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+/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* vim: set ts=8 sts=2 et sw=2 tw=80: */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+/* Implementations of runtime and static assertion macros for C and C++. */
+
+#ifndef mozilla_Assertions_h
+#define mozilla_Assertions_h
+
+#if defined(MOZILLA_INTERNAL_API) && defined(__cplusplus)
+# define MOZ_DUMP_ASSERTION_STACK
+#endif
+
+#include "mozilla/Attributes.h"
+#include "mozilla/Compiler.h"
+#include "mozilla/Likely.h"
+#include "mozilla/MacroArgs.h"
+#include "mozilla/StaticAnalysisFunctions.h"
+#include "mozilla/Types.h"
+#ifdef MOZ_DUMP_ASSERTION_STACK
+# include "nsTraceRefcnt.h"
+# ifdef ANDROID
+# include "mozilla/StackWalk.h"
+# include <algorithm>
+# endif
+#endif
+
+/*
+ * The crash reason set by MOZ_CRASH_ANNOTATE is consumed by the crash reporter
+ * if present. It is declared here (and defined in Assertions.cpp) to make it
+ * available to all code, even libraries that don't link with the crash reporter
+ * directly.
+ */
+MOZ_BEGIN_EXTERN_C
+extern MFBT_DATA const char* gMozCrashReason;
+MOZ_END_EXTERN_C
+
+#if defined(MOZ_HAS_MOZGLUE) || defined(MOZILLA_INTERNAL_API)
+static inline void AnnotateMozCrashReason(const char* reason) {
+ gMozCrashReason = reason;
+}
+# define MOZ_CRASH_ANNOTATE(...) AnnotateMozCrashReason(__VA_ARGS__)
+#else
+# define MOZ_CRASH_ANNOTATE(...) \
+ do { /* nothing */ \
+ } while (false)
+#endif
+
+#include <stddef.h>
+#include <stdio.h>
+#include <stdlib.h>
+#ifdef _MSC_VER
+/*
+ * TerminateProcess and GetCurrentProcess are defined in <winbase.h>, which
+ * further depends on <windef.h>. We hardcode these few definitions manually
+ * because those headers clutter the global namespace with a significant
+ * number of undesired macros and symbols.
+ */
+MOZ_BEGIN_EXTERN_C
+__declspec(dllimport) int __stdcall TerminateProcess(void* hProcess,
+ unsigned int uExitCode);
+__declspec(dllimport) void* __stdcall GetCurrentProcess(void);
+MOZ_END_EXTERN_C
+#else
+# include <signal.h>
+#endif
+#ifdef ANDROID
+# include <android/log.h>
+#endif
+
+MOZ_BEGIN_EXTERN_C
+
+/*
+ * Prints |aStr| as an assertion failure (using aFilename and aLine as the
+ * location of the assertion) to the standard debug-output channel.
+ *
+ * Usually you should use MOZ_ASSERT or MOZ_CRASH instead of this method. This
+ * method is primarily for internal use in this header, and only secondarily
+ * for use in implementing release-build assertions.
+ */
+MOZ_MAYBE_UNUSED static MOZ_COLD MOZ_NEVER_INLINE void
+MOZ_ReportAssertionFailure(const char* aStr, const char* aFilename,
+ int aLine) MOZ_PRETEND_NORETURN_FOR_STATIC_ANALYSIS {
+#ifdef ANDROID
+ __android_log_print(ANDROID_LOG_FATAL, "MOZ_Assert",
+ "Assertion failure: %s, at %s:%d\n", aStr, aFilename,
+ aLine);
+# if defined(MOZ_DUMP_ASSERTION_STACK)
+ nsTraceRefcnt::WalkTheStack(
+ [](uint32_t aFrameNumber, void* aPC, void* aSP, void* aClosure) {
+ MozCodeAddressDetails details;
+ static const size_t buflen = 1024;
+ char buf[buflen + 1]; // 1 for trailing '\n'
+
+ MozDescribeCodeAddress(aPC, &details);
+ MozFormatCodeAddressDetails(buf, buflen, aFrameNumber, aPC, &details);
+ size_t len = std::min(strlen(buf), buflen + 1 - 2);
+ buf[len++] = '\n';
+ buf[len] = '\0';
+ __android_log_print(ANDROID_LOG_FATAL, "MOZ_Assert", "%s", buf);
+ });
+# endif
+#else
+ fprintf(stderr, "Assertion failure: %s, at %s:%d\n", aStr, aFilename, aLine);
+# if defined(MOZ_DUMP_ASSERTION_STACK)
+ nsTraceRefcnt::WalkTheStack(stderr);
+# endif
+ fflush(stderr);
+#endif
+}
+
+MOZ_MAYBE_UNUSED static MOZ_COLD MOZ_NEVER_INLINE void MOZ_ReportCrash(
+ const char* aStr, const char* aFilename,
+ int aLine) MOZ_PRETEND_NORETURN_FOR_STATIC_ANALYSIS {
+#ifdef ANDROID
+ __android_log_print(ANDROID_LOG_FATAL, "MOZ_CRASH",
+ "Hit MOZ_CRASH(%s) at %s:%d\n", aStr, aFilename, aLine);
+#else
+ fprintf(stderr, "Hit MOZ_CRASH(%s) at %s:%d\n", aStr, aFilename, aLine);
+# if defined(MOZ_DUMP_ASSERTION_STACK)
+ nsTraceRefcnt::WalkTheStack(stderr);
+# endif
+ fflush(stderr);
+#endif
+}
+
+/**
+ * MOZ_REALLY_CRASH is used in the implementation of MOZ_CRASH(). You should
+ * call MOZ_CRASH instead.
+ */
+#if defined(_MSC_VER)
+/*
+ * On MSVC use the __debugbreak compiler intrinsic, which produces an inline
+ * (not nested in a system function) breakpoint. This distinctively invokes
+ * Breakpad without requiring system library symbols on all stack-processing
+ * machines, as a nested breakpoint would require.
+ *
+ * We use __LINE__ to prevent the compiler from folding multiple crash sites
+ * together, which would make crash reports hard to understand.
+ *
+ * We use TerminateProcess with the exit code aborting would generate
+ * because we don't want to invoke atexit handlers, destructors, library
+ * unload handlers, and so on when our process might be in a compromised
+ * state.
+ *
+ * We don't use abort() because it'd cause Windows to annoyingly pop up the
+ * process error dialog multiple times. See bug 345118 and bug 426163.
+ *
+ * (Technically these are Windows requirements, not MSVC requirements. But
+ * practically you need MSVC for debugging, and we only ship builds created
+ * by MSVC, so doing it this way reduces complexity.)
+ */
+
+MOZ_MAYBE_UNUSED static MOZ_COLD MOZ_NORETURN MOZ_NEVER_INLINE void
+MOZ_NoReturn(int aLine) {
+ *((volatile int*)NULL) = aLine;
+ TerminateProcess(GetCurrentProcess(), 3);
+}
+
+# define MOZ_REALLY_CRASH(line) \
+ do { \
+ __debugbreak(); \
+ MOZ_NoReturn(line); \
+ } while (false)
+#else
+
+/*
+ * MOZ_CRASH_WRITE_ADDR is the address to be used when performing a forced
+ * crash. NULL is preferred however if for some reason NULL cannot be used
+ * this makes choosing another value possible.
+ *
+ * In the case of UBSan certain checks, bounds specifically, cause the compiler
+ * to emit the 'ud2' instruction when storing to 0x0. This causes forced
+ * crashes to manifest as ILL (at an arbitrary address) instead of the expected
+ * SEGV at 0x0.
+ */
+# ifdef MOZ_UBSAN
+# define MOZ_CRASH_WRITE_ADDR 0x1
+# else
+# define MOZ_CRASH_WRITE_ADDR NULL
+# endif
+
+# ifdef __cplusplus
+# define MOZ_REALLY_CRASH(line) \
+ do { \
+ *((volatile int*)MOZ_CRASH_WRITE_ADDR) = line; /* NOLINT */ \
+ ::abort(); \
+ } while (false)
+# else
+# define MOZ_REALLY_CRASH(line) \
+ do { \
+ *((volatile int*)MOZ_CRASH_WRITE_ADDR) = line; /* NOLINT */ \
+ abort(); \
+ } while (false)
+# endif
+#endif
+
+/*
+ * MOZ_CRASH([explanation-string]) crashes the program, plain and simple, in a
+ * Breakpad-compatible way, in both debug and release builds.
+ *
+ * MOZ_CRASH is a good solution for "handling" failure cases when you're
+ * unwilling or unable to handle them more cleanly -- for OOM, for likely memory
+ * corruption, and so on. It's also a good solution if you need safe behavior
+ * in release builds as well as debug builds. But if the failure is one that
+ * should be debugged and fixed, MOZ_ASSERT is generally preferable.
+ *
+ * The optional explanation-string, if provided, must be a string literal
+ * explaining why we're crashing. This argument is intended for use with
+ * MOZ_CRASH() calls whose rationale is non-obvious; don't use it if it's
+ * obvious why we're crashing.
+ *
+ * If we're a DEBUG build and we crash at a MOZ_CRASH which provides an
+ * explanation-string, we print the string to stderr. Otherwise, we don't
+ * print anything; this is because we want MOZ_CRASH to be 100% safe in release
+ * builds, and it's hard to print to stderr safely when memory might have been
+ * corrupted.
+ */
+#ifndef DEBUG
+# define MOZ_CRASH(...) \
+ do { \
+ MOZ_CRASH_ANNOTATE("MOZ_CRASH(" __VA_ARGS__ ")"); \
+ MOZ_REALLY_CRASH(__LINE__); \
+ } while (false)
+#else
+# define MOZ_CRASH(...) \
+ do { \
+ MOZ_ReportCrash("" __VA_ARGS__, __FILE__, __LINE__); \
+ MOZ_CRASH_ANNOTATE("MOZ_CRASH(" __VA_ARGS__ ")"); \
+ MOZ_REALLY_CRASH(__LINE__); \
+ } while (false)
+#endif
+
+/*
+ * MOZ_CRASH_UNSAFE(explanation-string) can be used if the explanation string
+ * cannot be a string literal (but no other processing needs to be done on it).
+ * A regular MOZ_CRASH() is preferred wherever possible, as passing arbitrary
+ * strings from a potentially compromised process is not without risk. If the
+ * string being passed is the result of a printf-style function, consider using
+ * MOZ_CRASH_UNSAFE_PRINTF instead.
+ *
+ * @note This macro causes data collection because crash strings are annotated
+ * to crash-stats and are publicly visible. Firefox data stewards must do data
+ * review on usages of this macro.
+ */
+static MOZ_ALWAYS_INLINE_EVEN_DEBUG MOZ_COLD MOZ_NORETURN void MOZ_Crash(
+ const char* aFilename, int aLine, const char* aReason) {
+#ifdef DEBUG
+ MOZ_ReportCrash(aReason, aFilename, aLine);
+#endif
+ MOZ_CRASH_ANNOTATE(aReason);
+ MOZ_REALLY_CRASH(aLine);
+}
+#define MOZ_CRASH_UNSAFE(reason) MOZ_Crash(__FILE__, __LINE__, reason)
+
+static const size_t sPrintfMaxArgs = 4;
+static const size_t sPrintfCrashReasonSize = 1024;
+
+MFBT_API MOZ_COLD MOZ_NEVER_INLINE MOZ_FORMAT_PRINTF(1, 2) const
+ char* MOZ_CrashPrintf(const char* aFormat, ...);
+
+/*
+ * MOZ_CRASH_UNSAFE_PRINTF(format, arg1 [, args]) can be used when more
+ * information is desired than a string literal can supply. The caller provides
+ * a printf-style format string, which must be a string literal and between
+ * 1 and 4 additional arguments. A regular MOZ_CRASH() is preferred wherever
+ * possible, as passing arbitrary strings to printf from a potentially
+ * compromised process is not without risk.
+ *
+ * @note This macro causes data collection because crash strings are annotated
+ * to crash-stats and are publicly visible. Firefox data stewards must do data
+ * review on usages of this macro.
+ */
+#define MOZ_CRASH_UNSAFE_PRINTF(format, ...) \
+ do { \
+ static_assert(MOZ_ARG_COUNT(__VA_ARGS__) > 0, \
+ "Did you forget arguments to MOZ_CRASH_UNSAFE_PRINTF? " \
+ "Or maybe you want MOZ_CRASH instead?"); \
+ static_assert(MOZ_ARG_COUNT(__VA_ARGS__) <= sPrintfMaxArgs, \
+ "Only up to 4 additional arguments are allowed!"); \
+ static_assert(sizeof(format) <= sPrintfCrashReasonSize, \
+ "The supplied format string is too long!"); \
+ MOZ_Crash(__FILE__, __LINE__, MOZ_CrashPrintf("" format, __VA_ARGS__)); \
+ } while (false)
+
+MOZ_END_EXTERN_C
+
+/*
+ * MOZ_ASSERT(expr [, explanation-string]) asserts that |expr| must be truthy in
+ * debug builds. If it is, execution continues. Otherwise, an error message
+ * including the expression and the explanation-string (if provided) is printed,
+ * an attempt is made to invoke any existing debugger, and execution halts.
+ * MOZ_ASSERT is fatal: no recovery is possible. Do not assert a condition
+ * which can correctly be falsy.
+ *
+ * The optional explanation-string, if provided, must be a string literal
+ * explaining the assertion. It is intended for use with assertions whose
+ * correctness or rationale is non-obvious, and for assertions where the "real"
+ * condition being tested is best described prosaically. Don't provide an
+ * explanation if it's not actually helpful.
+ *
+ * // No explanation needed: pointer arguments often must not be NULL.
+ * MOZ_ASSERT(arg);
+ *
+ * // An explanation can be helpful to explain exactly how we know an
+ * // assertion is valid.
+ * MOZ_ASSERT(state == WAITING_FOR_RESPONSE,
+ * "given that <thingA> and <thingB>, we must have...");
+ *
+ * // Or it might disambiguate multiple identical (save for their location)
+ * // assertions of the same expression.
+ * MOZ_ASSERT(getSlot(PRIMITIVE_THIS_SLOT).isUndefined(),
+ * "we already set [[PrimitiveThis]] for this Boolean object");
+ * MOZ_ASSERT(getSlot(PRIMITIVE_THIS_SLOT).isUndefined(),
+ * "we already set [[PrimitiveThis]] for this String object");
+ *
+ * MOZ_ASSERT has no effect in non-debug builds. It is designed to catch bugs
+ * *only* during debugging, not "in the field". If you want the latter, use
+ * MOZ_RELEASE_ASSERT, which applies to non-debug builds as well.
+ *
+ * MOZ_DIAGNOSTIC_ASSERT works like MOZ_RELEASE_ASSERT in Nightly/Aurora and
+ * MOZ_ASSERT in Beta/Release - use this when a condition is potentially rare
+ * enough to require real user testing to hit, but is not security-sensitive.
+ * This can cause user pain, so use it sparingly. If a MOZ_DIAGNOSTIC_ASSERT
+ * is firing, it should promptly be converted to a MOZ_ASSERT while the failure
+ * is being investigated, rather than letting users suffer.
+ *
+ * MOZ_DIAGNOSTIC_ASSERT_ENABLED is defined when MOZ_DIAGNOSTIC_ASSERT is like
+ * MOZ_RELEASE_ASSERT rather than MOZ_ASSERT.
+ */
+
+/*
+ * Implement MOZ_VALIDATE_ASSERT_CONDITION_TYPE, which is used to guard against
+ * accidentally passing something unintended in lieu of an assertion condition.
+ */
+
+#ifdef __cplusplus
+# include <type_traits>
+namespace mozilla {
+namespace detail {
+
+template <typename T>
+struct AssertionConditionType {
+ using ValueT = std::remove_reference_t<T>;
+ static_assert(!std::is_array_v<ValueT>,
+ "Expected boolean assertion condition, got an array or a "
+ "string!");
+ static_assert(!std::is_function_v<ValueT>,
+ "Expected boolean assertion condition, got a function! Did "
+ "you intend to call that function?");
+ static_assert(!std::is_floating_point_v<ValueT>,
+ "It's often a bad idea to assert that a floating-point number "
+ "is nonzero, because such assertions tend to intermittently "
+ "fail. Shouldn't your code gracefully handle this case instead "
+ "of asserting? Anyway, if you really want to do that, write an "
+ "explicit boolean condition, like !!x or x!=0.");
+
+ static const bool isValid = true;
+};
+
+} // namespace detail
+} // namespace mozilla
+# define MOZ_VALIDATE_ASSERT_CONDITION_TYPE(x) \
+ static_assert( \
+ mozilla::detail::AssertionConditionType<decltype(x)>::isValid, \
+ "invalid assertion condition")
+#else
+# define MOZ_VALIDATE_ASSERT_CONDITION_TYPE(x)
+#endif
+
+#if defined(DEBUG) || defined(MOZ_ASAN)
+# define MOZ_REPORT_ASSERTION_FAILURE(...) \
+ MOZ_ReportAssertionFailure(__VA_ARGS__)
+#else
+# define MOZ_REPORT_ASSERTION_FAILURE(...) \
+ do { /* nothing */ \
+ } while (false)
+#endif
+
+/* First the single-argument form. */
+#define MOZ_ASSERT_HELPER1(kind, expr) \
+ do { \
+ MOZ_VALIDATE_ASSERT_CONDITION_TYPE(expr); \
+ if (MOZ_UNLIKELY(!MOZ_CHECK_ASSERT_ASSIGNMENT(expr))) { \
+ MOZ_REPORT_ASSERTION_FAILURE(#expr, __FILE__, __LINE__); \
+ MOZ_CRASH_ANNOTATE(kind "(" #expr ")"); \
+ MOZ_REALLY_CRASH(__LINE__); \
+ } \
+ } while (false)
+/* Now the two-argument form. */
+#define MOZ_ASSERT_HELPER2(kind, expr, explain) \
+ do { \
+ MOZ_VALIDATE_ASSERT_CONDITION_TYPE(expr); \
+ if (MOZ_UNLIKELY(!MOZ_CHECK_ASSERT_ASSIGNMENT(expr))) { \
+ MOZ_REPORT_ASSERTION_FAILURE(#expr " (" explain ")", __FILE__, \
+ __LINE__); \
+ MOZ_CRASH_ANNOTATE(kind "(" #expr ") (" explain ")"); \
+ MOZ_REALLY_CRASH(__LINE__); \
+ } \
+ } while (false)
+
+#define MOZ_ASSERT_GLUE(a, b) a b
+#define MOZ_RELEASE_ASSERT(...) \
+ MOZ_ASSERT_GLUE( \
+ MOZ_PASTE_PREFIX_AND_ARG_COUNT(MOZ_ASSERT_HELPER, __VA_ARGS__), \
+ ("MOZ_RELEASE_ASSERT", __VA_ARGS__))
+
+#ifdef DEBUG
+# define MOZ_ASSERT(...) \
+ MOZ_ASSERT_GLUE( \
+ MOZ_PASTE_PREFIX_AND_ARG_COUNT(MOZ_ASSERT_HELPER, __VA_ARGS__), \
+ ("MOZ_ASSERT", __VA_ARGS__))
+#else
+# define MOZ_ASSERT(...) \
+ do { \
+ } while (false)
+#endif /* DEBUG */
+
+#if defined(NIGHTLY_BUILD) || defined(MOZ_DEV_EDITION) || defined(DEBUG)
+# define MOZ_DIAGNOSTIC_ASSERT(...) \
+ MOZ_ASSERT_GLUE( \
+ MOZ_PASTE_PREFIX_AND_ARG_COUNT(MOZ_ASSERT_HELPER, __VA_ARGS__), \
+ ("MOZ_DIAGNOSTIC_ASSERT", __VA_ARGS__))
+# define MOZ_DIAGNOSTIC_ASSERT_ENABLED 1
+#else
+# define MOZ_DIAGNOSTIC_ASSERT(...) \
+ do { \
+ } while (false)
+#endif
+
+/*
+ * MOZ_ASSERT_IF(cond1, cond2) is equivalent to MOZ_ASSERT(cond2) if cond1 is
+ * true.
+ *
+ * MOZ_ASSERT_IF(isPrime(num), num == 2 || isOdd(num));
+ *
+ * As with MOZ_ASSERT, MOZ_ASSERT_IF has effect only in debug builds. It is
+ * designed to catch bugs during debugging, not "in the field".
+ */
+#ifdef DEBUG
+# define MOZ_ASSERT_IF(cond, expr) \
+ do { \
+ if (cond) { \
+ MOZ_ASSERT(expr); \
+ } \
+ } while (false)
+#else
+# define MOZ_ASSERT_IF(cond, expr) \
+ do { \
+ } while (false)
+#endif
+
+/*
+ * MOZ_DIAGNOSTIC_ASSERT_IF is like MOZ_ASSERT_IF, but using
+ * MOZ_DIAGNOSTIC_ASSERT as the underlying assert.
+ *
+ * See the block comment for MOZ_DIAGNOSTIC_ASSERT above for more details on how
+ * diagnostic assertions work and how to use them.
+ */
+#ifdef MOZ_DIAGNOSTIC_ASSERT_ENABLED
+# define MOZ_DIAGNOSTIC_ASSERT_IF(cond, expr) \
+ do { \
+ if (cond) { \
+ MOZ_DIAGNOSTIC_ASSERT(expr); \
+ } \
+ } while (false)
+#else
+# define MOZ_DIAGNOSTIC_ASSERT_IF(cond, expr) \
+ do { \
+ } while (false)
+#endif
+
+/*
+ * MOZ_ASSUME_UNREACHABLE_MARKER() expands to an expression which states that
+ * it is undefined behavior for execution to reach this point. No guarantees
+ * are made about what will happen if this is reached at runtime. Most code
+ * should use MOZ_MAKE_COMPILER_ASSUME_IS_UNREACHABLE because it has extra
+ * asserts.
+ */
+#if defined(__clang__) || defined(__GNUC__)
+# define MOZ_ASSUME_UNREACHABLE_MARKER() __builtin_unreachable()
+#elif defined(_MSC_VER)
+# define MOZ_ASSUME_UNREACHABLE_MARKER() __assume(0)
+#else
+# ifdef __cplusplus
+# define MOZ_ASSUME_UNREACHABLE_MARKER() ::abort()
+# else
+# define MOZ_ASSUME_UNREACHABLE_MARKER() abort()
+# endif
+#endif
+
+/*
+ * MOZ_MAKE_COMPILER_ASSUME_IS_UNREACHABLE([reason]) tells the compiler that it
+ * can assume that the macro call cannot be reached during execution. This lets
+ * the compiler generate better-optimized code under some circumstances, at the
+ * expense of the program's behavior being undefined if control reaches the
+ * MOZ_MAKE_COMPILER_ASSUME_IS_UNREACHABLE.
+ *
+ * In Gecko, you probably should not use this macro outside of performance- or
+ * size-critical code, because it's unsafe. If you don't care about code size
+ * or performance, you should probably use MOZ_ASSERT or MOZ_CRASH.
+ *
+ * SpiderMonkey is a different beast, and there it's acceptable to use
+ * MOZ_MAKE_COMPILER_ASSUME_IS_UNREACHABLE more widely.
+ *
+ * Note that MOZ_MAKE_COMPILER_ASSUME_IS_UNREACHABLE is noreturn, so it's valid
+ * not to return a value following a MOZ_MAKE_COMPILER_ASSUME_IS_UNREACHABLE
+ * call.
+ *
+ * Example usage:
+ *
+ * enum ValueType {
+ * VALUE_STRING,
+ * VALUE_INT,
+ * VALUE_FLOAT
+ * };
+ *
+ * int ptrToInt(ValueType type, void* value) {
+ * {
+ * // We know for sure that type is either INT or FLOAT, and we want this
+ * // code to run as quickly as possible.
+ * switch (type) {
+ * case VALUE_INT:
+ * return *(int*) value;
+ * case VALUE_FLOAT:
+ * return (int) *(float*) value;
+ * default:
+ * MOZ_MAKE_COMPILER_ASSUME_IS_UNREACHABLE("Unexpected ValueType");
+ * }
+ * }
+ */
+
+/*
+ * Unconditional assert in debug builds for (assumed) unreachable code paths
+ * that have a safe return without crashing in release builds.
+ */
+#define MOZ_ASSERT_UNREACHABLE(reason) \
+ MOZ_ASSERT(false, "MOZ_ASSERT_UNREACHABLE: " reason)
+
+#define MOZ_MAKE_COMPILER_ASSUME_IS_UNREACHABLE(reason) \
+ do { \
+ MOZ_ASSERT_UNREACHABLE(reason); \
+ MOZ_ASSUME_UNREACHABLE_MARKER(); \
+ } while (false)
+
+/**
+ * MOZ_FALLTHROUGH_ASSERT is an annotation to suppress compiler warnings about
+ * switch cases that MOZ_ASSERT(false) (or its alias MOZ_ASSERT_UNREACHABLE) in
+ * debug builds, but intentionally fall through in release builds to handle
+ * unexpected values.
+ *
+ * Why do we need MOZ_FALLTHROUGH_ASSERT in addition to [[fallthrough]]? In
+ * release builds, the MOZ_ASSERT(false) will expand to `do { } while (false)`,
+ * requiring a [[fallthrough]] annotation to suppress a -Wimplicit-fallthrough
+ * warning. In debug builds, the MOZ_ASSERT(false) will expand to something like
+ * `if (true) { MOZ_CRASH(); }` and the [[fallthrough]] annotation will cause
+ * a -Wunreachable-code warning. The MOZ_FALLTHROUGH_ASSERT macro breaks this
+ * warning stalemate.
+ *
+ * // Example before MOZ_FALLTHROUGH_ASSERT:
+ * switch (foo) {
+ * default:
+ * // This case wants to assert in debug builds, fall through in release.
+ * MOZ_ASSERT(false); // -Wimplicit-fallthrough warning in release builds!
+ * [[fallthrough]]; // but -Wunreachable-code warning in debug builds!
+ * case 5:
+ * return 5;
+ * }
+ *
+ * // Example with MOZ_FALLTHROUGH_ASSERT:
+ * switch (foo) {
+ * default:
+ * // This case asserts in debug builds, falls through in release.
+ * MOZ_FALLTHROUGH_ASSERT("Unexpected foo value?!");
+ * case 5:
+ * return 5;
+ * }
+ */
+#ifdef DEBUG
+# define MOZ_FALLTHROUGH_ASSERT(...) \
+ MOZ_CRASH("MOZ_FALLTHROUGH_ASSERT: " __VA_ARGS__)
+#else
+# define MOZ_FALLTHROUGH_ASSERT(...) [[fallthrough]]
+#endif
+
+/*
+ * MOZ_ALWAYS_TRUE(expr) and friends always evaluate the provided expression,
+ * in debug builds and in release builds both. Then, in debug builds and
+ * Nightly and DevEdition release builds, the value of the expression is
+ * asserted either true or false using MOZ_DIAGNOSTIC_ASSERT.
+ */
+#define MOZ_ALWAYS_TRUE(expr) \
+ do { \
+ if (MOZ_LIKELY(expr)) { \
+ /* Silence MOZ_MUST_USE. */ \
+ } else { \
+ MOZ_DIAGNOSTIC_ASSERT(false, #expr); \
+ } \
+ } while (false)
+
+#define MOZ_ALWAYS_FALSE(expr) MOZ_ALWAYS_TRUE(!(expr))
+#define MOZ_ALWAYS_OK(expr) MOZ_ALWAYS_TRUE((expr).isOk())
+#define MOZ_ALWAYS_ERR(expr) MOZ_ALWAYS_TRUE((expr).isErr())
+
+#undef MOZ_DUMP_ASSERTION_STACK
+#undef MOZ_CRASH_CRASHREPORT
+
+#endif /* mozilla_Assertions_h */