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-rw-r--r--third_party/rust/blake2b_simd/src/avx2.rs928
1 files changed, 928 insertions, 0 deletions
diff --git a/third_party/rust/blake2b_simd/src/avx2.rs b/third_party/rust/blake2b_simd/src/avx2.rs
new file mode 100644
index 0000000000..268dd82d36
--- /dev/null
+++ b/third_party/rust/blake2b_simd/src/avx2.rs
@@ -0,0 +1,928 @@
+#[cfg(target_arch = "x86")]
+use core::arch::x86::*;
+#[cfg(target_arch = "x86_64")]
+use core::arch::x86_64::*;
+
+use crate::guts::{
+ assemble_count, count_high, count_low, final_block, flag_word, input_debug_asserts, Finalize,
+ Job, LastNode, Stride,
+};
+use crate::{Count, Word, BLOCKBYTES, IV, SIGMA};
+use arrayref::{array_refs, mut_array_refs};
+use core::cmp;
+use core::mem;
+
+pub const DEGREE: usize = 4;
+
+#[inline(always)]
+unsafe fn loadu(src: *const [Word; DEGREE]) -> __m256i {
+ // This is an unaligned load, so the pointer cast is allowed.
+ _mm256_loadu_si256(src as *const __m256i)
+}
+
+#[inline(always)]
+unsafe fn storeu(src: __m256i, dest: *mut [Word; DEGREE]) {
+ // This is an unaligned store, so the pointer cast is allowed.
+ _mm256_storeu_si256(dest as *mut __m256i, src)
+}
+
+#[inline(always)]
+unsafe fn loadu_128(mem_addr: &[u8; 16]) -> __m128i {
+ _mm_loadu_si128(mem_addr.as_ptr() as *const __m128i)
+}
+
+#[inline(always)]
+unsafe fn add(a: __m256i, b: __m256i) -> __m256i {
+ _mm256_add_epi64(a, b)
+}
+
+#[inline(always)]
+unsafe fn eq(a: __m256i, b: __m256i) -> __m256i {
+ _mm256_cmpeq_epi64(a, b)
+}
+
+#[inline(always)]
+unsafe fn and(a: __m256i, b: __m256i) -> __m256i {
+ _mm256_and_si256(a, b)
+}
+
+#[inline(always)]
+unsafe fn negate_and(a: __m256i, b: __m256i) -> __m256i {
+ // Note that "and not" implies the reverse of the actual arg order.
+ _mm256_andnot_si256(a, b)
+}
+
+#[inline(always)]
+unsafe fn xor(a: __m256i, b: __m256i) -> __m256i {
+ _mm256_xor_si256(a, b)
+}
+
+#[inline(always)]
+unsafe fn set1(x: u64) -> __m256i {
+ _mm256_set1_epi64x(x as i64)
+}
+
+#[inline(always)]
+unsafe fn set4(a: u64, b: u64, c: u64, d: u64) -> __m256i {
+ _mm256_setr_epi64x(a as i64, b as i64, c as i64, d as i64)
+}
+
+// Adapted from https://github.com/rust-lang-nursery/stdsimd/pull/479.
+macro_rules! _MM_SHUFFLE {
+ ($z:expr, $y:expr, $x:expr, $w:expr) => {
+ ($z << 6) | ($y << 4) | ($x << 2) | $w
+ };
+}
+
+#[inline(always)]
+unsafe fn rot32(x: __m256i) -> __m256i {
+ _mm256_shuffle_epi32(x, _MM_SHUFFLE!(2, 3, 0, 1))
+}
+
+#[inline(always)]
+unsafe fn rot24(x: __m256i) -> __m256i {
+ let rotate24 = _mm256_setr_epi8(
+ 3, 4, 5, 6, 7, 0, 1, 2, 11, 12, 13, 14, 15, 8, 9, 10, 3, 4, 5, 6, 7, 0, 1, 2, 11, 12, 13,
+ 14, 15, 8, 9, 10,
+ );
+ _mm256_shuffle_epi8(x, rotate24)
+}
+
+#[inline(always)]
+unsafe fn rot16(x: __m256i) -> __m256i {
+ let rotate16 = _mm256_setr_epi8(
+ 2, 3, 4, 5, 6, 7, 0, 1, 10, 11, 12, 13, 14, 15, 8, 9, 2, 3, 4, 5, 6, 7, 0, 1, 10, 11, 12,
+ 13, 14, 15, 8, 9,
+ );
+ _mm256_shuffle_epi8(x, rotate16)
+}
+
+#[inline(always)]
+unsafe fn rot63(x: __m256i) -> __m256i {
+ _mm256_or_si256(_mm256_srli_epi64(x, 63), add(x, x))
+}
+
+#[inline(always)]
+unsafe fn g1(a: &mut __m256i, b: &mut __m256i, c: &mut __m256i, d: &mut __m256i, m: &mut __m256i) {
+ *a = add(*a, *m);
+ *a = add(*a, *b);
+ *d = xor(*d, *a);
+ *d = rot32(*d);
+ *c = add(*c, *d);
+ *b = xor(*b, *c);
+ *b = rot24(*b);
+}
+
+#[inline(always)]
+unsafe fn g2(a: &mut __m256i, b: &mut __m256i, c: &mut __m256i, d: &mut __m256i, m: &mut __m256i) {
+ *a = add(*a, *m);
+ *a = add(*a, *b);
+ *d = xor(*d, *a);
+ *d = rot16(*d);
+ *c = add(*c, *d);
+ *b = xor(*b, *c);
+ *b = rot63(*b);
+}
+
+// Note the optimization here of leaving b as the unrotated row, rather than a.
+// All the message loads below are adjusted to compensate for this. See
+// discussion at https://github.com/sneves/blake2-avx2/pull/4
+#[inline(always)]
+unsafe fn diagonalize(a: &mut __m256i, _b: &mut __m256i, c: &mut __m256i, d: &mut __m256i) {
+ *a = _mm256_permute4x64_epi64(*a, _MM_SHUFFLE!(2, 1, 0, 3));
+ *d = _mm256_permute4x64_epi64(*d, _MM_SHUFFLE!(1, 0, 3, 2));
+ *c = _mm256_permute4x64_epi64(*c, _MM_SHUFFLE!(0, 3, 2, 1));
+}
+
+#[inline(always)]
+unsafe fn undiagonalize(a: &mut __m256i, _b: &mut __m256i, c: &mut __m256i, d: &mut __m256i) {
+ *a = _mm256_permute4x64_epi64(*a, _MM_SHUFFLE!(0, 3, 2, 1));
+ *d = _mm256_permute4x64_epi64(*d, _MM_SHUFFLE!(1, 0, 3, 2));
+ *c = _mm256_permute4x64_epi64(*c, _MM_SHUFFLE!(2, 1, 0, 3));
+}
+
+#[inline(always)]
+unsafe fn compress_block(
+ block: &[u8; BLOCKBYTES],
+ words: &mut [Word; 8],
+ count: Count,
+ last_block: Word,
+ last_node: Word,
+) {
+ let (words_low, words_high) = mut_array_refs!(words, DEGREE, DEGREE);
+ let (iv_low, iv_high) = array_refs!(&IV, DEGREE, DEGREE);
+ let mut a = loadu(words_low);
+ let mut b = loadu(words_high);
+ let mut c = loadu(iv_low);
+ let flags = set4(count_low(count), count_high(count), last_block, last_node);
+ let mut d = xor(loadu(iv_high), flags);
+
+ let msg_chunks = array_refs!(block, 16, 16, 16, 16, 16, 16, 16, 16);
+ let m0 = _mm256_broadcastsi128_si256(loadu_128(msg_chunks.0));
+ let m1 = _mm256_broadcastsi128_si256(loadu_128(msg_chunks.1));
+ let m2 = _mm256_broadcastsi128_si256(loadu_128(msg_chunks.2));
+ let m3 = _mm256_broadcastsi128_si256(loadu_128(msg_chunks.3));
+ let m4 = _mm256_broadcastsi128_si256(loadu_128(msg_chunks.4));
+ let m5 = _mm256_broadcastsi128_si256(loadu_128(msg_chunks.5));
+ let m6 = _mm256_broadcastsi128_si256(loadu_128(msg_chunks.6));
+ let m7 = _mm256_broadcastsi128_si256(loadu_128(msg_chunks.7));
+
+ let iv0 = a;
+ let iv1 = b;
+ let mut t0;
+ let mut t1;
+ let mut b0;
+
+ // round 1
+ t0 = _mm256_unpacklo_epi64(m0, m1);
+ t1 = _mm256_unpacklo_epi64(m2, m3);
+ b0 = _mm256_blend_epi32(t0, t1, 0xF0);
+ g1(&mut a, &mut b, &mut c, &mut d, &mut b0);
+ t0 = _mm256_unpackhi_epi64(m0, m1);
+ t1 = _mm256_unpackhi_epi64(m2, m3);
+ b0 = _mm256_blend_epi32(t0, t1, 0xF0);
+ g2(&mut a, &mut b, &mut c, &mut d, &mut b0);
+ diagonalize(&mut a, &mut b, &mut c, &mut d);
+ t0 = _mm256_unpacklo_epi64(m7, m4);
+ t1 = _mm256_unpacklo_epi64(m5, m6);
+ b0 = _mm256_blend_epi32(t0, t1, 0xF0);
+ g1(&mut a, &mut b, &mut c, &mut d, &mut b0);
+ t0 = _mm256_unpackhi_epi64(m7, m4);
+ t1 = _mm256_unpackhi_epi64(m5, m6);
+ b0 = _mm256_blend_epi32(t0, t1, 0xF0);
+ g2(&mut a, &mut b, &mut c, &mut d, &mut b0);
+ undiagonalize(&mut a, &mut b, &mut c, &mut d);
+
+ // round 2
+ t0 = _mm256_unpacklo_epi64(m7, m2);
+ t1 = _mm256_unpackhi_epi64(m4, m6);
+ b0 = _mm256_blend_epi32(t0, t1, 0xF0);
+ g1(&mut a, &mut b, &mut c, &mut d, &mut b0);
+ t0 = _mm256_unpacklo_epi64(m5, m4);
+ t1 = _mm256_alignr_epi8(m3, m7, 8);
+ b0 = _mm256_blend_epi32(t0, t1, 0xF0);
+ g2(&mut a, &mut b, &mut c, &mut d, &mut b0);
+ diagonalize(&mut a, &mut b, &mut c, &mut d);
+ t0 = _mm256_unpackhi_epi64(m2, m0);
+ t1 = _mm256_blend_epi32(m5, m0, 0x33);
+ b0 = _mm256_blend_epi32(t0, t1, 0xF0);
+ g1(&mut a, &mut b, &mut c, &mut d, &mut b0);
+ t0 = _mm256_alignr_epi8(m6, m1, 8);
+ t1 = _mm256_blend_epi32(m3, m1, 0x33);
+ b0 = _mm256_blend_epi32(t0, t1, 0xF0);
+ g2(&mut a, &mut b, &mut c, &mut d, &mut b0);
+ undiagonalize(&mut a, &mut b, &mut c, &mut d);
+
+ // round 3
+ t0 = _mm256_alignr_epi8(m6, m5, 8);
+ t1 = _mm256_unpackhi_epi64(m2, m7);
+ b0 = _mm256_blend_epi32(t0, t1, 0xF0);
+ g1(&mut a, &mut b, &mut c, &mut d, &mut b0);
+ t0 = _mm256_unpacklo_epi64(m4, m0);
+ t1 = _mm256_blend_epi32(m6, m1, 0x33);
+ b0 = _mm256_blend_epi32(t0, t1, 0xF0);
+ g2(&mut a, &mut b, &mut c, &mut d, &mut b0);
+ diagonalize(&mut a, &mut b, &mut c, &mut d);
+ t0 = _mm256_alignr_epi8(m5, m4, 8);
+ t1 = _mm256_unpackhi_epi64(m1, m3);
+ b0 = _mm256_blend_epi32(t0, t1, 0xF0);
+ g1(&mut a, &mut b, &mut c, &mut d, &mut b0);
+ t0 = _mm256_unpacklo_epi64(m2, m7);
+ t1 = _mm256_blend_epi32(m0, m3, 0x33);
+ b0 = _mm256_blend_epi32(t0, t1, 0xF0);
+ g2(&mut a, &mut b, &mut c, &mut d, &mut b0);
+ undiagonalize(&mut a, &mut b, &mut c, &mut d);
+
+ // round 4
+ t0 = _mm256_unpackhi_epi64(m3, m1);
+ t1 = _mm256_unpackhi_epi64(m6, m5);
+ b0 = _mm256_blend_epi32(t0, t1, 0xF0);
+ g1(&mut a, &mut b, &mut c, &mut d, &mut b0);
+ t0 = _mm256_unpackhi_epi64(m4, m0);
+ t1 = _mm256_unpacklo_epi64(m6, m7);
+ b0 = _mm256_blend_epi32(t0, t1, 0xF0);
+ g2(&mut a, &mut b, &mut c, &mut d, &mut b0);
+ diagonalize(&mut a, &mut b, &mut c, &mut d);
+ t0 = _mm256_alignr_epi8(m1, m7, 8);
+ t1 = _mm256_shuffle_epi32(m2, _MM_SHUFFLE!(1, 0, 3, 2));
+ b0 = _mm256_blend_epi32(t0, t1, 0xF0);
+ g1(&mut a, &mut b, &mut c, &mut d, &mut b0);
+ t0 = _mm256_unpacklo_epi64(m4, m3);
+ t1 = _mm256_unpacklo_epi64(m5, m0);
+ b0 = _mm256_blend_epi32(t0, t1, 0xF0);
+ g2(&mut a, &mut b, &mut c, &mut d, &mut b0);
+ undiagonalize(&mut a, &mut b, &mut c, &mut d);
+
+ // round 5
+ t0 = _mm256_unpackhi_epi64(m4, m2);
+ t1 = _mm256_unpacklo_epi64(m1, m5);
+ b0 = _mm256_blend_epi32(t0, t1, 0xF0);
+ g1(&mut a, &mut b, &mut c, &mut d, &mut b0);
+ t0 = _mm256_blend_epi32(m3, m0, 0x33);
+ t1 = _mm256_blend_epi32(m7, m2, 0x33);
+ b0 = _mm256_blend_epi32(t0, t1, 0xF0);
+ g2(&mut a, &mut b, &mut c, &mut d, &mut b0);
+ diagonalize(&mut a, &mut b, &mut c, &mut d);
+ t0 = _mm256_alignr_epi8(m7, m1, 8);
+ t1 = _mm256_alignr_epi8(m3, m5, 8);
+ b0 = _mm256_blend_epi32(t0, t1, 0xF0);
+ g1(&mut a, &mut b, &mut c, &mut d, &mut b0);
+ t0 = _mm256_unpackhi_epi64(m6, m0);
+ t1 = _mm256_unpacklo_epi64(m6, m4);
+ b0 = _mm256_blend_epi32(t0, t1, 0xF0);
+ g2(&mut a, &mut b, &mut c, &mut d, &mut b0);
+ undiagonalize(&mut a, &mut b, &mut c, &mut d);
+
+ // round 6
+ t0 = _mm256_unpacklo_epi64(m1, m3);
+ t1 = _mm256_unpacklo_epi64(m0, m4);
+ b0 = _mm256_blend_epi32(t0, t1, 0xF0);
+ g1(&mut a, &mut b, &mut c, &mut d, &mut b0);
+ t0 = _mm256_unpacklo_epi64(m6, m5);
+ t1 = _mm256_unpackhi_epi64(m5, m1);
+ b0 = _mm256_blend_epi32(t0, t1, 0xF0);
+ g2(&mut a, &mut b, &mut c, &mut d, &mut b0);
+ diagonalize(&mut a, &mut b, &mut c, &mut d);
+ t0 = _mm256_alignr_epi8(m2, m0, 8);
+ t1 = _mm256_unpackhi_epi64(m3, m7);
+ b0 = _mm256_blend_epi32(t0, t1, 0xF0);
+ g1(&mut a, &mut b, &mut c, &mut d, &mut b0);
+ t0 = _mm256_unpackhi_epi64(m4, m6);
+ t1 = _mm256_alignr_epi8(m7, m2, 8);
+ b0 = _mm256_blend_epi32(t0, t1, 0xF0);
+ g2(&mut a, &mut b, &mut c, &mut d, &mut b0);
+ undiagonalize(&mut a, &mut b, &mut c, &mut d);
+
+ // round 7
+ t0 = _mm256_blend_epi32(m0, m6, 0x33);
+ t1 = _mm256_unpacklo_epi64(m7, m2);
+ b0 = _mm256_blend_epi32(t0, t1, 0xF0);
+ g1(&mut a, &mut b, &mut c, &mut d, &mut b0);
+ t0 = _mm256_unpackhi_epi64(m2, m7);
+ t1 = _mm256_alignr_epi8(m5, m6, 8);
+ b0 = _mm256_blend_epi32(t0, t1, 0xF0);
+ g2(&mut a, &mut b, &mut c, &mut d, &mut b0);
+ diagonalize(&mut a, &mut b, &mut c, &mut d);
+ t0 = _mm256_unpacklo_epi64(m4, m0);
+ t1 = _mm256_blend_epi32(m4, m3, 0x33);
+ b0 = _mm256_blend_epi32(t0, t1, 0xF0);
+ g1(&mut a, &mut b, &mut c, &mut d, &mut b0);
+ t0 = _mm256_unpackhi_epi64(m5, m3);
+ t1 = _mm256_shuffle_epi32(m1, _MM_SHUFFLE!(1, 0, 3, 2));
+ b0 = _mm256_blend_epi32(t0, t1, 0xF0);
+ g2(&mut a, &mut b, &mut c, &mut d, &mut b0);
+ undiagonalize(&mut a, &mut b, &mut c, &mut d);
+
+ // round 8
+ t0 = _mm256_unpackhi_epi64(m6, m3);
+ t1 = _mm256_blend_epi32(m1, m6, 0x33);
+ b0 = _mm256_blend_epi32(t0, t1, 0xF0);
+ g1(&mut a, &mut b, &mut c, &mut d, &mut b0);
+ t0 = _mm256_alignr_epi8(m7, m5, 8);
+ t1 = _mm256_unpackhi_epi64(m0, m4);
+ b0 = _mm256_blend_epi32(t0, t1, 0xF0);
+ g2(&mut a, &mut b, &mut c, &mut d, &mut b0);
+ diagonalize(&mut a, &mut b, &mut c, &mut d);
+ t0 = _mm256_blend_epi32(m2, m1, 0x33);
+ t1 = _mm256_alignr_epi8(m4, m7, 8);
+ b0 = _mm256_blend_epi32(t0, t1, 0xF0);
+ g1(&mut a, &mut b, &mut c, &mut d, &mut b0);
+ t0 = _mm256_unpacklo_epi64(m5, m0);
+ t1 = _mm256_unpacklo_epi64(m2, m3);
+ b0 = _mm256_blend_epi32(t0, t1, 0xF0);
+ g2(&mut a, &mut b, &mut c, &mut d, &mut b0);
+ undiagonalize(&mut a, &mut b, &mut c, &mut d);
+
+ // round 9
+ t0 = _mm256_unpacklo_epi64(m3, m7);
+ t1 = _mm256_alignr_epi8(m0, m5, 8);
+ b0 = _mm256_blend_epi32(t0, t1, 0xF0);
+ g1(&mut a, &mut b, &mut c, &mut d, &mut b0);
+ t0 = _mm256_unpackhi_epi64(m7, m4);
+ t1 = _mm256_alignr_epi8(m4, m1, 8);
+ b0 = _mm256_blend_epi32(t0, t1, 0xF0);
+ g2(&mut a, &mut b, &mut c, &mut d, &mut b0);
+ diagonalize(&mut a, &mut b, &mut c, &mut d);
+ t0 = _mm256_unpacklo_epi64(m5, m6);
+ t1 = _mm256_unpackhi_epi64(m6, m0);
+ b0 = _mm256_blend_epi32(t0, t1, 0xF0);
+ g1(&mut a, &mut b, &mut c, &mut d, &mut b0);
+ t0 = _mm256_alignr_epi8(m1, m2, 8);
+ t1 = _mm256_alignr_epi8(m2, m3, 8);
+ b0 = _mm256_blend_epi32(t0, t1, 0xF0);
+ g2(&mut a, &mut b, &mut c, &mut d, &mut b0);
+ undiagonalize(&mut a, &mut b, &mut c, &mut d);
+
+ // round 10
+ t0 = _mm256_unpacklo_epi64(m5, m4);
+ t1 = _mm256_unpackhi_epi64(m3, m0);
+ b0 = _mm256_blend_epi32(t0, t1, 0xF0);
+ g1(&mut a, &mut b, &mut c, &mut d, &mut b0);
+ t0 = _mm256_unpacklo_epi64(m1, m2);
+ t1 = _mm256_blend_epi32(m2, m3, 0x33);
+ b0 = _mm256_blend_epi32(t0, t1, 0xF0);
+ g2(&mut a, &mut b, &mut c, &mut d, &mut b0);
+ diagonalize(&mut a, &mut b, &mut c, &mut d);
+ t0 = _mm256_unpackhi_epi64(m6, m7);
+ t1 = _mm256_unpackhi_epi64(m4, m1);
+ b0 = _mm256_blend_epi32(t0, t1, 0xF0);
+ g1(&mut a, &mut b, &mut c, &mut d, &mut b0);
+ t0 = _mm256_blend_epi32(m5, m0, 0x33);
+ t1 = _mm256_unpacklo_epi64(m7, m6);
+ b0 = _mm256_blend_epi32(t0, t1, 0xF0);
+ g2(&mut a, &mut b, &mut c, &mut d, &mut b0);
+ undiagonalize(&mut a, &mut b, &mut c, &mut d);
+
+ // round 11
+ t0 = _mm256_unpacklo_epi64(m0, m1);
+ t1 = _mm256_unpacklo_epi64(m2, m3);
+ b0 = _mm256_blend_epi32(t0, t1, 0xF0);
+ g1(&mut a, &mut b, &mut c, &mut d, &mut b0);
+ t0 = _mm256_unpackhi_epi64(m0, m1);
+ t1 = _mm256_unpackhi_epi64(m2, m3);
+ b0 = _mm256_blend_epi32(t0, t1, 0xF0);
+ g2(&mut a, &mut b, &mut c, &mut d, &mut b0);
+ diagonalize(&mut a, &mut b, &mut c, &mut d);
+ t0 = _mm256_unpacklo_epi64(m7, m4);
+ t1 = _mm256_unpacklo_epi64(m5, m6);
+ b0 = _mm256_blend_epi32(t0, t1, 0xF0);
+ g1(&mut a, &mut b, &mut c, &mut d, &mut b0);
+ t0 = _mm256_unpackhi_epi64(m7, m4);
+ t1 = _mm256_unpackhi_epi64(m5, m6);
+ b0 = _mm256_blend_epi32(t0, t1, 0xF0);
+ g2(&mut a, &mut b, &mut c, &mut d, &mut b0);
+ undiagonalize(&mut a, &mut b, &mut c, &mut d);
+
+ // round 12
+ t0 = _mm256_unpacklo_epi64(m7, m2);
+ t1 = _mm256_unpackhi_epi64(m4, m6);
+ b0 = _mm256_blend_epi32(t0, t1, 0xF0);
+ g1(&mut a, &mut b, &mut c, &mut d, &mut b0);
+ t0 = _mm256_unpacklo_epi64(m5, m4);
+ t1 = _mm256_alignr_epi8(m3, m7, 8);
+ b0 = _mm256_blend_epi32(t0, t1, 0xF0);
+ g2(&mut a, &mut b, &mut c, &mut d, &mut b0);
+ diagonalize(&mut a, &mut b, &mut c, &mut d);
+ t0 = _mm256_unpackhi_epi64(m2, m0);
+ t1 = _mm256_blend_epi32(m5, m0, 0x33);
+ b0 = _mm256_blend_epi32(t0, t1, 0xF0);
+ g1(&mut a, &mut b, &mut c, &mut d, &mut b0);
+ t0 = _mm256_alignr_epi8(m6, m1, 8);
+ t1 = _mm256_blend_epi32(m3, m1, 0x33);
+ b0 = _mm256_blend_epi32(t0, t1, 0xF0);
+ g2(&mut a, &mut b, &mut c, &mut d, &mut b0);
+ undiagonalize(&mut a, &mut b, &mut c, &mut d);
+
+ a = xor(a, c);
+ b = xor(b, d);
+ a = xor(a, iv0);
+ b = xor(b, iv1);
+
+ storeu(a, words_low);
+ storeu(b, words_high);
+}
+
+#[target_feature(enable = "avx2")]
+pub unsafe fn compress1_loop(
+ input: &[u8],
+ words: &mut [Word; 8],
+ mut count: Count,
+ last_node: LastNode,
+ finalize: Finalize,
+ stride: Stride,
+) {
+ input_debug_asserts(input, finalize);
+
+ let mut local_words = *words;
+
+ let mut fin_offset = input.len().saturating_sub(1);
+ fin_offset -= fin_offset % stride.padded_blockbytes();
+ let mut buf = [0; BLOCKBYTES];
+ let (fin_block, fin_len, _) = final_block(input, fin_offset, &mut buf, stride);
+ let fin_last_block = flag_word(finalize.yes());
+ let fin_last_node = flag_word(finalize.yes() && last_node.yes());
+
+ let mut offset = 0;
+ loop {
+ let block;
+ let count_delta;
+ let last_block;
+ let last_node;
+ if offset == fin_offset {
+ block = fin_block;
+ count_delta = fin_len;
+ last_block = fin_last_block;
+ last_node = fin_last_node;
+ } else {
+ // This unsafe cast avoids bounds checks. There's guaranteed to be
+ // enough input because `offset < fin_offset`.
+ block = &*(input.as_ptr().add(offset) as *const [u8; BLOCKBYTES]);
+ count_delta = BLOCKBYTES;
+ last_block = flag_word(false);
+ last_node = flag_word(false);
+ };
+
+ count = count.wrapping_add(count_delta as Count);
+ compress_block(block, &mut local_words, count, last_block, last_node);
+
+ // Check for termination before bumping the offset, to avoid overflow.
+ if offset == fin_offset {
+ break;
+ }
+
+ offset += stride.padded_blockbytes();
+ }
+
+ *words = local_words;
+}
+
+// Performance note: Factoring out a G function here doesn't hurt performance,
+// unlike in the case of BLAKE2s where it hurts substantially. In fact, on my
+// machine, it helps a tiny bit. But the difference it tiny, so I'm going to
+// stick to the approach used by https://github.com/sneves/blake2-avx2
+// until/unless I can be sure the (tiny) improvement is consistent across
+// different Intel microarchitectures. Smaller code size is nice, but a
+// divergence between the BLAKE2b and BLAKE2s implementations is less nice.
+#[inline(always)]
+unsafe fn round(v: &mut [__m256i; 16], m: &[__m256i; 16], r: usize) {
+ v[0] = add(v[0], m[SIGMA[r][0] as usize]);
+ v[1] = add(v[1], m[SIGMA[r][2] as usize]);
+ v[2] = add(v[2], m[SIGMA[r][4] as usize]);
+ v[3] = add(v[3], m[SIGMA[r][6] as usize]);
+ v[0] = add(v[0], v[4]);
+ v[1] = add(v[1], v[5]);
+ v[2] = add(v[2], v[6]);
+ v[3] = add(v[3], v[7]);
+ v[12] = xor(v[12], v[0]);
+ v[13] = xor(v[13], v[1]);
+ v[14] = xor(v[14], v[2]);
+ v[15] = xor(v[15], v[3]);
+ v[12] = rot32(v[12]);
+ v[13] = rot32(v[13]);
+ v[14] = rot32(v[14]);
+ v[15] = rot32(v[15]);
+ v[8] = add(v[8], v[12]);
+ v[9] = add(v[9], v[13]);
+ v[10] = add(v[10], v[14]);
+ v[11] = add(v[11], v[15]);
+ v[4] = xor(v[4], v[8]);
+ v[5] = xor(v[5], v[9]);
+ v[6] = xor(v[6], v[10]);
+ v[7] = xor(v[7], v[11]);
+ v[4] = rot24(v[4]);
+ v[5] = rot24(v[5]);
+ v[6] = rot24(v[6]);
+ v[7] = rot24(v[7]);
+ v[0] = add(v[0], m[SIGMA[r][1] as usize]);
+ v[1] = add(v[1], m[SIGMA[r][3] as usize]);
+ v[2] = add(v[2], m[SIGMA[r][5] as usize]);
+ v[3] = add(v[3], m[SIGMA[r][7] as usize]);
+ v[0] = add(v[0], v[4]);
+ v[1] = add(v[1], v[5]);
+ v[2] = add(v[2], v[6]);
+ v[3] = add(v[3], v[7]);
+ v[12] = xor(v[12], v[0]);
+ v[13] = xor(v[13], v[1]);
+ v[14] = xor(v[14], v[2]);
+ v[15] = xor(v[15], v[3]);
+ v[12] = rot16(v[12]);
+ v[13] = rot16(v[13]);
+ v[14] = rot16(v[14]);
+ v[15] = rot16(v[15]);
+ v[8] = add(v[8], v[12]);
+ v[9] = add(v[9], v[13]);
+ v[10] = add(v[10], v[14]);
+ v[11] = add(v[11], v[15]);
+ v[4] = xor(v[4], v[8]);
+ v[5] = xor(v[5], v[9]);
+ v[6] = xor(v[6], v[10]);
+ v[7] = xor(v[7], v[11]);
+ v[4] = rot63(v[4]);
+ v[5] = rot63(v[5]);
+ v[6] = rot63(v[6]);
+ v[7] = rot63(v[7]);
+
+ v[0] = add(v[0], m[SIGMA[r][8] as usize]);
+ v[1] = add(v[1], m[SIGMA[r][10] as usize]);
+ v[2] = add(v[2], m[SIGMA[r][12] as usize]);
+ v[3] = add(v[3], m[SIGMA[r][14] as usize]);
+ v[0] = add(v[0], v[5]);
+ v[1] = add(v[1], v[6]);
+ v[2] = add(v[2], v[7]);
+ v[3] = add(v[3], v[4]);
+ v[15] = xor(v[15], v[0]);
+ v[12] = xor(v[12], v[1]);
+ v[13] = xor(v[13], v[2]);
+ v[14] = xor(v[14], v[3]);
+ v[15] = rot32(v[15]);
+ v[12] = rot32(v[12]);
+ v[13] = rot32(v[13]);
+ v[14] = rot32(v[14]);
+ v[10] = add(v[10], v[15]);
+ v[11] = add(v[11], v[12]);
+ v[8] = add(v[8], v[13]);
+ v[9] = add(v[9], v[14]);
+ v[5] = xor(v[5], v[10]);
+ v[6] = xor(v[6], v[11]);
+ v[7] = xor(v[7], v[8]);
+ v[4] = xor(v[4], v[9]);
+ v[5] = rot24(v[5]);
+ v[6] = rot24(v[6]);
+ v[7] = rot24(v[7]);
+ v[4] = rot24(v[4]);
+ v[0] = add(v[0], m[SIGMA[r][9] as usize]);
+ v[1] = add(v[1], m[SIGMA[r][11] as usize]);
+ v[2] = add(v[2], m[SIGMA[r][13] as usize]);
+ v[3] = add(v[3], m[SIGMA[r][15] as usize]);
+ v[0] = add(v[0], v[5]);
+ v[1] = add(v[1], v[6]);
+ v[2] = add(v[2], v[7]);
+ v[3] = add(v[3], v[4]);
+ v[15] = xor(v[15], v[0]);
+ v[12] = xor(v[12], v[1]);
+ v[13] = xor(v[13], v[2]);
+ v[14] = xor(v[14], v[3]);
+ v[15] = rot16(v[15]);
+ v[12] = rot16(v[12]);
+ v[13] = rot16(v[13]);
+ v[14] = rot16(v[14]);
+ v[10] = add(v[10], v[15]);
+ v[11] = add(v[11], v[12]);
+ v[8] = add(v[8], v[13]);
+ v[9] = add(v[9], v[14]);
+ v[5] = xor(v[5], v[10]);
+ v[6] = xor(v[6], v[11]);
+ v[7] = xor(v[7], v[8]);
+ v[4] = xor(v[4], v[9]);
+ v[5] = rot63(v[5]);
+ v[6] = rot63(v[6]);
+ v[7] = rot63(v[7]);
+ v[4] = rot63(v[4]);
+}
+
+// We'd rather make this a regular function with #[inline(always)], but for
+// some reason that blows up compile times by about 10 seconds, at least in
+// some cases (BLAKE2b avx2.rs). This macro seems to get the same performance
+// result, without the compile time issue.
+macro_rules! compress4_transposed {
+ (
+ $h_vecs:expr,
+ $msg_vecs:expr,
+ $count_low:expr,
+ $count_high:expr,
+ $lastblock:expr,
+ $lastnode:expr,
+ ) => {
+ let h_vecs: &mut [__m256i; 8] = $h_vecs;
+ let msg_vecs: &[__m256i; 16] = $msg_vecs;
+ let count_low: __m256i = $count_low;
+ let count_high: __m256i = $count_high;
+ let lastblock: __m256i = $lastblock;
+ let lastnode: __m256i = $lastnode;
+
+ let mut v = [
+ h_vecs[0],
+ h_vecs[1],
+ h_vecs[2],
+ h_vecs[3],
+ h_vecs[4],
+ h_vecs[5],
+ h_vecs[6],
+ h_vecs[7],
+ set1(IV[0]),
+ set1(IV[1]),
+ set1(IV[2]),
+ set1(IV[3]),
+ xor(set1(IV[4]), count_low),
+ xor(set1(IV[5]), count_high),
+ xor(set1(IV[6]), lastblock),
+ xor(set1(IV[7]), lastnode),
+ ];
+
+ round(&mut v, &msg_vecs, 0);
+ round(&mut v, &msg_vecs, 1);
+ round(&mut v, &msg_vecs, 2);
+ round(&mut v, &msg_vecs, 3);
+ round(&mut v, &msg_vecs, 4);
+ round(&mut v, &msg_vecs, 5);
+ round(&mut v, &msg_vecs, 6);
+ round(&mut v, &msg_vecs, 7);
+ round(&mut v, &msg_vecs, 8);
+ round(&mut v, &msg_vecs, 9);
+ round(&mut v, &msg_vecs, 10);
+ round(&mut v, &msg_vecs, 11);
+
+ h_vecs[0] = xor(xor(h_vecs[0], v[0]), v[8]);
+ h_vecs[1] = xor(xor(h_vecs[1], v[1]), v[9]);
+ h_vecs[2] = xor(xor(h_vecs[2], v[2]), v[10]);
+ h_vecs[3] = xor(xor(h_vecs[3], v[3]), v[11]);
+ h_vecs[4] = xor(xor(h_vecs[4], v[4]), v[12]);
+ h_vecs[5] = xor(xor(h_vecs[5], v[5]), v[13]);
+ h_vecs[6] = xor(xor(h_vecs[6], v[6]), v[14]);
+ h_vecs[7] = xor(xor(h_vecs[7], v[7]), v[15]);
+ };
+}
+
+#[inline(always)]
+unsafe fn interleave128(a: __m256i, b: __m256i) -> (__m256i, __m256i) {
+ (
+ _mm256_permute2x128_si256(a, b, 0x20),
+ _mm256_permute2x128_si256(a, b, 0x31),
+ )
+}
+
+// There are several ways to do a transposition. We could do it naively, with 8 separate
+// _mm256_set_epi64x instructions, referencing each of the 64 words explicitly. Or we could copy
+// the vecs into contiguous storage and then use gather instructions. This third approach is to use
+// a series of unpack instructions to interleave the vectors. In my benchmarks, interleaving is the
+// fastest approach. To test this, run `cargo +nightly bench --bench libtest load_4` in the
+// https://github.com/oconnor663/bao_experiments repo.
+#[inline(always)]
+unsafe fn transpose_vecs(
+ vec_a: __m256i,
+ vec_b: __m256i,
+ vec_c: __m256i,
+ vec_d: __m256i,
+) -> [__m256i; DEGREE] {
+ // Interleave 64-bit lates. The low unpack is lanes 00/22 and the high is 11/33.
+ let ab_02 = _mm256_unpacklo_epi64(vec_a, vec_b);
+ let ab_13 = _mm256_unpackhi_epi64(vec_a, vec_b);
+ let cd_02 = _mm256_unpacklo_epi64(vec_c, vec_d);
+ let cd_13 = _mm256_unpackhi_epi64(vec_c, vec_d);
+
+ // Interleave 128-bit lanes.
+ let (abcd_0, abcd_2) = interleave128(ab_02, cd_02);
+ let (abcd_1, abcd_3) = interleave128(ab_13, cd_13);
+
+ [abcd_0, abcd_1, abcd_2, abcd_3]
+}
+
+#[inline(always)]
+unsafe fn transpose_state_vecs(jobs: &[Job; DEGREE]) -> [__m256i; 8] {
+ // Load all the state words into transposed vectors, where the first vector
+ // has the first word of each state, etc. Transposing once at the beginning
+ // and once at the end is more efficient that repeating it for each block.
+ let words0 = array_refs!(&jobs[0].words, DEGREE, DEGREE);
+ let words1 = array_refs!(&jobs[1].words, DEGREE, DEGREE);
+ let words2 = array_refs!(&jobs[2].words, DEGREE, DEGREE);
+ let words3 = array_refs!(&jobs[3].words, DEGREE, DEGREE);
+ let [h0, h1, h2, h3] = transpose_vecs(
+ loadu(words0.0),
+ loadu(words1.0),
+ loadu(words2.0),
+ loadu(words3.0),
+ );
+ let [h4, h5, h6, h7] = transpose_vecs(
+ loadu(words0.1),
+ loadu(words1.1),
+ loadu(words2.1),
+ loadu(words3.1),
+ );
+ [h0, h1, h2, h3, h4, h5, h6, h7]
+}
+
+#[inline(always)]
+unsafe fn untranspose_state_vecs(h_vecs: &[__m256i; 8], jobs: &mut [Job; DEGREE]) {
+ // Un-transpose the updated state vectors back into the caller's arrays.
+ let [job0, job1, job2, job3] = jobs;
+ let words0 = mut_array_refs!(&mut job0.words, DEGREE, DEGREE);
+ let words1 = mut_array_refs!(&mut job1.words, DEGREE, DEGREE);
+ let words2 = mut_array_refs!(&mut job2.words, DEGREE, DEGREE);
+ let words3 = mut_array_refs!(&mut job3.words, DEGREE, DEGREE);
+ let out = transpose_vecs(h_vecs[0], h_vecs[1], h_vecs[2], h_vecs[3]);
+ storeu(out[0], words0.0);
+ storeu(out[1], words1.0);
+ storeu(out[2], words2.0);
+ storeu(out[3], words3.0);
+ let out = transpose_vecs(h_vecs[4], h_vecs[5], h_vecs[6], h_vecs[7]);
+ storeu(out[0], words0.1);
+ storeu(out[1], words1.1);
+ storeu(out[2], words2.1);
+ storeu(out[3], words3.1);
+}
+
+#[inline(always)]
+unsafe fn transpose_msg_vecs(blocks: [*const [u8; BLOCKBYTES]; DEGREE]) -> [__m256i; 16] {
+ // These input arrays have no particular alignment, so we use unaligned
+ // loads to read from them.
+ let block0 = blocks[0] as *const [Word; DEGREE];
+ let block1 = blocks[1] as *const [Word; DEGREE];
+ let block2 = blocks[2] as *const [Word; DEGREE];
+ let block3 = blocks[3] as *const [Word; DEGREE];
+ let [m0, m1, m2, m3] = transpose_vecs(
+ loadu(block0.add(0)),
+ loadu(block1.add(0)),
+ loadu(block2.add(0)),
+ loadu(block3.add(0)),
+ );
+ let [m4, m5, m6, m7] = transpose_vecs(
+ loadu(block0.add(1)),
+ loadu(block1.add(1)),
+ loadu(block2.add(1)),
+ loadu(block3.add(1)),
+ );
+ let [m8, m9, m10, m11] = transpose_vecs(
+ loadu(block0.add(2)),
+ loadu(block1.add(2)),
+ loadu(block2.add(2)),
+ loadu(block3.add(2)),
+ );
+ let [m12, m13, m14, m15] = transpose_vecs(
+ loadu(block0.add(3)),
+ loadu(block1.add(3)),
+ loadu(block2.add(3)),
+ loadu(block3.add(3)),
+ );
+ [
+ m0, m1, m2, m3, m4, m5, m6, m7, m8, m9, m10, m11, m12, m13, m14, m15,
+ ]
+}
+
+#[inline(always)]
+unsafe fn load_counts(jobs: &[Job; DEGREE]) -> (__m256i, __m256i) {
+ (
+ set4(
+ count_low(jobs[0].count),
+ count_low(jobs[1].count),
+ count_low(jobs[2].count),
+ count_low(jobs[3].count),
+ ),
+ set4(
+ count_high(jobs[0].count),
+ count_high(jobs[1].count),
+ count_high(jobs[2].count),
+ count_high(jobs[3].count),
+ ),
+ )
+}
+
+#[inline(always)]
+unsafe fn store_counts(jobs: &mut [Job; DEGREE], low: __m256i, high: __m256i) {
+ let low_ints: [Word; DEGREE] = mem::transmute(low);
+ let high_ints: [Word; DEGREE] = mem::transmute(high);
+ for i in 0..DEGREE {
+ jobs[i].count = assemble_count(low_ints[i], high_ints[i]);
+ }
+}
+
+#[inline(always)]
+unsafe fn add_to_counts(lo: &mut __m256i, hi: &mut __m256i, delta: __m256i) {
+ // If the low counts reach zero, that means they wrapped, unless the delta
+ // was also zero.
+ *lo = add(*lo, delta);
+ let lo_reached_zero = eq(*lo, set1(0));
+ let delta_was_zero = eq(delta, set1(0));
+ let hi_inc = and(set1(1), negate_and(delta_was_zero, lo_reached_zero));
+ *hi = add(*hi, hi_inc);
+}
+
+#[inline(always)]
+unsafe fn flags_vec(flags: [bool; DEGREE]) -> __m256i {
+ set4(
+ flag_word(flags[0]),
+ flag_word(flags[1]),
+ flag_word(flags[2]),
+ flag_word(flags[3]),
+ )
+}
+
+#[target_feature(enable = "avx2")]
+pub unsafe fn compress4_loop(jobs: &mut [Job; DEGREE], finalize: Finalize, stride: Stride) {
+ // If we're not finalizing, there can't be a partial block at the end.
+ for job in jobs.iter() {
+ input_debug_asserts(job.input, finalize);
+ }
+
+ let msg_ptrs = [
+ jobs[0].input.as_ptr(),
+ jobs[1].input.as_ptr(),
+ jobs[2].input.as_ptr(),
+ jobs[3].input.as_ptr(),
+ ];
+ let mut h_vecs = transpose_state_vecs(&jobs);
+ let (mut counts_lo, mut counts_hi) = load_counts(&jobs);
+
+ // Prepare the final blocks (note, which could be empty if the input is
+ // empty). Do all this before entering the main loop.
+ let min_len = jobs.iter().map(|job| job.input.len()).min().unwrap();
+ let mut fin_offset = min_len.saturating_sub(1);
+ fin_offset -= fin_offset % stride.padded_blockbytes();
+ // Performance note, making these buffers mem::uninitialized() seems to
+ // cause problems in the optimizer.
+ let mut buf0: [u8; BLOCKBYTES] = [0; BLOCKBYTES];
+ let mut buf1: [u8; BLOCKBYTES] = [0; BLOCKBYTES];
+ let mut buf2: [u8; BLOCKBYTES] = [0; BLOCKBYTES];
+ let mut buf3: [u8; BLOCKBYTES] = [0; BLOCKBYTES];
+ let (block0, len0, finalize0) = final_block(jobs[0].input, fin_offset, &mut buf0, stride);
+ let (block1, len1, finalize1) = final_block(jobs[1].input, fin_offset, &mut buf1, stride);
+ let (block2, len2, finalize2) = final_block(jobs[2].input, fin_offset, &mut buf2, stride);
+ let (block3, len3, finalize3) = final_block(jobs[3].input, fin_offset, &mut buf3, stride);
+ let fin_blocks: [*const [u8; BLOCKBYTES]; DEGREE] = [block0, block1, block2, block3];
+ let fin_counts_delta = set4(len0 as Word, len1 as Word, len2 as Word, len3 as Word);
+ let fin_last_block;
+ let fin_last_node;
+ if finalize.yes() {
+ fin_last_block = flags_vec([finalize0, finalize1, finalize2, finalize3]);
+ fin_last_node = flags_vec([
+ finalize0 && jobs[0].last_node.yes(),
+ finalize1 && jobs[1].last_node.yes(),
+ finalize2 && jobs[2].last_node.yes(),
+ finalize3 && jobs[3].last_node.yes(),
+ ]);
+ } else {
+ fin_last_block = set1(0);
+ fin_last_node = set1(0);
+ }
+
+ // The main loop.
+ let mut offset = 0;
+ loop {
+ let blocks;
+ let counts_delta;
+ let last_block;
+ let last_node;
+ if offset == fin_offset {
+ blocks = fin_blocks;
+ counts_delta = fin_counts_delta;
+ last_block = fin_last_block;
+ last_node = fin_last_node;
+ } else {
+ blocks = [
+ msg_ptrs[0].add(offset) as *const [u8; BLOCKBYTES],
+ msg_ptrs[1].add(offset) as *const [u8; BLOCKBYTES],
+ msg_ptrs[2].add(offset) as *const [u8; BLOCKBYTES],
+ msg_ptrs[3].add(offset) as *const [u8; BLOCKBYTES],
+ ];
+ counts_delta = set1(BLOCKBYTES as Word);
+ last_block = set1(0);
+ last_node = set1(0);
+ };
+
+ let m_vecs = transpose_msg_vecs(blocks);
+ add_to_counts(&mut counts_lo, &mut counts_hi, counts_delta);
+ compress4_transposed!(
+ &mut h_vecs,
+ &m_vecs,
+ counts_lo,
+ counts_hi,
+ last_block,
+ last_node,
+ );
+
+ // Check for termination before bumping the offset, to avoid overflow.
+ if offset == fin_offset {
+ break;
+ }
+
+ offset += stride.padded_blockbytes();
+ }
+
+ // Write out the results.
+ untranspose_state_vecs(&h_vecs, &mut *jobs);
+ store_counts(&mut *jobs, counts_lo, counts_hi);
+ let max_consumed = offset.saturating_add(stride.padded_blockbytes());
+ for job in jobs.iter_mut() {
+ let consumed = cmp::min(max_consumed, job.input.len());
+ job.input = &job.input[consumed..];
+ }
+}