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diff --git a/third_party/libwebrtc/webrtc/rtc_base/asyncudpsocket.h b/third_party/libwebrtc/webrtc/rtc_base/asyncudpsocket.h
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+/*
+ * Copyright 2004 The WebRTC Project Authors. All rights reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#ifndef RTC_BASE_ASYNCUDPSOCKET_H_
+#define RTC_BASE_ASYNCUDPSOCKET_H_
+
+#include <memory>
+
+#include "rtc_base/asyncpacketsocket.h"
+#include "rtc_base/socketfactory.h"
+
+namespace rtc {
+
+// Provides the ability to receive packets asynchronously. Sends are not
+// buffered since it is acceptable to drop packets under high load.
+class AsyncUDPSocket : public AsyncPacketSocket {
+ public:
+ // Binds |socket| and creates AsyncUDPSocket for it. Takes ownership
+ // of |socket|. Returns null if bind() fails (|socket| is destroyed
+ // in that case).
+ static AsyncUDPSocket* Create(AsyncSocket* socket,
+ const SocketAddress& bind_address);
+ // Creates a new socket for sending asynchronous UDP packets using an
+ // asynchronous socket from the given factory.
+ static AsyncUDPSocket* Create(SocketFactory* factory,
+ const SocketAddress& bind_address);
+ explicit AsyncUDPSocket(AsyncSocket* socket);
+ ~AsyncUDPSocket() override;
+
+ SocketAddress GetLocalAddress() const override;
+ SocketAddress GetRemoteAddress() const override;
+ int Send(const void* pv,
+ size_t cb,
+ const rtc::PacketOptions& options) override;
+ int SendTo(const void* pv,
+ size_t cb,
+ const SocketAddress& addr,
+ const rtc::PacketOptions& options) override;
+ int Close() override;
+
+ State GetState() const override;
+ int GetOption(Socket::Option opt, int* value) override;
+ int SetOption(Socket::Option opt, int value) override;
+ int GetError() const override;
+ void SetError(int error) override;
+
+ private:
+ // Called when the underlying socket is ready to be read from.
+ void OnReadEvent(AsyncSocket* socket);
+ // Called when the underlying socket is ready to send.
+ void OnWriteEvent(AsyncSocket* socket);
+
+ std::unique_ptr<AsyncSocket> socket_;
+ char* buf_;
+ size_t size_;
+};
+
+} // namespace rtc
+
+#endif // RTC_BASE_ASYNCUDPSOCKET_H_