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Diffstat (limited to 'js/src/tests/non262/Math/20.2.2.ToNumber.js')
-rw-r--r-- | js/src/tests/non262/Math/20.2.2.ToNumber.js | 112 |
1 files changed, 112 insertions, 0 deletions
diff --git a/js/src/tests/non262/Math/20.2.2.ToNumber.js b/js/src/tests/non262/Math/20.2.2.ToNumber.js new file mode 100644 index 0000000000..de1f4e612c --- /dev/null +++ b/js/src/tests/non262/Math/20.2.2.ToNumber.js @@ -0,0 +1,112 @@ +/* + * Any copyright is dedicated to the Public Domain. + * http://creativecommons.org/licenses/publicdomain/ + */ + +/* + * ECMA-262 6th Edition / Draft November 8, 2013 + * + * 20.2.2 Function Properties of the Math Object + */ + +/* + * This custom object will allow us to check if valueOf() is called + */ + +TestNumber.prototype = new Number(); + +function TestNumber(value) { + this.value = value; + this.valueOfCalled = false; +} + +TestNumber.prototype = { + valueOf: function() { + this.valueOfCalled = true; + return this.value; + } +} + +// Verify that each TestNumber's flag is set after calling Math func +function test(func /*, args */) { + var args = Array.prototype.slice.call(arguments, 1); + func.apply(null, args); + + for (var i = 0; i < args.length; ++i) + assertEq(args[i].valueOfCalled, true); +} + +// Note that we are not testing these functions' return values +// We only test whether valueOf() is called for each argument + +// 1. Test Math.atan2() +var x = new TestNumber(1); +test(Math.atan2, x); + +var x = new TestNumber(1); +var y = new TestNumber(2); +test(Math.atan2, y, x); + +// Remove comment block once patch for bug 896264 is approved +/* +// 2. Test Math.hypot() +var x = new TestNumber(1); +test(Math.hypot, x); + +var x = new TestNumber(1); +var y = new TestNumber(2); +test(Math.hypot, x, y); + +var x = new TestNumber(1); +var y = new TestNumber(2); +var z = new TestNumber(3); +test(Math.hypot, x, y, z); +*/ + +// Remove comment block once patch for bug 808148 is approved +/* +// 3. Test Math.imul() +var x = new TestNumber(1); +test(Math.imul, x); + +var x = new TestNumber(1); +var y = new TestNumber(2); +test(Math.imul, x, y); +*/ + +// 4. Test Math.max() +var x = new TestNumber(1); +test(Math.max, x); + +var x = new TestNumber(1); +var y = new TestNumber(2); +test(Math.max, x, y); + +var x = new TestNumber(1); +var y = new TestNumber(2); +var z = new TestNumber(3); +test(Math.max, x, y, z); + +// 5. Test Math.min() +var x = new TestNumber(1); +test(Math.min, x); + +var x = new TestNumber(1); +var y = new TestNumber(2); +test(Math.min, x, y); + +var x = new TestNumber(1); +var y = new TestNumber(2); +var z = new TestNumber(3); +test(Math.min, x, y, z); + +// 6. Test Math.pow() +var x = new TestNumber(1); +test(Math.pow, x); + +var x = new TestNumber(1); +var y = new TestNumber(2); +test(Math.pow, x, y); + +reportCompare(0, 0, "ok"); + |