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-rw-r--r--servo/components/style/invalidation/element/restyle_hints.rs187
1 files changed, 187 insertions, 0 deletions
diff --git a/servo/components/style/invalidation/element/restyle_hints.rs b/servo/components/style/invalidation/element/restyle_hints.rs
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+++ b/servo/components/style/invalidation/element/restyle_hints.rs
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+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at https://mozilla.org/MPL/2.0/. */
+
+//! Restyle hints: an optimization to avoid unnecessarily matching selectors.
+
+use crate::traversal_flags::TraversalFlags;
+
+bitflags! {
+ /// The kind of restyle we need to do for a given element.
+ #[repr(C)]
+ pub struct RestyleHint: u8 {
+ /// Do a selector match of the element.
+ const RESTYLE_SELF = 1 << 0;
+
+ /// Do a selector match of the element's descendants.
+ const RESTYLE_DESCENDANTS = 1 << 1;
+
+ /// Recascade the current element.
+ const RECASCADE_SELF = 1 << 2;
+
+ /// Recascade all descendant elements.
+ const RECASCADE_DESCENDANTS = 1 << 3;
+
+ /// Replace the style data coming from CSS transitions without updating
+ /// any other style data. This hint is only processed in animation-only
+ /// traversal which is prior to normal traversal.
+ const RESTYLE_CSS_TRANSITIONS = 1 << 4;
+
+ /// Replace the style data coming from CSS animations without updating
+ /// any other style data. This hint is only processed in animation-only
+ /// traversal which is prior to normal traversal.
+ const RESTYLE_CSS_ANIMATIONS = 1 << 5;
+
+ /// Don't re-run selector-matching on the element, only the style
+ /// attribute has changed, and this change didn't have any other
+ /// dependencies.
+ const RESTYLE_STYLE_ATTRIBUTE = 1 << 6;
+
+ /// Replace the style data coming from SMIL animations without updating
+ /// any other style data. This hint is only processed in animation-only
+ /// traversal which is prior to normal traversal.
+ const RESTYLE_SMIL = 1 << 7;
+ }
+}
+
+impl RestyleHint {
+ /// Creates a new `RestyleHint` indicating that the current element and all
+ /// its descendants must be fully restyled.
+ pub fn restyle_subtree() -> Self {
+ RestyleHint::RESTYLE_SELF | RestyleHint::RESTYLE_DESCENDANTS
+ }
+
+ /// Creates a new `RestyleHint` indicating that the current element and all
+ /// its descendants must be recascaded.
+ pub fn recascade_subtree() -> Self {
+ RestyleHint::RECASCADE_SELF | RestyleHint::RECASCADE_DESCENDANTS
+ }
+
+ /// Returns whether this hint invalidates the element and all its
+ /// descendants.
+ pub fn contains_subtree(&self) -> bool {
+ self.contains(RestyleHint::RESTYLE_SELF | RestyleHint::RESTYLE_DESCENDANTS)
+ }
+
+ /// Returns whether we need to restyle this element.
+ pub fn has_non_animation_invalidations(&self) -> bool {
+ self.intersects(
+ RestyleHint::RESTYLE_SELF |
+ RestyleHint::RECASCADE_SELF |
+ (Self::replacements() & !Self::for_animations()),
+ )
+ }
+
+ /// Propagates this restyle hint to a child element.
+ pub fn propagate(&mut self, traversal_flags: &TraversalFlags) -> Self {
+ use std::mem;
+
+ // In the middle of an animation only restyle, we don't need to
+ // propagate any restyle hints, and we need to remove ourselves.
+ if traversal_flags.for_animation_only() {
+ self.remove_animation_hints();
+ return Self::empty();
+ }
+
+ debug_assert!(
+ !self.has_animation_hint(),
+ "There should not be any animation restyle hints \
+ during normal traversal"
+ );
+
+ // Else we should clear ourselves, and return the propagated hint.
+ mem::replace(self, Self::empty()).propagate_for_non_animation_restyle()
+ }
+
+ /// Returns a new `CascadeHint` appropriate for children of the current
+ /// element.
+ fn propagate_for_non_animation_restyle(&self) -> Self {
+ if self.contains(RestyleHint::RESTYLE_DESCENDANTS) {
+ return Self::restyle_subtree();
+ }
+ if self.contains(RestyleHint::RECASCADE_DESCENDANTS) {
+ return Self::recascade_subtree();
+ }
+ Self::empty()
+ }
+
+ /// Returns a hint that contains all the replacement hints.
+ pub fn replacements() -> Self {
+ RestyleHint::RESTYLE_STYLE_ATTRIBUTE | Self::for_animations()
+ }
+
+ /// The replacements for the animation cascade levels.
+ #[inline]
+ pub fn for_animations() -> Self {
+ RestyleHint::RESTYLE_SMIL |
+ RestyleHint::RESTYLE_CSS_ANIMATIONS |
+ RestyleHint::RESTYLE_CSS_TRANSITIONS
+ }
+
+ /// Returns whether the hint specifies that the currently element must be
+ /// recascaded.
+ pub fn has_recascade_self(&self) -> bool {
+ self.contains(RestyleHint::RECASCADE_SELF)
+ }
+
+ /// Returns whether the hint specifies that an animation cascade level must
+ /// be replaced.
+ #[inline]
+ pub fn has_animation_hint(&self) -> bool {
+ self.intersects(Self::for_animations())
+ }
+
+ /// Returns whether the hint specifies that an animation cascade level must
+ /// be replaced.
+ #[inline]
+ pub fn has_animation_hint_or_recascade(&self) -> bool {
+ self.intersects(Self::for_animations() | RestyleHint::RECASCADE_SELF)
+ }
+
+ /// Returns whether the hint specifies some restyle work other than an
+ /// animation cascade level replacement.
+ #[inline]
+ pub fn has_non_animation_hint(&self) -> bool {
+ !(*self & !Self::for_animations()).is_empty()
+ }
+
+ /// Returns whether the hint specifies that selector matching must be re-run
+ /// for the element.
+ #[inline]
+ pub fn match_self(&self) -> bool {
+ self.intersects(RestyleHint::RESTYLE_SELF)
+ }
+
+ /// Returns whether the hint specifies that some cascade levels must be
+ /// replaced.
+ #[inline]
+ pub fn has_replacements(&self) -> bool {
+ self.intersects(Self::replacements())
+ }
+
+ /// Removes all of the animation-related hints.
+ #[inline]
+ pub fn remove_animation_hints(&mut self) {
+ self.remove(Self::for_animations());
+
+ // While RECASCADE_SELF is not animation-specific, we only ever add and
+ // process it during traversal. If we are here, removing animation
+ // hints, then we are in an animation-only traversal, and we know that
+ // any RECASCADE_SELF flag must have been set due to changes in
+ // inherited values after restyling for animations, and thus we want to
+ // remove it so that we don't later try to restyle the element during a
+ // normal restyle. (We could have separate RECASCADE_SELF_NORMAL and
+ // RECASCADE_SELF_ANIMATIONS flags to make it clear, but this isn't
+ // currently necessary.)
+ self.remove(RestyleHint::RECASCADE_SELF);
+ }
+}
+
+impl Default for RestyleHint {
+ fn default() -> Self {
+ Self::empty()
+ }
+}
+
+#[cfg(feature = "servo")]
+malloc_size_of_is_0!(RestyleHint);