended::offsetOfArrowNewTargetSlot()));
+ masm.jump(&done);
+ }
+
+ masm.bind(&notArrow);
+
+ // Case 3: non-arrow function.
+ emitPushNonArrowFunctionNewTarget();
+
+ masm.bind(&done);
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_ThrowSetConst() {
+ prepareVMCall();
+ pushArg(Imm32(JSMSG_BAD_CONST_ASSIGN));
+
+ using Fn = bool (*)(JSContext*, unsigned);
+ return callVM<Fn, jit::ThrowRuntimeLexicalError>();
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emitUninitializedLexicalCheck(
+ const ValueOperand& val) {
+ Label done;
+ masm.branchTestMagicValue(Assembler::NotEqual, val, JS_UNINITIALIZED_LEXICAL,
+ &done);
+
+ prepareVMCall();
+ pushArg(Imm32(JSMSG_UNINITIALIZED_LEXICAL));
+
+ using Fn = bool (*)(JSContext*, unsigned);
+ if (!callVM<Fn, jit::ThrowRuntimeLexicalError>()) {
+ return false;
+ }
+
+ masm.bind(&done);
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_CheckLexical() {
+ frame.syncStack(0);
+ masm.loadValue(frame.addressOfStackValue(-1), R0);
+ return emitUninitializedLexicalCheck(R0);
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_CheckAliasedLexical() {
+ return emit_CheckLexical();
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_InitLexical() {
+ return emit_SetLocal();
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_InitGLexical() {
+ frame.popRegsAndSync(1);
+ pushGlobalLexicalEnvironmentValue(R1);
+ frame.push(R0);
+ return emit_SetProp();
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_InitAliasedLexical() {
+ return emit_SetAliasedVar();
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_Uninitialized() {
+ frame.push(MagicValue(JS_UNINITIALIZED_LEXICAL));
+ return true;
+}
+
+template <>
+bool BaselineCompilerCodeGen::emitCall(JSOp op) {
+ MOZ_ASSERT(IsInvokeOp(op));
+
+ frame.syncStack(0);
+
+ uint32_t argc = GET_ARGC(handler.pc());
+ masm.move32(Imm32(argc), R0.scratchReg());
+
+ // Call IC
+ if (!emitNextIC()) {
+ return false;
+ }
+
+ // Update FrameInfo.
+ bool construct = IsConstructOp(op);
+ frame.popn(2 + argc + construct);
+ frame.push(R0);
+ return true;
+}
+
+template <>
+bool BaselineInterpreterCodeGen::emitCall(JSOp op) {
+ MOZ_ASSERT(IsInvokeOp(op));
+
+ // The IC expects argc in R0.
+ LoadUint16Operand(masm, R0.scratchReg());
+ if (!emitNextIC()) {
+ return false;
+ }
+
+ // Pop the arguments. We have to reload pc/argc because the IC clobbers them.
+ // The return value is in R0 so we can't use that.
+ Register scratch = R1.scratchReg();
+ uint32_t extraValuesToPop = IsConstructOp(op) ? 3 : 2;
+ Register spReg = AsRegister(masm.getStackPointer());
+ LoadUint16Operand(masm, scratch);
+ masm.computeEffectiveAddress(
+ BaseValueIndex(spReg, scratch, extraValuesToPop * sizeof(Value)), spReg);
+ frame.push(R0);
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emitSpreadCall(JSOp op) {
+ MOZ_ASSERT(IsInvokeOp(op));
+
+ frame.syncStack(0);
+ masm.move32(Imm32(1), R0.scratchReg());
+
+ // Call IC
+ if (!emitNextIC()) {
+ return false;
+ }
+
+ // Update FrameInfo.
+ bool construct = op == JSOp::SpreadNew || op == JSOp::SpreadSuperCall;
+ frame.popn(3 + construct);
+ frame.push(R0);
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_Call() {
+ return emitCall(JSOp::Call);
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_CallIgnoresRv() {
+ return emitCall(JSOp::CallIgnoresRv);
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_CallIter() {
+ return emitCall(JSOp::CallIter);
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_New() {
+ return emitCall(JSOp::New);
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_SuperCall() {
+ return emitCall(JSOp::SuperCall);
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_FunCall() {
+ return emitCall(JSOp::FunCall);
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_FunApply() {
+ return emitCall(JSOp::FunApply);
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_Eval() {
+ return emitCall(JSOp::Eval);
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_StrictEval() {
+ return emitCall(JSOp::StrictEval);
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_SpreadCall() {
+ return emitSpreadCall(JSOp::SpreadCall);
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_SpreadNew() {
+ return emitSpreadCall(JSOp::SpreadNew);
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_SpreadSuperCall() {
+ return emitSpreadCall(JSOp::SpreadSuperCall);
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_SpreadEval() {
+ return emitSpreadCall(JSOp::SpreadEval);
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_StrictSpreadEval() {
+ return emitSpreadCall(JSOp::StrictSpreadEval);
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_OptimizeSpreadCall() {
+ frame.syncStack(0);
+ masm.loadValue(frame.addressOfStackValue(-1), R0);
+
+ if (!emitNextIC()) {
+ return false;
+ }
+
+ frame.push(R0);
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_ImplicitThis() {
+ frame.syncStack(0);
+ masm.loadPtr(frame.addressOfEnvironmentChain(), R0.scratchReg());
+
+ prepareVMCall();
+
+ pushScriptNameArg(R1.scratchReg(), R2.scratchReg());
+ pushArg(R0.scratchReg());
+
+ using Fn = bool (*)(JSContext*, HandleObject, HandlePropertyName,
+ MutableHandleValue);
+ if (!callVM<Fn, ImplicitThisOperation>()) {
+ return false;
+ }
+
+ frame.push(R0);
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_GImplicitThis() {
+ auto pushUndefined = [this]() {
+ frame.push(UndefinedValue());
+ return true;
+ };
+ auto emitImplicitThis = [this]() { return emit_ImplicitThis(); };
+ return emitTestScriptFlag(JSScript::ImmutableFlags::HasNonSyntacticScope,
+ emitImplicitThis, pushUndefined, R2.scratchReg());
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_Instanceof() {
+ frame.popRegsAndSync(2);
+
+ if (!emitNextIC()) {
+ return false;
+ }
+
+ frame.push(R0);
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_Typeof() {
+ frame.popRegsAndSync(1);
+
+ if (!emitNextIC()) {
+ return false;
+ }
+
+ frame.push(R0);
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_TypeofExpr() {
+ return emit_Typeof();
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_ThrowMsg() {
+ prepareVMCall();
+ pushUint8BytecodeOperandArg(R2.scratchReg());
+
+ using Fn = bool (*)(JSContext*, const unsigned);
+ return callVM<Fn, js::ThrowMsgOperation>();
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_Throw() {
+ // Keep value to throw in R0.
+ frame.popRegsAndSync(1);
+
+ prepareVMCall();
+ pushArg(R0);
+
+ using Fn = bool (*)(JSContext*, HandleValue);
+ return callVM<Fn, js::ThrowOperation>();
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_Try() {
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_Finally() {
+ // JSOp::Finally has a def count of 2, but these values are already on the
+ // stack (they're pushed by JSOp::Gosub). Update the compiler's stack state.
+ frame.incStackDepth(2);
+
+ // To match the interpreter, emit an interrupt check at the start of the
+ // finally block.
+ return emitInterruptCheck();
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_Gosub() {
+ // Jump to the finally block.
+ frame.syncStack(0);
+ emitJump();
+ return true;
+}
+
+static void LoadBaselineScriptResumeEntries(MacroAssembler& masm,
+ JSScript* script, Register dest,
+ Register scratch) {
+ MOZ_ASSERT(dest != scratch);
+
+ masm.movePtr(ImmPtr(script->jitScript()), dest);
+ masm.loadPtr(Address(dest, JitScript::offsetOfBaselineScript()), dest);
+ masm.load32(Address(dest, BaselineScript::offsetOfResumeEntriesOffset()),
+ scratch);
+ masm.addPtr(scratch, dest);
+}
+
+template <typename Handler>
+void BaselineCodeGen<Handler>::emitInterpJumpToResumeEntry(Register script,
+ Register resumeIndex,
+ Register scratch) {
+ // Load JSScript::immutableScriptData() into |script|.
+ masm.loadPtr(Address(script, JSScript::offsetOfSharedData()), script);
+ masm.loadPtr(Address(script, SharedImmutableScriptData::offsetOfISD()),
+ script);
+
+ // Load the resume pcOffset in |resumeIndex|.
+ masm.load32(
+ Address(script, ImmutableScriptData::offsetOfResumeOffsetsOffset()),
+ scratch);
+ masm.computeEffectiveAddress(BaseIndex(scratch, resumeIndex, TimesFour),
+ scratch);
+ masm.load32(BaseIndex(script, scratch, TimesOne), resumeIndex);
+
+ // Add resume offset to PC, jump to it.
+ masm.computeEffectiveAddress(BaseIndex(script, resumeIndex, TimesOne,
+ ImmutableScriptData::offsetOfCode()),
+ script);
+ Address pcAddr(BaselineFrameReg,
+ BaselineFrame::reverseOffsetOfInterpreterPC());
+ masm.storePtr(script, pcAddr);
+ emitJumpToInterpretOpLabel();
+}
+
+template <>
+void BaselineCompilerCodeGen::jumpToResumeEntry(Register resumeIndex,
+ Register scratch1,
+ Register scratch2) {
+ LoadBaselineScriptResumeEntries(masm, handler.script(), scratch1, scratch2);
+ masm.loadPtr(
+ BaseIndex(scratch1, resumeIndex, ScaleFromElemWidth(sizeof(uintptr_t))),
+ scratch1);
+ masm.jump(scratch1);
+}
+
+template <>
+void BaselineInterpreterCodeGen::jumpToResumeEntry(Register resumeIndex,
+ Register scratch1,
+ Register scratch2) {
+ loadScript(scratch1);
+ emitInterpJumpToResumeEntry(scratch1, resumeIndex, scratch2);
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_Retsub() {
+ frame.popRegsAndSync(2);
+
+ Label isReturn;
+ masm.branchTestBooleanTruthy(/* branchIfTrue = */ false, R0, &isReturn);
+
+ // R0 is |true|. We need to throw R1.
+ prepareVMCall();
+ pushArg(R1);
+
+ using Fn = bool (*)(JSContext*, HandleValue);
+ if (!callVM<Fn, js::ThrowOperation>()) {
+ return false;
+ }
+
+ masm.bind(&isReturn);
+
+ // R0 is |false|. R1 contains the resumeIndex to jump to.
+ Register resumeIndexReg = R1.scratchReg();
+ masm.unboxInt32(R1, resumeIndexReg);
+
+ Register scratch1 = R2.scratchReg();
+ Register scratch2 = R0.scratchReg();
+ jumpToResumeEntry(resumeIndexReg, scratch1, scratch2);
+ return true;
+}
+
+template <>
+template <typename F1, typename F2>
+[[nodiscard]] bool BaselineCompilerCodeGen::emitDebugInstrumentation(
+ const F1& ifDebuggee, const Maybe<F2>& ifNotDebuggee) {
+ // The JIT calls either ifDebuggee or (if present) ifNotDebuggee, because it
+ // knows statically whether we're compiling with debug instrumentation.
+
+ if (handler.compileDebugInstrumentation()) {
+ return ifDebuggee();
+ }
+
+ if (ifNotDebuggee) {
+ return (*ifNotDebuggee)();
+ }
+
+ return true;
+}
+
+template <>
+template <typename F1, typename F2>
+[[nodiscard]] bool BaselineInterpreterCodeGen::emitDebugInstrumentation(
+ const F1& ifDebuggee, const Maybe<F2>& ifNotDebuggee) {
+ // The interpreter emits both ifDebuggee and (if present) ifNotDebuggee
+ // paths, with a toggled jump followed by a branch on the frame's DEBUGGEE
+ // flag.
+
+ Label isNotDebuggee, done;
+
+ CodeOffset toggleOffset = masm.toggledJump(&isNotDebuggee);
+ if (!handler.addDebugInstrumentationOffset(cx, toggleOffset)) {
+ return false;
+ }
+
+ masm.branchTest32(Assembler::Zero, frame.addressOfFlags(),
+ Imm32(BaselineFrame::DEBUGGEE), &isNotDebuggee);
+
+ if (!ifDebuggee()) {
+ return false;
+ }
+
+ if (ifNotDebuggee) {
+ masm.jump(&done);
+ }
+
+ masm.bind(&isNotDebuggee);
+
+ if (ifNotDebuggee && !(*ifNotDebuggee)()) {
+ return false;
+ }
+
+ masm.bind(&done);
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_PushLexicalEnv() {
+ // Call a stub to push the block on the block chain.
+ prepareVMCall();
+ masm.loadBaselineFramePtr(BaselineFrameReg, R0.scratchReg());
+
+ pushScriptGCThingArg(ScriptGCThingType::Scope, R1.scratchReg(),
+ R2.scratchReg());
+ pushArg(R0.scratchReg());
+
+ using Fn = bool (*)(JSContext*, BaselineFrame*, Handle<LexicalScope*>);
+ return callVM<Fn, jit::PushLexicalEnv>();
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_PopLexicalEnv() {
+ frame.syncStack(0);
+
+ masm.loadBaselineFramePtr(BaselineFrameReg, R0.scratchReg());
+
+ auto ifDebuggee = [this]() {
+ prepareVMCall();
+ pushBytecodePCArg();
+ pushArg(R0.scratchReg());
+
+ using Fn = bool (*)(JSContext*, BaselineFrame*, jsbytecode*);
+ return callVM<Fn, jit::DebugLeaveThenPopLexicalEnv>();
+ };
+ auto ifNotDebuggee = [this]() {
+ prepareVMCall();
+ pushArg(R0.scratchReg());
+
+ using Fn = bool (*)(JSContext*, BaselineFrame*);
+ return callVM<Fn, jit::PopLexicalEnv>();
+ };
+ return emitDebugInstrumentation(ifDebuggee, mozilla::Some(ifNotDebuggee));
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_FreshenLexicalEnv() {
+ frame.syncStack(0);
+
+ masm.loadBaselineFramePtr(BaselineFrameReg, R0.scratchReg());
+
+ auto ifDebuggee = [this]() {
+ prepareVMCall();
+ pushBytecodePCArg();
+ pushArg(R0.scratchReg());
+
+ using Fn = bool (*)(JSContext*, BaselineFrame*, jsbytecode*);
+ return callVM<Fn, jit::DebugLeaveThenFreshenLexicalEnv>();
+ };
+ auto ifNotDebuggee = [this]() {
+ prepareVMCall();
+ pushArg(R0.scratchReg());
+
+ using Fn = bool (*)(JSContext*, BaselineFrame*);
+ return callVM<Fn, jit::FreshenLexicalEnv>();
+ };
+ return emitDebugInstrumentation(ifDebuggee, mozilla::Some(ifNotDebuggee));
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_RecreateLexicalEnv() {
+ frame.syncStack(0);
+
+ masm.loadBaselineFramePtr(BaselineFrameReg, R0.scratchReg());
+
+ auto ifDebuggee = [this]() {
+ prepareVMCall();
+ pushBytecodePCArg();
+ pushArg(R0.scratchReg());
+
+ using Fn = bool (*)(JSContext*, BaselineFrame*, jsbytecode*);
+ return callVM<Fn, jit::DebugLeaveThenRecreateLexicalEnv>();
+ };
+ auto ifNotDebuggee = [this]() {
+ prepareVMCall();
+ pushArg(R0.scratchReg());
+
+ using Fn = bool (*)(JSContext*, BaselineFrame*);
+ return callVM<Fn, jit::RecreateLexicalEnv>();
+ };
+ return emitDebugInstrumentation(ifDebuggee, mozilla::Some(ifNotDebuggee));
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_DebugLeaveLexicalEnv() {
+ auto ifDebuggee = [this]() {
+ prepareVMCall();
+ masm.loadBaselineFramePtr(BaselineFrameReg, R0.scratchReg());
+ pushBytecodePCArg();
+ pushArg(R0.scratchReg());
+
+ using Fn = bool (*)(JSContext*, BaselineFrame*, jsbytecode*);
+ return callVM<Fn, jit::DebugLeaveLexicalEnv>();
+ };
+ return emitDebugInstrumentation(ifDebuggee);
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_PushVarEnv() {
+ prepareVMCall();
+ masm.loadBaselineFramePtr(BaselineFrameReg, R0.scratchReg());
+ pushScriptGCThingArg(ScriptGCThingType::Scope, R1.scratchReg(),
+ R2.scratchReg());
+ pushArg(R0.scratchReg());
+
+ using Fn = bool (*)(JSContext*, BaselineFrame*, HandleScope);
+ return callVM<Fn, jit::PushVarEnv>();
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_EnterWith() {
+ // Pop "with" object to R0.
+ frame.popRegsAndSync(1);
+
+ // Call a stub to push the object onto the environment chain.
+ prepareVMCall();
+
+ pushScriptGCThingArg(ScriptGCThingType::Scope, R1.scratchReg(),
+ R2.scratchReg());
+ pushArg(R0);
+ masm.loadBaselineFramePtr(BaselineFrameReg, R1.scratchReg());
+ pushArg(R1.scratchReg());
+
+ using Fn =
+ bool (*)(JSContext*, BaselineFrame*, HandleValue, Handle<WithScope*>);
+ return callVM<Fn, jit::EnterWith>();
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_LeaveWith() {
+ // Call a stub to pop the with object from the environment chain.
+ prepareVMCall();
+
+ masm.loadBaselineFramePtr(BaselineFrameReg, R0.scratchReg());
+ pushArg(R0.scratchReg());
+
+ using Fn = bool (*)(JSContext*, BaselineFrame*);
+ return callVM<Fn, jit::LeaveWith>();
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_Exception() {
+ prepareVMCall();
+
+ using Fn = bool (*)(JSContext*, MutableHandleValue);
+ if (!callVM<Fn, GetAndClearException>()) {
+ return false;
+ }
+
+ frame.push(R0);
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_Debugger() {
+ prepareVMCall();
+
+ frame.assertSyncedStack();
+ masm.loadBaselineFramePtr(BaselineFrameReg, R0.scratchReg());
+ pushArg(R0.scratchReg());
+
+ using Fn = bool (*)(JSContext*, BaselineFrame*);
+ if (!callVM<Fn, jit::OnDebuggerStatement>()) {
+ return false;
+ }
+
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emitDebugEpilogue() {
+ auto ifDebuggee = [this]() {
+ // Move return value into the frame's rval slot.
+ masm.storeValue(JSReturnOperand, frame.addressOfReturnValue());
+ masm.or32(Imm32(BaselineFrame::HAS_RVAL), frame.addressOfFlags());
+
+ // Load BaselineFrame pointer in R0.
+ frame.syncStack(0);
+ masm.loadBaselineFramePtr(BaselineFrameReg, R0.scratchReg());
+
+ prepareVMCall();
+ pushBytecodePCArg();
+ pushArg(R0.scratchReg());
+
+ const RetAddrEntry::Kind kind = RetAddrEntry::Kind::DebugEpilogue;
+
+ using Fn = bool (*)(JSContext*, BaselineFrame*, jsbytecode*);
+ if (!callVM<Fn, jit::DebugEpilogueOnBaselineReturn>(kind)) {
+ return false;
+ }
+
+ masm.loadValue(frame.addressOfReturnValue(), JSReturnOperand);
+ return true;
+ };
+ return emitDebugInstrumentation(ifDebuggee);
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emitReturn() {
+ if (handler.shouldEmitDebugEpilogueAtReturnOp()) {
+ if (!emitDebugEpilogue()) {
+ return false;
+ }
+ }
+
+ // Only emit the jump if this JSOp::RetRval is not the last instruction.
+ // Not needed for last instruction, because last instruction flows
+ // into return label.
+ if (!handler.isDefinitelyLastOp()) {
+ masm.jump(&return_);
+ }
+
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_Return() {
+ frame.assertStackDepth(1);
+
+ frame.popValue(JSReturnOperand);
+ return emitReturn();
+}
+
+template <typename Handler>
+void BaselineCodeGen<Handler>::emitLoadReturnValue(ValueOperand val) {
+ Label done, noRval;
+ masm.branchTest32(Assembler::Zero, frame.addressOfFlags(),
+ Imm32(BaselineFrame::HAS_RVAL), &noRval);
+ masm.loadValue(frame.addressOfReturnValue(), val);
+ masm.jump(&done);
+
+ masm.bind(&noRval);
+ masm.moveValue(UndefinedValue(), val);
+
+ masm.bind(&done);
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_RetRval() {
+ frame.assertStackDepth(0);
+
+ masm.moveValue(UndefinedValue(), JSReturnOperand);
+
+ if (!handler.maybeScript() || !handler.maybeScript()->noScriptRval()) {
+ // Return the value in the return value slot, if any.
+ Label done;
+ Address flags = frame.addressOfFlags();
+ masm.branchTest32(Assembler::Zero, flags, Imm32(BaselineFrame::HAS_RVAL),
+ &done);
+ masm.loadValue(frame.addressOfReturnValue(), JSReturnOperand);
+ masm.bind(&done);
+ }
+
+ return emitReturn();
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_ToPropertyKey() {
+ frame.popRegsAndSync(1);
+
+ if (!emitNextIC()) {
+ return false;
+ }
+
+ frame.push(R0);
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_ToAsyncIter() {
+ frame.syncStack(0);
+ masm.unboxObject(frame.addressOfStackValue(-2), R0.scratchReg());
+ masm.loadValue(frame.addressOfStackValue(-1), R1);
+
+ prepareVMCall();
+ pushArg(R1);
+ pushArg(R0.scratchReg());
+
+ using Fn = JSObject* (*)(JSContext*, HandleObject, HandleValue);
+ if (!callVM<Fn, js::CreateAsyncFromSyncIterator>()) {
+ return false;
+ }
+
+ masm.tagValue(JSVAL_TYPE_OBJECT, ReturnReg, R0);
+ frame.popn(2);
+ frame.push(R0);
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_CanSkipAwait() {
+ frame.syncStack(0);
+ masm.loadValue(frame.addressOfStackValue(-1), R0);
+
+ prepareVMCall();
+ pushArg(R0);
+
+ using Fn = bool (*)(JSContext*, HandleValue, bool* canSkip);
+ if (!callVM<Fn, js::CanSkipAwait>()) {
+ return false;
+ }
+
+ masm.tagValue(JSVAL_TYPE_BOOLEAN, ReturnReg, R0);
+ frame.push(R0);
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_MaybeExtractAwaitValue() {
+ frame.syncStack(0);
+ masm.loadValue(frame.addressOfStackValue(-2), R0);
+
+ masm.unboxBoolean(frame.addressOfStackValue(-1), R1.scratchReg());
+
+ Label cantExtract;
+ masm.branchIfFalseBool(R1.scratchReg(), &cantExtract);
+
+ prepareVMCall();
+ pushArg(R0);
+
+ using Fn = bool (*)(JSContext*, HandleValue, MutableHandleValue);
+ if (!callVM<Fn, js::ExtractAwaitValue>()) {
+ return false;
+ }
+
+ masm.storeValue(R0, frame.addressOfStackValue(-2));
+ masm.bind(&cantExtract);
+
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_AsyncAwait() {
+ frame.syncStack(0);
+ masm.loadValue(frame.addressOfStackValue(-2), R1);
+ masm.unboxObject(frame.addressOfStackValue(-1), R0.scratchReg());
+
+ prepareVMCall();
+ pushArg(R1);
+ pushArg(R0.scratchReg());
+
+ using Fn = JSObject* (*)(JSContext*, Handle<AsyncFunctionGeneratorObject*>,
+ HandleValue);
+ if (!callVM<Fn, js::AsyncFunctionAwait>()) {
+ return false;
+ }
+
+ masm.tagValue(JSVAL_TYPE_OBJECT, ReturnReg, R0);
+ frame.popn(2);
+ frame.push(R0);
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_AsyncResolve() {
+ frame.syncStack(0);
+ masm.loadValue(frame.addressOfStackValue(-2), R1);
+ masm.unboxObject(frame.addressOfStackValue(-1), R0.scratchReg());
+
+ prepareVMCall();
+ pushUint8BytecodeOperandArg(R2.scratchReg());
+ pushArg(R1);
+ pushArg(R0.scratchReg());
+
+ using Fn = JSObject* (*)(JSContext*, Handle<AsyncFunctionGeneratorObject*>,
+ HandleValue, AsyncFunctionResolveKind);
+ if (!callVM<Fn, js::AsyncFunctionResolve>()) {
+ return false;
+ }
+
+ masm.tagValue(JSVAL_TYPE_OBJECT, ReturnReg, R0);
+ frame.popn(2);
+ frame.push(R0);
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_CheckObjCoercible() {
+ frame.syncStack(0);
+ masm.loadValue(frame.addressOfStackValue(-1), R0);
+
+ Label fail, done;
+
+ masm.branchTestUndefined(Assembler::Equal, R0, &fail);
+ masm.branchTestNull(Assembler::NotEqual, R0, &done);
+
+ masm.bind(&fail);
+ prepareVMCall();
+
+ pushArg(R0);
+
+ using Fn = bool (*)(JSContext*, HandleValue);
+ if (!callVM<Fn, ThrowObjectCoercible>()) {
+ return false;
+ }
+
+ masm.bind(&done);
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_ToString() {
+ // Keep top stack value in R0.
+ frame.popRegsAndSync(1);
+
+ // Inline path for string.
+ Label done;
+ masm.branchTestString(Assembler::Equal, R0, &done);
+
+ prepareVMCall();
+
+ pushArg(R0);
+
+ // Call ToStringSlow which doesn't handle string inputs.
+ using Fn = JSString* (*)(JSContext*, HandleValue);
+ if (!callVM<Fn, ToStringSlow<CanGC>>()) {
+ return false;
+ }
+
+ masm.tagValue(JSVAL_TYPE_STRING, ReturnReg, R0);
+
+ masm.bind(&done);
+ frame.push(R0);
+ return true;
+}
+
+static constexpr uint32_t TableSwitchOpLowOffset = 1 * JUMP_OFFSET_LEN;
+static constexpr uint32_t TableSwitchOpHighOffset = 2 * JUMP_OFFSET_LEN;
+static constexpr uint32_t TableSwitchOpFirstResumeIndexOffset =
+ 3 * JUMP_OFFSET_LEN;
+
+template <>
+void BaselineCompilerCodeGen::emitGetTableSwitchIndex(ValueOperand val,
+ Register dest,
+ Register scratch1,
+ Register scratch2) {
+ jsbytecode* pc = handler.pc();
+ jsbytecode* defaultpc = pc + GET_JUMP_OFFSET(pc);
+ Label* defaultLabel = handler.labelOf(defaultpc);
+
+ int32_t low = GET_JUMP_OFFSET(pc + TableSwitchOpLowOffset);
+ int32_t high = GET_JUMP_OFFSET(pc + TableSwitchOpHighOffset);
+ int32_t length = high - low + 1;
+
+ // Jump to the 'default' pc if not int32 (tableswitch is only used when
+ // all cases are int32).
+ masm.branchTestInt32(Assembler::NotEqual, val, defaultLabel);
+ masm.unboxInt32(val, dest);
+
+ // Subtract 'low'. Bounds check.
+ if (low != 0) {
+ masm.sub32(Imm32(low), dest);
+ }
+ masm.branch32(Assembler::AboveOrEqual, dest, Imm32(length), defaultLabel);
+}
+
+template <>
+void BaselineInterpreterCodeGen::emitGetTableSwitchIndex(ValueOperand val,
+ Register dest,
+ Register scratch1,
+ Register scratch2) {
+ // Jump to the 'default' pc if not int32 (tableswitch is only used when
+ // all cases are int32).
+ Label done, jumpToDefault;
+ masm.branchTestInt32(Assembler::NotEqual, val, &jumpToDefault);
+ masm.unboxInt32(val, dest);
+
+ Register pcReg = LoadBytecodePC(masm, scratch1);
+ Address lowAddr(pcReg, sizeof(jsbytecode) + TableSwitchOpLowOffset);
+ Address highAddr(pcReg, sizeof(jsbytecode) + TableSwitchOpHighOffset);
+
+ // Jump to default if val > high.
+ masm.branch32(Assembler::LessThan, highAddr, dest, &jumpToDefault);
+
+ // Jump to default if val < low.
+ masm.load32(lowAddr, scratch2);
+ masm.branch32(Assembler::GreaterThan, scratch2, dest, &jumpToDefault);
+
+ // index := val - low.
+ masm.sub32(scratch2, dest);
+ masm.jump(&done);
+
+ masm.bind(&jumpToDefault);
+ emitJump();
+
+ masm.bind(&done);
+}
+
+template <>
+void BaselineCompilerCodeGen::emitTableSwitchJump(Register key,
+ Register scratch1,
+ Register scratch2) {
+ // Jump to resumeEntries[firstResumeIndex + key].
+
+ // Note: BytecodeEmitter::allocateResumeIndex static_asserts
+ // |firstResumeIndex * sizeof(uintptr_t)| fits in int32_t.
+ uint32_t firstResumeIndex =
+ GET_RESUMEINDEX(handler.pc() + TableSwitchOpFirstResumeIndexOffset);
+ LoadBaselineScriptResumeEntries(masm, handler.script(), scratch1, scratch2);
+ masm.loadPtr(BaseIndex(scratch1, key, ScaleFromElemWidth(sizeof(uintptr_t)),
+ firstResumeIndex * sizeof(uintptr_t)),
+ scratch1);
+ masm.jump(scratch1);
+}
+
+template <>
+void BaselineInterpreterCodeGen::emitTableSwitchJump(Register key,
+ Register scratch1,
+ Register scratch2) {
+ // Load the op's firstResumeIndex in scratch1.
+ LoadUint24Operand(masm, TableSwitchOpFirstResumeIndexOffset, scratch1);
+
+ masm.add32(key, scratch1);
+ jumpToResumeEntry(scratch1, key, scratch2);
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_TableSwitch() {
+ frame.popRegsAndSync(1);
+
+ Register key = R0.scratchReg();
+ Register scratch1 = R1.scratchReg();
+ Register scratch2 = R2.scratchReg();
+
+ // Call a stub to convert R0 from double to int32 if needed.
+ // Note: this stub may clobber scratch1.
+ masm.call(cx->runtime()->jitRuntime()->getDoubleToInt32ValueStub());
+
+ // Load the index in the jump table in |key|, or branch to default pc if not
+ // int32 or out-of-range.
+ emitGetTableSwitchIndex(R0, key, scratch1, scratch2);
+
+ // Jump to the target pc.
+ emitTableSwitchJump(key, scratch1, scratch2);
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_Iter() {
+ frame.popRegsAndSync(1);
+
+ if (!emitNextIC()) {
+ return false;
+ }
+
+ frame.push(R0);
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_MoreIter() {
+ frame.syncStack(0);
+
+ masm.unboxObject(frame.addressOfStackValue(-1), R1.scratchReg());
+
+ masm.iteratorMore(R1.scratchReg(), R0, R2.scratchReg());
+ frame.push(R0);
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emitIsMagicValue() {
+ frame.syncStack(0);
+
+ Label isMagic, done;
+ masm.branchTestMagic(Assembler::Equal, frame.addressOfStackValue(-1),
+ &isMagic);
+ masm.moveValue(BooleanValue(false), R0);
+ masm.jump(&done);
+
+ masm.bind(&isMagic);
+ masm.moveValue(BooleanValue(true), R0);
+
+ masm.bind(&done);
+ frame.push(R0, JSVAL_TYPE_BOOLEAN);
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_IsNoIter() {
+ return emitIsMagicValue();
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_EndIter() {
+ // Pop iterator value.
+ frame.pop();
+
+ // Pop the iterator object to close in R0.
+ frame.popRegsAndSync(1);
+
+ AllocatableGeneralRegisterSet regs(GeneralRegisterSet::All());
+ regs.take(BaselineFrameReg);
+ if (HasInterpreterPCReg()) {
+ regs.take(InterpreterPCReg);
+ }
+
+ Register obj = R0.scratchReg();
+ regs.take(obj);
+ masm.unboxObject(R0, obj);
+
+ Register temp1 = regs.takeAny();
+ Register temp2 = regs.takeAny();
+ Register temp3 = regs.takeAny();
+ masm.iteratorClose(obj, temp1, temp2, temp3);
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_IsGenClosing() {
+ return emitIsMagicValue();
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_GetRval() {
+ frame.syncStack(0);
+
+ emitLoadReturnValue(R0);
+
+ frame.push(R0);
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_SetRval() {
+ // Store to the frame's return value slot.
+ frame.storeStackValue(-1, frame.addressOfReturnValue(), R2);
+ masm.or32(Imm32(BaselineFrame::HAS_RVAL), frame.addressOfFlags());
+ frame.pop();
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_Callee() {
+ MOZ_ASSERT_IF(handler.maybeScript(), handler.maybeScript()->function());
+ frame.syncStack(0);
+ masm.loadFunctionFromCalleeToken(frame.addressOfCalleeToken(),
+ R0.scratchReg());
+ masm.tagValue(JSVAL_TYPE_OBJECT, R0.scratchReg(), R0);
+ frame.push(R0);
+ return true;
+}
+
+template <>
+bool BaselineCompilerCodeGen::emit_EnvCallee() {
+ frame.syncStack(0);
+ uint8_t numHops = GET_UINT8(handler.pc());
+ Register scratch = R0.scratchReg();
+
+ masm.loadPtr(frame.addressOfEnvironmentChain(), scratch);
+ for (unsigned i = 0; i < numHops; i++) {
+ Address nextAddr(scratch,
+ EnvironmentObject::offsetOfEnclosingEnvironment());
+ masm.unboxObject(nextAddr, scratch);
+ }
+
+ masm.loadValue(Address(scratch, CallObject::offsetOfCallee()), R0);
+ frame.push(R0);
+ return true;
+}
+
+template <>
+bool BaselineInterpreterCodeGen::emit_EnvCallee() {
+ Register scratch = R0.scratchReg();
+ Register env = R1.scratchReg();
+
+ static_assert(JSOpLength_EnvCallee - sizeof(jsbytecode) == ENVCOORD_HOPS_LEN,
+ "op must have uint8 operand for LoadAliasedVarEnv");
+
+ // Load the right environment object.
+ masm.loadPtr(frame.addressOfEnvironmentChain(), env);
+ LoadAliasedVarEnv(masm, env, scratch);
+
+ masm.pushValue(Address(env, CallObject::offsetOfCallee()));
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_SuperBase() {
+ frame.popRegsAndSync(1);
+
+ Register scratch = R0.scratchReg();
+ Register proto = R1.scratchReg();
+
+ // Unbox callee.
+ masm.unboxObject(R0, scratch);
+
+ // Load [[HomeObject]]
+ Address homeObjAddr(scratch,
+ FunctionExtended::offsetOfMethodHomeObjectSlot());
+#ifdef DEBUG
+ Label isObject;
+ masm.branchTestObject(Assembler::Equal, homeObjAddr, &isObject);
+ masm.assumeUnreachable("[[HomeObject]] must be Object");
+ masm.bind(&isObject);
+#endif
+ masm.unboxObject(homeObjAddr, scratch);
+
+ // Load prototype from [[HomeObject]]
+ masm.loadObjProto(scratch, proto);
+
+#ifdef DEBUG
+ // We won't encounter a lazy proto, because the prototype is guaranteed to
+ // either be a JSFunction or a PlainObject, and only proxy objects can have a
+ // lazy proto.
+ MOZ_ASSERT(uintptr_t(TaggedProto::LazyProto) == 1);
+
+ Label proxyCheckDone;
+ masm.branchPtr(Assembler::NotEqual, proto, ImmWord(1), &proxyCheckDone);
+ masm.assumeUnreachable("Unexpected lazy proto in JSOp::SuperBase");
+ masm.bind(&proxyCheckDone);
+#endif
+
+ Label hasProto;
+ masm.branchPtr(Assembler::NotEqual, proto, ImmWord(0), &hasProto);
+
+ // Throw an error if |proto| is null.
+ prepareVMCall();
+
+ using Fn = bool (*)(JSContext*);
+ if (!callVM<Fn, ThrowHomeObjectNotObject>()) {
+ return false;
+ }
+
+ // Box prototype and return
+ masm.bind(&hasProto);
+ masm.tagValue(JSVAL_TYPE_OBJECT, proto, R1);
+ frame.push(R1);
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_SuperFun() {
+ frame.popRegsAndSync(1);
+
+ Register callee = R0.scratchReg();
+ Register proto = R1.scratchReg();
+#ifdef DEBUG
+ Register scratch = R2.scratchReg();
+#endif
+
+ // Unbox callee.
+ masm.unboxObject(R0, callee);
+
+#ifdef DEBUG
+ Label classCheckDone;
+ masm.branchTestObjClass(Assembler::Equal, callee, &JSFunction::class_,
+ scratch, callee, &classCheckDone);
+ masm.assumeUnreachable("Unexpected non-JSFunction callee in JSOp::SuperFun");
+ masm.bind(&classCheckDone);
+#endif
+
+ // Load prototype of callee
+ masm.loadObjProto(callee, proto);
+
+#ifdef DEBUG
+ // We won't encounter a lazy proto, because |callee| is guaranteed to be a
+ // JSFunction and only proxy objects can have a lazy proto.
+ MOZ_ASSERT(uintptr_t(TaggedProto::LazyProto) == 1);
+
+ Label proxyCheckDone;
+ masm.branchPtr(Assembler::NotEqual, proto, ImmWord(1), &proxyCheckDone);
+ masm.assumeUnreachable("Unexpected lazy proto in JSOp::SuperFun");
+ masm.bind(&proxyCheckDone);
+#endif
+
+ Label nullProto, done;
+ masm.branchPtr(Assembler::Equal, proto, ImmWord(0), &nullProto);
+
+ // Box prototype and return
+ masm.tagValue(JSVAL_TYPE_OBJECT, proto, R1);
+ masm.jump(&done);
+
+ masm.bind(&nullProto);
+ masm.moveValue(NullValue(), R1);
+
+ masm.bind(&done);
+ frame.push(R1);
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_Arguments() {
+ frame.syncStack(0);
+
+ MOZ_ASSERT_IF(handler.maybeScript(),
+ handler.maybeScript()->argumentsHasVarBinding());
+
+ Label done;
+ if (!handler.maybeScript() || !handler.maybeScript()->needsArgsObj()) {
+ // We assume the script does not need an arguments object. However, this
+ // assumption can be invalidated later, see argumentsOptimizationFailed
+ // in JSScript. Guard on the script's NeedsArgsObj flag.
+ masm.moveValue(MagicValue(JS_OPTIMIZED_ARGUMENTS), R0);
+
+ // If we don't need an arguments object, skip the VM call.
+ Register scratch = R1.scratchReg();
+ loadScript(scratch);
+ masm.branchTest32(
+ Assembler::Zero, Address(scratch, JSScript::offsetOfMutableFlags()),
+ Imm32(uint32_t(JSScript::MutableFlags::NeedsArgsObj)), &done);
+ }
+
+ prepareVMCall();
+
+ masm.loadBaselineFramePtr(BaselineFrameReg, R0.scratchReg());
+ pushArg(R0.scratchReg());
+
+ using Fn = bool (*)(JSContext*, BaselineFrame*, MutableHandleValue);
+ if (!callVM<Fn, jit::NewArgumentsObject>()) {
+ return false;
+ }
+
+ masm.bind(&done);
+ frame.push(R0);
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_Rest() {
+ frame.syncStack(0);
+
+ if (!emitNextIC()) {
+ return false;
+ }
+
+ // Mark R0 as pushed stack value.
+ frame.push(R0);
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_Generator() {
+ frame.assertStackDepth(0);
+
+ masm.loadBaselineFramePtr(BaselineFrameReg, R0.scratchReg());
+
+ prepareVMCall();
+ pushArg(R0.scratchReg());
+
+ using Fn = JSObject* (*)(JSContext*, BaselineFrame*);
+ if (!callVM<Fn, jit::CreateGeneratorFromFrame>()) {
+ return false;
+ }
+
+ masm.tagValue(JSVAL_TYPE_OBJECT, ReturnReg, R0);
+ frame.push(R0);
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emitSuspend(JSOp op) {
+ MOZ_ASSERT(op == JSOp::InitialYield || op == JSOp::Yield ||
+ op == JSOp::Await);
+
+ // Load the generator object in R2, but leave the return value on the
+ // expression stack.
+ Register genObj = R2.scratchReg();
+ if (op == JSOp::InitialYield) {
+ // Generator and return value are one and the same.
+ frame.syncStack(0);
+ frame.assertStackDepth(1);
+ masm.unboxObject(frame.addressOfStackValue(-1), genObj);
+ } else {
+ frame.popRegsAndSync(1);
+ masm.unboxObject(R0, genObj);
+ }
+
+ if (frame.hasKnownStackDepth(1) && !handler.canHaveFixedSlots()) {
+ // If the expression stack is empty, we can inline the Yield. Note that this
+ // branch is never taken for the interpreter because it doesn't know static
+ // stack depths.
+ MOZ_ASSERT_IF(op == JSOp::InitialYield && handler.maybePC(),
+ GET_RESUMEINDEX(handler.maybePC()) == 0);
+ Address resumeIndexSlot(genObj,
+ AbstractGeneratorObject::offsetOfResumeIndexSlot());
+ Register temp = R1.scratchReg();
+ if (op == JSOp::InitialYield) {
+ masm.storeValue(Int32Value(0), resumeIndexSlot);
+ } else {
+ jsbytecode* pc = handler.maybePC();
+ MOZ_ASSERT(pc, "compiler-only code never has a null pc");
+ masm.move32(Imm32(GET_RESUMEINDEX(pc)), temp);
+ masm.storeValue(JSVAL_TYPE_INT32, temp, resumeIndexSlot);
+ }
+
+ Register envObj = R0.scratchReg();
+ Address envChainSlot(
+ genObj, AbstractGeneratorObject::offsetOfEnvironmentChainSlot());
+ masm.loadPtr(frame.addressOfEnvironmentChain(), envObj);
+ masm.guardedCallPreBarrierAnyZone(envChainSlot, MIRType::Value, temp);
+ masm.storeValue(JSVAL_TYPE_OBJECT, envObj, envChainSlot);
+
+ Label skipBarrier;
+ masm.branchPtrInNurseryChunk(Assembler::Equal, genObj, temp, &skipBarrier);
+ masm.branchPtrInNurseryChunk(Assembler::NotEqual, envObj, temp,
+ &skipBarrier);
+ MOZ_ASSERT(genObj == R2.scratchReg());
+ masm.call(&postBarrierSlot_);
+ masm.bind(&skipBarrier);
+ } else {
+ masm.loadBaselineFramePtr(BaselineFrameReg, R1.scratchReg());
+ computeFrameSize(R0.scratchReg());
+
+ prepareVMCall();
+ pushBytecodePCArg();
+ pushArg(R0.scratchReg());
+ pushArg(R1.scratchReg());
+ pushArg(genObj);
+
+ using Fn = bool (*)(JSContext*, HandleObject, BaselineFrame*, uint32_t,
+ jsbytecode*);
+ if (!callVM<Fn, jit::NormalSuspend>()) {
+ return false;
+ }
+ }
+
+ masm.loadValue(frame.addressOfStackValue(-1), JSReturnOperand);
+ if (!emitReturn()) {
+ return false;
+ }
+
+ // Three values are pushed onto the stack when resuming the generator,
+ // replacing the one slot that holds the return value.
+ frame.incStackDepth(2);
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_InitialYield() {
+ return emitSuspend(JSOp::InitialYield);
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_Yield() {
+ return emitSuspend(JSOp::Yield);
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_Await() {
+ return emitSuspend(JSOp::Await);
+}
+
+template <>
+template <typename F>
+bool BaselineCompilerCodeGen::emitAfterYieldDebugInstrumentation(
+ const F& ifDebuggee, Register) {
+ if (handler.compileDebugInstrumentation()) {
+ return ifDebuggee();
+ }
+ return true;
+}
+
+template <>
+template <typename F>
+bool BaselineInterpreterCodeGen::emitAfterYieldDebugInstrumentation(
+ const F& ifDebuggee, Register scratch) {
+ // Note that we can't use emitDebugInstrumentation here because the frame's
+ // DEBUGGEE flag hasn't been initialized yet.
+
+ // If the current Realm is not a debuggee we're done.
+ Label done;
+ CodeOffset toggleOffset = masm.toggledJump(&done);
+ if (!handler.addDebugInstrumentationOffset(cx, toggleOffset)) {
+ return false;
+ }
+ masm.loadPtr(AbsoluteAddress(cx->addressOfRealm()), scratch);
+ masm.branchTest32(Assembler::Zero,
+ Address(scratch, Realm::offsetOfDebugModeBits()),
+ Imm32(Realm::debugModeIsDebuggeeBit()), &done);
+
+ if (!ifDebuggee()) {
+ return false;
+ }
+
+ masm.bind(&done);
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_AfterYield() {
+ if (!emit_JumpTarget()) {
+ return false;
+ }
+
+ auto ifDebuggee = [this]() {
+ frame.assertSyncedStack();
+ masm.loadBaselineFramePtr(BaselineFrameReg, R0.scratchReg());
+ prepareVMCall();
+ pushArg(R0.scratchReg());
+
+ const RetAddrEntry::Kind kind = RetAddrEntry::Kind::DebugAfterYield;
+
+ using Fn = bool (*)(JSContext*, BaselineFrame*);
+ if (!callVM<Fn, jit::DebugAfterYield>(kind)) {
+ return false;
+ }
+
+ return true;
+ };
+ return emitAfterYieldDebugInstrumentation(ifDebuggee, R0.scratchReg());
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_FinalYieldRval() {
+ // Store generator in R0.
+ frame.popRegsAndSync(1);
+ masm.unboxObject(R0, R0.scratchReg());
+
+ prepareVMCall();
+ pushBytecodePCArg();
+ pushArg(R0.scratchReg());
+
+ using Fn = bool (*)(JSContext*, HandleObject, jsbytecode*);
+ if (!callVM<Fn, jit::FinalSuspend>()) {
+ return false;
+ }
+
+ masm.loadValue(frame.addressOfReturnValue(), JSReturnOperand);
+ return emitReturn();
+}
+
+template <>
+void BaselineCompilerCodeGen::emitJumpToInterpretOpLabel() {
+ TrampolinePtr code =
+ cx->runtime()->jitRuntime()->baselineInterpreter().interpretOpAddr();
+ masm.jump(code);
+}
+
+template <>
+void BaselineInterpreterCodeGen::emitJumpToInterpretOpLabel() {
+ masm.jump(handler.interpretOpLabel());
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emitEnterGeneratorCode(Register script,
+ Register resumeIndex,
+ Register scratch) {
+ // Resume in either the BaselineScript (if present) or Baseline Interpreter.
+
+ static_assert(BaselineDisabledScript == 0x1,
+ "Comparison below requires specific sentinel encoding");
+
+ // Initialize the icScript slot in the baseline frame.
+ masm.loadJitScript(script, scratch);
+ masm.computeEffectiveAddress(Address(scratch, JitScript::offsetOfICScript()),
+ scratch);
+ Address icScriptAddr(BaselineFrameReg,
+ BaselineFrame::reverseOffsetOfICScript());
+ masm.storePtr(scratch, icScriptAddr);
+
+ Label noBaselineScript;
+ masm.loadJitScript(script, scratch);
+ masm.loadPtr(Address(scratch, JitScript::offsetOfBaselineScript()), scratch);
+ masm.branchPtr(Assembler::BelowOrEqual, scratch,
+ ImmPtr(BaselineDisabledScriptPtr), &noBaselineScript);
+
+ masm.load32(Address(scratch, BaselineScript::offsetOfResumeEntriesOffset()),
+ script);
+ masm.addPtr(scratch, script);
+ masm.loadPtr(
+ BaseIndex(script, resumeIndex, ScaleFromElemWidth(sizeof(uintptr_t))),
+ scratch);
+ masm.jump(scratch);
+
+ masm.bind(&noBaselineScript);
+
+ // Initialize interpreter frame fields.
+ Address flagsAddr(BaselineFrameReg, BaselineFrame::reverseOffsetOfFlags());
+ Address scriptAddr(BaselineFrameReg,
+ BaselineFrame::reverseOffsetOfInterpreterScript());
+ masm.or32(Imm32(BaselineFrame::RUNNING_IN_INTERPRETER), flagsAddr);
+ masm.storePtr(script, scriptAddr);
+
+ // Initialize pc and jump to it.
+ emitInterpJumpToResumeEntry(script, resumeIndex, scratch);
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_Resume() {
+ frame.syncStack(0);
+ masm.assertStackAlignment(sizeof(Value), 0);
+
+ AllocatableGeneralRegisterSet regs(GeneralRegisterSet::All());
+ regs.take(BaselineFrameReg);
+ if (HasInterpreterPCReg()) {
+ regs.take(InterpreterPCReg);
+ }
+
+ saveInterpreterPCReg();
+
+ // Load generator object.
+ Register genObj = regs.takeAny();
+ masm.unboxObject(frame.addressOfStackValue(-3), genObj);
+
+ // Load callee.
+ Register callee = regs.takeAny();
+ masm.unboxObject(
+ Address(genObj, AbstractGeneratorObject::offsetOfCalleeSlot()), callee);
+
+ // Save a pointer to the JSOp::Resume operand stack Values.
+ Register callerStackPtr = regs.takeAny();
+ masm.computeEffectiveAddress(frame.addressOfStackValue(-1), callerStackPtr);
+
+ // Branch to |interpret| to resume the generator in the C++ interpreter if the
+ // script does not have a JitScript.
+ Label interpret;
+ Register scratch1 = regs.takeAny();
+ masm.loadPtr(Address(callee, JSFunction::offsetOfScript()), scratch1);
+ masm.branchIfScriptHasNoJitScript(scratch1, &interpret);
+
+#ifdef JS_TRACE_LOGGING
+ if (JS::TraceLoggerSupported()) {
+ // TODO (bug 1565788): add Baseline Interpreter support.
+ MOZ_CRASH("Unimplemented Baseline Interpreter TraceLogger support");
+ masm.loadJitScript(scratch1, scratch1);
+ Address baselineAddr(scratch1, JitScript::offsetOfBaselineScript());
+ masm.loadPtr(baselineAddr, scratch1);
+ if (!emitTraceLoggerResume(scratch1, regs)) {
+ return false;
+ }
+ }
+#endif
+
+ // Push |undefined| for all formals.
+ Register scratch2 = regs.takeAny();
+ Label loop, loopDone;
+ masm.load16ZeroExtend(Address(callee, JSFunction::offsetOfNargs()), scratch2);
+
+ static_assert(sizeof(Value) == 8);
+ static_assert(JitStackAlignment == 16 || JitStackAlignment == 8);
+ // If JitStackValueAlignment == 1, then we were already correctly aligned on
+ // entry, as guaranteed by the assertStackAlignment at the entry to this
+ // function.
+ if (JitStackValueAlignment > 1) {
+ Register alignment = regs.takeAny();
+ masm.moveStackPtrTo(alignment);
+ masm.alignJitStackBasedOnNArgs(scratch2, false);
+
+ // Compute alignment adjustment.
+ masm.subStackPtrFrom(alignment);
+
+ // Some code, like BaselineFrame::trace, will inspect the whole range of
+ // the stack frame. In order to ensure that garbage data left behind from
+ // previous activations doesn't confuse other machinery, we zero out the
+ // alignment bytes.
+ Label alignmentZero;
+ masm.branchPtr(Assembler::Equal, alignment, ImmWord(0), &alignmentZero);
+
+ // Since we know prior to the stack alignment that the stack was 8 byte
+ // aligned, and JitStackAlignment is 8 or 16 bytes, if we are doing an
+ // alignment then we -must- have aligned by subtracting 8 bytes from
+ // the stack pointer.
+ //
+ // So we can freely store a valid double here.
+ masm.storeValue(DoubleValue(0), Address(masm.getStackPointer(), 0));
+ masm.bind(&alignmentZero);
+ }
+
+ masm.branchTest32(Assembler::Zero, scratch2, scratch2, &loopDone);
+ masm.bind(&loop);
+ {
+ masm.pushValue(UndefinedValue());
+ masm.branchSub32(Assembler::NonZero, Imm32(1), scratch2, &loop);
+ }
+ masm.bind(&loopDone);
+
+ // Push |undefined| for |this|.
+ masm.pushValue(UndefinedValue());
+
+ // Update BaselineFrame frameSize field and create the frame descriptor.
+ masm.computeEffectiveAddress(
+ Address(BaselineFrameReg, BaselineFrame::FramePointerOffset), scratch2);
+ masm.subStackPtrFrom(scratch2);
+#ifdef DEBUG
+ masm.store32(scratch2, frame.addressOfDebugFrameSize());
+#endif
+ masm.makeFrameDescriptor(scratch2, FrameType::BaselineJS,
+ JitFrameLayout::Size());
+
+ masm.push(Imm32(0)); // actual argc
+ masm.PushCalleeToken(callee, /* constructing = */ false);
+ masm.push(scratch2); // frame descriptor
+
+ // PushCalleeToken bumped framePushed. Reset it.
+ MOZ_ASSERT(masm.framePushed() == sizeof(uintptr_t));
+ masm.setFramePushed(0);
+
+ regs.add(callee);
+
+ // Push a fake return address on the stack. We will resume here when the
+ // generator returns.
+ Label genStart, returnTarget;
+#ifdef JS_USE_LINK_REGISTER
+ masm.call(&genStart);
+#else
+ masm.callAndPushReturnAddress(&genStart);
+#endif
+
+ // Record the return address so the return offset -> pc mapping works.
+ if (!handler.recordCallRetAddr(cx, RetAddrEntry::Kind::IC,
+ masm.currentOffset())) {
+ return false;
+ }
+
+ masm.jump(&returnTarget);
+ masm.bind(&genStart);
+#ifdef JS_USE_LINK_REGISTER
+ masm.pushReturnAddress();
+#endif
+
+ // If profiler instrumentation is on, update lastProfilingFrame on
+ // current JitActivation
+ {
+ Register scratchReg = scratch2;
+ Label skip;
+ AbsoluteAddress addressOfEnabled(
+ cx->runtime()->geckoProfiler().addressOfEnabled());
+ masm.branch32(Assembler::Equal, addressOfEnabled, Imm32(0), &skip);
+ masm.loadJSContext(scratchReg);
+ masm.loadPtr(Address(scratchReg, JSContext::offsetOfProfilingActivation()),
+ scratchReg);
+ masm.storeStackPtr(
+ Address(scratchReg, JitActivation::offsetOfLastProfilingFrame()));
+ masm.bind(&skip);
+ }
+
+ // Construct BaselineFrame.
+ masm.push(BaselineFrameReg);
+ masm.moveStackPtrTo(BaselineFrameReg);
+ masm.subFromStackPtr(Imm32(BaselineFrame::Size()));
+ masm.assertStackAlignment(sizeof(Value), 0);
+
+ // Store flags and env chain.
+ masm.store32(Imm32(BaselineFrame::HAS_INITIAL_ENV), frame.addressOfFlags());
+ masm.unboxObject(
+ Address(genObj, AbstractGeneratorObject::offsetOfEnvironmentChainSlot()),
+ scratch2);
+ masm.storePtr(scratch2, frame.addressOfEnvironmentChain());
+
+ // Store the arguments object if there is one.
+ Label noArgsObj;
+ Address argsObjSlot(genObj, AbstractGeneratorObject::offsetOfArgsObjSlot());
+ masm.fallibleUnboxObject(argsObjSlot, scratch2, &noArgsObj);
+ {
+ masm.storePtr(scratch2, frame.addressOfArgsObj());
+ masm.or32(Imm32(BaselineFrame::HAS_ARGS_OBJ), frame.addressOfFlags());
+ }
+ masm.bind(&noArgsObj);
+
+ // Push locals and expression slots if needed.
+ Label noStackStorage;
+ Address stackStorageSlot(genObj,
+ AbstractGeneratorObject::offsetOfStackStorageSlot());
+ masm.fallibleUnboxObject(stackStorageSlot, scratch2, &noStackStorage);
+ {
+ Register initLength = regs.takeAny();
+ masm.loadPtr(Address(scratch2, NativeObject::offsetOfElements()), scratch2);
+ masm.load32(Address(scratch2, ObjectElements::offsetOfInitializedLength()),
+ initLength);
+ masm.store32(
+ Imm32(0),
+ Address(scratch2, ObjectElements::offsetOfInitializedLength()));
+
+ Label loop, loopDone;
+ masm.branchTest32(Assembler::Zero, initLength, initLength, &loopDone);
+ masm.bind(&loop);
+ {
+ masm.pushValue(Address(scratch2, 0));
+ masm.guardedCallPreBarrierAnyZone(Address(scratch2, 0), MIRType::Value,
+ scratch1);
+ masm.addPtr(Imm32(sizeof(Value)), scratch2);
+ masm.branchSub32(Assembler::NonZero, Imm32(1), initLength, &loop);
+ }
+ masm.bind(&loopDone);
+ regs.add(initLength);
+ }
+
+ masm.bind(&noStackStorage);
+
+ // Push arg, generator, resumeKind stack Values, in that order.
+ masm.pushValue(Address(callerStackPtr, sizeof(Value)));
+ masm.pushValue(JSVAL_TYPE_OBJECT, genObj);
+ masm.pushValue(Address(callerStackPtr, 0));
+
+ masm.switchToObjectRealm(genObj, scratch2);
+
+ // Load script in scratch1.
+ masm.unboxObject(
+ Address(genObj, AbstractGeneratorObject::offsetOfCalleeSlot()), scratch1);
+ masm.loadPtr(Address(scratch1, JSFunction::offsetOfScript()), scratch1);
+
+ // Load resume index in scratch2 and mark generator as running.
+ Address resumeIndexSlot(genObj,
+ AbstractGeneratorObject::offsetOfResumeIndexSlot());
+ masm.unboxInt32(resumeIndexSlot, scratch2);
+ masm.storeValue(Int32Value(AbstractGeneratorObject::RESUME_INDEX_RUNNING),
+ resumeIndexSlot);
+
+ if (!emitEnterGeneratorCode(scratch1, scratch2, regs.getAny())) {
+ return false;
+ }
+
+ // Call into the VM to resume the generator in the C++ interpreter if there's
+ // no JitScript.
+ masm.bind(&interpret);
+
+ prepareVMCall();
+
+ pushArg(callerStackPtr);
+ pushArg(genObj);
+
+ using Fn = bool (*)(JSContext*, HandleObject, Value*, MutableHandleValue);
+ if (!callVM<Fn, jit::InterpretResume>()) {
+ return false;
+ }
+
+ Label afterFrameRestore;
+ masm.jump(&afterFrameRestore);
+ masm.bind(&returnTarget);
+
+ // When we call into a function which may end up in Warp/Ion,
+ // we need to account for the possibility that BaselineFrameReg
+ // is clobbered. So we recompute it based on the frame descriptor.
+
+ // Load the frame descriptor into R2.
+ masm.loadPtr(Address(masm.getStackPointer(), 0), BaselineFrameReg);
+ // Compute Frame Size.
+ masm.rshiftPtr(Imm32(FRAMESIZE_SHIFT), BaselineFrameReg);
+ // Add to stack pointer.
+ masm.addStackPtrTo(BaselineFrameReg);
+
+ // This magic constant corresponds to the callee token and
+ // actualArgc pushed before the frame descriptor was pushed.
+ masm.addPtr(Imm32(2 * sizeof(void*)), BaselineFrameReg);
+ masm.bind(&afterFrameRestore);
+
+ // Restore Stack pointer
+ masm.computeEffectiveAddress(frame.addressOfStackValue(-1),
+ masm.getStackPointer());
+
+ // After the generator returns, we restore the stack pointer, switch back to
+ // the current realm, push the return value, and we're done.
+ if (JSScript* script = handler.maybeScript()) {
+ masm.switchToRealm(script->realm(), R2.scratchReg());
+ } else {
+ masm.switchToBaselineFrameRealm(R2.scratchReg());
+ }
+ restoreInterpreterPCReg();
+ frame.popn(3);
+ frame.push(R0);
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_CheckResumeKind() {
+ // Load resumeKind in R1, generator in R0.
+ frame.popRegsAndSync(2);
+
+#ifdef DEBUG
+ Label ok;
+ masm.branchTestInt32(Assembler::Equal, R1, &ok);
+ masm.assumeUnreachable("Expected int32 resumeKind");
+ masm.bind(&ok);
+#endif
+
+ // If resumeKind is 'next' we don't have to do anything.
+ Label done;
+ masm.unboxInt32(R1, R1.scratchReg());
+ masm.branch32(Assembler::Equal, R1.scratchReg(),
+ Imm32(int32_t(GeneratorResumeKind::Next)), &done);
+
+ prepareVMCall();
+
+ pushArg(R1.scratchReg()); // resumeKind
+
+ masm.loadValue(frame.addressOfStackValue(-1), R2);
+ pushArg(R2); // arg
+
+ masm.unboxObject(R0, R0.scratchReg());
+ pushArg(R0.scratchReg()); // genObj
+
+ masm.loadBaselineFramePtr(BaselineFrameReg, R2.scratchReg());
+ pushArg(R2.scratchReg()); // frame
+
+ using Fn = bool (*)(JSContext*, BaselineFrame*,
+ Handle<AbstractGeneratorObject*>, HandleValue, int32_t);
+ if (!callVM<Fn, jit::GeneratorThrowOrReturn>()) {
+ return false;
+ }
+
+ masm.bind(&done);
+ return true;
+}
+
+template <>
+bool BaselineCompilerCodeGen::emit_ResumeKind() {
+ GeneratorResumeKind resumeKind = ResumeKindFromPC(handler.pc());
+ frame.push(Int32Value(int32_t(resumeKind)));
+ return true;
+}
+
+template <>
+bool BaselineInterpreterCodeGen::emit_ResumeKind() {
+ LoadUint8Operand(masm, R0.scratchReg());
+ masm.tagValue(JSVAL_TYPE_INT32, R0.scratchReg(), R0);
+ frame.push(R0);
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_DebugCheckSelfHosted() {
+#ifdef DEBUG
+ frame.syncStack(0);
+
+ masm.loadValue(frame.addressOfStackValue(-1), R0);
+
+ prepareVMCall();
+ pushArg(R0);
+
+ using Fn = bool (*)(JSContext*, HandleValue);
+ if (!callVM<Fn, js::Debug_CheckSelfHosted>()) {
+ return false;
+ }
+#endif
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_IsConstructing() {
+ frame.push(MagicValue(JS_IS_CONSTRUCTING));
+ return true;
+}
+
+template <>
+bool BaselineCompilerCodeGen::emit_JumpTarget() {
+ MaybeIncrementCodeCoverageCounter(masm, handler.script(), handler.pc());
+ return true;
+}
+
+template <>
+bool BaselineInterpreterCodeGen::emit_JumpTarget() {
+ Register scratch1 = R0.scratchReg();
+ Register scratch2 = R1.scratchReg();
+
+ Label skipCoverage;
+ CodeOffset toggleOffset = masm.toggledJump(&skipCoverage);
+ masm.call(handler.codeCoverageAtPCLabel());
+ masm.bind(&skipCoverage);
+ if (!handler.codeCoverageOffsets().append(toggleOffset.offset())) {
+ return false;
+ }
+
+ // Load icIndex in scratch1.
+ LoadInt32Operand(masm, scratch1);
+
+ // scratch1 := scratch1 * sizeof(ICEntry)
+ static_assert(sizeof(ICEntry) == 8 || sizeof(ICEntry) == 16,
+ "shift below depends on ICEntry size");
+ uint32_t shift = (sizeof(ICEntry) == 16) ? 4 : 3;
+ masm.lshiftPtr(Imm32(shift), scratch1);
+
+ // Compute ICEntry* and store to frame->interpreterICEntry.
+ masm.loadPtr(frame.addressOfICScript(), scratch2);
+ masm.computeEffectiveAddress(
+ BaseIndex(scratch2, scratch1, TimesOne, ICScript::offsetOfICEntries()),
+ scratch2);
+ masm.storePtr(scratch2, frame.addressOfInterpreterICEntry());
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_CheckClassHeritage() {
+ frame.syncStack(0);
+
+ // Leave the heritage value on the stack.
+ masm.loadValue(frame.addressOfStackValue(-1), R0);
+
+ prepareVMCall();
+ pushArg(R0);
+
+ using Fn = bool (*)(JSContext*, HandleValue);
+ return callVM<Fn, js::CheckClassHeritageOperation>();
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_InitHomeObject() {
+ // Load HomeObject in R0.
+ frame.popRegsAndSync(1);
+
+ // Load function off stack
+ Register func = R2.scratchReg();
+ masm.unboxObject(frame.addressOfStackValue(-1), func);
+
+ // Set HOMEOBJECT_SLOT
+ Register temp = R1.scratchReg();
+ Address addr(func, FunctionExtended::offsetOfMethodHomeObjectSlot());
+ masm.guardedCallPreBarrierAnyZone(addr, MIRType::Value, temp);
+ masm.storeValue(R0, addr);
+
+ Label skipBarrier;
+ masm.branchPtrInNurseryChunk(Assembler::Equal, func, temp, &skipBarrier);
+ masm.branchValueIsNurseryCell(Assembler::NotEqual, R0, temp, &skipBarrier);
+ masm.call(&postBarrierSlot_);
+ masm.bind(&skipBarrier);
+
+ return true;
+}
+
+template <>
+bool BaselineCompilerCodeGen::emit_BuiltinObject() {
+ // Built-in objects are constants for a given global.
+ auto kind = BuiltinObjectKind(GET_UINT8(handler.pc()));
+ JSObject* builtin = BuiltinObjectOperation(cx, kind);
+ if (!builtin) {
+ return false;
+ }
+ frame.push(ObjectValue(*builtin));
+ return true;
+}
+
+template <>
+bool BaselineInterpreterCodeGen::emit_BuiltinObject() {
+ prepareVMCall();
+
+ pushUint8BytecodeOperandArg(R0.scratchReg());
+
+ using Fn = JSObject* (*)(JSContext*, BuiltinObjectKind);
+ if (!callVM<Fn, BuiltinObjectOperation>()) {
+ return false;
+ }
+
+ masm.tagValue(JSVAL_TYPE_OBJECT, ReturnReg, R0);
+ frame.push(R0);
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_ObjWithProto() {
+ frame.syncStack(0);
+
+ // Leave the proto value on the stack for the decompiler
+ masm.loadValue(frame.addressOfStackValue(-1), R0);
+
+ prepareVMCall();
+ pushArg(R0);
+
+ using Fn = PlainObject* (*)(JSContext*, HandleValue);
+ if (!callVM<Fn, js::ObjectWithProtoOperation>()) {
+ return false;
+ }
+
+ masm.tagValue(JSVAL_TYPE_OBJECT, ReturnReg, R0);
+ frame.pop();
+ frame.push(R0);
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_FunWithProto() {
+ frame.popRegsAndSync(1);
+
+ masm.unboxObject(R0, R0.scratchReg());
+ masm.loadPtr(frame.addressOfEnvironmentChain(), R1.scratchReg());
+
+ prepareVMCall();
+ pushArg(R0.scratchReg());
+ pushArg(R1.scratchReg());
+ pushScriptGCThingArg(ScriptGCThingType::Function, R0.scratchReg(),
+ R1.scratchReg());
+
+ using Fn =
+ JSObject* (*)(JSContext*, HandleFunction, HandleObject, HandleObject);
+ if (!callVM<Fn, js::FunWithProtoOperation>()) {
+ return false;
+ }
+
+ masm.tagValue(JSVAL_TYPE_OBJECT, ReturnReg, R0);
+ frame.push(R0);
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_ClassConstructor() {
+ frame.syncStack(0);
+
+ // Pass nullptr as prototype to MakeDefaultConstructor
+ prepareVMCall();
+ pushArg(ImmPtr(nullptr));
+ pushBytecodePCArg();
+ pushScriptArg();
+
+ using Fn =
+ JSFunction* (*)(JSContext*, HandleScript, jsbytecode*, HandleObject);
+ if (!callVM<Fn, js::MakeDefaultConstructor>()) {
+ return false;
+ }
+
+ masm.tagValue(JSVAL_TYPE_OBJECT, ReturnReg, R0);
+ frame.push(R0);
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_DerivedConstructor() {
+ frame.popRegsAndSync(1);
+
+ masm.unboxObject(R0, R0.scratchReg());
+
+ prepareVMCall();
+ pushArg(R0.scratchReg());
+ pushBytecodePCArg();
+ pushScriptArg();
+
+ using Fn =
+ JSFunction* (*)(JSContext*, HandleScript, jsbytecode*, HandleObject);
+ if (!callVM<Fn, js::MakeDefaultConstructor>()) {
+ return false;
+ }
+
+ masm.tagValue(JSVAL_TYPE_OBJECT, ReturnReg, R0);
+ frame.push(R0);
+ return true;
+}
+
+template <>
+bool BaselineCompilerCodeGen::emit_ImportMeta() {
+ // Note: this is like the interpreter implementation, but optimized a bit by
+ // calling GetModuleObjectForScript at compile-time.
+
+ RootedModuleObject module(cx, GetModuleObjectForScript(handler.script()));
+ MOZ_ASSERT(module);
+
+ frame.syncStack(0);
+
+ prepareVMCall();
+ pushArg(ImmGCPtr(module));
+
+ using Fn = JSObject* (*)(JSContext*, HandleObject);
+ if (!callVM<Fn, js::GetOrCreateModuleMetaObject>()) {
+ return false;
+ }
+
+ masm.tagValue(JSVAL_TYPE_OBJECT, ReturnReg, R0);
+ frame.push(R0);
+ return true;
+}
+
+template <>
+bool BaselineInterpreterCodeGen::emit_ImportMeta() {
+ prepareVMCall();
+
+ pushScriptArg();
+
+ using Fn = JSObject* (*)(JSContext*, HandleScript);
+ if (!callVM<Fn, ImportMetaOperation>()) {
+ return false;
+ }
+
+ masm.tagValue(JSVAL_TYPE_OBJECT, ReturnReg, R0);
+ frame.push(R0);
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emit_DynamicImport() {
+ // Put specifier value in R0.
+ frame.popRegsAndSync(1);
+
+ prepareVMCall();
+ pushArg(R0);
+ pushScriptArg();
+
+ using Fn = JSObject* (*)(JSContext*, HandleScript, HandleValue);
+ if (!callVM<Fn, js::StartDynamicModuleImport>()) {
+ return false;
+ }
+
+ masm.tagValue(JSVAL_TYPE_OBJECT, ReturnReg, R0);
+ frame.push(R0);
+ return true;
+}
+
+template <>
+bool BaselineCompilerCodeGen::emit_InstrumentationActive() {
+ frame.syncStack(0);
+
+ // RealmInstrumentation cannot be removed from a global without destroying the
+ // entire realm, so its active address can be embedded into jitcode.
+ const int32_t* address = RealmInstrumentation::addressOfActive(cx->global());
+
+ Register scratch = R0.scratchReg();
+ masm.load32(AbsoluteAddress(address), scratch);
+ masm.tagValue(JSVAL_TYPE_BOOLEAN, scratch, R0);
+ frame.push(R0, JSVAL_TYPE_BOOLEAN);
+
+ return true;
+}
+
+template <>
+bool BaselineInterpreterCodeGen::emit_InstrumentationActive() {
+ prepareVMCall();
+
+ using Fn = bool (*)(JSContext*, MutableHandleValue);
+ if (!callVM<Fn, InstrumentationActiveOperation>()) {
+ return false;
+ }
+
+ frame.push(R0);
+ return true;
+}
+
+template <>
+bool BaselineCompilerCodeGen::emit_InstrumentationCallback() {
+ JSObject* obj = RealmInstrumentation::getCallback(cx->global());
+ MOZ_ASSERT(obj);
+ frame.push(ObjectValue(*obj));
+ return true;
+}
+
+template <>
+bool BaselineInterpreterCodeGen::emit_InstrumentationCallback() {
+ prepareVMCall();
+
+ using Fn = JSObject* (*)(JSContext*);
+ if (!callVM<Fn, InstrumentationCallbackOperation>()) {
+ return false;
+ }
+
+ masm.tagValue(JSVAL_TYPE_OBJECT, ReturnReg, R0);
+ frame.push(R0);
+ return true;
+}
+
+template <>
+bool BaselineCompilerCodeGen::emit_InstrumentationScriptId() {
+ int32_t scriptId;
+ RootedScript script(cx, handler.script());
+ if (!RealmInstrumentation::getScriptId(cx, cx->global(), script, &scriptId)) {
+ return false;
+ }
+ frame.push(Int32Value(scriptId));
+ return true;
+}
+
+template <>
+bool BaselineInterpreterCodeGen::emit_InstrumentationScriptId() {
+ prepareVMCall();
+ pushScriptArg();
+
+ using Fn = bool (*)(JSContext*, HandleScript, MutableHandleValue);
+ if (!callVM<Fn, InstrumentationScriptIdOperation>()) {
+ return false;
+ }
+
+ frame.push(R0);
+ return true;
+}
+
+template <>
+bool BaselineCompilerCodeGen::emit_ForceInterpreter() {
+ // Caller is responsible for checking script->hasForceInterpreterOp().
+ MOZ_CRASH("JSOp::ForceInterpreter in baseline");
+}
+
+template <>
+bool BaselineInterpreterCodeGen::emit_ForceInterpreter() {
+ masm.assumeUnreachable("JSOp::ForceInterpreter");
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emitPrologue() {
+#ifdef JS_USE_LINK_REGISTER
+ // Push link register from generateEnterJIT()'s BLR.
+ masm.pushReturnAddress();
+ masm.checkStackAlignment();
+#endif
+ emitProfilerEnterFrame();
+
+ masm.push(BaselineFrameReg);
+ masm.moveStackPtrTo(BaselineFrameReg);
+ masm.subFromStackPtr(Imm32(BaselineFrame::Size()));
+
+ // Initialize BaselineFrame. Also handles env chain pre-initialization (in
+ // case GC gets run during stack check). For global and eval scripts, the env
+ // chain is in R1. For function scripts, the env chain is in the callee.
+ emitInitFrameFields(R1.scratchReg());
+
+ // When compiling with Debugger instrumentation, set the debuggeeness of
+ // the frame before any operation that can call into the VM.
+ if (!emitIsDebuggeeCheck()) {
+ return false;
+ }
+
+ // Initialize the env chain before any operation that may call into the VM and
+ // trigger a GC.
+ if (!initEnvironmentChain()) {
+ return false;
+ }
+
+ // Check for overrecursion before initializing locals.
+ if (!emitStackCheck()) {
+ return false;
+ }
+
+ emitInitializeLocals();
+
+#ifdef JS_TRACE_LOGGING
+ if (JS::TraceLoggerSupported() && !emitTraceLoggerEnter()) {
+ return false;
+ }
+#endif
+
+ // Ion prologue bailouts will enter here in the Baseline Interpreter.
+ masm.bind(&bailoutPrologue_);
+
+ frame.assertSyncedStack();
+
+ if (JSScript* script = handler.maybeScript()) {
+ masm.debugAssertContextRealm(script->realm(), R1.scratchReg());
+ }
+
+ if (!emitDebugPrologue()) {
+ return false;
+ }
+
+ if (!emitHandleCodeCoverageAtPrologue()) {
+ return false;
+ }
+
+ if (!emitWarmUpCounterIncrement()) {
+ return false;
+ }
+
+ warmUpCheckPrologueOffset_ = CodeOffset(masm.currentOffset());
+
+ return true;
+}
+
+template <typename Handler>
+bool BaselineCodeGen<Handler>::emitEpilogue() {
+ masm.bind(&return_);
+
+ if (!handler.shouldEmitDebugEpilogueAtReturnOp()) {
+ if (!emitDebugEpilogue()) {
+ return false;
+ }
+ }
+
+#ifdef JS_TRACE_LOGGING
+ if (JS::TraceLoggerSupported() && !emitTraceLoggerExit()) {
+ return false;
+ }
+#endif
+
+ masm.moveToStackPtr(BaselineFrameReg);
+ masm.pop(BaselineFrameReg);
+
+ emitProfilerExitFrame();
+
+ masm.ret();
+ return true;
+}
+
+MethodStatus BaselineCompiler::emitBody() {
+ JSScript* script = handler.script();
+ MOZ_ASSERT(handler.pc() == script->code());
+
+ mozilla::DebugOnly<jsbytecode*> prevpc = handler.pc();
+
+ while (true) {
+ JSOp op = JSOp(*handler.pc());
+ JitSpew(JitSpew_BaselineOp, "Compiling op @ %d: %s",
+ int(script->pcToOffset(handler.pc())), CodeName(op));
+
+ BytecodeInfo* info = handler.analysis().maybeInfo(handler.pc());
+
+ // Skip unreachable ops.
+ if (!info) {
+ // Test if last instructions and stop emitting in that case.
+ handler.moveToNextPC();
+ if (handler.pc() >= script->codeEnd()) {
+ break;
+ }
+
+ prevpc = handler.pc();
+ continue;
+ }
+
+ if (info->jumpTarget) {
+ // Fully sync the stack if there are incoming jumps.
+ frame.syncStack(0);
+ frame.setStackDepth(info->stackDepth);
+ masm.bind(handler.labelOf(handler.pc()));
+ } else if (MOZ_UNLIKELY(compileDebugInstrumentation())) {
+ // Also fully sync the stack if the debugger is enabled.
+ frame.syncStack(0);
+ } else {
+ // At the beginning of any op, at most the top 2 stack-values are
+ // unsynced.
+ if (frame.stackDepth() > 2) {
+ frame.syncStack(2);
+ }
+ }
+
+ frame.assertValidState(*info);
+
+ // If the script has a resume offset for this pc we need to keep track of
+ // the native code offset.
+ if (info->hasResumeOffset) {
+ frame.assertSyncedStack();
+ uint32_t pcOffset = script->pcToOffset(handler.pc());
+ uint32_t nativeOffset = masm.currentOffset();
+ if (!resumeOffsetEntries_.emplaceBack(pcOffset, nativeOffset)) {
+ ReportOutOfMemory(cx);
+ return Method_Error;
+ }
+ }
+
+ // Emit traps for breakpoints and step mode.
+ if (MOZ_UNLIKELY(compileDebugInstrumentation()) && !emitDebugTrap()) {
+ return Method_Error;
+ }
+
+#define EMIT_OP(OP, ...) \
+ case JSOp::OP: \
+ if (MOZ_UNLIKELY(!this->emit_##OP())) return Method_Error; \
+ break;
+
+ switch (op) {
+ FOR_EACH_OPCODE(EMIT_OP)
+ default:
+ MOZ_CRASH("Unexpected op");
+ }
+
+#undef EMIT_OP
+
+ MOZ_ASSERT(masm.framePushed() == 0);
+
+ // Test if last instructions and stop emitting in that case.
+ handler.moveToNextPC();
+ if (handler.pc() >= script->codeEnd()) {
+ break;
+ }
+
+#ifdef DEBUG
+ prevpc = handler.pc();
+#endif
+ }
+
+ MOZ_ASSERT(JSOp(*prevpc) == JSOp::RetRval);
+ return Method_Compiled;
+}
+
+bool BaselineInterpreterGenerator::emitDebugTrap() {
+ CodeOffset offset = masm.nopPatchableToCall();
+ if (!debugTrapOffsets_.append(offset.offset())) {
+ ReportOutOfMemory(cx);
+ return false;
+ }
+
+ return true;
+}
+
+// Register holding the bytecode pc during dispatch. This exists so the debug
+// trap handler can reload the pc into this register when it's done.
+static constexpr Register InterpreterPCRegAtDispatch =
+ HasInterpreterPCReg() ? InterpreterPCReg : R0.scratchReg();
+
+bool BaselineInterpreterGenerator::emitInterpreterLoop() {
+ Register scratch1 = R0.scratchReg();
+ Register scratch2 = R1.scratchReg();
+
+ // Entry point for interpreting a bytecode op. No registers are live except
+ // for InterpreterPCReg.
+ masm.bind(handler.interpretOpWithPCRegLabel());
+
+ // Emit a patchable call for debugger breakpoints/stepping.
+ if (!emitDebugTrap()) {
+ return false;
+ }
+ Label interpretOpAfterDebugTrap;
+ masm.bind(&interpretOpAfterDebugTrap);
+
+ // Load pc, bytecode op.
+ Register pcReg = LoadBytecodePC(masm, scratch1);
+ masm.load8ZeroExtend(Address(pcReg, 0), scratch1);
+
+ // Jump to table[op].
+ {
+ CodeOffset label = masm.moveNearAddressWithPatch(scratch2);
+ if (!tableLabels_.append(label)) {
+ return false;
+ }
+ BaseIndex pointer(scratch2, scratch1, ScalePointer);
+ masm.branchToComputedAddress(pointer);
+ }
+
+ // At the end of each op, emit code to bump the pc and jump to the
+ // next op (this is also known as a threaded interpreter).
+ auto opEpilogue = [&](JSOp op, size_t opLength) -> bool {
+ MOZ_ASSERT(masm.framePushed() == 0);
+
+ if (!BytecodeFallsThrough(op)) {
+ // Nothing to do.
+ masm.assumeUnreachable("unexpected fall through");
+ return true;
+ }
+
+ // Bump frame->interpreterICEntry if needed.
+ if (BytecodeOpHasIC(op)) {
+ frame.bumpInterpreterICEntry();
+ }
+
+ // Bump bytecode PC.
+ if (HasInterpreterPCReg()) {
+ MOZ_ASSERT(InterpreterPCRegAtDispatch == InterpreterPCReg);
+ masm.addPtr(Imm32(opLength), InterpreterPCReg);
+ } else {
+ MOZ_ASSERT(InterpreterPCRegAtDispatch == scratch1);
+ masm.loadPtr(frame.addressOfInterpreterPC(), InterpreterPCRegAtDispatch);
+ masm.addPtr(Imm32(opLength), InterpreterPCRegAtDispatch);
+ masm.storePtr(InterpreterPCRegAtDispatch, frame.addressOfInterpreterPC());
+ }
+
+ if (!emitDebugTrap()) {
+ return false;
+ }
+
+ // Load the opcode, jump to table[op].
+ masm.load8ZeroExtend(Address(InterpreterPCRegAtDispatch, 0), scratch1);
+ CodeOffset label = masm.moveNearAddressWithPatch(scratch2);
+ if (!tableLabels_.append(label)) {
+ return false;
+ }
+ BaseIndex pointer(scratch2, scratch1, ScalePointer);
+ masm.branchToComputedAddress(pointer);
+ return true;
+ };
+
+ // Emit code for each bytecode op.
+ Label opLabels[JSOP_LIMIT];
+#define EMIT_OP(OP, ...) \
+ { \
+ masm.bind(&opLabels[uint8_t(JSOp::OP)]); \
+ handler.setCurrentOp(JSOp::OP); \
+ if (!this->emit_##OP()) { \
+ return false; \
+ } \
+ if (!opEpilogue(JSOp::OP, JSOpLength_##OP)) { \
+ return false; \
+ } \
+ handler.resetCurrentOp(); \
+ }
+ FOR_EACH_OPCODE(EMIT_OP)
+#undef EMIT_OP
+
+ // External entry point to start interpreting bytecode ops. This is used for
+ // things like exception handling and OSR. DebugModeOSR patches JIT frames to
+ // return here from the DebugTrapHandler.
+ masm.bind(handler.interpretOpLabel());
+ interpretOpOffset_ = masm.currentOffset();
+ restoreInterpreterPCReg();
+ masm.jump(handler.interpretOpWithPCRegLabel());
+
+ // Second external entry point: this skips the debug trap for the first op
+ // and is used by OSR.
+ interpretOpNoDebugTrapOffset_ = masm.currentOffset();
+ restoreInterpreterPCReg();
+ masm.jump(&interpretOpAfterDebugTrap);
+
+ // External entry point for Ion prologue bailouts.
+ bailoutPrologueOffset_ = CodeOffset(masm.currentOffset());
+ restoreInterpreterPCReg();
+ masm.jump(&bailoutPrologue_);
+
+ // Emit debug trap handler code (target of patchable call instructions). This
+ // is just a tail call to the debug trap handler trampoline code.
+ {
+ JitRuntime* jrt = cx->runtime()->jitRuntime();
+ JitCode* handlerCode =
+ jrt->debugTrapHandler(cx, DebugTrapHandlerKind::Interpreter);
+ if (!handlerCode) {
+ return false;
+ }
+
+ debugTrapHandlerOffset_ = masm.currentOffset();
+ masm.jump(handlerCode);
+ }
+
+ // Emit the table.
+ masm.haltingAlign(sizeof(void*));
+
+#if defined(JS_CODEGEN_ARM) || defined(JS_CODEGEN_ARM64)
+ size_t numInstructions = JSOP_LIMIT * (sizeof(uintptr_t) / sizeof(uint32_t));
+ AutoForbidPoolsAndNops afp(&masm, numInstructions);
+#endif
+
+ tableOffset_ = masm.currentOffset();
+
+ for (size_t i = 0; i < JSOP_LIMIT; i++) {
+ const Label& opLabel = opLabels[i];
+ MOZ_ASSERT(opLabel.bound());
+ CodeLabel cl;
+ masm.writeCodePointer(&cl);
+ cl.target()->bind(opLabel.offset());
+ masm.addCodeLabel(cl);
+ }
+
+ return true;
+}
+
+void BaselineInterpreterGenerator::emitOutOfLineCodeCoverageInstrumentation() {
+ masm.bind(handler.codeCoverageAtPrologueLabel());
+#ifdef JS_USE_LINK_REGISTER
+ masm.pushReturnAddress();
+#endif
+
+ saveInterpreterPCReg();
+
+ using Fn1 = void (*)(BaselineFrame * frame);
+ masm.setupUnalignedABICall(R0.scratchReg());
+ masm.loadBaselineFramePtr(BaselineFrameReg, R0.scratchReg());
+ masm.passABIArg(R0.scratchReg());
+ masm.callWithABI<Fn1, HandleCodeCoverageAtPrologue>();
+
+ restoreInterpreterPCReg();
+ masm.ret();
+
+ masm.bind(handler.codeCoverageAtPCLabel());
+#ifdef JS_USE_LINK_REGISTER
+ masm.pushReturnAddress();
+#endif
+
+ saveInterpreterPCReg();
+
+ using Fn2 = void (*)(BaselineFrame * frame, jsbytecode * pc);
+ masm.setupUnalignedABICall(R0.scratchReg());
+ masm.loadBaselineFramePtr(BaselineFrameReg, R0.scratchReg());
+ masm.passABIArg(R0.scratchReg());
+ Register pcReg = LoadBytecodePC(masm, R2.scratchReg());
+ masm.passABIArg(pcReg);
+ masm.callWithABI<Fn2, HandleCodeCoverageAtPC>();
+
+ restoreInterpreterPCReg();
+ masm.ret();
+}
+
+bool BaselineInterpreterGenerator::generate(BaselineInterpreter& interpreter) {
+ if (!emitPrologue()) {
+ return false;
+ }
+
+ if (!emitInterpreterLoop()) {
+ return false;
+ }
+
+ if (!emitEpilogue()) {
+ return false;
+ }
+
+ if (!emitOutOfLinePostBarrierSlot()) {
+ return false;
+ }
+
+ emitOutOfLineCodeCoverageInstrumentation();
+
+ {
+ Linker linker(masm);
+ if (masm.oom()) {
+ ReportOutOfMemory(cx);
+ return false;
+ }
+
+ JitCode* code = linker.newCode(cx, CodeKind::Other);
+ if (!code) {
+ return false;
+ }
+
+ // Register BaselineInterpreter code with the profiler's JitCode table.
+ {
+ JitcodeGlobalEntry::BaselineInterpreterEntry entry;
+ entry.init(code, code->raw(), code->rawEnd());
+
+ JitcodeGlobalTable* globalTable =
+ cx->runtime()->jitRuntime()->getJitcodeGlobalTable();
+ if (!globalTable->addEntry(entry)) {
+ ReportOutOfMemory(cx);
+ return false;
+ }
+
+ code->setHasBytecodeMap();
+ }
+
+ // Patch loads now that we know the tableswitch base address.
+ CodeLocationLabel tableLoc(code, CodeOffset(tableOffset_));
+ for (CodeOffset off : tableLabels_) {
+ MacroAssembler::patchNearAddressMove(CodeLocationLabel(code, off),
+ tableLoc);
+ }
+
+#ifdef JS_ION_PERF
+ writePerfSpewerJitCodeProfile(code, "BaselineInterpreter");
+#endif
+
+#ifdef MOZ_VTUNE
+ vtune::MarkStub(code, "BaselineInterpreter");
+#endif
+
+ interpreter.init(
+ code, interpretOpOffset_, interpretOpNoDebugTrapOffset_,
+ bailoutPrologueOffset_.offset(),
+ profilerEnterFrameToggleOffset_.offset(),
+ profilerExitFrameToggleOffset_.offset(), debugTrapHandlerOffset_,
+ std::move(handler.debugInstrumentationOffsets()),
+ std::move(debugTrapOffsets_), std::move(handler.codeCoverageOffsets()),
+ std::move(handler.icReturnOffsets()), handler.callVMOffsets());
+ }
+
+ if (cx->runtime()->geckoProfiler().enabled()) {
+ interpreter.toggleProfilerInstrumentation(true);
+ }
+
+ if (coverage::IsLCovEnabled()) {
+ interpreter.toggleCodeCoverageInstrumentationUnchecked(true);
+ }
+
+ return true;
+}
+
+JitCode* JitRuntime::generateDebugTrapHandler(JSContext* cx,
+ DebugTrapHandlerKind kind) {
+ StackMacroAssembler masm;
+
+ AllocatableGeneralRegisterSet regs(GeneralRegisterSet::All());
+ regs.takeUnchecked(BaselineFrameReg);
+ regs.takeUnchecked(ICStubReg);
+ if (HasInterpreterPCReg()) {
+ regs.takeUnchecked(InterpreterPCReg);
+ }
+#ifdef JS_CODEGEN_ARM
+ regs.takeUnchecked(BaselineSecondScratchReg);
+ masm.setSecondScratchReg(BaselineSecondScratchReg);
+#endif
+ Register scratch1 = regs.takeAny();
+ Register scratch2 = regs.takeAny();
+ Register scratch3 = regs.takeAny();
+
+ if (kind == DebugTrapHandlerKind::Interpreter) {
+ // The interpreter calls this for every script when debugging, so check if
+ // the script has any breakpoints or is in step mode before calling into
+ // C++.
+ Label hasDebugScript;
+ Address scriptAddr(BaselineFrameReg,
+ BaselineFrame::reverseOffsetOfInterpreterScript());
+ masm.loadPtr(scriptAddr, scratch1);
+ masm.branchTest32(Assembler::NonZero,
+ Address(scratch1, JSScript::offsetOfMutableFlags()),
+ Imm32(int32_t(JSScript::MutableFlags::HasDebugScript)),
+ &hasDebugScript);
+ masm.abiret();
+ masm.bind(&hasDebugScript);
+
+ if (HasInterpreterPCReg()) {
+ // Update frame's bytecode pc because the debugger depends on it.
+ Address pcAddr(BaselineFrameReg,
+ BaselineFrame::reverseOffsetOfInterpreterPC());
+ masm.storePtr(InterpreterPCReg, pcAddr);
+ }
+ }
+
+ // Load the return address in scratch1.
+ masm.loadAbiReturnAddress(scratch1);
+
+ // Load BaselineFrame pointer in scratch2.
+ masm.loadBaselineFramePtr(BaselineFrameReg, scratch2);
+
+ // Enter a stub frame and call the HandleDebugTrap VM function. Ensure
+ // the stub frame has a nullptr ICStub pointer, since this pointer is marked
+ // during GC.
+ masm.movePtr(ImmPtr(nullptr), ICStubReg);
+ EmitBaselineEnterStubFrame(masm, scratch3);
+
+ using Fn = bool (*)(JSContext*, BaselineFrame*, uint8_t*);
+ VMFunctionId id = VMFunctionToId<Fn, jit::HandleDebugTrap>::id;
+ TrampolinePtr code = cx->runtime()->jitRuntime()->getVMWrapper(id);
+
+ masm.push(scratch1);
+ masm.push(scratch2);
+ EmitBaselineCallVM(code, masm);
+
+ EmitBaselineLeaveStubFrame(masm);
+
+ if (kind == DebugTrapHandlerKind::Interpreter) {
+ // We have to reload the bytecode pc register.
+ Address pcAddr(BaselineFrameReg,
+ BaselineFrame::reverseOffsetOfInterpreterPC());
+ masm.loadPtr(pcAddr, InterpreterPCRegAtDispatch);
+ }
+ masm.abiret();
+
+ Linker linker(masm);
+ JitCode* handlerCode = linker.newCode(cx, CodeKind::Other);
+ if (!handlerCode) {
+ return nullptr;
+ }
+
+#ifdef JS_ION_PERF
+ writePerfSpewerJitCodeProfile(handlerCode, "DebugTrapHandler");
+#endif
+#ifdef MOZ_VTUNE
+ vtune::MarkStub(handlerCode, "DebugTrapHandler");
+#endif
+
+ return handlerCode;
+}
+
+} // namespace jit
+} // namespace js