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diff --git a/other-licenses/atk-1.0/atk/atkobject.h b/other-licenses/atk-1.0/atk/atkobject.h new file mode 100644 index 0000000000..62c509e443 --- /dev/null +++ b/other-licenses/atk-1.0/atk/atkobject.h @@ -0,0 +1,875 @@ +/* ATK - Accessibility Toolkit + * Copyright 2001 Sun Microsystems Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., 59 Temple Place - Suite 330, + * Boston, MA 02111-1307, USA. + */ + +#ifndef __ATK_OBJECT_H__ +#define __ATK_OBJECT_H__ + +#ifdef __cplusplus +extern "C" { +#endif /* __cplusplus */ + +#include <glib-object.h> +#include <atk/atkstate.h> +#include <atk/atkrelationtype.h> + +/* + * AtkObject represents the minimum information all accessible objects + * return. This information includes accessible name, accessible + * description, role and state of the object, as well information about + * its parent and children. It is also possible to obtain more specific + * accessibility information about a component if it supports one or more + * of the following interfaces: + */ + +/** + *AtkRole: + *@ATK_ROLE_INVALID: Invalid role + *@ATK_ROLE_ACCEL_LABEL: A label which represents an accelerator + *@ATK_ROLE_ALERT: An object which is an alert to the user. Assistive + *Technologies typically respond to ATK_ROLE_ALERT by reading the entire + *onscreen contents of containers advertising this role. Should be used for + *warning dialogs, etc. + *@ATK_ROLE_ANIMATION: An object which is an animated image + *@ATK_ROLE_ARROW: An arrow in one of the four cardinal directions + *@ATK_ROLE_CALENDAR: An object that displays a calendar and allows the user to + *select a date + *@ATK_ROLE_CANVAS: An object that can be drawn into and is used to trap events + *@ATK_ROLE_CHECK_BOX: A choice that can be checked or unchecked and provides a + *separate indicator for the current state + *@ATK_ROLE_CHECK_MENU_ITEM: A menu item with a check box + *@ATK_ROLE_COLOR_CHOOSER: A specialized dialog that lets the user choose a + *color + *@ATK_ROLE_COLUMN_HEADER: The header for a column of data + *@ATK_ROLE_COMBO_BOX: A collapsible list of choices the user can select from + *@ATK_ROLE_DATE_EDITOR: An object whose purpose is to allow a user to edit a + *date + *@ATK_ROLE_DESKTOP_ICON: An inconifed internal frame within a DESKTOP_PANE + *@ATK_ROLE_DESKTOP_FRAME: A pane that supports internal frames and iconified + *versions of those internal frames + *@ATK_ROLE_DIAL: An object whose purpose is to allow a user to set a value + *@ATK_ROLE_DIALOG: A top level window with title bar and a border + *@ATK_ROLE_DIRECTORY_PANE: A pane that allows the user to navigate through and + *select the contents of a directory + *@ATK_ROLE_DRAWING_AREA: An object used for drawing custom user interface + *elements + *@ATK_ROLE_FILE_CHOOSER: A specialized dialog that lets the user choose a file + *@ATK_ROLE_FILLER: A object that fills up space in a user interface + *@ATK_ROLE_FONT_CHOOSER: A specialized dialog that lets the user choose a font + *@ATK_ROLE_FRAME: A top level window with a title bar, border, menubar, etc. + *@ATK_ROLE_GLASS_PANE: A pane that is guaranteed to be painted on top of all + *panes beneath it + *@ATK_ROLE_HTML_CONTAINER: A document container for HTML, whose children + *represent the document content + *@ATK_ROLE_ICON: A small fixed size picture, typically used to decorate + *components + *@ATK_ROLE_IMAGE: An object whose primary purpose is to display an image + *@ATK_ROLE_INTERNAL_FRAME: A frame-like object that is clipped by a desktop + *pane + *@ATK_ROLE_LABEL: An object used to present an icon or short string in an + *interface + *@ATK_ROLE_LAYERED_PANE: A specialized pane that allows its children to be + *drawn in layers, providing a form of stacking order + *@ATK_ROLE_LIST: An object that presents a list of objects to the user and + *allows the user to select one or more of them + *@ATK_ROLE_LIST_ITEM: An object that represents an element of a list + *@ATK_ROLE_MENU: An object usually found inside a menu bar that contains a list + *of actions the user can choose from + *@ATK_ROLE_MENU_BAR: An object usually drawn at the top of the primary dialog + *box of an application that contains a list of menus the user can choose from + *@ATK_ROLE_MENU_ITEM: An object usually contained in a menu that presents an + *action the user can choose + *@ATK_ROLE_OPTION_PANE: A specialized pane whose primary use is inside a DIALOG + *@ATK_ROLE_PAGE_TAB: An object that is a child of a page tab list + *@ATK_ROLE_PAGE_TAB_LIST: An object that presents a series of panels (or page + *tabs), one at a time, through some mechanism provided by the object + *@ATK_ROLE_PANEL: A generic container that is often used to group objects + *@ATK_ROLE_PASSWORD_TEXT: A text object uses for passwords, or other places + *where the text content is not shown visibly to the user + *@ATK_ROLE_POPUP_MENU: A temporary window that is usually used to offer the + *user a list of choices, and then hides when the user selects one of those + *choices + *@ATK_ROLE_PROGRESS_BAR: An object used to indicate how much of a task has been + *completed + *@ATK_ROLE_PUSH_BUTTON: An object the user can manipulate to tell the + *application to do something + *@ATK_ROLE_RADIO_BUTTON: A specialized check box that will cause other radio + *buttons in the same group to become unchecked when this one is checked + *@ATK_ROLE_RADIO_MENU_ITEM: A check menu item which belongs to a group. At each + *instant exactly one of the radio menu items from a group is selected + *@ATK_ROLE_ROOT_PANE: A specialized pane that has a glass pane and a layered + *pane as its children + *@ATK_ROLE_ROW_HEADER: The header for a row of data + *@ATK_ROLE_SCROLL_BAR: An object usually used to allow a user to incrementally + *view a large amount of data. + *@ATK_ROLE_SCROLL_PANE: An object that allows a user to incrementally view a + *large amount of information + *@ATK_ROLE_SEPARATOR: An object usually contained in a menu to provide a + *visible and logical separation of the contents in a menu + *@ATK_ROLE_SLIDER: An object that allows the user to select from a bounded + *range + *@ATK_ROLE_SPLIT_PANE: A specialized panel that presents two other panels at + *the same time + *@ATK_ROLE_SPIN_BUTTON: An object used to get an integer or floating point + *number from the user + *@ATK_ROLE_STATUSBAR: An object which reports messages of minor importance to + *the user + *@ATK_ROLE_TABLE: An object used to represent information in terms of rows and + *columns + *@ATK_ROLE_TABLE_CELL: A cell in a table + *@ATK_ROLE_TABLE_COLUMN_HEADER: The header for a column of a table + *@ATK_ROLE_TABLE_ROW_HEADER: The header for a row of a table + *@ATK_ROLE_TEAR_OFF_MENU_ITEM: A menu item used to tear off and reattach its + *menu + *@ATK_ROLE_TERMINAL: An object that represents an accessible terminal. @Since: + *ATK-0.6 + *@ATK_ROLE_TEXT: An interactive widget that supports multiple lines of text and + * optionally accepts user input, but whose purpose is not to solicit user + *input. Thus ATK_ROLE_TEXT is appropriate for the text view in a plain text + *editor but inappropriate for an input field in a dialog box or web form. For + *widgets whose purpose is to solicit input from the user, see ATK_ROLE_ENTRY + *and ATK_ROLE_PASSWORD_TEXT. For generic objects which display a brief amount + *of textual information, see ATK_ROLE_STATIC. + *@ATK_ROLE_TOGGLE_BUTTON: A specialized push button that can be checked or + *unchecked, but does not provide a separate indicator for the current state + *@ATK_ROLE_TOOL_BAR: A bar or palette usually composed of push buttons or + *toggle buttons + *@ATK_ROLE_TOOL_TIP: An object that provides information about another object + *@ATK_ROLE_TREE: An object used to represent hierarchical information to the + *user + *@ATK_ROLE_TREE_TABLE: An object capable of expanding and collapsing rows as + *well as showing multiple columns of data. @Since: ATK-0.7 + *@ATK_ROLE_UNKNOWN: The object contains some Accessible information, but its + *role is not known + *@ATK_ROLE_VIEWPORT: An object usually used in a scroll pane + *@ATK_ROLE_WINDOW: A top level window with no title or border. + *@ATK_ROLE_HEADER: An object that serves as a document header. @Since: + *ATK-1.1.1 + *@ATK_ROLE_FOOTER: An object that serves as a document footer. @Since: + *ATK-1.1.1 + *@ATK_ROLE_PARAGRAPH: An object which is contains a paragraph of text content. + *@Since: ATK-1.1.1 + *@ATK_ROLE_RULER: An object which describes margins and tab stops, etc. for + *text objects which it controls (should have CONTROLLER_FOR relation to such). + *@Since: ATK-1.1.1 + *@ATK_ROLE_APPLICATION: The object is an application object, which may contain + *@ATK_ROLE_FRAME objects or other types of accessibles. The root accessible of + *any application's ATK hierarchy should have ATK_ROLE_APPLICATION. @Since: + *ATK-1.1.4 + *@ATK_ROLE_AUTOCOMPLETE: The object is a dialog or list containing items for + *insertion into an entry widget, for instance a list of words for completion of + *a text entry. @Since: ATK-1.3 + *@ATK_ROLE_EDITBAR: The object is an editable text object in a toolbar. @Since: + *ATK-1.5 + *@ATK_ROLE_EMBEDDED: The object is an embedded container within a document or + *panel. This role is a grouping "hint" indicating that the contained objects + *share a context. @Since: ATK-1.7.2 + *@ATK_ROLE_ENTRY: The object is a component whose textual content may be + *entered or modified by the user, provided @ATK_STATE_EDITABLE is present. + *@Since: ATK-1.11 + *@ATK_ROLE_CHART: The object is a graphical depiction of quantitative data. It + *may contain multiple subelements whose attributes and/or description may be + *queried to obtain both the quantitative data and information about how the + *data is being presented. The LABELLED_BY relation is particularly important in + *interpreting objects of this type, as is the accessible-description property. + *@Since: ATK-1.11 + *@ATK_ROLE_CAPTION: The object contains descriptive information, usually + *textual, about another user interface element such as a table, chart, or + *image. @Since: ATK-1.11 + *@ATK_ROLE_DOCUMENT_FRAME: The object is a visual frame or container which + *contains a view of document content. Document frames may occur within another + *Document instance, in which case the second document may be said to be + *embedded in the containing instance. HTML frames are often + *ROLE_DOCUMENT_FRAME. Either this object, or a singleton descendant, should + *implement the Document interface. @Since: ATK-1.11 + *@ATK_ROLE_HEADING: The object serves as a heading for content which follows it + *in a document. The 'heading level' of the heading, if availabe, may be + *obtained by querying the object's attributes. + *@ATK_ROLE_PAGE: The object is a containing instance which encapsulates a page + *of information. @ATK_ROLE_PAGE is used in documents and content which support + *a paginated navigation model. @Since: ATK-1.11 + *@ATK_ROLE_SECTION: The object is a containing instance of document content + *which constitutes a particular 'logical' section of the document. The type of + *content within a section, and the nature of the section division itself, may + *be obtained by querying the object's attributes. Sections may be nested. + *@Since: ATK-1.11 + *@ATK_ROLE_REDUNDANT_OBJECT: The object is redundant with another object in the + *hierarchy, and is exposed for purely technical reasons. Objects of this role + *should normally be ignored by clients. @Since: ATK-1.11 + *@ATK_ROLE_FORM: The object is a container for form controls, for instance as + *part of a web form or user-input form within a document. This role is + *primarily a tag/convenience for clients when navigating complex documents, it + *is not expected that ordinary GUI containers will always have ATK_ROLE_FORM. + *@Since: ATK-1.12.0 + *@ATK_ROLE_LINK: The object is a hypertext anchor, i.e. a "link" in a + * hypertext document. Such objects are distinct from 'inline' + * content which may also use the Hypertext/Hyperlink interfaces + * to indicate the range/location within a text object where + * an inline or embedded object lies. @Since: ATK-1.12.1 + *@ATK_ROLE_INPUT_METHOD_WINDOW: The object is a window or similar viewport + * which is used to allow composition or input of a 'complex character', + * in other words it is an "input method window." @Since: ATK-1.12.1 + *@ATK_ROLE_TABLE_ROW: A row in a table. @Since: ATK-2.1.0 + *@ATK_ROLE_TREE_ITEM: An object that represents an element of a tree. @Since: + *ATK-2.1.0 + *@ATK_ROLE_DOCUMENT_SPREADSHEET: A document frame which contains a spreadsheet. + *@Since: ATK-2.1.0 + *@ATK_ROLE_DOCUMENT_PRESENTATION: A document frame which contains a + *presentation or slide content. @Since: ATK-2.1.0 + *@ATK_ROLE_DOCUMENT_TEXT: A document frame which contains textual content, such + *as found in a word processing application. @Since: ATK-2.1.0 + *@ATK_ROLE_DOCUMENT_WEB: A document frame which contains HTML or other markup + *suitable for display in a web browser. @Since: ATK-2.1.0 + *@ATK_ROLE_DOCUMENT_EMAIL: A document frame which contains email content to be + *displayed or composed either in plain text or HTML. @Since: ATK-2.1.0 + *@ATK_ROLE_COMMENT: An object found within a document and designed to present a + *comment, note, or other annotation. In some cases, this object might not be + *visible until activated. @Since: ATK-2.1.0 + *@ATK_ROLE_LIST_BOX: A non-collapsible list of choices the user can select + *from. @Since: ATK-2.1.0 + *@ATK_ROLE_GROUPING: A group of related widgets. This group typically has a + *label. @Since: ATK-2.1.0 + *@ATK_ROLE_IMAGE_MAP: An image map object. Usually a graphic with multiple + *hotspots, where each hotspot can be activated resulting in the loading of + *another document or section of a document. @Since: ATK-2.1.0 + *@ATK_ROLE_NOTIFICATION: A transitory object designed to present a message to + *the user, typically at the desktop level rather than inside a particular + *application. @Since: ATK-2.1.0 + *@ATK_ROLE_INFO_BAR: An object designed to present a message to the user within + *an existing window. @Since: ATK-2.1.0 + *@ATK_ROLE_LEVEL_BAR: A bar that serves as a level indicator to, for instance, + *show the strength of a password or the state of a battery. @Since: ATK-2.7.3 + *@ATK_ROLE_TITLE_BAR: A bar that serves as the title of a window or a + * dialog. @Since: ATK-2.12 + *@ATK_ROLE_BLOCK_QUOTE: An object which contains a text section + * that is quoted from another source. @Since: ATK-2.12 + *@ATK_ROLE_AUDIO: An object which represents an audio element. @Since: ATK-2.12 + *@ATK_ROLE_VIDEO: An object which represents a video element. @Since: ATK-2.12 + *@ATK_ROLE_DEFINITION: A definition of a term or concept. @Since: ATK-2.12 + *@ATK_ROLE_ARTICLE: A section of a page that consists of a + * composition that forms an independent part of a document, page, or + * site. Examples: A blog entry, a news story, a forum post. @Since: + * ATK-2.12 + *@ATK_ROLE_LANDMARK: A region of a web page intended as a + * navigational landmark. This is designed to allow Assistive + * Technologies to provide quick navigation among key regions within a + * document. @Since: ATK-2.12 + *@ATK_ROLE_LOG: A text widget or container holding log content, such + * as chat history and error logs. In this role there is a + * relationship between the arrival of new items in the log and the + * reading order. The log contains a meaningful sequence and new + * information is added only to the end of the log, not at arbitrary + * points. @Since: ATK-2.12 + *@ATK_ROLE_MARQUEE: A container where non-essential information + * changes frequently. Common usages of marquee include stock tickers + * and ad banners. The primary difference between a marquee and a log + * is that logs usually have a meaningful order or sequence of + * important content changes. @Since: ATK-2.12 + *@ATK_ROLE_MATH: A text widget or container that holds a mathematical + * expression. @Since: ATK-2.12 + *@ATK_ROLE_RATING: A widget whose purpose is to display a rating, + * such as the number of stars associated with a song in a media + * player. Objects of this role should also implement + * AtkValue. @Since: ATK-2.12 + *@ATK_ROLE_TIMER: An object containing a numerical counter which + * indicates an amount of elapsed time from a start point, or the time + * remaining until an end point. @Since: ATK-2.12 + *@ATK_ROLE_DESCRIPTION_LIST: An object that represents a list of + * term-value groups. A term-value group represents a individual + * description and consist of one or more names + * (ATK_ROLE_DESCRIPTION_TERM) followed by one or more values + * (ATK_ROLE_DESCRIPTION_VALUE). For each list, there should not be + * more than one group with the same term name. @Since: ATK-2.12 + *@ATK_ROLE_DESCRIPTION_TERM: An object that represents the term, or + * name, part of a term-description group in a description + * list. @Since: ATK-2.12 + *@ATK_ROLE_DESCRIPTION_VALUE: An object that represents the + * description, definition or value of a term-description group in a + * description list. The values within a group are alternatives, + * meaning that you can have several ATK_ROLE_DESCRIPTION_VALUE for a + * given ATK_ROLE_DESCRIPTION_TERM. @Since: ATK-2.12 + *@ATK_ROLE_STATIC: A generic non-container object whose purpose is to display a + * brief amount of information to the user and whose role is known by the + * implementor but lacks semantic value for the user. Examples in which + * ATK_ROLE_STATIC is appropriate include the message displayed in a message box + * and an image used as an alternative means to display text. ATK_ROLE_STATIC + * should not be applied to widgets which are traditionally interactive, objects + * which display a significant amount of content, or any object which has an + * accessible relation pointing to another object. Implementors should expose + *the displayed information through the accessible name of the object. If doing + *so seems inappropriate, it may indicate that a different role should be used. + *For labels which describe another widget, see ATK_ROLE_LABEL. For text views, + *see ATK_ROLE_TEXT. For generic containers, see ATK_ROLE_PANEL. For objects + *whose role is not known by the implementor, see ATK_ROLE_UNKNOWN. @Since: + *ATK-2.16. + *@ATK_ROLE_MATH_FRACTION: An object that represents a mathematical fraction. + * @Since: ATK-2.16. + *@ATK_ROLE_MATH_ROOT: An object that represents a mathematical expression + * displayed with a radical. @Since: ATK-2.16. + *@ATK_ROLE_SUBSCRIPT: An object that contains text that is displayed as a + * subscript. @Since: ATK-2.16. + *@ATK_ROLE_SUPERSCRIPT: An object that contains text that is displayed as a + * superscript. @Since: ATK-2.16. + *@ATK_ROLE_FOOTNOTE: An object that contains the text of a footnote. @Since: + *ATK-2.26. + *@ATK_ROLE_CONTENT_DELETION: Content previously deleted or proposed to be + * deleted, e.g. in revision history or a content view providing suggestions + * from reviewers. (Since: 2.34) + *@ATK_ROLE_CONTENT_INSERTION: Content previously inserted or proposed to be + * inserted, e.g. in revision history or a content view providing suggestions + * from reviewers. (Since: 2.34) + *@ATK_ROLE_MARK: A run of content that is marked or highlighted, such as for + * reference purposes, or to call it out as having a special purpose. If the + * marked content has an associated section in the document elaborating on the + * reason for the mark, then %ATK_RELATION_DETAILS should be used on the mark + * to point to that associated section. In addition, the reciprocal relation + * %ATK_RELATION_DETAILS_FOR should be used on the associated content section + * to point back to the mark. (Since: 2.36) + *@ATK_ROLE_SUGGESTION: A container for content that is called out as a proposed + * change from the current version of the document, such as by a reviewer of the + * content. This role should include either %ATK_ROLE_CONTENT_DELETION and/or + * %ATK_ROLE_CONTENT_INSERTION children, in any order, to indicate what the + * actual change is. (Since: 2.36) + *@ATK_ROLE_LAST_DEFINED: not a valid role, used for finding end of the + *enumeration + * + * Describes the role of an object + * + * These are the built-in enumerated roles that UI components can have in + * ATK. Other roles may be added at runtime, so an AtkRole >= + * ATK_ROLE_LAST_DEFINED is not necessarily an error. + **/ +typedef enum { + ATK_ROLE_INVALID = 0, + ATK_ROLE_ACCEL_LABEL, /*<nick=accelerator-label>*/ + ATK_ROLE_ALERT, + ATK_ROLE_ANIMATION, + ATK_ROLE_ARROW, + ATK_ROLE_CALENDAR, + ATK_ROLE_CANVAS, + ATK_ROLE_CHECK_BOX, + ATK_ROLE_CHECK_MENU_ITEM, + ATK_ROLE_COLOR_CHOOSER, + ATK_ROLE_COLUMN_HEADER, + ATK_ROLE_COMBO_BOX, + ATK_ROLE_DATE_EDITOR, + ATK_ROLE_DESKTOP_ICON, + ATK_ROLE_DESKTOP_FRAME, + ATK_ROLE_DIAL, + ATK_ROLE_DIALOG, + ATK_ROLE_DIRECTORY_PANE, + ATK_ROLE_DRAWING_AREA, + ATK_ROLE_FILE_CHOOSER, + ATK_ROLE_FILLER, + ATK_ROLE_FONT_CHOOSER, + ATK_ROLE_FRAME, + ATK_ROLE_GLASS_PANE, + ATK_ROLE_HTML_CONTAINER, + ATK_ROLE_ICON, + ATK_ROLE_IMAGE, + ATK_ROLE_INTERNAL_FRAME, + ATK_ROLE_LABEL, + ATK_ROLE_LAYERED_PANE, + ATK_ROLE_LIST, + ATK_ROLE_LIST_ITEM, + ATK_ROLE_MENU, + ATK_ROLE_MENU_BAR, + ATK_ROLE_MENU_ITEM, + ATK_ROLE_OPTION_PANE, + ATK_ROLE_PAGE_TAB, + ATK_ROLE_PAGE_TAB_LIST, + ATK_ROLE_PANEL, + ATK_ROLE_PASSWORD_TEXT, + ATK_ROLE_POPUP_MENU, + ATK_ROLE_PROGRESS_BAR, + ATK_ROLE_PUSH_BUTTON, + ATK_ROLE_RADIO_BUTTON, + ATK_ROLE_RADIO_MENU_ITEM, + ATK_ROLE_ROOT_PANE, + ATK_ROLE_ROW_HEADER, + ATK_ROLE_SCROLL_BAR, + ATK_ROLE_SCROLL_PANE, + ATK_ROLE_SEPARATOR, + ATK_ROLE_SLIDER, + ATK_ROLE_SPLIT_PANE, + ATK_ROLE_SPIN_BUTTON, + ATK_ROLE_STATUSBAR, + ATK_ROLE_TABLE, + ATK_ROLE_TABLE_CELL, + ATK_ROLE_TABLE_COLUMN_HEADER, + ATK_ROLE_TABLE_ROW_HEADER, + ATK_ROLE_TEAR_OFF_MENU_ITEM, + ATK_ROLE_TERMINAL, + ATK_ROLE_TEXT, + ATK_ROLE_TOGGLE_BUTTON, + ATK_ROLE_TOOL_BAR, + ATK_ROLE_TOOL_TIP, + ATK_ROLE_TREE, + ATK_ROLE_TREE_TABLE, + ATK_ROLE_UNKNOWN, + ATK_ROLE_VIEWPORT, + ATK_ROLE_WINDOW, + ATK_ROLE_HEADER, + ATK_ROLE_FOOTER, + ATK_ROLE_PARAGRAPH, + ATK_ROLE_RULER, + ATK_ROLE_APPLICATION, + ATK_ROLE_AUTOCOMPLETE, + ATK_ROLE_EDITBAR, + ATK_ROLE_EMBEDDED, + ATK_ROLE_ENTRY, + ATK_ROLE_CHART, + ATK_ROLE_CAPTION, + ATK_ROLE_DOCUMENT_FRAME, + ATK_ROLE_HEADING, + ATK_ROLE_PAGE, + ATK_ROLE_SECTION, + ATK_ROLE_REDUNDANT_OBJECT, + ATK_ROLE_FORM, + ATK_ROLE_LINK, + ATK_ROLE_INPUT_METHOD_WINDOW, + ATK_ROLE_TABLE_ROW, + ATK_ROLE_TREE_ITEM, + ATK_ROLE_DOCUMENT_SPREADSHEET, + ATK_ROLE_DOCUMENT_PRESENTATION, + ATK_ROLE_DOCUMENT_TEXT, + ATK_ROLE_DOCUMENT_WEB, + ATK_ROLE_DOCUMENT_EMAIL, + ATK_ROLE_COMMENT, + ATK_ROLE_LIST_BOX, + ATK_ROLE_GROUPING, + ATK_ROLE_IMAGE_MAP, + ATK_ROLE_NOTIFICATION, + ATK_ROLE_INFO_BAR, + ATK_ROLE_LEVEL_BAR, + ATK_ROLE_TITLE_BAR, + ATK_ROLE_BLOCK_QUOTE, + ATK_ROLE_AUDIO, + ATK_ROLE_VIDEO, + ATK_ROLE_DEFINITION, + ATK_ROLE_ARTICLE, + ATK_ROLE_LANDMARK, + ATK_ROLE_LOG, + ATK_ROLE_MARQUEE, + ATK_ROLE_MATH, + ATK_ROLE_RATING, + ATK_ROLE_TIMER, + ATK_ROLE_DESCRIPTION_LIST, + ATK_ROLE_DESCRIPTION_TERM, + ATK_ROLE_DESCRIPTION_VALUE, + ATK_ROLE_STATIC, + ATK_ROLE_MATH_FRACTION, + ATK_ROLE_MATH_ROOT, + ATK_ROLE_SUBSCRIPT, + ATK_ROLE_SUPERSCRIPT, + ATK_ROLE_FOOTNOTE, + ATK_ROLE_CONTENT_DELETION, + ATK_ROLE_CONTENT_INSERTION, + ATK_ROLE_MARK, + ATK_ROLE_SUGGESTION, + ATK_ROLE_LAST_DEFINED +} AtkRole; + +AtkRole atk_role_register(const gchar* name); + +/** + *AtkLayer: + *@ATK_LAYER_INVALID: The object does not have a layer + *@ATK_LAYER_BACKGROUND: This layer is reserved for the desktop background + *@ATK_LAYER_CANVAS: This layer is used for Canvas components + *@ATK_LAYER_WIDGET: This layer is normally used for components + *@ATK_LAYER_MDI: This layer is used for layered components + *@ATK_LAYER_POPUP: This layer is used for popup components, such as menus + *@ATK_LAYER_OVERLAY: This layer is reserved for future use. + *@ATK_LAYER_WINDOW: This layer is used for toplevel windows. + * + * Describes the layer of a component + * + * These enumerated "layer values" are used when determining which UI + * rendering layer a component is drawn into, which can help in making + * determinations of when components occlude one another. + **/ +typedef enum { + ATK_LAYER_INVALID, + ATK_LAYER_BACKGROUND, + ATK_LAYER_CANVAS, + ATK_LAYER_WIDGET, + ATK_LAYER_MDI, + ATK_LAYER_POPUP, + ATK_LAYER_OVERLAY, + ATK_LAYER_WINDOW +} AtkLayer; + +/** + * AtkAttributeSet: + * + * This is a singly-linked list (a #GSList) of #AtkAttribute. It is + * used by atk_text_get_run_attributes(), atk_text_get_default_attributes() + * and atk_editable_text_set_run_attributes() + **/ +typedef GSList AtkAttributeSet; + +/** + * AtkAttribute: + * @name: The attribute name. Call atk_text_attr_get_name() + * @value: the value of the attribute, represented as a string. + * Call atk_text_attr_get_value() for those which are strings. + * For values which are numbers, the string representation of the number + * is in value. + * + * A string name/value pair representing a text attribute. + **/ +typedef struct _AtkAttribute AtkAttribute; + +struct _AtkAttribute { + gchar* name; + gchar* value; +}; + +#define ATK_TYPE_OBJECT (atk_object_get_type()) +#define ATK_OBJECT(obj) \ + (G_TYPE_CHECK_INSTANCE_CAST((obj), ATK_TYPE_OBJECT, AtkObject)) +#define ATK_OBJECT_CLASS(klass) \ + (G_TYPE_CHECK_CLASS_CAST((klass), ATK_TYPE_OBJECT, AtkObjectClass)) +#define ATK_IS_OBJECT(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj), ATK_TYPE_OBJECT)) +#define ATK_IS_OBJECT_CLASS(klass) \ + (G_TYPE_CHECK_CLASS_TYPE((klass), ATK_TYPE_OBJECT)) +#define ATK_OBJECT_GET_CLASS(obj) \ + (G_TYPE_INSTANCE_GET_CLASS((obj), ATK_TYPE_OBJECT, AtkObjectClass)) + +#define ATK_TYPE_IMPLEMENTOR (atk_implementor_get_type()) +#define ATK_IS_IMPLEMENTOR(obj) \ + G_TYPE_CHECK_INSTANCE_TYPE((obj), ATK_TYPE_IMPLEMENTOR) +#define ATK_IMPLEMENTOR(obj) \ + G_TYPE_CHECK_INSTANCE_CAST((obj), ATK_TYPE_IMPLEMENTOR, AtkImplementor) +#define ATK_IMPLEMENTOR_GET_IFACE(obj) \ + (G_TYPE_INSTANCE_GET_INTERFACE((obj), ATK_TYPE_IMPLEMENTOR, \ + AtkImplementorIface)) + +typedef struct _AtkImplementor AtkImplementor; /* dummy typedef */ +typedef struct _AtkImplementorIface AtkImplementorIface; + +typedef struct _AtkObject AtkObject; +typedef struct _AtkObjectClass AtkObjectClass; +typedef struct _AtkRelationSet AtkRelationSet; +typedef struct _AtkStateSet AtkStateSet; + +/** + * AtkPropertyValues: + * @property_name: The name of the ATK property which is being presented or + *which has been changed. + * @old_value: The old property value, NULL; in some contexts this value is + *undefined (see note below). + * @new_value: The new value of the named property. + * + * @note: For most properties the old_value field of AtkPropertyValues will + * not contain a valid value. + * + * Currently, the only property for which old_value is used is + * accessible-state; for instance if there is a focus state the + * property change handler will be called for the object which lost the focus + * with the old_value containing an AtkState value corresponding to focused + * and the property change handler will be called for the object which + * received the focus with the new_value containing an AtkState value + * corresponding to focused. + * + **/ +struct _AtkPropertyValues { + const gchar* property_name; + GValue old_value; + GValue new_value; +}; + +typedef struct _AtkPropertyValues AtkPropertyValues; + +typedef gboolean (*AtkFunction)(gpointer data); +/* + * For most properties the old_value field of AtkPropertyValues will + * not contain a valid value. + * + * Currently, the only property for which old_value is used is + * accessible-state; for instance if there is a focus state the + * property change handler will be called for the object which lost the focus + * with the old_value containing an AtkState value corresponding to focused + * and the property change handler will be called for the object which + * received the focus with the new_value containing an AtkState value + * corresponding to focused. + */ +typedef void (*AtkPropertyChangeHandler)(AtkObject*, AtkPropertyValues*); + +struct _AtkObject { + GObject parent; + + gchar* description; + gchar* name; + AtkObject* accessible_parent; + AtkRole role; + AtkRelationSet* relation_set; + AtkLayer layer; +}; + +struct _AtkObjectClass { + GObjectClass parent; + + /* + * Gets the accessible name of the object + */ + G_CONST_RETURN gchar* (*get_name)(AtkObject* accessible); + /* + * Gets the accessible description of the object + */ + G_CONST_RETURN gchar* (*get_description)(AtkObject* accessible); + /* + * Gets the accessible parent of the object + */ + AtkObject* (*get_parent)(AtkObject* accessible); + + /* + * Gets the number of accessible children of the object + */ + gint (*get_n_children)(AtkObject* accessible); + /* + * Returns a reference to the specified accessible child of the object. + * The accessible children are 0-based so the first accessible child is + * at index 0, the second at index 1 and so on. + */ + AtkObject* (*ref_child)(AtkObject* accessible, gint i); + /* + * Gets the 0-based index of this object in its parent; returns -1 if the + * object does not have an accessible parent. + */ + gint (*get_index_in_parent)(AtkObject* accessible); + /* + * Gets the RelationSet associated with the object + */ + AtkRelationSet* (*ref_relation_set)(AtkObject* accessible); + /* + * Gets the role of the object + */ + AtkRole (*get_role)(AtkObject* accessible); + AtkLayer (*get_layer)(AtkObject* accessible); + gint (*get_mdi_zorder)(AtkObject* accessible); + /* + * Gets the state set of the object + */ + AtkStateSet* (*ref_state_set)(AtkObject* accessible); + /* + * Sets the accessible name of the object + */ + void (*set_name)(AtkObject* accessible, const gchar* name); + /* + * Sets the accessible description of the object + */ + void (*set_description)(AtkObject* accessible, const gchar* description); + /* + * Sets the accessible parent of the object + */ + void (*set_parent)(AtkObject* accessible, AtkObject* parent); + /* + * Sets the accessible role of the object + */ + void (*set_role)(AtkObject* accessible, AtkRole role); + /* + * Specifies a function to be called when a property changes value + */ + guint (*connect_property_change_handler)(AtkObject* accessible, + AtkPropertyChangeHandler* handler); + /* + * Removes a property change handler which was specified using + * connect_property_change_handler + */ + void (*remove_property_change_handler)(AtkObject* accessible, + guint handler_id); + void (*initialize)(AtkObject* accessible, gpointer data); + /* + * The signal handler which is executed when there is a change in the + * children of the object + */ + void (*children_changed)(AtkObject* accessible, guint change_index, + gpointer changed_child); + /* + * The signal handler which is executed when there is a focus event + * for an object. + */ + void (*focus_event)(AtkObject* accessible, gboolean focus_in); + /* + * The signal handler which is executed when there is a property_change + * signal for an object. + */ + void (*property_change)(AtkObject* accessible, AtkPropertyValues* values); + /* + * The signal handler which is executed when there is a state_change + * signal for an object. + */ + void (*state_change)(AtkObject* accessible, const gchar* name, + gboolean state_set); + /* + * The signal handler which is executed when there is a change in the + * visible data for an object + */ + void (*visible_data_changed)(AtkObject* accessible); + + /* + * The signal handler which is executed when there is a change in the + * 'active' child or children of the object, for instance when + * interior focus changes in a table or list. This signal should be emitted + * by objects whose state includes ATK_STATE_MANAGES_DESCENDANTS. + */ + void (*active_descendant_changed)(AtkObject* accessible, gpointer* child); + + /* + * Gets a list of properties applied to this object as a whole, as an + * #AtkAttributeSet consisting of name-value pairs. Since ATK 1.12 + */ + AtkAttributeSet* (*get_attributes)(AtkObject* accessible); + + const gchar* (*get_object_locale)(AtkObject* accessible); + + AtkFunction pad1; +}; + +GType atk_object_get_type(void); + +struct _AtkImplementorIface { + GTypeInterface parent; + + AtkObject* (*ref_accessible)(AtkImplementor* implementor); +}; +GType atk_implementor_get_type(void); + +/* + * This method uses the ref_accessible method in AtkImplementorIface, + * if the object's class implements AtkImplementorIface. + * Otherwise it returns %NULL. + * + * IMPORTANT: + * Note also that because this method may return flyweight objects, + * it increments the returned AtkObject's reference count. + * Therefore it is the responsibility of the calling + * program to unreference the object when no longer needed. + * (c.f. gtk_widget_get_accessible() where this is not the case). + */ +AtkObject* atk_implementor_ref_accessible(AtkImplementor* implementor); + +/* + * Properties directly supported by AtkObject + */ + +G_CONST_RETURN gchar* atk_object_get_name(AtkObject* accessible); +G_CONST_RETURN gchar* atk_object_get_description(AtkObject* accessible); +AtkObject* atk_object_get_parent(AtkObject* accessible); +gint atk_object_get_n_accessible_children(AtkObject* accessible); +AtkObject* atk_object_ref_accessible_child(AtkObject* accessible, gint i); +AtkRelationSet* atk_object_ref_relation_set(AtkObject* accessible); +AtkRole atk_object_get_role(AtkObject* accessible); +AtkLayer atk_object_get_layer(AtkObject* accessible); +gint atk_object_get_mdi_zorder(AtkObject* accessible); +AtkAttributeSet* atk_object_get_attributes(AtkObject* accessible); +AtkStateSet* atk_object_ref_state_set(AtkObject* accessible); +gint atk_object_get_index_in_parent(AtkObject* accessible); +void atk_object_set_name(AtkObject* accessible, const gchar* name); +void atk_object_set_description(AtkObject* accessible, + const gchar* description); +void atk_object_set_parent(AtkObject* accessible, AtkObject* parent); +void atk_object_set_role(AtkObject* accessible, AtkRole role); + +guint atk_object_connect_property_change_handler( + AtkObject* accessible, AtkPropertyChangeHandler* handler); +void atk_object_remove_property_change_handler(AtkObject* accessible, + guint handler_id); + +void atk_object_notify_state_change(AtkObject* accessible, AtkState state, + gboolean value); +void atk_object_initialize(AtkObject* accessible, gpointer data); + +G_CONST_RETURN gchar* atk_role_get_name(AtkRole role); +AtkRole atk_role_for_name(const gchar* name); + +/* NEW in 1.1: convenience API */ +gboolean atk_object_add_relationship(AtkObject* object, + AtkRelationType relationship, + AtkObject* target); +gboolean atk_object_remove_relationship(AtkObject* object, + AtkRelationType relationship, + AtkObject* target); +G_CONST_RETURN gchar* atk_role_get_localized_name(AtkRole role); + +/* */ + +/* + * Note: the properties which are registered with the GType + * property registry, for type ATK_TYPE_OBJECT, are as follows: + * + * "accessible-name" + * "accessible-description" + * "accessible-parent" + * "accessible-role" + * "accessible-value" + * "accessible-component-layer" + * "accessible-component-zorder" + * "accessible-table-caption" + * "accessible-table-column-description" + * "accessible-table-column-header" + * "accessible-table-row-description" + * "accessible-table-row-header" + * "accessible-table-summary" + * "accessible-model" + * + * accessibility property change listeners should use the + * normal GObject property interfaces and "property-change" + * signal handler semantics to interpret the property change + * information relayed from AtkObject. + * (AtkObject instances will connect to the "notify" + * signal in their host objects, and relay the signals when appropriate). + */ + +/* For other signals, see related interfaces + * + * AtkActionIface, + * AtkComponentIface, + * AtkHypertextIface, + * AtkImageIface, + * AtkSelectionIface, + * AtkTableIface, + * AtkTextIface, + * AtkValueIface. + * + * The usage model for obtaining these interface instances is: + * ATK_<interfacename>_GET_IFACE(GObject *accessible), + * where accessible, though specified as a GObject, is + * the AtkObject instance being queried. + * More usually, the interface will be used via a cast to the + * interface's corresponding "type": + * + * AtkText textImpl = ATK_TEXT(accessible); + * if (textImpl) + * { + * cpos = atk_text_get_caret_position(textImpl); + * } + * + * If it's known in advance that accessible implements AtkTextIface, + * this is shortened to: + * + * cpos = atk_text_get_caret_position (ATK_TEXT (accessible)); + */ + +#ifdef __cplusplus +} +#endif /* __cplusplus */ + +#endif /* __ATK_OBJECT_H__ */ |