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Diffstat (limited to 'third_party/rust/cmake/src/lib.rs')
-rw-r--r-- | third_party/rust/cmake/src/lib.rs | 633 |
1 files changed, 633 insertions, 0 deletions
diff --git a/third_party/rust/cmake/src/lib.rs b/third_party/rust/cmake/src/lib.rs new file mode 100644 index 0000000000..c1836b2f76 --- /dev/null +++ b/third_party/rust/cmake/src/lib.rs @@ -0,0 +1,633 @@ +//! A build dependency for running `cmake` to build a native library +//! +//! This crate provides some necessary boilerplate and shim support for running +//! the system `cmake` command to build a native library. It will add +//! appropriate cflags for building code to link into Rust, handle cross +//! compilation, and use the necessary generator for the platform being +//! targeted. +//! +//! The builder-style configuration allows for various variables and such to be +//! passed down into the build as well. +//! +//! ## Installation +//! +//! Add this to your `Cargo.toml`: +//! +//! ```toml +//! [build-dependencies] +//! cmake = "0.1" +//! ``` +//! +//! ## Examples +//! +//! ```no_run +//! use cmake; +//! +//! // Builds the project in the directory located in `libfoo`, installing it +//! // into $OUT_DIR +//! let dst = cmake::build("libfoo"); +//! +//! println!("cargo:rustc-link-search=native={}", dst.display()); +//! println!("cargo:rustc-link-lib=static=foo"); +//! ``` +//! +//! ```no_run +//! use cmake::Config; +//! +//! let dst = Config::new("libfoo") +//! .define("FOO", "BAR") +//! .cflag("-foo") +//! .build(); +//! println!("cargo:rustc-link-search=native={}", dst.display()); +//! println!("cargo:rustc-link-lib=static=foo"); +//! ``` + +#![deny(missing_docs)] + +extern crate cc; + +use std::env; +use std::ffi::{OsString, OsStr}; +use std::fs::{self, File}; +use std::io::ErrorKind; +use std::io::prelude::*; +use std::path::{Path, PathBuf}; +use std::process::Command; + +/// Builder style configuration for a pending CMake build. +pub struct Config { + path: PathBuf, + generator: Option<OsString>, + cflags: OsString, + cxxflags: OsString, + defines: Vec<(OsString, OsString)>, + deps: Vec<String>, + target: Option<String>, + host: Option<String>, + out_dir: Option<PathBuf>, + profile: Option<String>, + build_args: Vec<OsString>, + cmake_target: Option<String>, + env: Vec<(OsString, OsString)>, + static_crt: Option<bool>, + uses_cxx11: bool, +} + +/// Builds the native library rooted at `path` with the default cmake options. +/// This will return the directory in which the library was installed. +/// +/// # Examples +/// +/// ```no_run +/// use cmake; +/// +/// // Builds the project in the directory located in `libfoo`, installing it +/// // into $OUT_DIR +/// let dst = cmake::build("libfoo"); +/// +/// println!("cargo:rustc-link-search=native={}", dst.display()); +/// println!("cargo:rustc-link-lib=static=foo"); +/// ``` +/// +pub fn build<P: AsRef<Path>>(path: P) -> PathBuf { + Config::new(path.as_ref()).build() +} + +impl Config { + /// Creates a new blank set of configuration to build the project specified + /// at the path `path`. + pub fn new<P: AsRef<Path>>(path: P) -> Config { + Config { + path: env::current_dir().unwrap().join(path), + generator: None, + cflags: OsString::new(), + cxxflags: OsString::new(), + defines: Vec::new(), + deps: Vec::new(), + profile: None, + out_dir: None, + target: None, + host: None, + build_args: Vec::new(), + cmake_target: None, + env: Vec::new(), + static_crt: None, + uses_cxx11: false + } + } + + /// Sets the build-tool generator (`-G`) for this compilation. + pub fn generator<T: AsRef<OsStr>>(&mut self, generator: T) -> &mut Config { + self.generator = Some(generator.as_ref().to_owned()); + self + } + + /// Adds a custom flag to pass down to the C compiler, supplementing those + /// that this library already passes. + pub fn cflag<P: AsRef<OsStr>>(&mut self, flag: P) -> &mut Config { + self.cflags.push(" "); + self.cflags.push(flag.as_ref()); + self + } + + /// Adds a custom flag to pass down to the C++ compiler, supplementing those + /// that this library already passes. + pub fn cxxflag<P: AsRef<OsStr>>(&mut self, flag: P) -> &mut Config { + self.cxxflags.push(" "); + self.cxxflags.push(flag.as_ref()); + self + } + + /// Adds a new `-D` flag to pass to cmake during the generation step. + pub fn define<K, V>(&mut self, k: K, v: V) -> &mut Config + where K: AsRef<OsStr>, V: AsRef<OsStr> + { + self.defines.push((k.as_ref().to_owned(), v.as_ref().to_owned())); + self + } + + /// Registers a dependency for this compilation on the native library built + /// by Cargo previously. + /// + /// This registration will modify the `CMAKE_PREFIX_PATH` environment + /// variable for the build system generation step. + pub fn register_dep(&mut self, dep: &str) -> &mut Config { + self.deps.push(dep.to_string()); + self + } + + /// Sets the target triple for this compilation. + /// + /// This is automatically scraped from `$TARGET` which is set for Cargo + /// build scripts so it's not necessary to call this from a build script. + pub fn target(&mut self, target: &str) -> &mut Config { + self.target = Some(target.to_string()); + self + } + + /// Sets the host triple for this compilation. + /// + /// This is automatically scraped from `$HOST` which is set for Cargo + /// build scripts so it's not necessary to call this from a build script. + pub fn host(&mut self, host: &str) -> &mut Config { + self.host = Some(host.to_string()); + self + } + + /// Sets the output directory for this compilation. + /// + /// This is automatically scraped from `$OUT_DIR` which is set for Cargo + /// build scripts so it's not necessary to call this from a build script. + pub fn out_dir<P: AsRef<Path>>(&mut self, out: P) -> &mut Config { + self.out_dir = Some(out.as_ref().to_path_buf()); + self + } + + /// Sets the profile for this compilation. + /// + /// This is automatically scraped from `$PROFILE` which is set for Cargo + /// build scripts so it's not necessary to call this from a build script. + pub fn profile(&mut self, profile: &str) -> &mut Config { + self.profile = Some(profile.to_string()); + self + } + + /// Configures whether the /MT flag or the /MD flag will be passed to msvc build tools. + /// + /// This option defaults to `false`, and affect only msvc targets. + pub fn static_crt(&mut self, static_crt: bool) -> &mut Config { + self.static_crt = Some(static_crt); + self + } + + /// Add an argument to the final `cmake` build step + pub fn build_arg<A: AsRef<OsStr>>(&mut self, arg: A) -> &mut Config { + self.build_args.push(arg.as_ref().to_owned()); + self + } + + /// Configure an environment variable for the `cmake` processes spawned by + /// this crate in the `build` step. + pub fn env<K, V>(&mut self, key: K, value: V) -> &mut Config + where K: AsRef<OsStr>, + V: AsRef<OsStr>, + { + self.env.push((key.as_ref().to_owned(), value.as_ref().to_owned())); + self + } + + /// Sets the build target for the final `cmake` build step, this will + /// default to "install" if not specified. + pub fn build_target(&mut self, target: &str) -> &mut Config { + self.cmake_target = Some(target.to_string()); + self + } + + /// Alters the default target triple on OSX to ensure that c++11 is + /// available. Does not change the target triple if it is explicitly + /// specified. + /// + /// This does not otherwise affect any CXX flags, i.e. it does not set + /// -std=c++11 or -stdlib=libc++. + pub fn uses_cxx11(&mut self) -> &mut Config { + self.uses_cxx11 = true; + self + } + + /// Run this configuration, compiling the library with all the configured + /// options. + /// + /// This will run both the build system generator command as well as the + /// command to build the library. + pub fn build(&mut self) -> PathBuf { + let target = match self.target.clone() { + Some(t) => t, + None => { + let mut t = getenv_unwrap("TARGET"); + if t.ends_with("-darwin") && self.uses_cxx11 { + t = t + "11" + } + t + } + }; + let host = self.host.clone().unwrap_or_else(|| { + getenv_unwrap("HOST") + }); + let msvc = target.contains("msvc"); + let mut c_cfg = cc::Build::new(); + c_cfg.cargo_metadata(false) + .opt_level(0) + .debug(false) + .target(&target) + .warnings(false) + .host(&host); + let mut cxx_cfg = cc::Build::new(); + cxx_cfg.cargo_metadata(false) + .cpp(true) + .opt_level(0) + .debug(false) + .target(&target) + .warnings(false) + .host(&host); + if let Some(static_crt) = self.static_crt { + c_cfg.static_crt(static_crt); + cxx_cfg.static_crt(static_crt); + } + let c_compiler = c_cfg.get_compiler(); + let cxx_compiler = cxx_cfg.get_compiler(); + + let dst = self.out_dir.clone().unwrap_or_else(|| { + PathBuf::from(getenv_unwrap("OUT_DIR")) + }); + let build = dst.join("build"); + self.maybe_clear(&build); + let _ = fs::create_dir(&build); + + // Add all our dependencies to our cmake paths + let mut cmake_prefix_path = Vec::new(); + for dep in &self.deps { + if let Some(root) = env::var_os(&format!("DEP_{}_ROOT", dep)) { + cmake_prefix_path.push(PathBuf::from(root)); + } + } + let system_prefix = env::var_os("CMAKE_PREFIX_PATH") + .unwrap_or(OsString::new()); + cmake_prefix_path.extend(env::split_paths(&system_prefix) + .map(|s| s.to_owned())); + let cmake_prefix_path = env::join_paths(&cmake_prefix_path).unwrap(); + + // Build up the first cmake command to build the build system. + let executable = env::var("CMAKE").unwrap_or("cmake".to_owned()); + let mut cmd = Command::new(executable); + cmd.arg(&self.path) + .current_dir(&build); + if target.contains("windows-gnu") { + if host.contains("windows") { + // On MinGW we need to coerce cmake to not generate a visual + // studio build system but instead use makefiles that MinGW can + // use to build. + if self.generator.is_none() { + cmd.arg("-G").arg("MSYS Makefiles"); + } + } else { + // If we're cross compiling onto windows, then set some + // variables which will hopefully get things to succeed. Some + // systems may need the `windres` or `dlltool` variables set, so + // set them if possible. + if !self.defined("CMAKE_SYSTEM_NAME") { + cmd.arg("-DCMAKE_SYSTEM_NAME=Windows"); + } + if !self.defined("CMAKE_RC_COMPILER") { + let exe = find_exe(c_compiler.path()); + if let Some(name) = exe.file_name().unwrap().to_str() { + let name = name.replace("gcc", "windres"); + let windres = exe.with_file_name(name); + if windres.is_file() { + let mut arg = OsString::from("-DCMAKE_RC_COMPILER="); + arg.push(&windres); + cmd.arg(arg); + } + } + } + } + } else if msvc { + // If we're on MSVC we need to be sure to use the right generator or + // otherwise we won't get 32/64 bit correct automatically. + // This also guarantees that NMake generator isn't chosen implicitly. + if self.generator.is_none() { + cmd.arg("-G").arg(self.visual_studio_generator(&target)); + } + } else if target.contains("redox") { + if !self.defined("CMAKE_SYSTEM_NAME") { + cmd.arg("-DCMAKE_SYSTEM_NAME=Generic"); + } + } + let mut is_ninja = false; + if let Some(ref generator) = self.generator { + cmd.arg("-G").arg(generator); + is_ninja = generator.to_string_lossy().contains("Ninja"); + } + let profile = self.profile.clone().unwrap_or_else(|| { + match &getenv_unwrap("PROFILE")[..] { + "bench" | "release" => "Release", + _ => "Debug", + }.to_string() + }); + for &(ref k, ref v) in &self.defines { + let mut os = OsString::from("-D"); + os.push(k); + os.push("="); + os.push(v); + cmd.arg(os); + } + + if !self.defined("CMAKE_INSTALL_PREFIX") { + let mut dstflag = OsString::from("-DCMAKE_INSTALL_PREFIX="); + dstflag.push(&dst); + cmd.arg(dstflag); + } + + let build_type = self.defines.iter().find(|&&(ref a, _)| { + a == "CMAKE_BUILD_TYPE" + }).map(|x| x.1.to_str().unwrap()).unwrap_or(&profile); + let build_type_upcase = build_type.chars() + .flat_map(|c| c.to_uppercase()) + .collect::<String>(); + + { + // let cmake deal with optimization/debuginfo + let skip_arg = |arg: &OsStr| { + match arg.to_str() { + Some(s) => { + s.starts_with("-O") || s.starts_with("/O") || s == "-g" + } + None => false, + } + }; + let mut set_compiler = |kind: &str, + compiler: &cc::Tool, + extra: &OsString| { + let flag_var = format!("CMAKE_{}_FLAGS", kind); + let tool_var = format!("CMAKE_{}_COMPILER", kind); + if !self.defined(&flag_var) { + let mut flagsflag = OsString::from("-D"); + flagsflag.push(&flag_var); + flagsflag.push("="); + flagsflag.push(extra); + for arg in compiler.args() { + if skip_arg(arg) { + continue + } + flagsflag.push(" "); + flagsflag.push(arg); + } + cmd.arg(flagsflag); + } + + // The visual studio generator apparently doesn't respect + // `CMAKE_C_FLAGS` but does respect `CMAKE_C_FLAGS_RELEASE` and + // such. We need to communicate /MD vs /MT, so set those vars + // here. + // + // Note that for other generators, though, this *overrides* + // things like the optimization flags, which is bad. + if self.generator.is_none() && msvc { + let flag_var_alt = format!("CMAKE_{}_FLAGS_{}", kind, + build_type_upcase); + if !self.defined(&flag_var_alt) { + let mut flagsflag = OsString::from("-D"); + flagsflag.push(&flag_var_alt); + flagsflag.push("="); + flagsflag.push(extra); + for arg in compiler.args() { + if skip_arg(arg) { + continue + } + flagsflag.push(" "); + flagsflag.push(arg); + } + cmd.arg(flagsflag); + } + } + + // Apparently cmake likes to have an absolute path to the + // compiler as otherwise it sometimes thinks that this variable + // changed as it thinks the found compiler, /usr/bin/cc, + // differs from the specified compiler, cc. Not entirely sure + // what's up, but at least this means cmake doesn't get + // confused? + // + // Also specify this on Windows only if we use MSVC with Ninja, + // as it's not needed for MSVC with Visual Studio generators and + // for MinGW it doesn't really vary. + if !self.defined("CMAKE_TOOLCHAIN_FILE") + && !self.defined(&tool_var) + && (env::consts::FAMILY != "windows" || (msvc && is_ninja)) { + let mut ccompiler = OsString::from("-D"); + ccompiler.push(&tool_var); + ccompiler.push("="); + ccompiler.push(find_exe(compiler.path())); + #[cfg(windows)] { + // CMake doesn't like unescaped `\`s in compiler paths + // so we either have to escape them or replace with `/`s. + use std::os::windows::ffi::{OsStrExt, OsStringExt}; + let wchars = ccompiler.encode_wide().map(|wchar| { + if wchar == b'\\' as u16 { '/' as u16 } else { wchar } + }).collect::<Vec<_>>(); + ccompiler = OsString::from_wide(&wchars); + } + cmd.arg(ccompiler); + } + }; + + set_compiler("C", &c_compiler, &self.cflags); + set_compiler("CXX", &cxx_compiler, &self.cxxflags); + } + + if !self.defined("CMAKE_BUILD_TYPE") { + cmd.arg(&format!("-DCMAKE_BUILD_TYPE={}", profile)); + } + + if !self.defined("CMAKE_TOOLCHAIN_FILE") { + if let Ok(s) = env::var("CMAKE_TOOLCHAIN_FILE") { + cmd.arg(&format!("-DCMAKE_TOOLCHAIN_FILE={}", s)); + } + } + + for &(ref k, ref v) in c_compiler.env().iter().chain(&self.env) { + cmd.env(k, v); + } + + run(cmd.env("CMAKE_PREFIX_PATH", cmake_prefix_path), "cmake"); + + let mut makeflags = None; + let mut parallel_args = Vec::new(); + if let Ok(s) = env::var("NUM_JOBS") { + match self.generator.as_ref().map(|g| g.to_string_lossy()) { + Some(ref g) if g.contains("Ninja") => { + parallel_args.push(format!("-j{}", s)); + } + Some(ref g) if g.contains("Visual Studio") => { + parallel_args.push(format!("/m:{}", s)); + } + Some(ref g) if g.contains("NMake") => { + // NMake creates `Makefile`s, but doesn't understand `-jN`. + } + _ if fs::metadata(&dst.join("build/Makefile")).is_ok() => { + match env::var_os("CARGO_MAKEFLAGS") { + // Only do this on non-windows as we could actually be + // invoking make instead of mingw32-make which doesn't + // work with our jobserver + Some(ref s) if !cfg!(windows) => makeflags = Some(s.clone()), + + // This looks like `make`, let's hope it understands `-jN`. + _ => parallel_args.push(format!("-j{}", s)), + } + } + _ => {} + } + } + + // And build! + let target = self.cmake_target.clone().unwrap_or("install".to_string()); + let mut cmd = Command::new("cmake"); + for &(ref k, ref v) in c_compiler.env().iter().chain(&self.env) { + cmd.env(k, v); + } + if let Some(flags) = makeflags { + cmd.env("MAKEFLAGS", flags); + } + run(cmd.arg("--build").arg(".") + .arg("--target").arg(target) + .arg("--config").arg(&profile) + .arg("--").args(&self.build_args) + .args(¶llel_args) + .current_dir(&build), "cmake"); + + println!("cargo:root={}", dst.display()); + return dst + } + + fn visual_studio_generator(&self, target: &str) -> String { + use cc::windows_registry::{find_vs_version, VsVers}; + + let base = match find_vs_version() { + Ok(VsVers::Vs15) => "Visual Studio 15 2017", + Ok(VsVers::Vs14) => "Visual Studio 14 2015", + Ok(VsVers::Vs12) => "Visual Studio 12 2013", + Ok(_) => panic!("Visual studio version detected but this crate \ + doesn't know how to generate cmake files for it, \ + can the `cmake` crate be updated?"), + Err(msg) => panic!(msg), + }; + if target.contains("i686") { + base.to_string() + } else if target.contains("x86_64") { + format!("{} Win64", base) + } else { + panic!("unsupported msvc target: {}", target); + } + } + + fn defined(&self, var: &str) -> bool { + self.defines.iter().any(|&(ref a, _)| a == var) + } + + // If a cmake project has previously been built (e.g. CMakeCache.txt already + // exists), then cmake will choke if the source directory for the original + // project being built has changed. Detect this situation through the + // `CMAKE_HOME_DIRECTORY` variable that cmake emits and if it doesn't match + // we blow away the build directory and start from scratch (the recommended + // solution apparently [1]). + // + // [1]: https://cmake.org/pipermail/cmake/2012-August/051545.html + fn maybe_clear(&self, dir: &Path) { + // CMake will apparently store canonicalized paths which normally + // isn't relevant to us but we canonicalize it here to ensure + // we're both checking the same thing. + let path = fs::canonicalize(&self.path).unwrap_or(self.path.clone()); + let mut f = match File::open(dir.join("CMakeCache.txt")) { + Ok(f) => f, + Err(..) => return, + }; + let mut u8contents = Vec::new(); + match f.read_to_end(&mut u8contents) { + Ok(f) => f, + Err(..) => return, + }; + let contents = String::from_utf8_lossy(&u8contents); + drop(f); + for line in contents.lines() { + if line.starts_with("CMAKE_HOME_DIRECTORY") { + let needs_cleanup = match line.split('=').next_back() { + Some(cmake_home) => { + fs::canonicalize(cmake_home) + .ok() + .map(|cmake_home| cmake_home != path) + .unwrap_or(true) + }, + None => true + }; + if needs_cleanup { + println!("detected home dir change, cleaning out entire build \ + directory"); + fs::remove_dir_all(dir).unwrap(); + } + break + } + } + } +} + +fn run(cmd: &mut Command, program: &str) { + println!("running: {:?}", cmd); + let status = match cmd.status() { + Ok(status) => status, + Err(ref e) if e.kind() == ErrorKind::NotFound => { + fail(&format!("failed to execute command: {}\nis `{}` not installed?", + e, program)); + } + Err(e) => fail(&format!("failed to execute command: {}", e)), + }; + if !status.success() { + fail(&format!("command did not execute successfully, got: {}", status)); + } +} + +fn find_exe(path: &Path) -> PathBuf { + env::split_paths(&env::var_os("PATH").unwrap_or(OsString::new())) + .map(|p| p.join(path)) + .find(|p| fs::metadata(p).is_ok()) + .unwrap_or(path.to_owned()) +} + +fn getenv_unwrap(v: &str) -> String { + match env::var(v) { + Ok(s) => s, + Err(..) => fail(&format!("environment variable `{}` not defined", v)), + } +} + +fn fail(s: &str) -> ! { + panic!("\n{}\n\nbuild script failed, must exit now", s) +} |