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+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 2006 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file bitset.h
+ * \brief Bitset of arbitrary size definitions.
+ * \author Michal Krol
+ */
+
+#ifndef BITSET_H
+#define BITSET_H
+
+#include "util/bitscan.h"
+#include "util/macros.h"
+
+/****************************************************************************
+ * generic bitset implementation
+ */
+
+#define BITSET_WORD unsigned int
+#define BITSET_WORDBITS (sizeof (BITSET_WORD) * 8)
+
+/* bitset declarations
+ */
+#define BITSET_WORDS(bits) (((bits) + BITSET_WORDBITS - 1) / BITSET_WORDBITS)
+#define BITSET_DECLARE(name, bits) BITSET_WORD name[BITSET_WORDS(bits)]
+
+/* bitset operations
+ */
+#define BITSET_COPY(x, y) memcpy( (x), (y), sizeof (x) )
+#define BITSET_EQUAL(x, y) (memcmp( (x), (y), sizeof (x) ) == 0)
+#define BITSET_ZERO(x) memset( (x), 0, sizeof (x) )
+#define BITSET_ONES(x) memset( (x), 0xff, sizeof (x) )
+
+#define BITSET_BITWORD(b) ((b) / BITSET_WORDBITS)
+#define BITSET_BIT(b) (1u << ((b) % BITSET_WORDBITS))
+
+/* single bit operations
+ */
+#define BITSET_TEST(x, b) (((x)[BITSET_BITWORD(b)] & BITSET_BIT(b)) != 0)
+#define BITSET_SET(x, b) ((x)[BITSET_BITWORD(b)] |= BITSET_BIT(b))
+#define BITSET_CLEAR(x, b) ((x)[BITSET_BITWORD(b)] &= ~BITSET_BIT(b))
+
+#define BITSET_MASK(b) (((b) % BITSET_WORDBITS == 0) ? ~0 : BITSET_BIT(b) - 1)
+#define BITSET_RANGE(b, e) ((BITSET_MASK((e) + 1)) & ~(BITSET_BIT(b) - 1))
+
+/* bit range operations
+ */
+#define BITSET_TEST_RANGE(x, b, e) \
+ (BITSET_BITWORD(b) == BITSET_BITWORD(e) ? \
+ (((x)[BITSET_BITWORD(b)] & BITSET_RANGE(b, e)) != 0) : \
+ (assert (!"BITSET_TEST_RANGE: bit range crosses word boundary"), 0))
+#define BITSET_SET_RANGE(x, b, e) \
+ (BITSET_BITWORD(b) == BITSET_BITWORD(e) ? \
+ ((x)[BITSET_BITWORD(b)] |= BITSET_RANGE(b, e)) : \
+ (assert (!"BITSET_SET_RANGE: bit range crosses word boundary"), 0))
+#define BITSET_CLEAR_RANGE(x, b, e) \
+ (BITSET_BITWORD(b) == BITSET_BITWORD(e) ? \
+ ((x)[BITSET_BITWORD(b)] &= ~BITSET_RANGE(b, e)) : \
+ (assert (!"BITSET_CLEAR_RANGE: bit range crosses word boundary"), 0))
+
+/* Get first bit set in a bitset.
+ */
+static inline int
+__bitset_ffs(const BITSET_WORD *x, int n)
+{
+ int i;
+
+ for (i = 0; i < n; i++) {
+ if (x[i])
+ return ffs(x[i]) + BITSET_WORDBITS * i;
+ }
+
+ return 0;
+}
+
+#define BITSET_FFS(x) __bitset_ffs(x, ARRAY_SIZE(x))
+
+static inline unsigned
+__bitset_next_set(unsigned i, BITSET_WORD *tmp,
+ const BITSET_WORD *set, unsigned size)
+{
+ unsigned bit, word;
+
+ /* NOTE: The initial conditions for this function are very specific. At
+ * the start of the loop, the tmp variable must be set to *set and the
+ * initial i value set to 0. This way, if there is a bit set in the first
+ * word, we ignore the i-value and just grab that bit (so 0 is ok, even
+ * though 0 may be returned). If the first word is 0, then the value of
+ * `word` will be 0 and we will go on to look at the second word.
+ */
+ word = BITSET_BITWORD(i);
+ while (*tmp == 0) {
+ word++;
+
+ if (word >= BITSET_WORDS(size))
+ return size;
+
+ *tmp = set[word];
+ }
+
+ /* Find the next set bit in the non-zero word */
+ bit = ffs(*tmp) - 1;
+
+ /* Unset the bit */
+ *tmp &= ~(1ull << bit);
+
+ return word * BITSET_WORDBITS + bit;
+}
+
+/**
+ * Iterates over each set bit in a set
+ *
+ * @param __i iteration variable, bit number
+ * @param __set the bitset to iterate (will not be modified)
+ * @param __size number of bits in the set to consider
+ */
+#define BITSET_FOREACH_SET(__i, __set, __size) \
+ for (BITSET_WORD __tmp = *(__set), *__foo = &__tmp; __foo != NULL; __foo = NULL) \
+ for (__i = 0; \
+ (__i = __bitset_next_set(__i, &__tmp, __set, __size)) < __size;)
+
+#ifdef __cplusplus
+
+/**
+ * Simple C++ wrapper of a bitset type of static size, with value semantics
+ * and basic bitwise arithmetic operators. The operators defined below are
+ * expected to have the same semantics as the same operator applied to other
+ * fundamental integer types. T is the name of the struct to instantiate
+ * it as, and N is the number of bits in the bitset.
+ */
+#define DECLARE_BITSET_T(T, N) struct T { \
+ EXPLICIT_CONVERSION \
+ operator bool() const \
+ { \
+ for (unsigned i = 0; i < BITSET_WORDS(N); i++) \
+ if (words[i]) \
+ return true; \
+ return false; \
+ } \
+ \
+ T & \
+ operator=(int x) \
+ { \
+ const T c = {{ (BITSET_WORD)x }}; \
+ return *this = c; \
+ } \
+ \
+ friend bool \
+ operator==(const T &b, const T &c) \
+ { \
+ return BITSET_EQUAL(b.words, c.words); \
+ } \
+ \
+ friend bool \
+ operator!=(const T &b, const T &c) \
+ { \
+ return !(b == c); \
+ } \
+ \
+ friend bool \
+ operator==(const T &b, int x) \
+ { \
+ const T c = {{ (BITSET_WORD)x }}; \
+ return b == c; \
+ } \
+ \
+ friend bool \
+ operator!=(const T &b, int x) \
+ { \
+ return !(b == x); \
+ } \
+ \
+ friend T \
+ operator~(const T &b) \
+ { \
+ T c; \
+ for (unsigned i = 0; i < BITSET_WORDS(N); i++) \
+ c.words[i] = ~b.words[i]; \
+ return c; \
+ } \
+ \
+ T & \
+ operator|=(const T &b) \
+ { \
+ for (unsigned i = 0; i < BITSET_WORDS(N); i++) \
+ words[i] |= b.words[i]; \
+ return *this; \
+ } \
+ \
+ friend T \
+ operator|(const T &b, const T &c) \
+ { \
+ T d = b; \
+ d |= c; \
+ return d; \
+ } \
+ \
+ T & \
+ operator&=(const T &b) \
+ { \
+ for (unsigned i = 0; i < BITSET_WORDS(N); i++) \
+ words[i] &= b.words[i]; \
+ return *this; \
+ } \
+ \
+ friend T \
+ operator&(const T &b, const T &c) \
+ { \
+ T d = b; \
+ d &= c; \
+ return d; \
+ } \
+ \
+ bool \
+ test(unsigned i) const \
+ { \
+ return BITSET_TEST(words, i); \
+ } \
+ \
+ T & \
+ set(unsigned i) \
+ { \
+ BITSET_SET(words, i); \
+ return *this; \
+ } \
+ \
+ T & \
+ clear(unsigned i) \
+ { \
+ BITSET_CLEAR(words, i); \
+ return *this; \
+ } \
+ \
+ BITSET_WORD words[BITSET_WORDS(N)]; \
+ }
+
+#endif
+
+#endif