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diff --git a/layout/tools/reftest/reftest-content.js b/layout/tools/reftest/reftest-content.js
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+++ b/layout/tools/reftest/reftest-content.js
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+/* -*- indent-tabs-mode: nil; js-indent-level: 4 -*- /
+/* vim: set shiftwidth=4 tabstop=8 autoindent cindent expandtab: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+const XHTML_NS = "http://www.w3.org/1999/xhtml";
+
+const DEBUG_CONTRACTID = "@mozilla.org/xpcom/debug;1";
+const PRINTSETTINGS_CONTRACTID = "@mozilla.org/gfx/printsettings-service;1";
+const ENVIRONMENT_CONTRACTID = "@mozilla.org/process/environment;1";
+const NS_OBSERVER_SERVICE_CONTRACTID = "@mozilla.org/observer-service;1";
+const NS_GFXINFO_CONTRACTID = "@mozilla.org/gfx/info;1";
+const IO_SERVICE_CONTRACTID = "@mozilla.org/network/io-service;1"
+
+// "<!--CLEAR-->"
+const BLANK_URL_FOR_CLEARING = "data:text/html;charset=UTF-8,%3C%21%2D%2DCLEAR%2D%2D%3E";
+
+Cu.import("resource://gre/modules/Timer.jsm");
+Cu.import("resource://reftest/AsyncSpellCheckTestHelper.jsm");
+Cu.import("resource://gre/modules/Services.jsm");
+
+// This will load chrome Custom Elements inside chrome documents:
+ChromeUtils.import("resource://gre/modules/CustomElementsListener.jsm", null);
+
+var gBrowserIsRemote;
+var gIsWebRenderEnabled;
+var gHaveCanvasSnapshot = false;
+// Plugin layers can be updated asynchronously, so to make sure that all
+// layer surfaces have the right content, we need to listen for explicit
+// "MozPaintWait" and "MozPaintWaitFinished" events that signal when it's OK
+// to take snapshots. We cannot take a snapshot while the number of
+// "MozPaintWait" events fired exceeds the number of "MozPaintWaitFinished"
+// events fired. We count the number of such excess events here. When
+// the counter reaches zero we call gExplicitPendingPaintsCompleteHook.
+var gExplicitPendingPaintCount = 0;
+var gExplicitPendingPaintsCompleteHook;
+var gCurrentURL;
+var gCurrentURLRecordResults;
+var gCurrentURLTargetType;
+var gCurrentTestType;
+var gTimeoutHook = null;
+var gFailureTimeout = null;
+var gFailureReason;
+var gAssertionCount = 0;
+
+var gDebug;
+var gVerbose = false;
+
+var gCurrentTestStartTime;
+var gClearingForAssertionCheck = false;
+
+const TYPE_LOAD = 'load'; // test without a reference (just test that it does
+ // not assert, crash, hang, or leak)
+const TYPE_SCRIPT = 'script'; // test contains individual test results
+const TYPE_PRINT = 'print'; // test and reference will be printed to PDF's and
+ // compared structurally
+
+// keep this in sync with globals.jsm
+const URL_TARGET_TYPE_TEST = 0; // first url
+const URL_TARGET_TYPE_REFERENCE = 1; // second url, if any
+
+function webNavigation() {
+ return docShell.QueryInterface(Ci.nsIWebNavigation);
+}
+
+function webProgress() {
+ return docShell.QueryInterface(Ci.nsIInterfaceRequestor).getInterface(Ci.nsIWebProgress);
+}
+
+function windowUtilsForWindow(w) {
+ return w.windowUtils;
+}
+
+function windowUtils() {
+ return windowUtilsForWindow(content);
+}
+
+function IDForEventTarget(event)
+{
+ try {
+ return "'" + event.target.getAttribute('id') + "'";
+ } catch (ex) {
+ return "<unknown>";
+ }
+}
+
+function PaintWaitListener(event)
+{
+ LogInfo("MozPaintWait received for ID " + IDForEventTarget(event));
+ gExplicitPendingPaintCount++;
+}
+
+function PaintWaitFinishedListener(event)
+{
+ LogInfo("MozPaintWaitFinished received for ID " + IDForEventTarget(event));
+ gExplicitPendingPaintCount--;
+ if (gExplicitPendingPaintCount < 0) {
+ LogWarning("Underrun in gExplicitPendingPaintCount\n");
+ gExplicitPendingPaintCount = 0;
+ }
+ if (gExplicitPendingPaintCount == 0 &&
+ gExplicitPendingPaintsCompleteHook) {
+ gExplicitPendingPaintsCompleteHook();
+ }
+}
+
+var progressListener = {
+ onStateChange(webprogress, request, flags, status) {
+ let uri;
+ try {
+ request.QueryInterface(Ci.nsIChannel);
+ uri = request.originalURI.spec;
+ } catch (ex) {
+ return;
+ }
+ const WPL = Ci.nsIWebProgressListener;
+ const endFlags = WPL.STATE_STOP | WPL.STATE_IS_WINDOW | WPL.STATE_IS_NETWORK;
+ if ((flags & endFlags) == endFlags) {
+ OnDocumentLoad(uri);
+ }
+ },
+ QueryInterface: ChromeUtils.generateQI([
+ "nsIWebProgressListener",
+ "nsISupportsWeakReference",
+ ]),
+};
+
+function OnInitialLoad()
+{
+ removeEventListener("load", OnInitialLoad, true);
+
+ gDebug = Cc[DEBUG_CONTRACTID].getService(Ci.nsIDebug2);
+ if (gDebug.isDebugBuild) {
+ gAssertionCount = gDebug.assertionCount;
+ }
+ var env = Cc[ENVIRONMENT_CONTRACTID].getService(Ci.nsIEnvironment);
+ gVerbose = !!env.get("MOZ_REFTEST_VERBOSE");
+
+ RegisterMessageListeners();
+
+ var initInfo = SendContentReady();
+ gBrowserIsRemote = initInfo.remote;
+
+ webProgress().addProgressListener(progressListener, Ci.nsIWebProgress.NOTIFY_STATE_WINDOW);
+
+ addEventListener("MozPaintWait", PaintWaitListener, true);
+ addEventListener("MozPaintWaitFinished", PaintWaitFinishedListener, true);
+
+ LogInfo("Using browser remote="+ gBrowserIsRemote +"\n");
+}
+
+function SetFailureTimeout(cb, timeout, uri)
+{
+ var targetTime = Date.now() + timeout;
+
+ var wrapper = function() {
+ // Timeouts can fire prematurely in some cases (e.g. in chaos mode). If this
+ // happens, set another timeout for the remaining time.
+ let remainingMs = targetTime - Date.now();
+ if (remainingMs > 0) {
+ SetFailureTimeout(cb, remainingMs);
+ } else {
+ cb();
+ }
+ }
+
+ // Once OnDocumentLoad is called to handle the 'load' event it will update
+ // this error message to reflect what stage of the processing it has reached
+ // as it advances to each stage in turn.
+ gFailureReason = "timed out after " + timeout +
+ " ms waiting for 'load' event for " + uri;
+ gFailureTimeout = setTimeout(wrapper, timeout);
+}
+
+function StartTestURI(type, uri, uriTargetType, timeout)
+{
+ // The GC is only able to clean up compartments after the CC runs. Since
+ // the JS ref tests disable the normal browser chrome and do not otherwise
+ // create substatial DOM garbage, the CC tends not to run enough normally.
+ windowUtils().runNextCollectorTimer();
+
+ // Reset gExplicitPendingPaintCount in case there was a timeout or
+ // the count is out of sync for some other reason
+ if (gExplicitPendingPaintCount != 0) {
+ LogWarning("Resetting gExplicitPendingPaintCount to zero (currently " +
+ gExplicitPendingPaintCount + "\n");
+ gExplicitPendingPaintCount = 0;
+ }
+
+ gCurrentTestType = type;
+ gCurrentURL = uri;
+ gCurrentURLTargetType = uriTargetType;
+ gCurrentURLRecordResults = 0;
+
+ gCurrentTestStartTime = Date.now();
+ if (gFailureTimeout != null) {
+ SendException("program error managing timeouts\n");
+ }
+ SetFailureTimeout(LoadFailed, timeout, uri);
+
+ LoadURI(gCurrentURL);
+}
+
+function setupTextZoom(contentRootElement) {
+ if (!contentRootElement || !contentRootElement.hasAttribute('reftest-text-zoom'))
+ return;
+ docShell.browsingContext.textZoom =
+ contentRootElement.getAttribute('reftest-text-zoom');
+}
+
+function setupFullZoom(contentRootElement) {
+ if (!contentRootElement || !contentRootElement.hasAttribute('reftest-zoom'))
+ return;
+ docShell.browsingContext.fullZoom =
+ contentRootElement.getAttribute('reftest-zoom');
+}
+
+function resetZoomAndTextZoom() {
+ docShell.browsingContext.fullZoom = 1.0;
+ docShell.browsingContext.textZoom = 1.0;
+}
+
+function doPrintMode(contentRootElement) {
+ // use getAttribute because className works differently in HTML and SVG
+ if (contentRootElement &&
+ contentRootElement.hasAttribute('class')) {
+ var classList = contentRootElement.getAttribute('class').split(/\s+/);
+ if (classList.includes("reftest-print")) {
+ SendException("reftest-print is obsolete, use reftest-paged instead");
+ return;
+ }
+ return classList.includes("reftest-paged");
+ }
+}
+
+function setupPrintMode() {
+ var PSSVC =
+ Cc[PRINTSETTINGS_CONTRACTID].getService(Ci.nsIPrintSettingsService);
+ var ps = PSSVC.newPrintSettings;
+ ps.paperWidth = 5;
+ ps.paperHeight = 3;
+
+ // Override any os-specific unwriteable margins
+ ps.unwriteableMarginTop = 0;
+ ps.unwriteableMarginLeft = 0;
+ ps.unwriteableMarginBottom = 0;
+ ps.unwriteableMarginRight = 0;
+
+ ps.headerStrLeft = "";
+ ps.headerStrCenter = "";
+ ps.headerStrRight = "";
+ ps.footerStrLeft = "";
+ ps.footerStrCenter = "";
+ ps.footerStrRight = "";
+
+ ps.printBGColors = true;
+ ps.printBGImages = true;
+
+ docShell.contentViewer.setPageModeForTesting(/* aPageMode */ true, ps);
+}
+
+// Message the parent process to ask it to print the current page to a PDF file.
+function printToPdf() {
+ let currentDoc = content.document;
+ let isPrintSelection = false;
+ let printRange = '';
+
+ if (currentDoc) {
+ let contentRootElement = currentDoc.documentElement;
+ printRange = contentRootElement.getAttribute("reftest-print-range") || '';
+ }
+
+ if (printRange) {
+ if (printRange === 'selection') {
+ isPrintSelection = true;
+ } else if (!printRange.split(',').every(range => /^[1-9]\d*-[1-9]\d*$/.test(range))) {
+ SendException("invalid value for reftest-print-range");
+ return;
+ }
+ }
+
+ SendStartPrint(isPrintSelection, printRange);
+}
+
+function attrOrDefault(element, attr, def) {
+ return element.hasAttribute(attr) ? Number(element.getAttribute(attr)) : def;
+}
+
+function setupViewport(contentRootElement) {
+ if (!contentRootElement) {
+ return;
+ }
+
+ var sw = attrOrDefault(contentRootElement, "reftest-scrollport-w", 0);
+ var sh = attrOrDefault(contentRootElement, "reftest-scrollport-h", 0);
+ if (sw !== 0 || sh !== 0) {
+ LogInfo("Setting viewport to <w=" + sw + ", h=" + sh + ">");
+ windowUtils().setVisualViewportSize(sw, sh);
+ }
+
+ var res = attrOrDefault(contentRootElement, "reftest-resolution", 1);
+ if (res !== 1) {
+ LogInfo("Setting resolution to " + res);
+ windowUtils().setResolutionAndScaleTo(res);
+ }
+
+ // XXX support viewconfig when needed
+}
+
+
+function setupDisplayport(contentRootElement) {
+ let promise = content.windowGlobalChild.getActor("ReftestFission").SetupDisplayportRoot();
+ return promise.then(function(result) {
+ for (let errorString of result.errorStrings) {
+ LogError(errorString);
+ }
+ for (let infoString of result.infoStrings) {
+ LogInfo(infoString);
+ }
+ },
+ function(reason) {
+ LogError("SetupDisplayportRoot returned promise rejected: " + reason);
+ });
+}
+
+// Returns whether any offsets were updated
+function setupAsyncScrollOffsets(options) {
+ let currentDoc = content.document;
+ let contentRootElement = currentDoc ? currentDoc.documentElement : null;
+
+ if (!contentRootElement || !contentRootElement.hasAttribute("reftest-async-scroll")) {
+ return Promise.resolve(false);
+ }
+
+ let allowFailure = options.allowFailure;
+ let promise = content.windowGlobalChild.getActor("ReftestFission").sendQuery("SetupAsyncScrollOffsets", {allowFailure});
+ return promise.then(function(result) {
+ for (let errorString of result.errorStrings) {
+ LogError(errorString);
+ }
+ for (let infoString of result.infoStrings) {
+ LogInfo(infoString);
+ }
+ return result.updatedAny;
+ },
+ function(reason) {
+ LogError("SetupAsyncScrollOffsets SendQuery to parent promise rejected: " + reason);
+ return false;
+ });
+}
+
+function setupAsyncZoom(options) {
+ var currentDoc = content.document;
+ var contentRootElement = currentDoc ? currentDoc.documentElement : null;
+
+ if (!contentRootElement || !contentRootElement.hasAttribute('reftest-async-zoom'))
+ return false;
+
+ var zoom = attrOrDefault(contentRootElement, "reftest-async-zoom", 1);
+ if (zoom != 1) {
+ try {
+ windowUtils().setAsyncZoom(contentRootElement, zoom);
+ return true;
+ } catch (e) {
+ if (!options.allowFailure) {
+ throw e;
+ }
+ }
+ }
+ return false;
+}
+
+
+function resetDisplayportAndViewport() {
+ // XXX currently the displayport configuration lives on the
+ // presshell and so is "reset" on nav when we get a new presshell.
+}
+
+function shouldWaitForExplicitPaintWaiters() {
+ return gExplicitPendingPaintCount > 0;
+}
+
+function shouldWaitForPendingPaints() {
+ // if gHaveCanvasSnapshot is false, we're not taking snapshots so
+ // there is no need to wait for pending paints to be flushed.
+ return gHaveCanvasSnapshot && windowUtils().isMozAfterPaintPending;
+}
+
+function shouldWaitForReftestWaitRemoval(contentRootElement) {
+ // use getAttribute because className works differently in HTML and SVG
+ return contentRootElement &&
+ contentRootElement.hasAttribute('class') &&
+ contentRootElement.getAttribute('class').split(/\s+/)
+ .includes("reftest-wait");
+}
+
+function shouldSnapshotWholePage(contentRootElement) {
+ // use getAttribute because className works differently in HTML and SVG
+ return contentRootElement &&
+ contentRootElement.hasAttribute('class') &&
+ contentRootElement.getAttribute('class').split(/\s+/)
+ .includes("reftest-snapshot-all");
+}
+
+function shouldNotFlush(contentRootElement) {
+ // use getAttribute because className works differently in HTML and SVG
+ return contentRootElement &&
+ contentRootElement.hasAttribute('class') &&
+ contentRootElement.getAttribute('class').split(/\s+/)
+ .includes("reftest-no-flush");
+}
+
+function getNoPaintElements(contentRootElement) {
+ return contentRootElement.getElementsByClassName('reftest-no-paint');
+}
+function getNoDisplayListElements(contentRootElement) {
+ return contentRootElement.getElementsByClassName('reftest-no-display-list');
+}
+function getDisplayListElements(contentRootElement) {
+ return contentRootElement.getElementsByClassName('reftest-display-list');
+}
+
+function getOpaqueLayerElements(contentRootElement) {
+ return contentRootElement.getElementsByClassName('reftest-opaque-layer');
+}
+
+function getAssignedLayerMap(contentRootElement) {
+ var layerNameToElementsMap = {};
+ var elements = contentRootElement.querySelectorAll('[reftest-assigned-layer]');
+ for (var i = 0; i < elements.length; ++i) {
+ var element = elements[i];
+ var layerName = element.getAttribute('reftest-assigned-layer');
+ if (!(layerName in layerNameToElementsMap)) {
+ layerNameToElementsMap[layerName] = [];
+ }
+ layerNameToElementsMap[layerName].push(element);
+ }
+ return layerNameToElementsMap;
+}
+
+const FlushMode = {
+ ALL: 0,
+ IGNORE_THROTTLED_ANIMATIONS: 1
+};
+
+// Initial state. When the document has loaded and all MozAfterPaint events and
+// all explicit paint waits are flushed, we can fire the MozReftestInvalidate
+// event and move to the next state.
+const STATE_WAITING_TO_FIRE_INVALIDATE_EVENT = 0;
+// When reftest-wait has been removed from the root element, we can move to the
+// next state.
+const STATE_WAITING_FOR_REFTEST_WAIT_REMOVAL = 1;
+// When spell checking is done on all spell-checked elements, we can move to the
+// next state.
+const STATE_WAITING_FOR_SPELL_CHECKS = 2;
+// When any pending compositor-side repaint requests have been flushed, we can
+// move to the next state.
+const STATE_WAITING_FOR_APZ_FLUSH = 3;
+// When all MozAfterPaint events and all explicit paint waits are flushed, we're
+// done and can move to the COMPLETED state.
+const STATE_WAITING_TO_FINISH = 4;
+const STATE_COMPLETED = 5;
+
+function FlushRendering(aFlushMode) {
+ let browsingContext = content.docShell.browsingContext;
+ let ignoreThrottledAnimations = (aFlushMode === FlushMode.IGNORE_THROTTLED_ANIMATIONS);
+ let promise = content.windowGlobalChild.getActor("ReftestFission").sendQuery("FlushRendering", {browsingContext, ignoreThrottledAnimations});
+ return promise.then(function(result) {
+ for (let errorString of result.errorStrings) {
+ LogError(errorString);
+ }
+ for (let warningString of result.warningStrings) {
+ LogWarning(warningString);
+ }
+ for (let infoString of result.infoStrings) {
+ LogInfo(infoString);
+ }
+ }, function(reason) {
+ // We expect actors to go away causing sendQuery's to fail, so
+ // just note it.
+ LogInfo("FlushRendering sendQuery to parent rejected: " + reason);
+ });
+}
+
+function WaitForTestEnd(contentRootElement, inPrintMode, spellCheckedElements, forURL) {
+ // WaitForTestEnd works via the MakeProgress function below. It is responsible for
+ // moving through the states listed above and calling FlushRendering. We also listen
+ // for a number of events, the most important of which is the AfterPaintListener,
+ // which is responsible for updating the canvas after paints. In a fission world
+ // FlushRendering and updating the canvas must necessarily be async operations.
+ // During these async operations we want to wait for them to finish and we don't
+ // want to try to do anything else (what would we even want to do while only some of
+ // the processes involved have flushed layout or updated their layer trees?). So
+ // we call OperationInProgress whenever we are about to go back to the event loop
+ // during one of these calls, and OperationCompleted when it finishes. This prevents
+ // anything else from running while we wait and getting us into a confused state. We
+ // then record anything that happens while we are waiting to make sure that the
+ // right actions are triggered. The possible actions are basically calling
+ // MakeProgress from a setTimeout, and updating the canvas for an after paint event.
+ // The after paint listener just stashes the rects and we update them after a
+ // completed MakeProgress call. This is handled by
+ // HandlePendingTasksAfterMakeProgress, which also waits for any pending after paint
+ // events. The general sequence of events is:
+ // - MakeProgress
+ // - HandlePendingTasksAfterMakeProgress
+ // - wait for after paint event if one is pending
+ // - update canvas for after paint events we have received
+ // - MakeProgress
+ // etc
+
+ function CheckForLivenessOfContentRootElement() {
+ if (contentRootElement && Cu.isDeadWrapper(contentRootElement)) {
+ contentRootElement = null;
+ }
+ }
+
+ var setTimeoutCallMakeProgressWhenComplete = false;
+
+ var operationInProgress = false;
+ function OperationInProgress() {
+ if (operationInProgress != false) {
+ LogWarning("Nesting atomic operations?");
+ }
+ operationInProgress = true;
+ }
+ function OperationCompleted() {
+ if (operationInProgress != true) {
+ LogWarning("Mismatched OperationInProgress/OperationCompleted calls?");
+ }
+ operationInProgress = false;
+ if (setTimeoutCallMakeProgressWhenComplete) {
+ setTimeoutCallMakeProgressWhenComplete = false;
+ setTimeout(CallMakeProgress, 0);
+ }
+ }
+ function AssertNoOperationInProgress() {
+ if (operationInProgress) {
+ LogWarning("AssertNoOperationInProgress but operationInProgress");
+ }
+ }
+
+ var updateCanvasPending = false;
+ var updateCanvasRects = [];
+
+ var stopAfterPaintReceived = false;
+ var currentDoc = content.document;
+ var state = STATE_WAITING_TO_FIRE_INVALIDATE_EVENT;
+
+ var setTimeoutMakeProgressPending = false;
+
+ function CallSetTimeoutMakeProgress() {
+ if (setTimeoutMakeProgressPending) {
+ return;
+ }
+ setTimeoutMakeProgressPending = true;
+ setTimeout(CallMakeProgress, 0);
+ }
+
+ // This should only ever be called from a timeout.
+ function CallMakeProgress() {
+ if (operationInProgress) {
+ setTimeoutCallMakeProgressWhenComplete = true;
+ return;
+ }
+ setTimeoutMakeProgressPending = false;
+ MakeProgress();
+ }
+
+ var waitingForAnAfterPaint = false;
+
+ // Updates the canvas if there are pending updates for it. Checks if we
+ // need to call MakeProgress.
+ function HandlePendingTasksAfterMakeProgress() {
+ AssertNoOperationInProgress();
+
+ if ((state == STATE_WAITING_TO_FIRE_INVALIDATE_EVENT || state == STATE_WAITING_TO_FINISH) &&
+ shouldWaitForPendingPaints()) {
+ LogInfo("HandlePendingTasksAfterMakeProgress waiting for a MozAfterPaint");
+ // We are in a state where we wait for MozAfterPaint to clear and a
+ // MozAfterPaint event is pending, give it a chance to fire, but don't
+ // let anything else run.
+ waitingForAnAfterPaint = true;
+ OperationInProgress();
+ return;
+ }
+
+ if (updateCanvasPending) {
+ LogInfo("HandlePendingTasksAfterMakeProgress updating canvas");
+ updateCanvasPending = false;
+ let rects = updateCanvasRects;
+ updateCanvasRects = [];
+ OperationInProgress();
+ CheckForLivenessOfContentRootElement();
+ let promise = SendUpdateCanvasForEvent(forURL, rects, contentRootElement);
+ promise.then(function () {
+ OperationCompleted();
+ // After paint events are fired immediately after a paint (one
+ // of the things that can call us). Don't confuse ourselves by
+ // firing synchronously if we triggered the paint ourselves.
+ CallSetTimeoutMakeProgress();
+ });
+ }
+ }
+
+ // true if rectA contains rectB
+ function Contains(rectA, rectB) {
+ return (rectA.left <= rectB.left && rectB.right <= rectA.right && rectA.top <= rectB.top && rectB.bottom <= rectA.bottom);
+ }
+ // true if some rect in rectList contains rect
+ function ContainedIn(rectList, rect) {
+ for (let i = 0; i < rectList.length; ++i) {
+ if (Contains(rectList[i], rect)) {
+ return true;
+ }
+ }
+ return false;
+ }
+
+ function AfterPaintListener(event) {
+ LogInfo("AfterPaintListener in " + event.target.document.location.href);
+ if (event.target.document != currentDoc) {
+ // ignore paint events for subframes or old documents in the window.
+ // Invalidation in subframes will cause invalidation in the toplevel document anyway.
+ return;
+ }
+
+ updateCanvasPending = true;
+ for (let r of event.clientRects) {
+ if (ContainedIn(updateCanvasRects, r)) {
+ continue;
+ }
+
+ // Copy the rect; it's content and we are chrome, which means if the
+ // document goes away (and it can in some crashtests) our reference
+ // to it will be turned into a dead wrapper that we can't acccess.
+ updateCanvasRects.push({ left: r.left, top: r.top, right: r.right, bottom: r.bottom });
+ }
+
+ if (waitingForAnAfterPaint) {
+ waitingForAnAfterPaint = false;
+ OperationCompleted();
+ }
+
+ if (!operationInProgress) {
+ HandlePendingTasksAfterMakeProgress();
+ }
+ // Otherwise we know that eventually after the operation finishes we
+ // will get a MakeProgress and/or HandlePendingTasksAfterMakeProgress
+ // call, so we don't need to do anything.
+ }
+
+ function FromChildAfterPaintListener(event) {
+ LogInfo("FromChildAfterPaintListener from " + event.detail.originalTargetUri);
+
+ updateCanvasPending = true;
+ for (let r of event.detail.rects) {
+ if (ContainedIn(updateCanvasRects, r)) {
+ continue;
+ }
+
+ // Copy the rect; it's content and we are chrome, which means if the
+ // document goes away (and it can in some crashtests) our reference
+ // to it will be turned into a dead wrapper that we can't acccess.
+ updateCanvasRects.push({ left: r.left, top: r.top, right: r.right, bottom: r.bottom });
+ }
+
+ if (!operationInProgress) {
+ HandlePendingTasksAfterMakeProgress();
+ }
+ // Otherwise we know that eventually after the operation finishes we
+ // will get a MakeProgress and/or HandlePendingTasksAfterMakeProgress
+ // call, so we don't need to do anything.
+ }
+
+ function AttrModifiedListener() {
+ LogInfo("AttrModifiedListener fired");
+ // Wait for the next return-to-event-loop before continuing --- for
+ // example, the attribute may have been modified in an subdocument's
+ // load event handler, in which case we need load event processing
+ // to complete and unsuppress painting before we check isMozAfterPaintPending.
+ CallSetTimeoutMakeProgress();
+ }
+
+ function ExplicitPaintsCompleteListener() {
+ LogInfo("ExplicitPaintsCompleteListener fired");
+ // Since this can fire while painting, don't confuse ourselves by
+ // firing synchronously. It's fine to do this asynchronously.
+ CallSetTimeoutMakeProgress();
+ }
+
+ function RemoveListeners() {
+ // OK, we can end the test now.
+ removeEventListener("MozAfterPaint", AfterPaintListener, false);
+ removeEventListener("Reftest:MozAfterPaintFromChild", FromChildAfterPaintListener, false);
+ CheckForLivenessOfContentRootElement();
+ if (contentRootElement) {
+ contentRootElement.removeEventListener("DOMAttrModified", AttrModifiedListener);
+ }
+ gExplicitPendingPaintsCompleteHook = null;
+ gTimeoutHook = null;
+ // Make sure we're in the COMPLETED state just in case
+ // (this may be called via the test-timeout hook)
+ state = STATE_COMPLETED;
+ }
+
+ // Everything that could cause shouldWaitForXXX() to
+ // change from returning true to returning false is monitored via some kind
+ // of event listener which eventually calls this function.
+ function MakeProgress() {
+ if (state >= STATE_COMPLETED) {
+ LogInfo("MakeProgress: STATE_COMPLETED");
+ return;
+ }
+
+ LogInfo("MakeProgress");
+
+ // We don't need to flush styles any more when we are in the state
+ // after reftest-wait has removed.
+ OperationInProgress();
+ let promise = Promise.resolve(undefined);
+ if (state != STATE_WAITING_TO_FINISH) {
+ // If we are waiting for the MozReftestInvalidate event we don't want
+ // to flush throttled animations. Flushing throttled animations can
+ // continue to cause new MozAfterPaint events even when all the
+ // rendering we're concerned about should have ceased. Since
+ // MozReftestInvalidate won't be sent until we finish waiting for all
+ // MozAfterPaint events, we should avoid flushing throttled animations
+ // here or else we'll never leave this state.
+ flushMode = (state === STATE_WAITING_TO_FIRE_INVALIDATE_EVENT)
+ ? FlushMode.IGNORE_THROTTLED_ANIMATIONS
+ : FlushMode.ALL;
+ promise = FlushRendering(flushMode);
+ }
+ promise.then(function () {
+ OperationCompleted();
+ MakeProgress2();
+ // If there is an operation in progress then we know there will be
+ // a MakeProgress call is will happen after it finishes.
+ if (!operationInProgress) {
+ HandlePendingTasksAfterMakeProgress();
+ }
+ });
+ }
+
+ function MakeProgress2() {
+ switch (state) {
+ case STATE_WAITING_TO_FIRE_INVALIDATE_EVENT: {
+ LogInfo("MakeProgress: STATE_WAITING_TO_FIRE_INVALIDATE_EVENT");
+ if (shouldWaitForExplicitPaintWaiters() || shouldWaitForPendingPaints() ||
+ updateCanvasPending) {
+ gFailureReason = "timed out waiting for pending paint count to reach zero";
+ if (shouldWaitForExplicitPaintWaiters()) {
+ gFailureReason += " (waiting for MozPaintWaitFinished)";
+ LogInfo("MakeProgress: waiting for MozPaintWaitFinished");
+ }
+ if (shouldWaitForPendingPaints()) {
+ gFailureReason += " (waiting for MozAfterPaint)";
+ LogInfo("MakeProgress: waiting for MozAfterPaint");
+ }
+ if (updateCanvasPending) {
+ gFailureReason += " (waiting for updateCanvasPending)";
+ LogInfo("MakeProgress: waiting for updateCanvasPending");
+ }
+ return;
+ }
+
+ state = STATE_WAITING_FOR_REFTEST_WAIT_REMOVAL;
+ CheckForLivenessOfContentRootElement();
+ var hasReftestWait = shouldWaitForReftestWaitRemoval(contentRootElement);
+ // Notify the test document that now is a good time to test some invalidation
+ LogInfo("MakeProgress: dispatching MozReftestInvalidate");
+ if (contentRootElement) {
+ var elements = getNoPaintElements(contentRootElement);
+ for (var i = 0; i < elements.length; ++i) {
+ windowUtils().checkAndClearPaintedState(elements[i]);
+ }
+ elements = getNoDisplayListElements(contentRootElement);
+ for (var i = 0; i < elements.length; ++i) {
+ windowUtils().checkAndClearDisplayListState(elements[i]);
+ }
+ elements = getDisplayListElements(contentRootElement);
+ for (var i = 0; i < elements.length; ++i) {
+ windowUtils().checkAndClearDisplayListState(elements[i]);
+ }
+ var notification = content.document.createEvent("Events");
+ notification.initEvent("MozReftestInvalidate", true, false);
+ contentRootElement.dispatchEvent(notification);
+ }
+
+ if (!inPrintMode && doPrintMode(contentRootElement)) {
+ LogInfo("MakeProgress: setting up print mode");
+ setupPrintMode();
+ }
+
+ if (hasReftestWait && !shouldWaitForReftestWaitRemoval(contentRootElement)) {
+ // MozReftestInvalidate handler removed reftest-wait.
+ // We expect something to have been invalidated...
+ OperationInProgress();
+ let promise = FlushRendering(FlushMode.ALL);
+ promise.then(function () {
+ OperationCompleted();
+ if (!updateCanvasPending && !shouldWaitForPendingPaints() &&
+ !shouldWaitForExplicitPaintWaiters()) {
+ LogWarning("MozInvalidateEvent didn't invalidate");
+ }
+ MakeProgress();
+ });
+ return;
+ }
+ // Try next state
+ MakeProgress();
+ return;
+ }
+
+ case STATE_WAITING_FOR_REFTEST_WAIT_REMOVAL:
+ LogInfo("MakeProgress: STATE_WAITING_FOR_REFTEST_WAIT_REMOVAL");
+ CheckForLivenessOfContentRootElement();
+ if (shouldWaitForReftestWaitRemoval(contentRootElement)) {
+ gFailureReason = "timed out waiting for reftest-wait to be removed";
+ LogInfo("MakeProgress: waiting for reftest-wait to be removed");
+ return;
+ }
+
+ if (shouldNotFlush(contentRootElement)) {
+ // If reftest-no-flush is specified, we need to set
+ // updateCanvasPending explicitly to take the latest snapshot
+ // since animation changes on the compositor thread don't invoke
+ // any MozAfterPaint events at all.
+ // NOTE: We don't add any rects to updateCanvasRects here since
+ // SendUpdateCanvasForEvent() will handle this case properly
+ // without any rects.
+ updateCanvasPending = true;
+ }
+ // Try next state
+ state = STATE_WAITING_FOR_SPELL_CHECKS;
+ MakeProgress();
+ return;
+
+ case STATE_WAITING_FOR_SPELL_CHECKS:
+ LogInfo("MakeProgress: STATE_WAITING_FOR_SPELL_CHECKS");
+ if (numPendingSpellChecks) {
+ gFailureReason = "timed out waiting for spell checks to end";
+ LogInfo("MakeProgress: waiting for spell checks to end");
+ return;
+ }
+
+ state = STATE_WAITING_FOR_APZ_FLUSH;
+ LogInfo("MakeProgress: STATE_WAITING_FOR_APZ_FLUSH");
+ gFailureReason = "timed out waiting for APZ flush to complete";
+
+ var os = Cc[NS_OBSERVER_SERVICE_CONTRACTID].getService(Ci.nsIObserverService);
+ var flushWaiter = function(aSubject, aTopic, aData) {
+ if (aTopic) LogInfo("MakeProgress: apz-repaints-flushed fired");
+ os.removeObserver(flushWaiter, "apz-repaints-flushed");
+ state = STATE_WAITING_TO_FINISH;
+ if (operationInProgress) {
+ CallSetTimeoutMakeProgress();
+ } else {
+ MakeProgress();
+ }
+ };
+ os.addObserver(flushWaiter, "apz-repaints-flushed");
+
+ var willSnapshot = IsSnapshottableTestType();
+ CheckForLivenessOfContentRootElement();
+ var noFlush = !shouldNotFlush(contentRootElement);
+ if (noFlush && willSnapshot && windowUtils().flushApzRepaints()) {
+ LogInfo("MakeProgress: done requesting APZ flush");
+ } else {
+ LogInfo("MakeProgress: APZ flush not required");
+ flushWaiter(null, null, null);
+ }
+ return;
+
+ case STATE_WAITING_FOR_APZ_FLUSH:
+ LogInfo("MakeProgress: STATE_WAITING_FOR_APZ_FLUSH");
+ // Nothing to do here; once we get the apz-repaints-flushed event
+ // we will go to STATE_WAITING_TO_FINISH
+ return;
+
+ case STATE_WAITING_TO_FINISH:
+ LogInfo("MakeProgress: STATE_WAITING_TO_FINISH");
+ if (shouldWaitForExplicitPaintWaiters() || shouldWaitForPendingPaints() ||
+ updateCanvasPending) {
+ gFailureReason = "timed out waiting for pending paint count to " +
+ "reach zero (after reftest-wait removed and switch to print mode)";
+ if (shouldWaitForExplicitPaintWaiters()) {
+ gFailureReason += " (waiting for MozPaintWaitFinished)";
+ LogInfo("MakeProgress: waiting for MozPaintWaitFinished");
+ }
+ if (shouldWaitForPendingPaints()) {
+ gFailureReason += " (waiting for MozAfterPaint)";
+ LogInfo("MakeProgress: waiting for MozAfterPaint");
+ }
+ if (updateCanvasPending) {
+ gFailureReason += " (waiting for updateCanvasPending)";
+ LogInfo("MakeProgress: waiting for updateCanvasPending");
+ }
+ return;
+ }
+ CheckForLivenessOfContentRootElement();
+ if (contentRootElement) {
+ var elements = getNoPaintElements(contentRootElement);
+ for (var i = 0; i < elements.length; ++i) {
+ if (windowUtils().checkAndClearPaintedState(elements[i])) {
+ SendFailedNoPaint();
+ }
+ }
+ // We only support retained display lists in the content process
+ // right now, so don't fail reftest-no-display-list tests when
+ // we don't have e10s.
+ if (gBrowserIsRemote) {
+ elements = getNoDisplayListElements(contentRootElement);
+ for (var i = 0; i < elements.length; ++i) {
+ if (windowUtils().checkAndClearDisplayListState(elements[i])) {
+ SendFailedNoDisplayList();
+ }
+ }
+ elements = getDisplayListElements(contentRootElement);
+ for (var i = 0; i < elements.length; ++i) {
+ if (!windowUtils().checkAndClearDisplayListState(elements[i])) {
+ SendFailedDisplayList();
+ }
+ }
+ }
+ CheckLayerAssertions(contentRootElement);
+ }
+
+ if (!IsSnapshottableTestType()) {
+ // If we're not snapshotting the test, at least do a sync round-trip
+ // to the compositor to ensure that all the rendering messages
+ // related to this test get processed. Otherwise problems triggered
+ // by this test may only manifest as failures in a later test.
+ LogInfo("MakeProgress: Doing sync flush to compositor");
+ gFailureReason = "timed out while waiting for sync compositor flush"
+ windowUtils().syncFlushCompositor();
+ }
+
+ LogInfo("MakeProgress: Completed");
+ state = STATE_COMPLETED;
+ gFailureReason = "timed out while taking snapshot (bug in harness?)";
+ RemoveListeners();
+ CheckForLivenessOfContentRootElement();
+ CheckForProcessCrashExpectation(contentRootElement);
+ setTimeout(RecordResult, 0, forURL);
+ return;
+ }
+ }
+
+ LogInfo("WaitForTestEnd: Adding listeners");
+ addEventListener("MozAfterPaint", AfterPaintListener, false);
+ addEventListener("Reftest:MozAfterPaintFromChild", FromChildAfterPaintListener, false);
+
+ // If contentRootElement is null then shouldWaitForReftestWaitRemoval will
+ // always return false so we don't need a listener anyway
+ CheckForLivenessOfContentRootElement();
+ if (contentRootElement) {
+ contentRootElement.addEventListener("DOMAttrModified", AttrModifiedListener);
+ }
+ gExplicitPendingPaintsCompleteHook = ExplicitPaintsCompleteListener;
+ gTimeoutHook = RemoveListeners;
+
+ // Listen for spell checks on spell-checked elements.
+ var numPendingSpellChecks = spellCheckedElements.length;
+ function decNumPendingSpellChecks() {
+ --numPendingSpellChecks;
+ if (operationInProgress) {
+ CallSetTimeoutMakeProgress();
+ } else {
+ MakeProgress();
+ }
+ }
+ for (let editable of spellCheckedElements) {
+ try {
+ onSpellCheck(editable, decNumPendingSpellChecks);
+ } catch (err) {
+ // The element may not have an editor, so ignore it.
+ setTimeout(decNumPendingSpellChecks, 0);
+ }
+ }
+
+ // Take a full snapshot now that all our listeners are set up. This
+ // ensures it's impossible for us to miss updates between taking the snapshot
+ // and adding our listeners.
+ OperationInProgress();
+ let promise = SendInitCanvasWithSnapshot(forURL);
+ promise.then(function () {
+ OperationCompleted();
+ MakeProgress();
+ });
+}
+
+async function OnDocumentLoad(uri)
+{
+ if (gClearingForAssertionCheck) {
+ if (uri == BLANK_URL_FOR_CLEARING) {
+ DoAssertionCheck();
+ return;
+ }
+
+ // It's likely the previous test document reloads itself and causes the
+ // attempt of loading blank page fails. In this case we should retry
+ // loading the blank page.
+ LogInfo("Retry loading a blank page");
+ setTimeout(LoadURI, 0, BLANK_URL_FOR_CLEARING);
+ return;
+ }
+
+ if (uri != gCurrentURL) {
+ LogInfo("OnDocumentLoad fired for previous document");
+ // Ignore load events for previous documents.
+ return;
+ }
+
+ var currentDoc = content && content.document;
+
+ // Collect all editable, spell-checked elements. It may be the case that
+ // not all the elements that match this selector will be spell checked: for
+ // example, a textarea without a spellcheck attribute may have a parent with
+ // spellcheck=false, or script may set spellcheck=false on an element whose
+ // markup sets it to true. But that's OK since onSpellCheck detects the
+ // absence of spell checking, too.
+ var querySelector =
+ '*[class~="spell-checked"],' +
+ 'textarea:not([spellcheck="false"]),' +
+ 'input[spellcheck]:-moz-any([spellcheck=""],[spellcheck="true"]),' +
+ '*[contenteditable]:-moz-any([contenteditable=""],[contenteditable="true"])';
+ var spellCheckedElements = currentDoc ? currentDoc.querySelectorAll(querySelector) : [];
+
+ var contentRootElement = currentDoc ? currentDoc.documentElement : null;
+ currentDoc = null;
+ setupFullZoom(contentRootElement);
+ setupTextZoom(contentRootElement);
+ setupViewport(contentRootElement);
+ await setupDisplayport(contentRootElement);
+ var inPrintMode = false;
+
+ async function AfterOnLoadScripts() {
+ // Regrab the root element, because the document may have changed.
+ var contentRootElement =
+ content.document ? content.document.documentElement : null;
+
+ // "MozPaintWait" events are dispatched using a scriptrunner, so we
+ // receive then after painting has finished but before the main thread
+ // returns from the paint call. Then a "MozPaintWaitFinished" is
+ // dispatched to the main thread event loop.
+ // Before Fission both the FlushRendering and SendInitCanvasWithSnapshot
+ // calls were sync, but with Fission they must be async. So before Fission
+ // we got the MozPaintWait event but not the MozPaintWaitFinished event
+ // here (yet), which made us enter WaitForTestEnd. After Fission we get
+ // both MozPaintWait and MozPaintWaitFinished here. So to make this work
+ // the same way as before we just track if we got either event and go
+ // into reftest-wait mode.
+ var paintWaiterFinished = false;
+
+ gExplicitPendingPaintsCompleteHook = function () {
+ LogInfo("PaintWaiters finished while we were sending initial snapshop in AfterOnLoadScripts");
+ paintWaiterFinished = true;
+ }
+
+ // Flush the document in case it got modified in a load event handler.
+ await FlushRendering(FlushMode.ALL);
+
+ // Take a snapshot now. We need to do this before we check whether
+ // we should wait, since this might trigger dispatching of
+ // MozPaintWait events and make shouldWaitForExplicitPaintWaiters() true
+ // below.
+ let painted = await SendInitCanvasWithSnapshot(uri);
+
+ gExplicitPendingPaintsCompleteHook = null;
+
+ if (contentRootElement && Cu.isDeadWrapper(contentRootElement)) {
+ contentRootElement = null;
+ }
+
+ if (paintWaiterFinished || shouldWaitForExplicitPaintWaiters() ||
+ (!inPrintMode && doPrintMode(contentRootElement)) ||
+ // If we didn't force a paint above, in
+ // InitCurrentCanvasWithSnapshot, so we should wait for a
+ // paint before we consider them done.
+ !painted) {
+ LogInfo("AfterOnLoadScripts belatedly entering WaitForTestEnd");
+ // Go into reftest-wait mode belatedly.
+ WaitForTestEnd(contentRootElement, inPrintMode, [], uri);
+ } else {
+ CheckLayerAssertions(contentRootElement);
+ CheckForProcessCrashExpectation(contentRootElement);
+ RecordResult(uri);
+ }
+ }
+
+ if (shouldWaitForReftestWaitRemoval(contentRootElement) ||
+ shouldWaitForExplicitPaintWaiters() ||
+ spellCheckedElements.length) {
+ // Go into reftest-wait mode immediately after painting has been
+ // unsuppressed, after the onload event has finished dispatching.
+ gFailureReason = "timed out waiting for test to complete (trying to get into WaitForTestEnd)";
+ LogInfo("OnDocumentLoad triggering WaitForTestEnd");
+ setTimeout(function () { WaitForTestEnd(contentRootElement, inPrintMode, spellCheckedElements, uri); }, 0);
+ } else {
+ if (doPrintMode(contentRootElement)) {
+ LogInfo("OnDocumentLoad setting up print mode");
+ setupPrintMode();
+ inPrintMode = true;
+ }
+
+ // Since we can't use a bubbling-phase load listener from chrome,
+ // this is a capturing phase listener. So do setTimeout twice, the
+ // first to get us after the onload has fired in the content, and
+ // the second to get us after any setTimeout(foo, 0) in the content.
+ gFailureReason = "timed out waiting for test to complete (waiting for onload scripts to complete)";
+ LogInfo("OnDocumentLoad triggering AfterOnLoadScripts");
+ setTimeout(function () { setTimeout(AfterOnLoadScripts, 0); }, 0);
+ }
+}
+
+function CheckLayerAssertions(contentRootElement)
+{
+ if (!contentRootElement) {
+ return;
+ }
+ if (gIsWebRenderEnabled) {
+ // WebRender doesn't use layers, so let's not try checking layers
+ // assertions.
+ return;
+ }
+
+ var opaqueLayerElements = getOpaqueLayerElements(contentRootElement);
+ for (var i = 0; i < opaqueLayerElements.length; ++i) {
+ var elem = opaqueLayerElements[i];
+ try {
+ if (!windowUtils().isPartOfOpaqueLayer(elem)) {
+ SendFailedOpaqueLayer(elementDescription(elem) + ' is not part of an opaque layer');
+ }
+ } catch (e) {
+ SendFailedOpaqueLayer('got an exception while checking whether ' + elementDescription(elem) + ' is part of an opaque layer');
+ }
+ }
+ var layerNameToElementsMap = getAssignedLayerMap(contentRootElement);
+ var oneOfEach = [];
+ // Check that elements with the same reftest-assigned-layer share the same PaintedLayer.
+ for (var layerName in layerNameToElementsMap) {
+ try {
+ var elements = layerNameToElementsMap[layerName];
+ oneOfEach.push(elements[0]);
+ var numberOfLayers = windowUtils().numberOfAssignedPaintedLayers(elements);
+ if (numberOfLayers !== 1) {
+ SendFailedAssignedLayer('these elements are assigned to ' + numberOfLayers +
+ ' different layers, instead of sharing just one layer: ' +
+ elements.map(elementDescription).join(', '));
+ }
+ } catch (e) {
+ SendFailedAssignedLayer('got an exception while checking whether these elements share a layer: ' +
+ elements.map(elementDescription).join(', '));
+ }
+ }
+ // Check that elements with different reftest-assigned-layer are assigned to different PaintedLayers.
+ if (oneOfEach.length > 0) {
+ try {
+ var numberOfLayers = windowUtils().numberOfAssignedPaintedLayers(oneOfEach);
+ if (numberOfLayers !== oneOfEach.length) {
+ SendFailedAssignedLayer('these elements are assigned to ' + numberOfLayers +
+ ' different layers, instead of having none in common (expected ' +
+ oneOfEach.length + ' different layers): ' +
+ oneOfEach.map(elementDescription).join(', '));
+ }
+ } catch (e) {
+ SendFailedAssignedLayer('got an exception while checking whether these elements are assigned to different layers: ' +
+ oneOfEach.map(elementDescription).join(', '));
+ }
+ }
+}
+
+function CheckForProcessCrashExpectation(contentRootElement)
+{
+ if (contentRootElement &&
+ contentRootElement.hasAttribute('class') &&
+ contentRootElement.getAttribute('class').split(/\s+/)
+ .includes("reftest-expect-process-crash")) {
+ SendExpectProcessCrash();
+ }
+}
+
+async function RecordResult(forURL)
+{
+ if (forURL != gCurrentURL) {
+ LogInfo("RecordResult fired for previous document");
+ return;
+ }
+
+ if (gCurrentURLRecordResults > 0) {
+ LogInfo("RecordResult fired extra times");
+ FinishTestItem();
+ return;
+ }
+ gCurrentURLRecordResults++;
+
+ LogInfo("RecordResult fired");
+
+ var currentTestRunTime = Date.now() - gCurrentTestStartTime;
+
+ clearTimeout(gFailureTimeout);
+ gFailureReason = null;
+ gFailureTimeout = null;
+ gCurrentURL = null;
+ gCurrentURLTargetType = undefined;
+
+ if (gCurrentTestType == TYPE_PRINT) {
+ printToPdf();
+ return;
+ }
+ if (gCurrentTestType == TYPE_SCRIPT) {
+ var error = '';
+ var testwindow = content;
+
+ if (testwindow.wrappedJSObject)
+ testwindow = testwindow.wrappedJSObject;
+
+ var testcases;
+ if (!testwindow.getTestCases || typeof testwindow.getTestCases != "function") {
+ // Force an unexpected failure to alert the test author to fix the test.
+ error = "test must provide a function getTestCases(). (SCRIPT)\n";
+ }
+ else if (!(testcases = testwindow.getTestCases())) {
+ // Force an unexpected failure to alert the test author to fix the test.
+ error = "test's getTestCases() must return an Array-like Object. (SCRIPT)\n";
+ }
+ else if (testcases.length == 0) {
+ // This failure may be due to a JavaScript Engine bug causing
+ // early termination of the test. If we do not allow silent
+ // failure, the driver will report an error.
+ }
+
+ var results = [ ];
+ if (!error) {
+ // FIXME/bug 618176: temporary workaround
+ for (var i = 0; i < testcases.length; ++i) {
+ var test = testcases[i];
+ results.push({ passed: test.testPassed(),
+ description: test.testDescription() });
+ }
+ //results = testcases.map(function(test) {
+ // return { passed: test.testPassed(),
+ // description: test.testDescription() };
+ }
+
+ SendScriptResults(currentTestRunTime, error, results);
+ FinishTestItem();
+ return;
+ }
+
+ // Setup async scroll offsets now in case SynchronizeForSnapshot is not
+ // called (due to reftest-no-sync-layers being supplied, or in the single
+ // process case).
+ let changedAsyncScrollZoom = await setupAsyncScrollOffsets({allowFailure:true});
+ if (setupAsyncZoom({allowFailure:true})) {
+ changedAsyncScrollZoom = true;
+ }
+ if (changedAsyncScrollZoom && !gBrowserIsRemote) {
+ sendAsyncMessage("reftest:UpdateWholeCanvasForInvalidation");
+ }
+
+ SendTestDone(currentTestRunTime);
+ FinishTestItem();
+}
+
+function LoadFailed()
+{
+ if (gTimeoutHook) {
+ gTimeoutHook();
+ }
+ gFailureTimeout = null;
+ SendFailedLoad(gFailureReason);
+}
+
+function FinishTestItem()
+{
+ gHaveCanvasSnapshot = false;
+}
+
+function DoAssertionCheck()
+{
+ gClearingForAssertionCheck = false;
+
+ var numAsserts = 0;
+ if (gDebug.isDebugBuild) {
+ var newAssertionCount = gDebug.assertionCount;
+ numAsserts = newAssertionCount - gAssertionCount;
+ gAssertionCount = newAssertionCount;
+ }
+ SendAssertionCount(numAsserts);
+}
+
+function LoadURI(uri)
+{
+ let loadURIOptions = {
+ triggeringPrincipal: Services.scriptSecurityManager.getSystemPrincipal(),
+ };
+ webNavigation().loadURI(uri, loadURIOptions);
+}
+
+function LogError(str)
+{
+ if (gVerbose) {
+ sendSyncMessage("reftest:Log", { type: "error", msg: str });
+ } else {
+ sendAsyncMessage("reftest:Log", { type: "error", msg: str });
+ }
+}
+
+function LogWarning(str)
+{
+ if (gVerbose) {
+ sendSyncMessage("reftest:Log", { type: "warning", msg: str });
+ } else {
+ sendAsyncMessage("reftest:Log", { type: "warning", msg: str });
+ }
+}
+
+function LogInfo(str)
+{
+ if (gVerbose) {
+ sendSyncMessage("reftest:Log", { type: "info", msg: str });
+ } else {
+ sendAsyncMessage("reftest:Log", { type: "info", msg: str });
+ }
+}
+
+function IsSnapshottableTestType()
+{
+ // Script, load-only, and PDF-print tests do not need any snapshotting.
+ return !(gCurrentTestType == TYPE_SCRIPT ||
+ gCurrentTestType == TYPE_LOAD ||
+ gCurrentTestType == TYPE_PRINT);
+}
+
+const SYNC_DEFAULT = 0x0;
+const SYNC_ALLOW_DISABLE = 0x1;
+// Returns a promise that resolve when the snapshot is done.
+function SynchronizeForSnapshot(flags)
+{
+ if (!IsSnapshottableTestType()) {
+ return Promise.resolve(undefined);
+ }
+
+ if (flags & SYNC_ALLOW_DISABLE) {
+ var docElt = content.document.documentElement;
+ if (docElt &&
+ (docElt.hasAttribute("reftest-no-sync-layers") ||
+ shouldNotFlush(docElt))) {
+ LogInfo("Test file chose to skip SynchronizeForSnapshot");
+ return Promise.resolve(undefined);
+ }
+ }
+
+ let browsingContext = content.docShell.browsingContext;
+ let promise = content.windowGlobalChild.getActor("ReftestFission").sendQuery("UpdateLayerTree", {browsingContext});
+ return promise.then(function (result) {
+ for (let errorString of result.errorStrings) {
+ LogError(errorString);
+ }
+ for (let infoString of result.infoStrings) {
+ LogInfo(infoString);
+ }
+
+ // Setup async scroll offsets now, because any scrollable layers should
+ // have had their AsyncPanZoomControllers created.
+ return setupAsyncScrollOffsets({allowFailure:false}).then(function(result) {
+ setupAsyncZoom({allowFailure:false});
+ });
+ }, function(reason) {
+ // We expect actors to go away causing sendQuery's to fail, so
+ // just note it.
+ LogInfo("UpdateLayerTree sendQuery to parent rejected: " + reason);
+
+ // Setup async scroll offsets now, because any scrollable layers should
+ // have had their AsyncPanZoomControllers created.
+ return setupAsyncScrollOffsets({allowFailure:false}).then(function(result) {
+ setupAsyncZoom({allowFailure:false});
+ });
+ });
+}
+
+function RegisterMessageListeners()
+{
+ addMessageListener(
+ "reftest:Clear",
+ function (m) { RecvClear() }
+ );
+ addMessageListener(
+ "reftest:LoadScriptTest",
+ function (m) { RecvLoadScriptTest(m.json.uri, m.json.timeout); }
+ );
+ addMessageListener(
+ "reftest:LoadPrintTest",
+ function (m) { RecvLoadPrintTest(m.json.uri, m.json.timeout); }
+ );
+ addMessageListener(
+ "reftest:LoadTest",
+ function (m) { RecvLoadTest(m.json.type, m.json.uri,
+ m.json.uriTargetType,
+ m.json.timeout); }
+ );
+ addMessageListener(
+ "reftest:ResetRenderingState",
+ function (m) { RecvResetRenderingState(); }
+ );
+ addMessageListener(
+ "reftest:PrintDone",
+ function (m) { RecvPrintDone(m.json.status, m.json.fileName); }
+ );
+}
+
+function RecvClear()
+{
+ gClearingForAssertionCheck = true;
+ LoadURI(BLANK_URL_FOR_CLEARING);
+}
+
+function RecvLoadTest(type, uri, uriTargetType, timeout)
+{
+ StartTestURI(type, uri, uriTargetType, timeout);
+}
+
+function RecvLoadScriptTest(uri, timeout)
+{
+ StartTestURI(TYPE_SCRIPT, uri, URL_TARGET_TYPE_TEST, timeout);
+}
+
+function RecvLoadPrintTest(uri, timeout)
+{
+ StartTestURI(TYPE_PRINT, uri, URL_TARGET_TYPE_TEST, timeout);
+}
+
+function RecvResetRenderingState()
+{
+ resetZoomAndTextZoom();
+ resetDisplayportAndViewport();
+}
+
+function RecvPrintDone(status, fileName)
+{
+ const currentTestRunTime = Date.now() - gCurrentTestStartTime;
+ SendPrintResult(currentTestRunTime, status, fileName);
+ FinishTestItem();
+}
+
+function SendAssertionCount(numAssertions)
+{
+ sendAsyncMessage("reftest:AssertionCount", { count: numAssertions });
+}
+
+function SendContentReady()
+{
+ let gfxInfo = (NS_GFXINFO_CONTRACTID in Cc) && Cc[NS_GFXINFO_CONTRACTID].getService(Ci.nsIGfxInfo);
+ let info = gfxInfo.getInfo();
+
+ // The webrender check has to be separate from the d2d checks
+ // since the d2d checks will throw an exception on non-windows platforms.
+ try {
+ gIsWebRenderEnabled = gfxInfo.WebRenderEnabled;
+ } catch (e) {
+ gIsWebRenderEnabled = false;
+ }
+
+ try {
+ info.D2DEnabled = gfxInfo.D2DEnabled;
+ info.DWriteEnabled = gfxInfo.DWriteEnabled;
+ info.EmbeddedInFirefoxReality = gfxInfo.EmbeddedInFirefoxReality;
+ } catch (e) {
+ info.D2DEnabled = false;
+ info.DWriteEnabled = false;
+ info.EmbeddedInFirefoxReality = false;
+ }
+
+ return sendSyncMessage("reftest:ContentReady", { 'gfx': info })[0];
+}
+
+function SendException(what)
+{
+ sendAsyncMessage("reftest:Exception", { what: what });
+}
+
+function SendFailedLoad(why)
+{
+ sendAsyncMessage("reftest:FailedLoad", { why: why });
+}
+
+function SendFailedNoPaint()
+{
+ sendAsyncMessage("reftest:FailedNoPaint");
+}
+
+function SendFailedNoDisplayList()
+{
+ sendAsyncMessage("reftest:FailedNoDisplayList");
+}
+
+function SendFailedDisplayList()
+{
+ sendAsyncMessage("reftest:FailedDisplayList");
+}
+
+function SendFailedOpaqueLayer(why)
+{
+ sendAsyncMessage("reftest:FailedOpaqueLayer", { why: why });
+}
+
+function SendFailedAssignedLayer(why)
+{
+ sendAsyncMessage("reftest:FailedAssignedLayer", { why: why });
+}
+
+// Returns a promise that resolves to a bool that indicates if a snapshot was taken.
+function SendInitCanvasWithSnapshot(forURL)
+{
+ if (forURL != gCurrentURL) {
+ LogInfo("SendInitCanvasWithSnapshot called for previous document");
+ // Lie and say we painted because it doesn't matter, this is a test we
+ // are already done with that is clearing out. Then AfterOnLoadScripts
+ // should finish quicker if that is who is calling us.
+ return Promise.resolve(true);
+ }
+
+ // If we're in the same process as the top-level XUL window, then
+ // drawing that window will also update our layers, so no
+ // synchronization is needed.
+ //
+ // NB: this is a test-harness optimization only, it must not
+ // affect the validity of the tests.
+ if (gBrowserIsRemote) {
+ let promise = SynchronizeForSnapshot(SYNC_DEFAULT);
+ return promise.then(function () {
+ let ret = sendSyncMessage("reftest:InitCanvasWithSnapshot")[0];
+
+ gHaveCanvasSnapshot = ret.painted;
+ return ret.painted;
+ });
+ }
+
+ // For in-process browser, we have to make a synchronous request
+ // here to make the above optimization valid, so that MozWaitPaint
+ // events dispatched (synchronously) during painting are received
+ // before we check the paint-wait counter. For out-of-process
+ // browser though, it doesn't wrt correctness whether this request
+ // is sync or async.
+ let ret = sendSyncMessage("reftest:InitCanvasWithSnapshot")[0];
+
+ gHaveCanvasSnapshot = ret.painted;
+ return Promise.resolve(ret.painted);
+}
+
+function SendScriptResults(runtimeMs, error, results)
+{
+ sendAsyncMessage("reftest:ScriptResults",
+ { runtimeMs: runtimeMs, error: error, results: results });
+}
+
+function SendStartPrint(isPrintSelection, printRange)
+{
+ sendAsyncMessage("reftest:StartPrint", { isPrintSelection, printRange });
+}
+
+function SendPrintResult(runtimeMs, status, fileName)
+{
+ sendAsyncMessage("reftest:PrintResult",
+ { runtimeMs: runtimeMs, status: status, fileName: fileName });
+}
+
+function SendExpectProcessCrash(runtimeMs)
+{
+ sendAsyncMessage("reftest:ExpectProcessCrash");
+}
+
+function SendTestDone(runtimeMs)
+{
+ sendAsyncMessage("reftest:TestDone", { runtimeMs: runtimeMs });
+}
+
+function roundTo(x, fraction)
+{
+ return Math.round(x/fraction)*fraction;
+}
+
+function elementDescription(element)
+{
+ return '<' + element.localName +
+ [].slice.call(element.attributes).map((attr) =>
+ ` ${attr.nodeName}="${attr.value}"`).join('') +
+ '>';
+}
+
+function SendUpdateCanvasForEvent(forURL, rectList, contentRootElement)
+{
+ if (forURL != gCurrentURL) {
+ LogInfo("SendUpdateCanvasForEvent called for previous document");
+ // This is a test we are already done with that is clearing out.
+ // Don't do anything.
+ return Promise.resolve(undefined);
+ }
+
+ var win = content;
+ var scale = docShell.browsingContext.fullZoom;
+
+ var rects = [ ];
+ if (shouldSnapshotWholePage(contentRootElement)) {
+ // See comments in SendInitCanvasWithSnapshot() re: the split
+ // logic here.
+ if (!gBrowserIsRemote) {
+ sendSyncMessage("reftest:UpdateWholeCanvasForInvalidation");
+ } else {
+ let promise = SynchronizeForSnapshot(SYNC_ALLOW_DISABLE);
+ return promise.then(function () {
+ sendAsyncMessage("reftest:UpdateWholeCanvasForInvalidation");
+ });
+ }
+ return Promise.resolve(undefined);
+ }
+
+ var message;
+
+ if ((gIsWebRenderEnabled || shouldNotFlush(contentRootElement)) &&
+ !windowUtils().isMozAfterPaintPending) {
+ // Webrender doesn't have invalidation, and animations on the compositor
+ // don't invoke any MozAfterEvent which means we have no invalidated
+ // rect so we just invalidate the whole screen once we don't have
+ // anymore paints pending. This will force the snapshot.
+
+ LogInfo("Webrender enabled, sending update whole canvas for invalidation");
+ message = "reftest:UpdateWholeCanvasForInvalidation";
+ } else {
+ LogInfo("SendUpdateCanvasForEvent with " + rectList.length + " rects");
+ for (var i = 0; i < rectList.length; ++i) {
+ var r = rectList[i];
+ // Set left/top/right/bottom to "device pixel" boundaries
+ var left = Math.floor(roundTo(r.left * scale, 0.001));
+ var top = Math.floor(roundTo(r.top * scale, 0.001));
+ var right = Math.ceil(roundTo(r.right * scale, 0.001));
+ var bottom = Math.ceil(roundTo(r.bottom * scale, 0.001));
+ LogInfo("Rect: " + left + " " + top + " " + right + " " + bottom);
+
+ rects.push({ left: left, top: top, right: right, bottom: bottom });
+ }
+
+ message = "reftest:UpdateCanvasForInvalidation";
+ }
+
+ // See comments in SendInitCanvasWithSnapshot() re: the split
+ // logic here.
+ if (!gBrowserIsRemote) {
+ sendSyncMessage(message, { rects: rects });
+ } else {
+ let promise = SynchronizeForSnapshot(SYNC_ALLOW_DISABLE);
+ return promise.then(function () {
+ sendAsyncMessage(message, { rects: rects });
+ });
+ }
+
+ return Promise.resolve(undefined);
+}
+
+if (content.document.readyState == "complete") {
+ // load event has already fired for content, get started
+ OnInitialLoad();
+} else {
+ addEventListener("load", OnInitialLoad, true);
+}