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+// Copyright 2015 The Rust Project Developers. See the COPYRIGHT
+// file at the top-level directory of this distribution and at
+// http://rust-lang.org/COPYRIGHT.
+//
+// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
+// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
+// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
+// option. This file may not be copied, modified, or distributed
+// except according to those terms.
+
+use std::fmt;
+use std::io::{self, Read, Write};
+use std::net::{self, Ipv4Addr, Ipv6Addr, Shutdown};
+#[cfg(all(unix, feature = "unix"))]
+use std::os::unix::net::{UnixDatagram, UnixListener, UnixStream};
+use std::time::Duration;
+
+#[cfg(any(unix, target_os = "redox"))]
+use libc as c;
+#[cfg(windows)]
+use winapi::shared::ws2def as c;
+
+use crate::sys;
+use crate::{Domain, Protocol, SockAddr, Socket, Type};
+
+impl Socket {
+ /// Creates a new socket ready to be configured.
+ ///
+ /// This function corresponds to `socket(2)` and simply creates a new
+ /// socket, no other configuration is done and further functions must be
+ /// invoked to configure this socket.
+ pub fn new(domain: Domain, type_: Type, protocol: Option<Protocol>) -> io::Result<Socket> {
+ let protocol = protocol.map(|p| p.0).unwrap_or(0);
+ Ok(Socket {
+ inner: sys::Socket::new(domain.0, type_.0, protocol)?,
+ })
+ }
+
+ /// Creates a pair of sockets which are connected to each other.
+ ///
+ /// This function corresponds to `socketpair(2)`.
+ ///
+ /// This function is only available on Unix when the `pair` feature is
+ /// enabled.
+ #[cfg(all(unix, feature = "pair"))]
+ pub fn pair(
+ domain: Domain,
+ type_: Type,
+ protocol: Option<Protocol>,
+ ) -> io::Result<(Socket, Socket)> {
+ let protocol = protocol.map(|p| p.0).unwrap_or(0);
+ let sockets = sys::Socket::pair(domain.0, type_.0, protocol)?;
+ Ok((Socket { inner: sockets.0 }, Socket { inner: sockets.1 }))
+ }
+
+ /// Consumes this `Socket`, converting it to a `TcpStream`.
+ pub fn into_tcp_stream(self) -> net::TcpStream {
+ self.into()
+ }
+
+ /// Consumes this `Socket`, converting it to a `TcpListener`.
+ pub fn into_tcp_listener(self) -> net::TcpListener {
+ self.into()
+ }
+
+ /// Consumes this `Socket`, converting it to a `UdpSocket`.
+ pub fn into_udp_socket(self) -> net::UdpSocket {
+ self.into()
+ }
+
+ /// Consumes this `Socket`, converting it into a `UnixStream`.
+ ///
+ /// This function is only available on Unix when the `unix` feature is
+ /// enabled.
+ #[cfg(all(unix, feature = "unix"))]
+ pub fn into_unix_stream(self) -> UnixStream {
+ self.into()
+ }
+
+ /// Consumes this `Socket`, converting it into a `UnixListener`.
+ ///
+ /// This function is only available on Unix when the `unix` feature is
+ /// enabled.
+ #[cfg(all(unix, feature = "unix"))]
+ pub fn into_unix_listener(self) -> UnixListener {
+ self.into()
+ }
+
+ /// Consumes this `Socket`, converting it into a `UnixDatagram`.
+ ///
+ /// This function is only available on Unix when the `unix` feature is
+ /// enabled.
+ #[cfg(all(unix, feature = "unix"))]
+ pub fn into_unix_datagram(self) -> UnixDatagram {
+ self.into()
+ }
+
+ /// Initiate a connection on this socket to the specified address.
+ ///
+ /// This function directly corresponds to the connect(2) function on Windows
+ /// and Unix.
+ ///
+ /// An error will be returned if `listen` or `connect` has already been
+ /// called on this builder.
+ pub fn connect(&self, addr: &SockAddr) -> io::Result<()> {
+ self.inner.connect(addr)
+ }
+
+ /// Initiate a connection on this socket to the specified address, only
+ /// only waiting for a certain period of time for the connection to be
+ /// established.
+ ///
+ /// Unlike many other methods on `Socket`, this does *not* correspond to a
+ /// single C function. It sets the socket to nonblocking mode, connects via
+ /// connect(2), and then waits for the connection to complete with poll(2)
+ /// on Unix and select on Windows. When the connection is complete, the
+ /// socket is set back to blocking mode. On Unix, this will loop over
+ /// `EINTR` errors.
+ ///
+ /// # Warnings
+ ///
+ /// The nonblocking state of the socket is overridden by this function -
+ /// it will be returned in blocking mode on success, and in an indeterminate
+ /// state on failure.
+ ///
+ /// If the connection request times out, it may still be processing in the
+ /// background - a second call to `connect` or `connect_timeout` may fail.
+ pub fn connect_timeout(&self, addr: &SockAddr, timeout: Duration) -> io::Result<()> {
+ self.inner.connect_timeout(addr, timeout)
+ }
+
+ /// Binds this socket to the specified address.
+ ///
+ /// This function directly corresponds to the bind(2) function on Windows
+ /// and Unix.
+ pub fn bind(&self, addr: &SockAddr) -> io::Result<()> {
+ self.inner.bind(addr)
+ }
+
+ /// Mark a socket as ready to accept incoming connection requests using
+ /// accept()
+ ///
+ /// This function directly corresponds to the listen(2) function on Windows
+ /// and Unix.
+ ///
+ /// An error will be returned if `listen` or `connect` has already been
+ /// called on this builder.
+ pub fn listen(&self, backlog: i32) -> io::Result<()> {
+ self.inner.listen(backlog)
+ }
+
+ /// Accept a new incoming connection from this listener.
+ ///
+ /// This function will block the calling thread until a new connection is
+ /// established. When established, the corresponding `Socket` and the
+ /// remote peer's address will be returned.
+ pub fn accept(&self) -> io::Result<(Socket, SockAddr)> {
+ self.inner
+ .accept()
+ .map(|(socket, addr)| (Socket { inner: socket }, addr))
+ }
+
+ /// Returns the socket address of the local half of this TCP connection.
+ pub fn local_addr(&self) -> io::Result<SockAddr> {
+ self.inner.local_addr()
+ }
+
+ /// Returns the socket address of the remote peer of this TCP connection.
+ pub fn peer_addr(&self) -> io::Result<SockAddr> {
+ self.inner.peer_addr()
+ }
+
+ /// Creates a new independently owned handle to the underlying socket.
+ ///
+ /// The returned `TcpStream` is a reference to the same stream that this
+ /// object references. Both handles will read and write the same stream of
+ /// data, and options set on one stream will be propagated to the other
+ /// stream.
+ pub fn try_clone(&self) -> io::Result<Socket> {
+ self.inner.try_clone().map(|s| Socket { inner: s })
+ }
+
+ /// Get the value of the `SO_ERROR` option on this socket.
+ ///
+ /// This will retrieve the stored error in the underlying socket, clearing
+ /// the field in the process. This can be useful for checking errors between
+ /// calls.
+ pub fn take_error(&self) -> io::Result<Option<io::Error>> {
+ self.inner.take_error()
+ }
+
+ /// Moves this TCP stream into or out of nonblocking mode.
+ ///
+ /// On Unix this corresponds to calling fcntl, and on Windows this
+ /// corresponds to calling ioctlsocket.
+ pub fn set_nonblocking(&self, nonblocking: bool) -> io::Result<()> {
+ self.inner.set_nonblocking(nonblocking)
+ }
+
+ /// Shuts down the read, write, or both halves of this connection.
+ ///
+ /// This function will cause all pending and future I/O on the specified
+ /// portions to return immediately with an appropriate value.
+ pub fn shutdown(&self, how: Shutdown) -> io::Result<()> {
+ self.inner.shutdown(how)
+ }
+
+ /// Receives data on the socket from the remote address to which it is
+ /// connected.
+ ///
+ /// The [`connect`] method will connect this socket to a remote address. This
+ /// method will fail if the socket is not connected.
+ ///
+ /// [`connect`]: #method.connect
+ pub fn recv(&self, buf: &mut [u8]) -> io::Result<usize> {
+ self.inner.recv(buf)
+ }
+
+ /// Receives data on the socket from the remote adress to which it is
+ /// connected, without removing that data from the queue. On success,
+ /// returns the number of bytes peeked.
+ ///
+ /// Successive calls return the same data. This is accomplished by passing
+ /// `MSG_PEEK` as a flag to the underlying `recv` system call.
+ pub fn peek(&self, buf: &mut [u8]) -> io::Result<usize> {
+ self.inner.peek(buf)
+ }
+
+ /// Receives data from the socket. On success, returns the number of bytes
+ /// read and the address from whence the data came.
+ pub fn recv_from(&self, buf: &mut [u8]) -> io::Result<(usize, SockAddr)> {
+ self.inner.recv_from(buf)
+ }
+
+ /// Receives data from the socket, without removing it from the queue.
+ ///
+ /// Successive calls return the same data. This is accomplished by passing
+ /// `MSG_PEEK` as a flag to the underlying `recvfrom` system call.
+ ///
+ /// On success, returns the number of bytes peeked and the address from
+ /// whence the data came.
+ pub fn peek_from(&self, buf: &mut [u8]) -> io::Result<(usize, SockAddr)> {
+ self.inner.peek_from(buf)
+ }
+
+ /// Sends data on the socket to a connected peer.
+ ///
+ /// This is typically used on TCP sockets or datagram sockets which have
+ /// been connected.
+ ///
+ /// On success returns the number of bytes that were sent.
+ pub fn send(&self, buf: &[u8]) -> io::Result<usize> {
+ self.inner.send(buf)
+ }
+
+ /// Sends data on the socket to the given address. On success, returns the
+ /// number of bytes written.
+ ///
+ /// This is typically used on UDP or datagram-oriented sockets. On success
+ /// returns the number of bytes that were sent.
+ pub fn send_to(&self, buf: &[u8], addr: &SockAddr) -> io::Result<usize> {
+ self.inner.send_to(buf, addr)
+ }
+
+ // ================================================
+
+ /// Gets the value of the `IP_TTL` option for this socket.
+ ///
+ /// For more information about this option, see [`set_ttl`][link].
+ ///
+ /// [link]: #method.set_ttl
+ pub fn ttl(&self) -> io::Result<u32> {
+ self.inner.ttl()
+ }
+
+ /// Sets the value for the `IP_TTL` option on this socket.
+ ///
+ /// This value sets the time-to-live field that is used in every packet sent
+ /// from this socket.
+ pub fn set_ttl(&self, ttl: u32) -> io::Result<()> {
+ self.inner.set_ttl(ttl)
+ }
+
+ /// Gets the value of the `IPV6_UNICAST_HOPS` option for this socket.
+ ///
+ /// Specifies the hop limit for ipv6 unicast packets
+ pub fn unicast_hops_v6(&self) -> io::Result<u32> {
+ self.inner.unicast_hops_v6()
+ }
+
+ /// Sets the value for the `IPV6_UNICAST_HOPS` option on this socket.
+ ///
+ /// Specifies the hop limit for ipv6 unicast packets
+ pub fn set_unicast_hops_v6(&self, ttl: u32) -> io::Result<()> {
+ self.inner.set_unicast_hops_v6(ttl)
+ }
+
+ /// Gets the value of the `IPV6_V6ONLY` option for this socket.
+ ///
+ /// For more information about this option, see [`set_only_v6`][link].
+ ///
+ /// [link]: #method.set_only_v6
+ pub fn only_v6(&self) -> io::Result<bool> {
+ self.inner.only_v6()
+ }
+
+ /// Sets the value for the `IPV6_V6ONLY` option on this socket.
+ ///
+ /// If this is set to `true` then the socket is restricted to sending and
+ /// receiving IPv6 packets only. In this case two IPv4 and IPv6 applications
+ /// can bind the same port at the same time.
+ ///
+ /// If this is set to `false` then the socket can be used to send and
+ /// receive packets from an IPv4-mapped IPv6 address.
+ pub fn set_only_v6(&self, only_v6: bool) -> io::Result<()> {
+ self.inner.set_only_v6(only_v6)
+ }
+
+ /// Returns the read timeout of this socket.
+ ///
+ /// If the timeout is `None`, then `read` calls will block indefinitely.
+ pub fn read_timeout(&self) -> io::Result<Option<Duration>> {
+ self.inner.read_timeout()
+ }
+
+ /// Sets the read timeout to the timeout specified.
+ ///
+ /// If the value specified is `None`, then `read` calls will block
+ /// indefinitely. It is an error to pass the zero `Duration` to this
+ /// method.
+ pub fn set_read_timeout(&self, dur: Option<Duration>) -> io::Result<()> {
+ self.inner.set_read_timeout(dur)
+ }
+
+ /// Returns the write timeout of this socket.
+ ///
+ /// If the timeout is `None`, then `write` calls will block indefinitely.
+ pub fn write_timeout(&self) -> io::Result<Option<Duration>> {
+ self.inner.write_timeout()
+ }
+
+ /// Sets the write timeout to the timeout specified.
+ ///
+ /// If the value specified is `None`, then `write` calls will block
+ /// indefinitely. It is an error to pass the zero `Duration` to this
+ /// method.
+ pub fn set_write_timeout(&self, dur: Option<Duration>) -> io::Result<()> {
+ self.inner.set_write_timeout(dur)
+ }
+
+ /// Gets the value of the `TCP_NODELAY` option on this socket.
+ ///
+ /// For more information about this option, see [`set_nodelay`][link].
+ ///
+ /// [link]: #method.set_nodelay
+ pub fn nodelay(&self) -> io::Result<bool> {
+ self.inner.nodelay()
+ }
+
+ /// Sets the value of the `TCP_NODELAY` option on this socket.
+ ///
+ /// If set, this option disables the Nagle algorithm. This means that
+ /// segments are always sent as soon as possible, even if there is only a
+ /// small amount of data. When not set, data is buffered until there is a
+ /// sufficient amount to send out, thereby avoiding the frequent sending of
+ /// small packets.
+ pub fn set_nodelay(&self, nodelay: bool) -> io::Result<()> {
+ self.inner.set_nodelay(nodelay)
+ }
+
+ /// Sets the value of the `SO_BROADCAST` option for this socket.
+ ///
+ /// When enabled, this socket is allowed to send packets to a broadcast
+ /// address.
+ pub fn broadcast(&self) -> io::Result<bool> {
+ self.inner.broadcast()
+ }
+
+ /// Gets the value of the `SO_BROADCAST` option for this socket.
+ ///
+ /// For more information about this option, see
+ /// [`set_broadcast`][link].
+ ///
+ /// [link]: #method.set_broadcast
+ pub fn set_broadcast(&self, broadcast: bool) -> io::Result<()> {
+ self.inner.set_broadcast(broadcast)
+ }
+
+ /// Gets the value of the `IP_MULTICAST_LOOP` option for this socket.
+ ///
+ /// For more information about this option, see
+ /// [`set_multicast_loop_v4`][link].
+ ///
+ /// [link]: #method.set_multicast_loop_v4
+ pub fn multicast_loop_v4(&self) -> io::Result<bool> {
+ self.inner.multicast_loop_v4()
+ }
+
+ /// Sets the value of the `IP_MULTICAST_LOOP` option for this socket.
+ ///
+ /// If enabled, multicast packets will be looped back to the local socket.
+ /// Note that this may not have any affect on IPv6 sockets.
+ pub fn set_multicast_loop_v4(&self, multicast_loop_v4: bool) -> io::Result<()> {
+ self.inner.set_multicast_loop_v4(multicast_loop_v4)
+ }
+
+ /// Gets the value of the `IP_MULTICAST_TTL` option for this socket.
+ ///
+ /// For more information about this option, see
+ /// [`set_multicast_ttl_v4`][link].
+ ///
+ /// [link]: #method.set_multicast_ttl_v4
+ pub fn multicast_ttl_v4(&self) -> io::Result<u32> {
+ self.inner.multicast_ttl_v4()
+ }
+
+ /// Sets the value of the `IP_MULTICAST_TTL` option for this socket.
+ ///
+ /// Indicates the time-to-live value of outgoing multicast packets for
+ /// this socket. The default value is 1 which means that multicast packets
+ /// don't leave the local network unless explicitly requested.
+ ///
+ /// Note that this may not have any affect on IPv6 sockets.
+ pub fn set_multicast_ttl_v4(&self, multicast_ttl_v4: u32) -> io::Result<()> {
+ self.inner.set_multicast_ttl_v4(multicast_ttl_v4)
+ }
+
+ /// Gets the value of the `IPV6_MULTICAST_HOPS` option for this socket
+ ///
+ /// For more information about this option, see
+ /// [`set_multicast_hops_v6`][link].
+ ///
+ /// [link]: #method.set_multicast_hops_v6
+ pub fn multicast_hops_v6(&self) -> io::Result<u32> {
+ self.inner.multicast_hops_v6()
+ }
+
+ /// Sets the value of the `IPV6_MULTICAST_HOPS` option for this socket
+ ///
+ /// Indicates the number of "routers" multicast packets will transit for
+ /// this socket. The default value is 1 which means that multicast packets
+ /// don't leave the local network unless explicitly requested.
+ pub fn set_multicast_hops_v6(&self, hops: u32) -> io::Result<()> {
+ self.inner.set_multicast_hops_v6(hops)
+ }
+
+ /// Gets the value of the `IP_MULTICAST_IF` option for this socket.
+ ///
+ /// For more information about this option, see
+ /// [`set_multicast_if_v4`][link].
+ ///
+ /// [link]: #method.set_multicast_if_v4
+ ///
+ /// Returns the interface to use for routing multicast packets.
+ pub fn multicast_if_v4(&self) -> io::Result<Ipv4Addr> {
+ self.inner.multicast_if_v4()
+ }
+
+ /// Sets the value of the `IP_MULTICAST_IF` option for this socket.
+ ///
+ /// Specifies the interface to use for routing multicast packets.
+ pub fn set_multicast_if_v4(&self, interface: &Ipv4Addr) -> io::Result<()> {
+ self.inner.set_multicast_if_v4(interface)
+ }
+
+ /// Gets the value of the `IPV6_MULTICAST_IF` option for this socket.
+ ///
+ /// For more information about this option, see
+ /// [`set_multicast_if_v6`][link].
+ ///
+ /// [link]: #method.set_multicast_if_v6
+ ///
+ /// Returns the interface to use for routing multicast packets.
+ pub fn multicast_if_v6(&self) -> io::Result<u32> {
+ self.inner.multicast_if_v6()
+ }
+
+ /// Sets the value of the `IPV6_MULTICAST_IF` option for this socket.
+ ///
+ /// Specifies the interface to use for routing multicast packets. Unlike ipv4, this
+ /// is generally required in ipv6 contexts where network routing prefixes may
+ /// overlap.
+ pub fn set_multicast_if_v6(&self, interface: u32) -> io::Result<()> {
+ self.inner.set_multicast_if_v6(interface)
+ }
+
+ /// Gets the value of the `IPV6_MULTICAST_LOOP` option for this socket.
+ ///
+ /// For more information about this option, see
+ /// [`set_multicast_loop_v6`][link].
+ ///
+ /// [link]: #method.set_multicast_loop_v6
+ pub fn multicast_loop_v6(&self) -> io::Result<bool> {
+ self.inner.multicast_loop_v6()
+ }
+
+ /// Sets the value of the `IPV6_MULTICAST_LOOP` option for this socket.
+ ///
+ /// Controls whether this socket sees the multicast packets it sends itself.
+ /// Note that this may not have any affect on IPv4 sockets.
+ pub fn set_multicast_loop_v6(&self, multicast_loop_v6: bool) -> io::Result<()> {
+ self.inner.set_multicast_loop_v6(multicast_loop_v6)
+ }
+
+ /// Executes an operation of the `IP_ADD_MEMBERSHIP` type.
+ ///
+ /// This function specifies a new multicast group for this socket to join.
+ /// The address must be a valid multicast address, and `interface` is the
+ /// address of the local interface with which the system should join the
+ /// multicast group. If it's equal to `INADDR_ANY` then an appropriate
+ /// interface is chosen by the system.
+ pub fn join_multicast_v4(&self, multiaddr: &Ipv4Addr, interface: &Ipv4Addr) -> io::Result<()> {
+ self.inner.join_multicast_v4(multiaddr, interface)
+ }
+
+ /// Executes an operation of the `IPV6_ADD_MEMBERSHIP` type.
+ ///
+ /// This function specifies a new multicast group for this socket to join.
+ /// The address must be a valid multicast address, and `interface` is the
+ /// index of the interface to join/leave (or 0 to indicate any interface).
+ pub fn join_multicast_v6(&self, multiaddr: &Ipv6Addr, interface: u32) -> io::Result<()> {
+ self.inner.join_multicast_v6(multiaddr, interface)
+ }
+
+ /// Executes an operation of the `IP_DROP_MEMBERSHIP` type.
+ ///
+ /// For more information about this option, see
+ /// [`join_multicast_v4`][link].
+ ///
+ /// [link]: #method.join_multicast_v4
+ pub fn leave_multicast_v4(&self, multiaddr: &Ipv4Addr, interface: &Ipv4Addr) -> io::Result<()> {
+ self.inner.leave_multicast_v4(multiaddr, interface)
+ }
+
+ /// Executes an operation of the `IPV6_DROP_MEMBERSHIP` type.
+ ///
+ /// For more information about this option, see
+ /// [`join_multicast_v6`][link].
+ ///
+ /// [link]: #method.join_multicast_v6
+ pub fn leave_multicast_v6(&self, multiaddr: &Ipv6Addr, interface: u32) -> io::Result<()> {
+ self.inner.leave_multicast_v6(multiaddr, interface)
+ }
+
+ /// Reads the linger duration for this socket by getting the SO_LINGER
+ /// option
+ pub fn linger(&self) -> io::Result<Option<Duration>> {
+ self.inner.linger()
+ }
+
+ /// Sets the linger duration of this socket by setting the SO_LINGER option
+ pub fn set_linger(&self, dur: Option<Duration>) -> io::Result<()> {
+ self.inner.set_linger(dur)
+ }
+
+ /// Check the `SO_REUSEADDR` option on this socket.
+ pub fn reuse_address(&self) -> io::Result<bool> {
+ self.inner.reuse_address()
+ }
+
+ /// Set value for the `SO_REUSEADDR` option on this socket.
+ ///
+ /// This indicates that futher calls to `bind` may allow reuse of local
+ /// addresses. For IPv4 sockets this means that a socket may bind even when
+ /// there's a socket already listening on this port.
+ pub fn set_reuse_address(&self, reuse: bool) -> io::Result<()> {
+ self.inner.set_reuse_address(reuse)
+ }
+
+ /// Gets the value of the `SO_RCVBUF` option on this socket.
+ ///
+ /// For more information about this option, see
+ /// [`set_recv_buffer_size`][link].
+ ///
+ /// [link]: #method.set_recv_buffer_size
+ pub fn recv_buffer_size(&self) -> io::Result<usize> {
+ self.inner.recv_buffer_size()
+ }
+
+ /// Sets the value of the `SO_RCVBUF` option on this socket.
+ ///
+ /// Changes the size of the operating system's receive buffer associated
+ /// with the socket.
+ pub fn set_recv_buffer_size(&self, size: usize) -> io::Result<()> {
+ self.inner.set_recv_buffer_size(size)
+ }
+
+ /// Gets the value of the `SO_SNDBUF` option on this socket.
+ ///
+ /// For more information about this option, see [`set_send_buffer`][link].
+ ///
+ /// [link]: #method.set_send_buffer
+ pub fn send_buffer_size(&self) -> io::Result<usize> {
+ self.inner.send_buffer_size()
+ }
+
+ /// Sets the value of the `SO_SNDBUF` option on this socket.
+ ///
+ /// Changes the size of the operating system's send buffer associated with
+ /// the socket.
+ pub fn set_send_buffer_size(&self, size: usize) -> io::Result<()> {
+ self.inner.set_send_buffer_size(size)
+ }
+
+ /// Returns whether keepalive messages are enabled on this socket, and if so
+ /// the duration of time between them.
+ ///
+ /// For more information about this option, see [`set_keepalive`][link].
+ ///
+ /// [link]: #method.set_keepalive
+ pub fn keepalive(&self) -> io::Result<Option<Duration>> {
+ self.inner.keepalive()
+ }
+
+ /// Sets whether keepalive messages are enabled to be sent on this socket.
+ ///
+ /// On Unix, this option will set the `SO_KEEPALIVE` as well as the
+ /// `TCP_KEEPALIVE` or `TCP_KEEPIDLE` option (depending on your platform).
+ /// On Windows, this will set the `SIO_KEEPALIVE_VALS` option.
+ ///
+ /// If `None` is specified then keepalive messages are disabled, otherwise
+ /// the duration specified will be the time to remain idle before sending a
+ /// TCP keepalive probe.
+ ///
+ /// Some platforms specify this value in seconds, so sub-second
+ /// specifications may be omitted.
+ pub fn set_keepalive(&self, keepalive: Option<Duration>) -> io::Result<()> {
+ self.inner.set_keepalive(keepalive)
+ }
+
+ /// Check the value of the `SO_REUSEPORT` option on this socket.
+ ///
+ /// This function is only available on Unix when the `reuseport` feature is
+ /// enabled.
+ #[cfg(all(unix, feature = "reuseport"))]
+ pub fn reuse_port(&self) -> io::Result<bool> {
+ self.inner.reuse_port()
+ }
+
+ /// Set value for the `SO_REUSEPORT` option on this socket.
+ ///
+ /// This indicates that futher calls to `bind` may allow reuse of local
+ /// addresses. For IPv4 sockets this means that a socket may bind even when
+ /// there's a socket already listening on this port.
+ ///
+ /// This function is only available on Unix when the `reuseport` feature is
+ /// enabled.
+ #[cfg(all(unix, feature = "reuseport"))]
+ pub fn set_reuse_port(&self, reuse: bool) -> io::Result<()> {
+ self.inner.set_reuse_port(reuse)
+ }
+}
+
+impl Read for Socket {
+ fn read(&mut self, buf: &mut [u8]) -> io::Result<usize> {
+ self.inner.read(buf)
+ }
+}
+
+impl<'a> Read for &'a Socket {
+ fn read(&mut self, buf: &mut [u8]) -> io::Result<usize> {
+ (&self.inner).read(buf)
+ }
+}
+
+impl Write for Socket {
+ fn write(&mut self, buf: &[u8]) -> io::Result<usize> {
+ self.inner.write(buf)
+ }
+
+ fn flush(&mut self) -> io::Result<()> {
+ self.inner.flush()
+ }
+}
+
+impl<'a> Write for &'a Socket {
+ fn write(&mut self, buf: &[u8]) -> io::Result<usize> {
+ (&self.inner).write(buf)
+ }
+
+ fn flush(&mut self) -> io::Result<()> {
+ (&self.inner).flush()
+ }
+}
+
+impl fmt::Debug for Socket {
+ fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
+ self.inner.fmt(f)
+ }
+}
+
+impl From<net::TcpStream> for Socket {
+ fn from(socket: net::TcpStream) -> Socket {
+ Socket {
+ inner: socket.into(),
+ }
+ }
+}
+
+impl From<net::TcpListener> for Socket {
+ fn from(socket: net::TcpListener) -> Socket {
+ Socket {
+ inner: socket.into(),
+ }
+ }
+}
+
+impl From<net::UdpSocket> for Socket {
+ fn from(socket: net::UdpSocket) -> Socket {
+ Socket {
+ inner: socket.into(),
+ }
+ }
+}
+
+#[cfg(all(unix, feature = "unix"))]
+impl From<UnixStream> for Socket {
+ fn from(socket: UnixStream) -> Socket {
+ Socket {
+ inner: socket.into(),
+ }
+ }
+}
+
+#[cfg(all(unix, feature = "unix"))]
+impl From<UnixListener> for Socket {
+ fn from(socket: UnixListener) -> Socket {
+ Socket {
+ inner: socket.into(),
+ }
+ }
+}
+
+#[cfg(all(unix, feature = "unix"))]
+impl From<UnixDatagram> for Socket {
+ fn from(socket: UnixDatagram) -> Socket {
+ Socket {
+ inner: socket.into(),
+ }
+ }
+}
+
+impl From<Socket> for net::TcpStream {
+ fn from(socket: Socket) -> net::TcpStream {
+ socket.inner.into()
+ }
+}
+
+impl From<Socket> for net::TcpListener {
+ fn from(socket: Socket) -> net::TcpListener {
+ socket.inner.into()
+ }
+}
+
+impl From<Socket> for net::UdpSocket {
+ fn from(socket: Socket) -> net::UdpSocket {
+ socket.inner.into()
+ }
+}
+
+#[cfg(all(unix, feature = "unix"))]
+impl From<Socket> for UnixStream {
+ fn from(socket: Socket) -> UnixStream {
+ socket.inner.into()
+ }
+}
+
+#[cfg(all(unix, feature = "unix"))]
+impl From<Socket> for UnixListener {
+ fn from(socket: Socket) -> UnixListener {
+ socket.inner.into()
+ }
+}
+
+#[cfg(all(unix, feature = "unix"))]
+impl From<Socket> for UnixDatagram {
+ fn from(socket: Socket) -> UnixDatagram {
+ socket.inner.into()
+ }
+}
+
+impl Domain {
+ /// Domain for IPv4 communication, corresponding to `AF_INET`.
+ pub fn ipv4() -> Domain {
+ Domain(c::AF_INET)
+ }
+
+ /// Domain for IPv6 communication, corresponding to `AF_INET6`.
+ pub fn ipv6() -> Domain {
+ Domain(c::AF_INET6)
+ }
+
+ /// Domain for Unix socket communication, corresponding to `AF_UNIX`.
+ ///
+ /// This function is only available on Unix when the `unix` feature is
+ /// activated.
+ #[cfg(all(unix, feature = "unix"))]
+ pub fn unix() -> Domain {
+ Domain(c::AF_UNIX)
+ }
+}
+
+impl From<i32> for Domain {
+ fn from(a: i32) -> Domain {
+ Domain(a)
+ }
+}
+
+impl From<Domain> for i32 {
+ fn from(a: Domain) -> i32 {
+ a.0
+ }
+}
+
+impl Type {
+ /// Type corresponding to `SOCK_STREAM`
+ ///
+ /// Used for protocols such as TCP.
+ pub fn stream() -> Type {
+ Type(c::SOCK_STREAM)
+ }
+
+ /// Type corresponding to `SOCK_DGRAM`
+ ///
+ /// Used for protocols such as UDP.
+ pub fn dgram() -> Type {
+ Type(c::SOCK_DGRAM)
+ }
+
+ /// Type corresponding to `SOCK_SEQPACKET`
+ pub fn seqpacket() -> Type {
+ Type(sys::SOCK_SEQPACKET)
+ }
+
+ /// Type corresponding to `SOCK_RAW`
+ pub fn raw() -> Type {
+ Type(sys::SOCK_RAW)
+ }
+}
+
+impl crate::Protocol {
+ /// Protocol corresponding to `ICMPv4`
+ pub fn icmpv4() -> Self {
+ crate::Protocol(sys::IPPROTO_ICMP)
+ }
+
+ /// Protocol corresponding to `ICMPv6`
+ pub fn icmpv6() -> Self {
+ crate::Protocol(sys::IPPROTO_ICMPV6)
+ }
+
+ /// Protocol corresponding to `TCP`
+ pub fn tcp() -> Self {
+ crate::Protocol(sys::IPPROTO_TCP)
+ }
+
+ /// Protocol corresponding to `UDP`
+ pub fn udp() -> Self {
+ crate::Protocol(sys::IPPROTO_UDP)
+ }
+}
+
+impl From<i32> for Type {
+ fn from(a: i32) -> Type {
+ Type(a)
+ }
+}
+
+impl From<Type> for i32 {
+ fn from(a: Type) -> i32 {
+ a.0
+ }
+}
+
+impl From<i32> for Protocol {
+ fn from(a: i32) -> Protocol {
+ Protocol(a)
+ }
+}
+
+impl From<Protocol> for i32 {
+ fn from(a: Protocol) -> i32 {
+ a.0
+ }
+}
+
+#[cfg(test)]
+mod test {
+ use std::net::SocketAddr;
+
+ use super::*;
+
+ #[test]
+ fn connect_timeout_unrouteable() {
+ // this IP is unroutable, so connections should always time out
+ let addr = "10.255.255.1:80".parse::<SocketAddr>().unwrap().into();
+
+ let socket = Socket::new(Domain::ipv4(), Type::stream(), None).unwrap();
+ match socket.connect_timeout(&addr, Duration::from_millis(250)) {
+ Ok(_) => panic!("unexpected success"),
+ Err(ref e) if e.kind() == io::ErrorKind::TimedOut => {}
+ Err(e) => panic!("unexpected error {}", e),
+ }
+ }
+
+ #[test]
+ fn connect_timeout_unbound() {
+ // bind and drop a socket to track down a "probably unassigned" port
+ let socket = Socket::new(Domain::ipv4(), Type::stream(), None).unwrap();
+ let addr = "127.0.0.1:0".parse::<SocketAddr>().unwrap().into();
+ socket.bind(&addr).unwrap();
+ let addr = socket.local_addr().unwrap();
+ drop(socket);
+
+ let socket = Socket::new(Domain::ipv4(), Type::stream(), None).unwrap();
+ match socket.connect_timeout(&addr, Duration::from_millis(250)) {
+ Ok(_) => panic!("unexpected success"),
+ Err(ref e)
+ if e.kind() == io::ErrorKind::ConnectionRefused
+ || e.kind() == io::ErrorKind::TimedOut => {}
+ Err(e) => panic!("unexpected error {}", e),
+ }
+ }
+
+ #[test]
+ fn connect_timeout_valid() {
+ let socket = Socket::new(Domain::ipv4(), Type::stream(), None).unwrap();
+ socket
+ .bind(&"127.0.0.1:0".parse::<SocketAddr>().unwrap().into())
+ .unwrap();
+ socket.listen(128).unwrap();
+
+ let addr = socket.local_addr().unwrap();
+
+ let socket = Socket::new(Domain::ipv4(), Type::stream(), None).unwrap();
+ socket
+ .connect_timeout(&addr, Duration::from_millis(250))
+ .unwrap();
+ }
+
+ #[test]
+ #[cfg(all(unix, feature = "pair", feature = "unix"))]
+ fn pair() {
+ let (mut a, mut b) = Socket::pair(Domain::unix(), Type::stream(), None).unwrap();
+ a.write_all(b"hello world").unwrap();
+ let mut buf = [0; 11];
+ b.read_exact(&mut buf).unwrap();
+ assert_eq!(buf, &b"hello world"[..]);
+ }
+
+ #[test]
+ #[cfg(all(unix, feature = "unix"))]
+ fn unix() {
+ use tempdir::TempDir;
+
+ let dir = TempDir::new("unix").unwrap();
+ let addr = SockAddr::unix(dir.path().join("sock")).unwrap();
+
+ let listener = Socket::new(Domain::unix(), Type::stream(), None).unwrap();
+ listener.bind(&addr).unwrap();
+ listener.listen(10).unwrap();
+
+ let mut a = Socket::new(Domain::unix(), Type::stream(), None).unwrap();
+ a.connect(&addr).unwrap();
+
+ let mut b = listener.accept().unwrap().0;
+
+ a.write_all(b"hello world").unwrap();
+ let mut buf = [0; 11];
+ b.read_exact(&mut buf).unwrap();
+ assert_eq!(buf, &b"hello world"[..]);
+ }
+
+ #[test]
+ fn keepalive() {
+ let socket = Socket::new(Domain::ipv4(), Type::stream(), None).unwrap();
+ socket.set_keepalive(Some(Duration::from_secs(7))).unwrap();
+ // socket.keepalive() doesn't work on Windows #24
+ #[cfg(unix)]
+ assert_eq!(socket.keepalive().unwrap(), Some(Duration::from_secs(7)));
+ socket.set_keepalive(None).unwrap();
+ #[cfg(unix)]
+ assert_eq!(socket.keepalive().unwrap(), None);
+ }
+
+ #[test]
+ fn nodelay() {
+ let socket = Socket::new(Domain::ipv4(), Type::stream(), None).unwrap();
+
+ assert!(socket.set_nodelay(true).is_ok());
+
+ let result = socket.nodelay();
+
+ assert!(result.is_ok());
+ assert!(result.unwrap());
+ }
+}