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Diffstat (limited to 'security/sandbox/chromium/base/memory/weak_ptr.h')
-rw-r--r-- | security/sandbox/chromium/base/memory/weak_ptr.h | 395 |
1 files changed, 395 insertions, 0 deletions
diff --git a/security/sandbox/chromium/base/memory/weak_ptr.h b/security/sandbox/chromium/base/memory/weak_ptr.h new file mode 100644 index 0000000000..d274987168 --- /dev/null +++ b/security/sandbox/chromium/base/memory/weak_ptr.h @@ -0,0 +1,395 @@ +// Copyright (c) 2012 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +// Weak pointers are pointers to an object that do not affect its lifetime, +// and which may be invalidated (i.e. reset to nullptr) by the object, or its +// owner, at any time, most commonly when the object is about to be deleted. + +// Weak pointers are useful when an object needs to be accessed safely by one +// or more objects other than its owner, and those callers can cope with the +// object vanishing and e.g. tasks posted to it being silently dropped. +// Reference-counting such an object would complicate the ownership graph and +// make it harder to reason about the object's lifetime. + +// EXAMPLE: +// +// class Controller { +// public: +// void SpawnWorker() { Worker::StartNew(weak_factory_.GetWeakPtr()); } +// void WorkComplete(const Result& result) { ... } +// private: +// // Member variables should appear before the WeakPtrFactory, to ensure +// // that any WeakPtrs to Controller are invalidated before its members +// // variable's destructors are executed, rendering them invalid. +// WeakPtrFactory<Controller> weak_factory_{this}; +// }; +// +// class Worker { +// public: +// static void StartNew(const WeakPtr<Controller>& controller) { +// Worker* worker = new Worker(controller); +// // Kick off asynchronous processing... +// } +// private: +// Worker(const WeakPtr<Controller>& controller) +// : controller_(controller) {} +// void DidCompleteAsynchronousProcessing(const Result& result) { +// if (controller_) +// controller_->WorkComplete(result); +// } +// WeakPtr<Controller> controller_; +// }; +// +// With this implementation a caller may use SpawnWorker() to dispatch multiple +// Workers and subsequently delete the Controller, without waiting for all +// Workers to have completed. + +// ------------------------- IMPORTANT: Thread-safety ------------------------- + +// Weak pointers may be passed safely between sequences, but must always be +// dereferenced and invalidated on the same SequencedTaskRunner otherwise +// checking the pointer would be racey. +// +// To ensure correct use, the first time a WeakPtr issued by a WeakPtrFactory +// is dereferenced, the factory and its WeakPtrs become bound to the calling +// sequence or current SequencedWorkerPool token, and cannot be dereferenced or +// invalidated on any other task runner. Bound WeakPtrs can still be handed +// off to other task runners, e.g. to use to post tasks back to object on the +// bound sequence. +// +// If all WeakPtr objects are destroyed or invalidated then the factory is +// unbound from the SequencedTaskRunner/Thread. The WeakPtrFactory may then be +// destroyed, or new WeakPtr objects may be used, from a different sequence. +// +// Thus, at least one WeakPtr object must exist and have been dereferenced on +// the correct sequence to enforce that other WeakPtr objects will enforce they +// are used on the desired sequence. + +#ifndef BASE_MEMORY_WEAK_PTR_H_ +#define BASE_MEMORY_WEAK_PTR_H_ + +#include <cstddef> +#include <type_traits> + +#include "base/base_export.h" +#include "base/logging.h" +#include "base/macros.h" +#include "base/memory/ref_counted.h" +#include "base/sequence_checker.h" +#include "base/synchronization/atomic_flag.h" + +namespace base { + +template <typename T> class SupportsWeakPtr; +template <typename T> class WeakPtr; + +namespace internal { +// These classes are part of the WeakPtr implementation. +// DO NOT USE THESE CLASSES DIRECTLY YOURSELF. + +class BASE_EXPORT WeakReference { + public: + // Although Flag is bound to a specific SequencedTaskRunner, it may be + // deleted from another via base::WeakPtr::~WeakPtr(). + class BASE_EXPORT Flag : public RefCountedThreadSafe<Flag> { + public: + Flag(); + + void Invalidate(); + bool IsValid() const; + + bool MaybeValid() const; + + void DetachFromSequence(); + + private: + friend class base::RefCountedThreadSafe<Flag>; + + ~Flag(); + + SEQUENCE_CHECKER(sequence_checker_); + AtomicFlag invalidated_; + }; + + WeakReference(); + explicit WeakReference(const scoped_refptr<Flag>& flag); + ~WeakReference(); + + WeakReference(WeakReference&& other) noexcept; + WeakReference(const WeakReference& other); + WeakReference& operator=(WeakReference&& other) noexcept = default; + WeakReference& operator=(const WeakReference& other) = default; + + bool IsValid() const; + bool MaybeValid() const; + + private: + scoped_refptr<const Flag> flag_; +}; + +class BASE_EXPORT WeakReferenceOwner { + public: + WeakReferenceOwner(); + ~WeakReferenceOwner(); + + WeakReference GetRef() const; + + bool HasRefs() const { return !flag_->HasOneRef(); } + + void Invalidate(); + + private: + scoped_refptr<WeakReference::Flag> flag_; +}; + +// This class simplifies the implementation of WeakPtr's type conversion +// constructor by avoiding the need for a public accessor for ref_. A +// WeakPtr<T> cannot access the private members of WeakPtr<U>, so this +// base class gives us a way to access ref_ in a protected fashion. +class BASE_EXPORT WeakPtrBase { + public: + WeakPtrBase(); + ~WeakPtrBase(); + + WeakPtrBase(const WeakPtrBase& other) = default; + WeakPtrBase(WeakPtrBase&& other) noexcept = default; + WeakPtrBase& operator=(const WeakPtrBase& other) = default; + WeakPtrBase& operator=(WeakPtrBase&& other) noexcept = default; + + void reset() { + ref_ = internal::WeakReference(); + ptr_ = 0; + } + + protected: + WeakPtrBase(const WeakReference& ref, uintptr_t ptr); + + WeakReference ref_; + + // This pointer is only valid when ref_.is_valid() is true. Otherwise, its + // value is undefined (as opposed to nullptr). + uintptr_t ptr_; +}; + +// This class provides a common implementation of common functions that would +// otherwise get instantiated separately for each distinct instantiation of +// SupportsWeakPtr<>. +class SupportsWeakPtrBase { + public: + // A safe static downcast of a WeakPtr<Base> to WeakPtr<Derived>. This + // conversion will only compile if there is exists a Base which inherits + // from SupportsWeakPtr<Base>. See base::AsWeakPtr() below for a helper + // function that makes calling this easier. + // + // Precondition: t != nullptr + template<typename Derived> + static WeakPtr<Derived> StaticAsWeakPtr(Derived* t) { + static_assert( + std::is_base_of<internal::SupportsWeakPtrBase, Derived>::value, + "AsWeakPtr argument must inherit from SupportsWeakPtr"); + return AsWeakPtrImpl<Derived>(t); + } + + private: + // This template function uses type inference to find a Base of Derived + // which is an instance of SupportsWeakPtr<Base>. We can then safely + // static_cast the Base* to a Derived*. + template <typename Derived, typename Base> + static WeakPtr<Derived> AsWeakPtrImpl(SupportsWeakPtr<Base>* t) { + WeakPtr<Base> ptr = t->AsWeakPtr(); + return WeakPtr<Derived>( + ptr.ref_, static_cast<Derived*>(reinterpret_cast<Base*>(ptr.ptr_))); + } +}; + +} // namespace internal + +template <typename T> class WeakPtrFactory; + +// The WeakPtr class holds a weak reference to |T*|. +// +// This class is designed to be used like a normal pointer. You should always +// null-test an object of this class before using it or invoking a method that +// may result in the underlying object being destroyed. +// +// EXAMPLE: +// +// class Foo { ... }; +// WeakPtr<Foo> foo; +// if (foo) +// foo->method(); +// +template <typename T> +class WeakPtr : public internal::WeakPtrBase { + public: + WeakPtr() = default; + WeakPtr(std::nullptr_t) {} + + // Allow conversion from U to T provided U "is a" T. Note that this + // is separate from the (implicit) copy and move constructors. + template <typename U> + WeakPtr(const WeakPtr<U>& other) : WeakPtrBase(other) { + // Need to cast from U* to T* to do pointer adjustment in case of multiple + // inheritance. This also enforces the "U is a T" rule. + T* t = reinterpret_cast<U*>(other.ptr_); + ptr_ = reinterpret_cast<uintptr_t>(t); + } + template <typename U> + WeakPtr(WeakPtr<U>&& other) noexcept : WeakPtrBase(std::move(other)) { + // Need to cast from U* to T* to do pointer adjustment in case of multiple + // inheritance. This also enforces the "U is a T" rule. + T* t = reinterpret_cast<U*>(other.ptr_); + ptr_ = reinterpret_cast<uintptr_t>(t); + } + + T* get() const { + return ref_.IsValid() ? reinterpret_cast<T*>(ptr_) : nullptr; + } + + T& operator*() const { + DCHECK(get() != nullptr); + return *get(); + } + T* operator->() const { + DCHECK(get() != nullptr); + return get(); + } + + // Allow conditionals to test validity, e.g. if (weak_ptr) {...}; + explicit operator bool() const { return get() != nullptr; } + + // Returns false if the WeakPtr is confirmed to be invalid. This call is safe + // to make from any thread, e.g. to optimize away unnecessary work, but + // operator bool() must always be called, on the correct sequence, before + // actually using the pointer. + // + // Warning: as with any object, this call is only thread-safe if the WeakPtr + // instance isn't being re-assigned or reset() racily with this call. + bool MaybeValid() const { return ref_.MaybeValid(); } + + // Returns whether the object |this| points to has been invalidated. This can + // be used to distinguish a WeakPtr to a destroyed object from one that has + // been explicitly set to null. + bool WasInvalidated() const { return ptr_ && !ref_.IsValid(); } + + private: + friend class internal::SupportsWeakPtrBase; + template <typename U> friend class WeakPtr; + friend class SupportsWeakPtr<T>; + friend class WeakPtrFactory<T>; + + WeakPtr(const internal::WeakReference& ref, T* ptr) + : WeakPtrBase(ref, reinterpret_cast<uintptr_t>(ptr)) {} +}; + +// Allow callers to compare WeakPtrs against nullptr to test validity. +template <class T> +bool operator!=(const WeakPtr<T>& weak_ptr, std::nullptr_t) { + return !(weak_ptr == nullptr); +} +template <class T> +bool operator!=(std::nullptr_t, const WeakPtr<T>& weak_ptr) { + return weak_ptr != nullptr; +} +template <class T> +bool operator==(const WeakPtr<T>& weak_ptr, std::nullptr_t) { + return weak_ptr.get() == nullptr; +} +template <class T> +bool operator==(std::nullptr_t, const WeakPtr<T>& weak_ptr) { + return weak_ptr == nullptr; +} + +namespace internal { +class BASE_EXPORT WeakPtrFactoryBase { + protected: + WeakPtrFactoryBase(uintptr_t ptr); + ~WeakPtrFactoryBase(); + internal::WeakReferenceOwner weak_reference_owner_; + uintptr_t ptr_; +}; +} // namespace internal + +// A class may be composed of a WeakPtrFactory and thereby +// control how it exposes weak pointers to itself. This is helpful if you only +// need weak pointers within the implementation of a class. This class is also +// useful when working with primitive types. For example, you could have a +// WeakPtrFactory<bool> that is used to pass around a weak reference to a bool. +template <class T> +class WeakPtrFactory : public internal::WeakPtrFactoryBase { + public: + explicit WeakPtrFactory(T* ptr) + : WeakPtrFactoryBase(reinterpret_cast<uintptr_t>(ptr)) {} + + ~WeakPtrFactory() = default; + + WeakPtr<T> GetWeakPtr() { + return WeakPtr<T>(weak_reference_owner_.GetRef(), + reinterpret_cast<T*>(ptr_)); + } + + // Call this method to invalidate all existing weak pointers. + void InvalidateWeakPtrs() { + DCHECK(ptr_); + weak_reference_owner_.Invalidate(); + } + + // Call this method to determine if any weak pointers exist. + bool HasWeakPtrs() const { + DCHECK(ptr_); + return weak_reference_owner_.HasRefs(); + } + + private: + DISALLOW_IMPLICIT_CONSTRUCTORS(WeakPtrFactory); +}; + +// A class may extend from SupportsWeakPtr to let others take weak pointers to +// it. This avoids the class itself implementing boilerplate to dispense weak +// pointers. However, since SupportsWeakPtr's destructor won't invalidate +// weak pointers to the class until after the derived class' members have been +// destroyed, its use can lead to subtle use-after-destroy issues. +template <class T> +class SupportsWeakPtr : public internal::SupportsWeakPtrBase { + public: + SupportsWeakPtr() = default; + + WeakPtr<T> AsWeakPtr() { + return WeakPtr<T>(weak_reference_owner_.GetRef(), static_cast<T*>(this)); + } + + protected: + ~SupportsWeakPtr() = default; + + private: + internal::WeakReferenceOwner weak_reference_owner_; + DISALLOW_COPY_AND_ASSIGN(SupportsWeakPtr); +}; + +// Helper function that uses type deduction to safely return a WeakPtr<Derived> +// when Derived doesn't directly extend SupportsWeakPtr<Derived>, instead it +// extends a Base that extends SupportsWeakPtr<Base>. +// +// EXAMPLE: +// class Base : public base::SupportsWeakPtr<Producer> {}; +// class Derived : public Base {}; +// +// Derived derived; +// base::WeakPtr<Derived> ptr = base::AsWeakPtr(&derived); +// +// Note that the following doesn't work (invalid type conversion) since +// Derived::AsWeakPtr() is WeakPtr<Base> SupportsWeakPtr<Base>::AsWeakPtr(), +// and there's no way to safely cast WeakPtr<Base> to WeakPtr<Derived> at +// the caller. +// +// base::WeakPtr<Derived> ptr = derived.AsWeakPtr(); // Fails. + +template <typename Derived> +WeakPtr<Derived> AsWeakPtr(Derived* t) { + return internal::SupportsWeakPtrBase::StaticAsWeakPtr<Derived>(t); +} + +} // namespace base + +#endif // BASE_MEMORY_WEAK_PTR_H_ |