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Diffstat (limited to 'third_party/rust/mio-named-pipes/src/lib.rs')
-rw-r--r-- | third_party/rust/mio-named-pipes/src/lib.rs | 717 |
1 files changed, 717 insertions, 0 deletions
diff --git a/third_party/rust/mio-named-pipes/src/lib.rs b/third_party/rust/mio-named-pipes/src/lib.rs new file mode 100644 index 0000000000..92b2fc96d2 --- /dev/null +++ b/third_party/rust/mio-named-pipes/src/lib.rs @@ -0,0 +1,717 @@ +//! Windows named pipes bindings for mio. +//! +//! This crate implements bindings for named pipes for the mio crate. This +//! crate compiles on all platforms but only contains anything on Windows. +//! Currently this crate requires mio 0.6.2. +//! +//! On Windows, mio is implemented with an IOCP object at the heart of its +//! `Poll` implementation. For named pipes, this means that all I/O is done in +//! an overlapped fashion and the named pipes themselves are registered with +//! mio's internal IOCP object. Essentially, this crate is using IOCP for +//! bindings with named pipes. +//! +//! Note, though, that IOCP is a *completion* based model whereas mio expects a +//! *readiness* based model. As a result this crate, like with TCP objects in +//! mio, has internal buffering to translate the completion model to a readiness +//! model. This means that this crate is not a zero-cost binding over named +//! pipes on Windows, but rather approximates the performance of mio's TCP +//! implementation on Windows. +//! +//! # Trait implementations +//! +//! The `Read` and `Write` traits are implemented for `NamedPipe` and for +//! `&NamedPipe`. This represents that a named pipe can be concurrently read and +//! written to and also can be read and written to at all. Typically a named +//! pipe needs to be connected to a client before it can be read or written, +//! however. +//! +//! Note that for I/O operations on a named pipe to succeed then the named pipe +//! needs to be associated with an event loop. Until this happens all I/O +//! operations will return a "would block" error. +//! +//! # Managing connections +//! +//! The `NamedPipe` type supports a `connect` method to connect to a client and +//! a `disconnect` method to disconnect from that client. These two methods only +//! work once a named pipe is associated with an event loop. +//! +//! The `connect` method will succeed asynchronously and a completion can be +//! detected once the object receives a writable notification. +//! +//! # Named pipe clients +//! +//! Currently to create a client of a named pipe server then you can use the +//! `OpenOptions` type in the standard library to create a `File` that connects +//! to a named pipe. Afterwards you can use the `into_raw_handle` method coupled +//! with the `NamedPipe::from_raw_handle` method to convert that to a named pipe +//! that can operate asynchronously. Don't forget to pass the +//! `FILE_FLAG_OVERLAPPED` flag when opening the `File`. + +#![cfg(windows)] +#![deny(missing_docs)] + +#[macro_use] +extern crate log; +extern crate mio; +extern crate miow; +extern crate winapi; + +use std::ffi::OsStr; +use std::fmt; +use std::io::prelude::*; +use std::io; +use std::mem; +use std::os::windows::io::*; +use std::slice; +use std::sync::Mutex; +use std::sync::atomic::AtomicBool; +use std::sync::atomic::Ordering::SeqCst; + +use mio::windows; +use mio::{Registration, Poll, Token, PollOpt, Ready, Evented, SetReadiness}; +use miow::iocp::CompletionStatus; +use miow::pipe; +use winapi::shared::winerror::*; +use winapi::um::ioapiset::*; +use winapi::um::minwinbase::*; + +mod from_raw_arc; +use from_raw_arc::FromRawArc; + +macro_rules! offset_of { + ($t:ty, $($field:ident).+) => ( + &(*(0 as *const $t)).$($field).+ as *const _ as usize + ) +} + +macro_rules! overlapped2arc { + ($e:expr, $t:ty, $($field:ident).+) => ({ + let offset = offset_of!($t, $($field).+); + debug_assert!(offset < mem::size_of::<$t>()); + FromRawArc::from_raw(($e as usize - offset) as *mut $t) + }) +} + +fn would_block() -> io::Error { + io::ErrorKind::WouldBlock.into() +} + +/// Representation of a named pipe on Windows. +/// +/// This structure internally contains a `HANDLE` which represents the named +/// pipe, and also maintains state associated with the mio event loop and active +/// I/O operations that have been scheduled to translate IOCP to a readiness +/// model. +pub struct NamedPipe { + registered: AtomicBool, + ready_registration: Registration, + poll_registration: windows::Binding, + inner: FromRawArc<Inner>, +} + +struct Inner { + handle: pipe::NamedPipe, + readiness: SetReadiness, + + connect: windows::Overlapped, + connecting: AtomicBool, + + read: windows::Overlapped, + write: windows::Overlapped, + + io: Mutex<Io>, + + pool: Mutex<BufferPool>, +} + +struct Io { + read: State, + write: State, + connect_error: Option<io::Error>, +} + +enum State { + None, + Pending(Vec<u8>, usize), + Ok(Vec<u8>, usize), + Err(io::Error), +} + +fn _assert_kinds() { + fn _assert_send<T: Send>() {} + fn _assert_sync<T: Sync>() {} + _assert_send::<NamedPipe>(); + _assert_sync::<NamedPipe>(); +} + +impl NamedPipe { + /// Creates a new named pipe at the specified `addr` given a "reasonable + /// set" of initial configuration options. + /// + /// Currently the configuration options are the [same as miow]. To change + /// these options, you can create a custom named pipe yourself and then use + /// the `FromRawHandle` constructor to convert that type to an instance of a + /// `NamedPipe` in this crate. + /// + /// [same as miow]: https://docs.rs/miow/0.1.4/x86_64-pc-windows-msvc/miow/pipe/struct.NamedPipe.html#method.new + pub fn new<A: AsRef<OsStr>>(addr: A) -> io::Result<NamedPipe> { + NamedPipe::_new(addr.as_ref()) + } + + fn _new(addr: &OsStr) -> io::Result<NamedPipe> { + let pipe = pipe::NamedPipe::new(addr)?; + unsafe { Ok(NamedPipe::from_raw_handle(pipe.into_raw_handle())) } + } + + /// Attempts to call `ConnectNamedPipe`, if possible. + /// + /// This function will attempt to connect this pipe to a client in an + /// asynchronous fashion. If the function immediately establishes a + /// connection to a client then `Ok(())` is returned. Otherwise if a + /// connection attempt was issued and is now in progress then a "would + /// block" error is returned. + /// + /// When the connection is finished then this object will be flagged as + /// being ready for a write, or otherwise in the writable state. + /// + /// # Errors + /// + /// This function will return a "would block" error if the pipe has not yet + /// been registered with an event loop, if the connection operation has + /// previously been issued but has not yet completed, or if the connect + /// itself was issued and didn't finish immediately. + /// + /// Normal I/O errors from the call to `ConnectNamedPipe` are returned + /// immediately. + pub fn connect(&self) -> io::Result<()> { + // Make sure we're associated with an IOCP object + if !self.registered() { + return Err(would_block()) + } + + // "Acquire the connecting lock" or otherwise just make sure we're the + // only operation that's using the `connect` overlapped instance. + if self.inner.connecting.swap(true, SeqCst) { + return Err(would_block()) + } + + // Now that we've flagged ourselves in the connecting state, issue the + // connection attempt. Afterwards interpret the return value and set + // internal state accordingly. + let res = unsafe { + let overlapped = self.inner.connect.as_mut_ptr() as *mut _; + self.inner.handle.connect_overlapped(overlapped) + }; + + match res { + // The connection operation finished immediately, so let's schedule + // reads/writes and such. + Ok(true) => { + trace!("connect done immediately"); + self.inner.connecting.store(false, SeqCst); + Inner::post_register(&self.inner); + Ok(()) + } + + // If the overlapped operation was successful and didn't finish + // immediately then we forget a copy of the arc we hold + // internally. This ensures that when the completion status comes + // in for the I/O operation finishing it'll have a reference + // associated with it and our data will still be valid. The + // `connect_done` function will "reify" this forgotten pointer to + // drop the refcount on the other side. + Ok(false) => { + trace!("connect in progress"); + mem::forget(self.inner.clone()); + Err(would_block()) + } + + // TODO: are we sure no IOCP notification comes in here? + Err(e) => { + trace!("connect error: {}", e); + self.inner.connecting.store(false, SeqCst); + Err(e) + } + } + } + + /// Takes any internal error that has happened after the last I/O operation + /// which hasn't been retrieved yet. + /// + /// This is particularly useful when detecting failed attempts to `connect`. + /// After a completed `connect` flags this pipe as writable then callers + /// must invoke this method to determine whether the connection actually + /// succeeded. If this function returns `None` then a client is connected, + /// otherwise it returns an error of what happened and a client shouldn't be + /// connected. + pub fn take_error(&self) -> io::Result<Option<io::Error>> { + Ok(self.inner.io.lock().unwrap().connect_error.take()) + } + + /// Disconnects this named pipe from a connected client. + /// + /// This function will disconnect the pipe from a connected client, if any, + /// transitively calling the `DisconnectNamedPipe` function. If the + /// disconnection is successful then this object will no longer be readable + /// or writable. + /// + /// After a `disconnect` is issued, then a `connect` may be called again to + /// connect to another client. + pub fn disconnect(&self) -> io::Result<()> { + self.inner.handle.disconnect()?; + self.inner + .readiness + .set_readiness(Ready::empty()) + .expect("event loop seems gone"); + Ok(()) + } + + fn registered(&self) -> bool { + self.registered.load(SeqCst) + } +} + +impl Read for NamedPipe { + fn read(&mut self, buf: &mut [u8]) -> io::Result<usize> { + <&NamedPipe as Read>::read(&mut &*self, buf) + } +} + +impl Write for NamedPipe { + fn write(&mut self, buf: &[u8]) -> io::Result<usize> { + <&NamedPipe as Write>::write(&mut &*self, buf) + } + + fn flush(&mut self) -> io::Result<()> { + <&NamedPipe as Write>::flush(&mut &*self) + } +} + +impl<'a> Read for &'a NamedPipe { + fn read(&mut self, buf: &mut [u8]) -> io::Result<usize> { + // Make sure we're registered + if !self.registered() { + return Err(would_block()) + } + + let mut state = self.inner.io.lock().unwrap(); + match mem::replace(&mut state.read, State::None) { + // In theory not possible with `ready_registration` checked above, + // but return would block for now. + State::None => Err(would_block()), + + // A read is in flight, still waiting for it to finish + State::Pending(buf, amt) => { + state.read = State::Pending(buf, amt); + Err(would_block()) + } + + // We previously read something into `data`, try to copy out some + // data. If we copy out all the data schedule a new read and + // otherwise store the buffer to get read later. + State::Ok(data, cur) => { + let n = { + let mut remaining = &data[cur..]; + remaining.read(buf)? + }; + let next = cur + n; + if next != data.len() { + state.read = State::Ok(data, next); + } else { + self.inner.put_buffer(data); + Inner::schedule_read(&self.inner, &mut state); + } + Ok(n) + } + + // Looks like an in-flight read hit an error, return that here while + // we schedule a new one. + State::Err(e) => { + Inner::schedule_read(&self.inner, &mut state); + if e.raw_os_error() == Some(ERROR_BROKEN_PIPE as i32) { + Ok(0) + } else { + Err(e) + } + } + } + } +} + +impl<'a> Write for &'a NamedPipe { + fn write(&mut self, buf: &[u8]) -> io::Result<usize> { + // Make sure we're registered + if !self.registered() { + return Err(would_block()) + } + + // Make sure there's no writes pending + let mut io = self.inner.io.lock().unwrap(); + match io.write { + State::None => {} + _ => return Err(would_block()) + } + + // Move `buf` onto the heap and fire off the write + let mut owned_buf = self.inner.get_buffer(); + owned_buf.extend(buf); + Inner::schedule_write(&self.inner, owned_buf, 0, &mut io); + Ok(buf.len()) + } + + fn flush(&mut self) -> io::Result<()> { + // TODO: `FlushFileBuffers` somehow? + Ok(()) + } +} + +impl Evented for NamedPipe { + fn register(&self, + poll: &Poll, + token: Token, + interest: Ready, + opts: PollOpt) -> io::Result<()> { + // First, register the handle with the event loop + unsafe { + self.poll_registration + .register_handle(&self.inner.handle, token, poll)?; + } + poll.register(&self.ready_registration, token, interest, opts)?; + self.registered.store(true, SeqCst); + Inner::post_register(&self.inner); + Ok(()) + } + + fn reregister(&self, + poll: &Poll, + token: Token, + interest: Ready, + opts: PollOpt) -> io::Result<()> { + // Validate `Poll` and that we were previously registered + unsafe { + self.poll_registration + .reregister_handle(&self.inner.handle, token, poll)?; + } + + // At this point we should for sure have `ready_registration` unless + // we're racing with `register` above, so just return a bland error if + // the borrow fails. + poll.reregister(&self.ready_registration, token, interest, opts)?; + + Inner::post_register(&self.inner); + + Ok(()) + } + + fn deregister(&self, poll: &Poll) -> io::Result<()> { + // Validate `Poll` and deregister ourselves + unsafe { + self.poll_registration + .deregister_handle(&self.inner.handle, poll)?; + } + poll.deregister(&self.ready_registration) + } +} + +impl AsRawHandle for NamedPipe { + fn as_raw_handle(&self) -> RawHandle { + self.inner.handle.as_raw_handle() + } +} + +impl FromRawHandle for NamedPipe { + unsafe fn from_raw_handle(handle: RawHandle) -> NamedPipe { + let (r, s) = Registration::new2(); + NamedPipe { + registered: AtomicBool::new(false), + ready_registration: r, + poll_registration: windows::Binding::new(), + inner: FromRawArc::new(Inner { + handle: pipe::NamedPipe::from_raw_handle(handle), + readiness: s, + connecting: AtomicBool::new(false), + // transmutes to straddle winapi versions (mio 0.6 is on an + // older winapi) + connect: windows::Overlapped::new(mem::transmute(connect_done as fn(_))), + read: windows::Overlapped::new(mem::transmute(read_done as fn(_))), + write: windows::Overlapped::new(mem::transmute(write_done as fn(_))), + io: Mutex::new(Io { + read: State::None, + write: State::None, + connect_error: None, + }), + pool: Mutex::new(BufferPool::with_capacity(2)), + }), + } + } +} + +impl fmt::Debug for NamedPipe { + fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { + self.inner.handle.fmt(f) + } +} + +impl Drop for NamedPipe { + fn drop(&mut self) { + // Cancel pending reads/connects, but don't cancel writes to ensure that + // everything is flushed out. + unsafe { + if self.inner.connecting.load(SeqCst) { + drop(cancel(&self.inner.handle, &self.inner.connect)); + } + let io = self.inner.io.lock().unwrap(); + match io.read { + State::Pending(..) => { + drop(cancel(&self.inner.handle, &self.inner.read)); + } + _ => {} + } + } + } +} + +impl Inner { + /// Schedules a read to happen in the background, executing an overlapped + /// operation. + /// + /// This function returns `true` if a normal error happens or if the read + /// is scheduled in the background. If the pipe is no longer connected + /// (ERROR_PIPE_LISTENING) then `false` is returned and no read is + /// scheduled. + fn schedule_read(me: &FromRawArc<Inner>, io: &mut Io) -> bool { + // Check to see if a read is already scheduled/completed + match io.read { + State::None => {} + _ => return true, + } + + // Turn off our read readiness + let ready = me.readiness.readiness(); + me.readiness.set_readiness(ready & !Ready::readable()) + .expect("event loop seems gone"); + + // Allocate a buffer and schedule the read. + let mut buf = me.get_buffer(); + let e = unsafe { + let overlapped = me.read.as_mut_ptr() as *mut _; + let slice = slice::from_raw_parts_mut(buf.as_mut_ptr(), + buf.capacity()); + me.handle.read_overlapped(slice, overlapped) + }; + + match e { + // See `connect` above for the rationale behind `forget` + Ok(e) => { + trace!("schedule read success: {:?}", e); + io.read = State::Pending(buf, 0); // 0 is ignored on read side + mem::forget(me.clone()); + true + } + + // If ERROR_PIPE_LISTENING happens then it's not a real read error, + // we just need to wait for a connect. + Err(ref e) if e.raw_os_error() == Some(ERROR_PIPE_LISTENING as i32) => { + false + } + + // If some other error happened, though, we're now readable to give + // out the error. + Err(e) => { + trace!("schedule read error: {}", e); + io.read = State::Err(e); + me.readiness.set_readiness(ready | Ready::readable()) + .expect("event loop still seems gone"); + true + } + } + } + + fn schedule_write(me: &FromRawArc<Inner>, + buf: Vec<u8>, + pos: usize, + io: &mut Io) { + // Very similar to `schedule_read` above, just done for the write half. + let ready = me.readiness.readiness(); + me.readiness.set_readiness(ready & !Ready::writable()) + .expect("event loop seems gone"); + + let e = unsafe { + let overlapped = me.write.as_mut_ptr() as *mut _; + me.handle.write_overlapped(&buf[pos..], overlapped) + }; + + match e { + // See `connect` above for the rationale behind `forget` + Ok(e) => { + trace!("schedule write success: {:?}", e); + io.write = State::Pending(buf, pos); + mem::forget(me.clone()) + } + Err(e) => { + trace!("schedule write error: {}", e); + io.write = State::Err(e); + me.add_readiness(Ready::writable()); + } + } + } + + fn add_readiness(&self, ready: Ready) { + self.readiness.set_readiness(ready | self.readiness.readiness()) + .expect("event loop still seems gone"); + } + + fn post_register(me: &FromRawArc<Inner>) { + let mut io = me.io.lock().unwrap(); + if Inner::schedule_read(&me, &mut io) { + if let State::None = io.write { + me.add_readiness(Ready::writable()); + } + } + } + + fn get_buffer(&self) -> Vec<u8> { + self.pool.lock().unwrap().get(8 * 1024) + } + + fn put_buffer(&self, buf: Vec<u8>) { + self.pool.lock().unwrap().put(buf) + } +} + +unsafe fn cancel<T: AsRawHandle>(handle: &T, + overlapped: &windows::Overlapped) -> io::Result<()> { + let ret = CancelIoEx(handle.as_raw_handle(), overlapped.as_mut_ptr() as *mut _); + if ret == 0 { + Err(io::Error::last_os_error()) + } else { + Ok(()) + } +} + +fn connect_done(status: &OVERLAPPED_ENTRY) { + let status = CompletionStatus::from_entry(status); + trace!("connect done"); + + // Acquire the `FromRawArc<Inner>`. Note that we should be guaranteed that + // the refcount is available to us due to the `mem::forget` in + // `connect` above. + let me = unsafe { + overlapped2arc!(status.overlapped(), Inner, connect) + }; + + // Flag ourselves as no longer using the `connect` overlapped instances. + let prev = me.connecting.swap(false, SeqCst); + assert!(prev, "wasn't previously connecting"); + + // Stash away our connect error if one happened + debug_assert_eq!(status.bytes_transferred(), 0); + unsafe { + match me.handle.result(status.overlapped()) { + Ok(n) => debug_assert_eq!(n, 0), + Err(e) => me.io.lock().unwrap().connect_error = Some(e), + } + } + + // We essentially just finished a registration, so kick off a + // read and register write readiness. + Inner::post_register(&me); +} + +fn read_done(status: &OVERLAPPED_ENTRY) { + let status = CompletionStatus::from_entry(status); + trace!("read finished, bytes={}", status.bytes_transferred()); + + // Acquire the `FromRawArc<Inner>`. Note that we should be guaranteed that + // the refcount is available to us due to the `mem::forget` in + // `schedule_read` above. + let me = unsafe { + overlapped2arc!(status.overlapped(), Inner, read) + }; + + // Move from the `Pending` to `Ok` state. + let mut io = me.io.lock().unwrap(); + let mut buf = match mem::replace(&mut io.read, State::None) { + State::Pending(buf, _) => buf, + _ => unreachable!(), + }; + unsafe { + match me.handle.result(status.overlapped()) { + Ok(n) => { + debug_assert_eq!(status.bytes_transferred() as usize, n); + buf.set_len(status.bytes_transferred() as usize); + io.read = State::Ok(buf, 0); + } + Err(e) => { + debug_assert_eq!(status.bytes_transferred(), 0); + io.read = State::Err(e); + } + } + } + + // Flag our readiness that we've got data. + me.add_readiness(Ready::readable()); +} + +fn write_done(status: &OVERLAPPED_ENTRY) { + let status = CompletionStatus::from_entry(status); + trace!("write finished, bytes={}", status.bytes_transferred()); + // Acquire the `FromRawArc<Inner>`. Note that we should be guaranteed that + // the refcount is available to us due to the `mem::forget` in + // `schedule_write` above. + let me = unsafe { + overlapped2arc!(status.overlapped(), Inner, write) + }; + + // Make the state change out of `Pending`. If we wrote the entire buffer + // then we're writable again and otherwise we schedule another write. + let mut io = me.io.lock().unwrap(); + let (buf, pos) = match mem::replace(&mut io.write, State::None) { + State::Pending(buf, pos) => (buf, pos), + _ => unreachable!(), + }; + + unsafe { + match me.handle.result(status.overlapped()) { + Ok(n) => { + debug_assert_eq!(status.bytes_transferred() as usize, n); + let new_pos = pos + (status.bytes_transferred() as usize); + if new_pos == buf.len() { + me.put_buffer(buf); + me.add_readiness(Ready::writable()); + } else { + Inner::schedule_write(&me, buf, new_pos, &mut io); + } + } + Err(e) => { + debug_assert_eq!(status.bytes_transferred(), 0); + io.write = State::Err(e); + me.add_readiness(Ready::writable()); + } + } + } +} + +// Based on https://github.com/tokio-rs/mio/blob/13d5fc9/src/sys/windows/buffer_pool.rs +struct BufferPool { + pool: Vec<Vec<u8>>, +} + +impl BufferPool { + fn with_capacity(cap: usize) -> BufferPool { + BufferPool { + pool: Vec::with_capacity(cap), + } + } + + fn get(&mut self, default_cap: usize) -> Vec<u8> { + self.pool.pop().unwrap_or_else(|| Vec::with_capacity(default_cap)) + } + + fn put(&mut self, mut buf: Vec<u8>) { + if self.pool.len() < self.pool.capacity() { + buf.clear(); + self.pool.push(buf); + } + } +} |