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Diffstat (limited to 'js/src/wasm/WasmBaselineCompile.h')
-rw-r--r-- | js/src/wasm/WasmBaselineCompile.h | 103 |
1 files changed, 103 insertions, 0 deletions
diff --git a/js/src/wasm/WasmBaselineCompile.h b/js/src/wasm/WasmBaselineCompile.h new file mode 100644 index 0000000000..13c205e247 --- /dev/null +++ b/js/src/wasm/WasmBaselineCompile.h @@ -0,0 +1,103 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- + * vim: set ts=8 sts=2 et sw=2 tw=80: + * + * Copyright 2016 Mozilla Foundation + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef asmjs_wasm_baseline_compile_h +#define asmjs_wasm_baseline_compile_h + +#include "wasm/WasmGenerator.h" + +namespace js { +namespace wasm { + +// Return whether BaselineCompileFunction can generate code on the current +// device. Usually you do *not* want to call this, you want +// BaselineAvailable(). +[[nodiscard]] bool BaselinePlatformSupport(); + +// Generate adequate code quickly. +[[nodiscard]] bool BaselineCompileFunctions( + const ModuleEnvironment& moduleEnv, const CompilerEnvironment& compilerEnv, + LifoAlloc& lifo, const FuncCompileInputVector& inputs, CompiledCode* code, + UniqueChars* error); + +class BaseLocalIter { + private: + using ConstValTypeRange = mozilla::Range<const ValType>; + + const ValTypeVector& locals_; + const ArgTypeVector& args_; + jit::WasmABIArgIter<ArgTypeVector> argsIter_; + size_t index_; + int32_t frameSize_; + int32_t nextFrameSize_; + int32_t frameOffset_; + int32_t stackResultPointerOffset_; + jit::MIRType mirType_; + bool done_; + + void settle(); + int32_t pushLocal(size_t nbytes); + + public: + BaseLocalIter(const ValTypeVector& locals, const ArgTypeVector& args, + bool debugEnabled); + void operator++(int); + bool done() const { return done_; } + + jit::MIRType mirType() const { + MOZ_ASSERT(!done_); + return mirType_; + } + int32_t frameOffset() const { + MOZ_ASSERT(!done_); + MOZ_ASSERT(frameOffset_ != INT32_MAX); + return frameOffset_; + } + size_t index() const { + MOZ_ASSERT(!done_); + return index_; + } + // The size in bytes taken up by the previous `index_` locals, also including + // fixed allocations like the DebugFrame and "hidden" locals like a spilled + // stack results pointer. + int32_t frameSize() const { return frameSize_; } + + int32_t stackResultPointerOffset() const { + MOZ_ASSERT(args_.hasSyntheticStackResultPointerArg()); + MOZ_ASSERT(stackResultPointerOffset_ != INT32_MAX); + return stackResultPointerOffset_; + } + +#ifdef DEBUG + bool isArg() const { + MOZ_ASSERT(!done_); + return !argsIter_.done(); + } +#endif +}; + +#ifdef DEBUG +// Check whether |nextPC| is a valid code address for a stackmap created by +// this compiler. +bool IsValidStackMapKey(bool debugEnabled, const uint8_t* nextPC); +#endif + +} // namespace wasm +} // namespace js + +#endif // asmjs_wasm_baseline_compile_h |