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Diffstat (limited to 'third_party/rust/socket2/src/socket.rs')
-rw-r--r-- | third_party/rust/socket2/src/socket.rs | 997 |
1 files changed, 997 insertions, 0 deletions
diff --git a/third_party/rust/socket2/src/socket.rs b/third_party/rust/socket2/src/socket.rs new file mode 100644 index 0000000000..190a0d11d9 --- /dev/null +++ b/third_party/rust/socket2/src/socket.rs @@ -0,0 +1,997 @@ +// Copyright 2015 The Rust Project Developers. See the COPYRIGHT +// file at the top-level directory of this distribution and at +// http://rust-lang.org/COPYRIGHT. +// +// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or +// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license +// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your +// option. This file may not be copied, modified, or distributed +// except according to those terms. + +use std::fmt; +use std::io::{self, Read, Write}; +use std::net::{self, Ipv4Addr, Ipv6Addr, Shutdown}; +#[cfg(all(unix, feature = "unix"))] +use std::os::unix::net::{UnixDatagram, UnixListener, UnixStream}; +use std::time::Duration; + +#[cfg(any(unix, target_os = "redox"))] +use libc as c; +#[cfg(windows)] +use winapi::shared::ws2def as c; + +use crate::sys; +use crate::{Domain, Protocol, SockAddr, Socket, Type}; + +impl Socket { + /// Creates a new socket ready to be configured. + /// + /// This function corresponds to `socket(2)` and simply creates a new + /// socket, no other configuration is done and further functions must be + /// invoked to configure this socket. + pub fn new(domain: Domain, type_: Type, protocol: Option<Protocol>) -> io::Result<Socket> { + let protocol = protocol.map(|p| p.0).unwrap_or(0); + Ok(Socket { + inner: sys::Socket::new(domain.0, type_.0, protocol)?, + }) + } + + /// Creates a pair of sockets which are connected to each other. + /// + /// This function corresponds to `socketpair(2)`. + /// + /// This function is only available on Unix when the `pair` feature is + /// enabled. + #[cfg(all(unix, feature = "pair"))] + pub fn pair( + domain: Domain, + type_: Type, + protocol: Option<Protocol>, + ) -> io::Result<(Socket, Socket)> { + let protocol = protocol.map(|p| p.0).unwrap_or(0); + let sockets = sys::Socket::pair(domain.0, type_.0, protocol)?; + Ok((Socket { inner: sockets.0 }, Socket { inner: sockets.1 })) + } + + /// Consumes this `Socket`, converting it to a `TcpStream`. + pub fn into_tcp_stream(self) -> net::TcpStream { + self.into() + } + + /// Consumes this `Socket`, converting it to a `TcpListener`. + pub fn into_tcp_listener(self) -> net::TcpListener { + self.into() + } + + /// Consumes this `Socket`, converting it to a `UdpSocket`. + pub fn into_udp_socket(self) -> net::UdpSocket { + self.into() + } + + /// Consumes this `Socket`, converting it into a `UnixStream`. + /// + /// This function is only available on Unix when the `unix` feature is + /// enabled. + #[cfg(all(unix, feature = "unix"))] + pub fn into_unix_stream(self) -> UnixStream { + self.into() + } + + /// Consumes this `Socket`, converting it into a `UnixListener`. + /// + /// This function is only available on Unix when the `unix` feature is + /// enabled. + #[cfg(all(unix, feature = "unix"))] + pub fn into_unix_listener(self) -> UnixListener { + self.into() + } + + /// Consumes this `Socket`, converting it into a `UnixDatagram`. + /// + /// This function is only available on Unix when the `unix` feature is + /// enabled. + #[cfg(all(unix, feature = "unix"))] + pub fn into_unix_datagram(self) -> UnixDatagram { + self.into() + } + + /// Initiate a connection on this socket to the specified address. + /// + /// This function directly corresponds to the connect(2) function on Windows + /// and Unix. + /// + /// An error will be returned if `listen` or `connect` has already been + /// called on this builder. + pub fn connect(&self, addr: &SockAddr) -> io::Result<()> { + self.inner.connect(addr) + } + + /// Initiate a connection on this socket to the specified address, only + /// only waiting for a certain period of time for the connection to be + /// established. + /// + /// Unlike many other methods on `Socket`, this does *not* correspond to a + /// single C function. It sets the socket to nonblocking mode, connects via + /// connect(2), and then waits for the connection to complete with poll(2) + /// on Unix and select on Windows. When the connection is complete, the + /// socket is set back to blocking mode. On Unix, this will loop over + /// `EINTR` errors. + /// + /// # Warnings + /// + /// The nonblocking state of the socket is overridden by this function - + /// it will be returned in blocking mode on success, and in an indeterminate + /// state on failure. + /// + /// If the connection request times out, it may still be processing in the + /// background - a second call to `connect` or `connect_timeout` may fail. + pub fn connect_timeout(&self, addr: &SockAddr, timeout: Duration) -> io::Result<()> { + self.inner.connect_timeout(addr, timeout) + } + + /// Binds this socket to the specified address. + /// + /// This function directly corresponds to the bind(2) function on Windows + /// and Unix. + pub fn bind(&self, addr: &SockAddr) -> io::Result<()> { + self.inner.bind(addr) + } + + /// Mark a socket as ready to accept incoming connection requests using + /// accept() + /// + /// This function directly corresponds to the listen(2) function on Windows + /// and Unix. + /// + /// An error will be returned if `listen` or `connect` has already been + /// called on this builder. + pub fn listen(&self, backlog: i32) -> io::Result<()> { + self.inner.listen(backlog) + } + + /// Accept a new incoming connection from this listener. + /// + /// This function will block the calling thread until a new connection is + /// established. When established, the corresponding `Socket` and the + /// remote peer's address will be returned. + pub fn accept(&self) -> io::Result<(Socket, SockAddr)> { + self.inner + .accept() + .map(|(socket, addr)| (Socket { inner: socket }, addr)) + } + + /// Returns the socket address of the local half of this TCP connection. + pub fn local_addr(&self) -> io::Result<SockAddr> { + self.inner.local_addr() + } + + /// Returns the socket address of the remote peer of this TCP connection. + pub fn peer_addr(&self) -> io::Result<SockAddr> { + self.inner.peer_addr() + } + + /// Creates a new independently owned handle to the underlying socket. + /// + /// The returned `TcpStream` is a reference to the same stream that this + /// object references. Both handles will read and write the same stream of + /// data, and options set on one stream will be propagated to the other + /// stream. + pub fn try_clone(&self) -> io::Result<Socket> { + self.inner.try_clone().map(|s| Socket { inner: s }) + } + + /// Get the value of the `SO_ERROR` option on this socket. + /// + /// This will retrieve the stored error in the underlying socket, clearing + /// the field in the process. This can be useful for checking errors between + /// calls. + pub fn take_error(&self) -> io::Result<Option<io::Error>> { + self.inner.take_error() + } + + /// Moves this TCP stream into or out of nonblocking mode. + /// + /// On Unix this corresponds to calling fcntl, and on Windows this + /// corresponds to calling ioctlsocket. + pub fn set_nonblocking(&self, nonblocking: bool) -> io::Result<()> { + self.inner.set_nonblocking(nonblocking) + } + + /// Shuts down the read, write, or both halves of this connection. + /// + /// This function will cause all pending and future I/O on the specified + /// portions to return immediately with an appropriate value. + pub fn shutdown(&self, how: Shutdown) -> io::Result<()> { + self.inner.shutdown(how) + } + + /// Receives data on the socket from the remote address to which it is + /// connected. + /// + /// The [`connect`] method will connect this socket to a remote address. This + /// method will fail if the socket is not connected. + /// + /// [`connect`]: #method.connect + pub fn recv(&self, buf: &mut [u8]) -> io::Result<usize> { + self.inner.recv(buf) + } + + /// Receives data on the socket from the remote adress to which it is + /// connected, without removing that data from the queue. On success, + /// returns the number of bytes peeked. + /// + /// Successive calls return the same data. This is accomplished by passing + /// `MSG_PEEK` as a flag to the underlying `recv` system call. + pub fn peek(&self, buf: &mut [u8]) -> io::Result<usize> { + self.inner.peek(buf) + } + + /// Receives data from the socket. On success, returns the number of bytes + /// read and the address from whence the data came. + pub fn recv_from(&self, buf: &mut [u8]) -> io::Result<(usize, SockAddr)> { + self.inner.recv_from(buf) + } + + /// Receives data from the socket, without removing it from the queue. + /// + /// Successive calls return the same data. This is accomplished by passing + /// `MSG_PEEK` as a flag to the underlying `recvfrom` system call. + /// + /// On success, returns the number of bytes peeked and the address from + /// whence the data came. + pub fn peek_from(&self, buf: &mut [u8]) -> io::Result<(usize, SockAddr)> { + self.inner.peek_from(buf) + } + + /// Sends data on the socket to a connected peer. + /// + /// This is typically used on TCP sockets or datagram sockets which have + /// been connected. + /// + /// On success returns the number of bytes that were sent. + pub fn send(&self, buf: &[u8]) -> io::Result<usize> { + self.inner.send(buf) + } + + /// Sends data on the socket to the given address. On success, returns the + /// number of bytes written. + /// + /// This is typically used on UDP or datagram-oriented sockets. On success + /// returns the number of bytes that were sent. + pub fn send_to(&self, buf: &[u8], addr: &SockAddr) -> io::Result<usize> { + self.inner.send_to(buf, addr) + } + + // ================================================ + + /// Gets the value of the `IP_TTL` option for this socket. + /// + /// For more information about this option, see [`set_ttl`][link]. + /// + /// [link]: #method.set_ttl + pub fn ttl(&self) -> io::Result<u32> { + self.inner.ttl() + } + + /// Sets the value for the `IP_TTL` option on this socket. + /// + /// This value sets the time-to-live field that is used in every packet sent + /// from this socket. + pub fn set_ttl(&self, ttl: u32) -> io::Result<()> { + self.inner.set_ttl(ttl) + } + + /// Gets the value of the `IPV6_UNICAST_HOPS` option for this socket. + /// + /// Specifies the hop limit for ipv6 unicast packets + pub fn unicast_hops_v6(&self) -> io::Result<u32> { + self.inner.unicast_hops_v6() + } + + /// Sets the value for the `IPV6_UNICAST_HOPS` option on this socket. + /// + /// Specifies the hop limit for ipv6 unicast packets + pub fn set_unicast_hops_v6(&self, ttl: u32) -> io::Result<()> { + self.inner.set_unicast_hops_v6(ttl) + } + + /// Gets the value of the `IPV6_V6ONLY` option for this socket. + /// + /// For more information about this option, see [`set_only_v6`][link]. + /// + /// [link]: #method.set_only_v6 + pub fn only_v6(&self) -> io::Result<bool> { + self.inner.only_v6() + } + + /// Sets the value for the `IPV6_V6ONLY` option on this socket. + /// + /// If this is set to `true` then the socket is restricted to sending and + /// receiving IPv6 packets only. In this case two IPv4 and IPv6 applications + /// can bind the same port at the same time. + /// + /// If this is set to `false` then the socket can be used to send and + /// receive packets from an IPv4-mapped IPv6 address. + pub fn set_only_v6(&self, only_v6: bool) -> io::Result<()> { + self.inner.set_only_v6(only_v6) + } + + /// Returns the read timeout of this socket. + /// + /// If the timeout is `None`, then `read` calls will block indefinitely. + pub fn read_timeout(&self) -> io::Result<Option<Duration>> { + self.inner.read_timeout() + } + + /// Sets the read timeout to the timeout specified. + /// + /// If the value specified is `None`, then `read` calls will block + /// indefinitely. It is an error to pass the zero `Duration` to this + /// method. + pub fn set_read_timeout(&self, dur: Option<Duration>) -> io::Result<()> { + self.inner.set_read_timeout(dur) + } + + /// Returns the write timeout of this socket. + /// + /// If the timeout is `None`, then `write` calls will block indefinitely. + pub fn write_timeout(&self) -> io::Result<Option<Duration>> { + self.inner.write_timeout() + } + + /// Sets the write timeout to the timeout specified. + /// + /// If the value specified is `None`, then `write` calls will block + /// indefinitely. It is an error to pass the zero `Duration` to this + /// method. + pub fn set_write_timeout(&self, dur: Option<Duration>) -> io::Result<()> { + self.inner.set_write_timeout(dur) + } + + /// Gets the value of the `TCP_NODELAY` option on this socket. + /// + /// For more information about this option, see [`set_nodelay`][link]. + /// + /// [link]: #method.set_nodelay + pub fn nodelay(&self) -> io::Result<bool> { + self.inner.nodelay() + } + + /// Sets the value of the `TCP_NODELAY` option on this socket. + /// + /// If set, this option disables the Nagle algorithm. This means that + /// segments are always sent as soon as possible, even if there is only a + /// small amount of data. When not set, data is buffered until there is a + /// sufficient amount to send out, thereby avoiding the frequent sending of + /// small packets. + pub fn set_nodelay(&self, nodelay: bool) -> io::Result<()> { + self.inner.set_nodelay(nodelay) + } + + /// Sets the value of the `SO_BROADCAST` option for this socket. + /// + /// When enabled, this socket is allowed to send packets to a broadcast + /// address. + pub fn broadcast(&self) -> io::Result<bool> { + self.inner.broadcast() + } + + /// Gets the value of the `SO_BROADCAST` option for this socket. + /// + /// For more information about this option, see + /// [`set_broadcast`][link]. + /// + /// [link]: #method.set_broadcast + pub fn set_broadcast(&self, broadcast: bool) -> io::Result<()> { + self.inner.set_broadcast(broadcast) + } + + /// Gets the value of the `IP_MULTICAST_LOOP` option for this socket. + /// + /// For more information about this option, see + /// [`set_multicast_loop_v4`][link]. + /// + /// [link]: #method.set_multicast_loop_v4 + pub fn multicast_loop_v4(&self) -> io::Result<bool> { + self.inner.multicast_loop_v4() + } + + /// Sets the value of the `IP_MULTICAST_LOOP` option for this socket. + /// + /// If enabled, multicast packets will be looped back to the local socket. + /// Note that this may not have any affect on IPv6 sockets. + pub fn set_multicast_loop_v4(&self, multicast_loop_v4: bool) -> io::Result<()> { + self.inner.set_multicast_loop_v4(multicast_loop_v4) + } + + /// Gets the value of the `IP_MULTICAST_TTL` option for this socket. + /// + /// For more information about this option, see + /// [`set_multicast_ttl_v4`][link]. + /// + /// [link]: #method.set_multicast_ttl_v4 + pub fn multicast_ttl_v4(&self) -> io::Result<u32> { + self.inner.multicast_ttl_v4() + } + + /// Sets the value of the `IP_MULTICAST_TTL` option for this socket. + /// + /// Indicates the time-to-live value of outgoing multicast packets for + /// this socket. The default value is 1 which means that multicast packets + /// don't leave the local network unless explicitly requested. + /// + /// Note that this may not have any affect on IPv6 sockets. + pub fn set_multicast_ttl_v4(&self, multicast_ttl_v4: u32) -> io::Result<()> { + self.inner.set_multicast_ttl_v4(multicast_ttl_v4) + } + + /// Gets the value of the `IPV6_MULTICAST_HOPS` option for this socket + /// + /// For more information about this option, see + /// [`set_multicast_hops_v6`][link]. + /// + /// [link]: #method.set_multicast_hops_v6 + pub fn multicast_hops_v6(&self) -> io::Result<u32> { + self.inner.multicast_hops_v6() + } + + /// Sets the value of the `IPV6_MULTICAST_HOPS` option for this socket + /// + /// Indicates the number of "routers" multicast packets will transit for + /// this socket. The default value is 1 which means that multicast packets + /// don't leave the local network unless explicitly requested. + pub fn set_multicast_hops_v6(&self, hops: u32) -> io::Result<()> { + self.inner.set_multicast_hops_v6(hops) + } + + /// Gets the value of the `IP_MULTICAST_IF` option for this socket. + /// + /// For more information about this option, see + /// [`set_multicast_if_v4`][link]. + /// + /// [link]: #method.set_multicast_if_v4 + /// + /// Returns the interface to use for routing multicast packets. + pub fn multicast_if_v4(&self) -> io::Result<Ipv4Addr> { + self.inner.multicast_if_v4() + } + + /// Sets the value of the `IP_MULTICAST_IF` option for this socket. + /// + /// Specifies the interface to use for routing multicast packets. + pub fn set_multicast_if_v4(&self, interface: &Ipv4Addr) -> io::Result<()> { + self.inner.set_multicast_if_v4(interface) + } + + /// Gets the value of the `IPV6_MULTICAST_IF` option for this socket. + /// + /// For more information about this option, see + /// [`set_multicast_if_v6`][link]. + /// + /// [link]: #method.set_multicast_if_v6 + /// + /// Returns the interface to use for routing multicast packets. + pub fn multicast_if_v6(&self) -> io::Result<u32> { + self.inner.multicast_if_v6() + } + + /// Sets the value of the `IPV6_MULTICAST_IF` option for this socket. + /// + /// Specifies the interface to use for routing multicast packets. Unlike ipv4, this + /// is generally required in ipv6 contexts where network routing prefixes may + /// overlap. + pub fn set_multicast_if_v6(&self, interface: u32) -> io::Result<()> { + self.inner.set_multicast_if_v6(interface) + } + + /// Gets the value of the `IPV6_MULTICAST_LOOP` option for this socket. + /// + /// For more information about this option, see + /// [`set_multicast_loop_v6`][link]. + /// + /// [link]: #method.set_multicast_loop_v6 + pub fn multicast_loop_v6(&self) -> io::Result<bool> { + self.inner.multicast_loop_v6() + } + + /// Sets the value of the `IPV6_MULTICAST_LOOP` option for this socket. + /// + /// Controls whether this socket sees the multicast packets it sends itself. + /// Note that this may not have any affect on IPv4 sockets. + pub fn set_multicast_loop_v6(&self, multicast_loop_v6: bool) -> io::Result<()> { + self.inner.set_multicast_loop_v6(multicast_loop_v6) + } + + /// Executes an operation of the `IP_ADD_MEMBERSHIP` type. + /// + /// This function specifies a new multicast group for this socket to join. + /// The address must be a valid multicast address, and `interface` is the + /// address of the local interface with which the system should join the + /// multicast group. If it's equal to `INADDR_ANY` then an appropriate + /// interface is chosen by the system. + pub fn join_multicast_v4(&self, multiaddr: &Ipv4Addr, interface: &Ipv4Addr) -> io::Result<()> { + self.inner.join_multicast_v4(multiaddr, interface) + } + + /// Executes an operation of the `IPV6_ADD_MEMBERSHIP` type. + /// + /// This function specifies a new multicast group for this socket to join. + /// The address must be a valid multicast address, and `interface` is the + /// index of the interface to join/leave (or 0 to indicate any interface). + pub fn join_multicast_v6(&self, multiaddr: &Ipv6Addr, interface: u32) -> io::Result<()> { + self.inner.join_multicast_v6(multiaddr, interface) + } + + /// Executes an operation of the `IP_DROP_MEMBERSHIP` type. + /// + /// For more information about this option, see + /// [`join_multicast_v4`][link]. + /// + /// [link]: #method.join_multicast_v4 + pub fn leave_multicast_v4(&self, multiaddr: &Ipv4Addr, interface: &Ipv4Addr) -> io::Result<()> { + self.inner.leave_multicast_v4(multiaddr, interface) + } + + /// Executes an operation of the `IPV6_DROP_MEMBERSHIP` type. + /// + /// For more information about this option, see + /// [`join_multicast_v6`][link]. + /// + /// [link]: #method.join_multicast_v6 + pub fn leave_multicast_v6(&self, multiaddr: &Ipv6Addr, interface: u32) -> io::Result<()> { + self.inner.leave_multicast_v6(multiaddr, interface) + } + + /// Reads the linger duration for this socket by getting the SO_LINGER + /// option + pub fn linger(&self) -> io::Result<Option<Duration>> { + self.inner.linger() + } + + /// Sets the linger duration of this socket by setting the SO_LINGER option + pub fn set_linger(&self, dur: Option<Duration>) -> io::Result<()> { + self.inner.set_linger(dur) + } + + /// Check the `SO_REUSEADDR` option on this socket. + pub fn reuse_address(&self) -> io::Result<bool> { + self.inner.reuse_address() + } + + /// Set value for the `SO_REUSEADDR` option on this socket. + /// + /// This indicates that futher calls to `bind` may allow reuse of local + /// addresses. For IPv4 sockets this means that a socket may bind even when + /// there's a socket already listening on this port. + pub fn set_reuse_address(&self, reuse: bool) -> io::Result<()> { + self.inner.set_reuse_address(reuse) + } + + /// Gets the value of the `SO_RCVBUF` option on this socket. + /// + /// For more information about this option, see + /// [`set_recv_buffer_size`][link]. + /// + /// [link]: #method.set_recv_buffer_size + pub fn recv_buffer_size(&self) -> io::Result<usize> { + self.inner.recv_buffer_size() + } + + /// Sets the value of the `SO_RCVBUF` option on this socket. + /// + /// Changes the size of the operating system's receive buffer associated + /// with the socket. + pub fn set_recv_buffer_size(&self, size: usize) -> io::Result<()> { + self.inner.set_recv_buffer_size(size) + } + + /// Gets the value of the `SO_SNDBUF` option on this socket. + /// + /// For more information about this option, see [`set_send_buffer`][link]. + /// + /// [link]: #method.set_send_buffer + pub fn send_buffer_size(&self) -> io::Result<usize> { + self.inner.send_buffer_size() + } + + /// Sets the value of the `SO_SNDBUF` option on this socket. + /// + /// Changes the size of the operating system's send buffer associated with + /// the socket. + pub fn set_send_buffer_size(&self, size: usize) -> io::Result<()> { + self.inner.set_send_buffer_size(size) + } + + /// Returns whether keepalive messages are enabled on this socket, and if so + /// the duration of time between them. + /// + /// For more information about this option, see [`set_keepalive`][link]. + /// + /// [link]: #method.set_keepalive + pub fn keepalive(&self) -> io::Result<Option<Duration>> { + self.inner.keepalive() + } + + /// Sets whether keepalive messages are enabled to be sent on this socket. + /// + /// On Unix, this option will set the `SO_KEEPALIVE` as well as the + /// `TCP_KEEPALIVE` or `TCP_KEEPIDLE` option (depending on your platform). + /// On Windows, this will set the `SIO_KEEPALIVE_VALS` option. + /// + /// If `None` is specified then keepalive messages are disabled, otherwise + /// the duration specified will be the time to remain idle before sending a + /// TCP keepalive probe. + /// + /// Some platforms specify this value in seconds, so sub-second + /// specifications may be omitted. + pub fn set_keepalive(&self, keepalive: Option<Duration>) -> io::Result<()> { + self.inner.set_keepalive(keepalive) + } + + /// Check the value of the `SO_REUSEPORT` option on this socket. + /// + /// This function is only available on Unix when the `reuseport` feature is + /// enabled. + #[cfg(all(unix, feature = "reuseport"))] + pub fn reuse_port(&self) -> io::Result<bool> { + self.inner.reuse_port() + } + + /// Set value for the `SO_REUSEPORT` option on this socket. + /// + /// This indicates that futher calls to `bind` may allow reuse of local + /// addresses. For IPv4 sockets this means that a socket may bind even when + /// there's a socket already listening on this port. + /// + /// This function is only available on Unix when the `reuseport` feature is + /// enabled. + #[cfg(all(unix, feature = "reuseport"))] + pub fn set_reuse_port(&self, reuse: bool) -> io::Result<()> { + self.inner.set_reuse_port(reuse) + } +} + +impl Read for Socket { + fn read(&mut self, buf: &mut [u8]) -> io::Result<usize> { + self.inner.read(buf) + } +} + +impl<'a> Read for &'a Socket { + fn read(&mut self, buf: &mut [u8]) -> io::Result<usize> { + (&self.inner).read(buf) + } +} + +impl Write for Socket { + fn write(&mut self, buf: &[u8]) -> io::Result<usize> { + self.inner.write(buf) + } + + fn flush(&mut self) -> io::Result<()> { + self.inner.flush() + } +} + +impl<'a> Write for &'a Socket { + fn write(&mut self, buf: &[u8]) -> io::Result<usize> { + (&self.inner).write(buf) + } + + fn flush(&mut self) -> io::Result<()> { + (&self.inner).flush() + } +} + +impl fmt::Debug for Socket { + fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { + self.inner.fmt(f) + } +} + +impl From<net::TcpStream> for Socket { + fn from(socket: net::TcpStream) -> Socket { + Socket { + inner: socket.into(), + } + } +} + +impl From<net::TcpListener> for Socket { + fn from(socket: net::TcpListener) -> Socket { + Socket { + inner: socket.into(), + } + } +} + +impl From<net::UdpSocket> for Socket { + fn from(socket: net::UdpSocket) -> Socket { + Socket { + inner: socket.into(), + } + } +} + +#[cfg(all(unix, feature = "unix"))] +impl From<UnixStream> for Socket { + fn from(socket: UnixStream) -> Socket { + Socket { + inner: socket.into(), + } + } +} + +#[cfg(all(unix, feature = "unix"))] +impl From<UnixListener> for Socket { + fn from(socket: UnixListener) -> Socket { + Socket { + inner: socket.into(), + } + } +} + +#[cfg(all(unix, feature = "unix"))] +impl From<UnixDatagram> for Socket { + fn from(socket: UnixDatagram) -> Socket { + Socket { + inner: socket.into(), + } + } +} + +impl From<Socket> for net::TcpStream { + fn from(socket: Socket) -> net::TcpStream { + socket.inner.into() + } +} + +impl From<Socket> for net::TcpListener { + fn from(socket: Socket) -> net::TcpListener { + socket.inner.into() + } +} + +impl From<Socket> for net::UdpSocket { + fn from(socket: Socket) -> net::UdpSocket { + socket.inner.into() + } +} + +#[cfg(all(unix, feature = "unix"))] +impl From<Socket> for UnixStream { + fn from(socket: Socket) -> UnixStream { + socket.inner.into() + } +} + +#[cfg(all(unix, feature = "unix"))] +impl From<Socket> for UnixListener { + fn from(socket: Socket) -> UnixListener { + socket.inner.into() + } +} + +#[cfg(all(unix, feature = "unix"))] +impl From<Socket> for UnixDatagram { + fn from(socket: Socket) -> UnixDatagram { + socket.inner.into() + } +} + +impl Domain { + /// Domain for IPv4 communication, corresponding to `AF_INET`. + pub fn ipv4() -> Domain { + Domain(c::AF_INET) + } + + /// Domain for IPv6 communication, corresponding to `AF_INET6`. + pub fn ipv6() -> Domain { + Domain(c::AF_INET6) + } + + /// Domain for Unix socket communication, corresponding to `AF_UNIX`. + /// + /// This function is only available on Unix when the `unix` feature is + /// activated. + #[cfg(all(unix, feature = "unix"))] + pub fn unix() -> Domain { + Domain(c::AF_UNIX) + } +} + +impl From<i32> for Domain { + fn from(a: i32) -> Domain { + Domain(a) + } +} + +impl From<Domain> for i32 { + fn from(a: Domain) -> i32 { + a.0 + } +} + +impl Type { + /// Type corresponding to `SOCK_STREAM` + /// + /// Used for protocols such as TCP. + pub fn stream() -> Type { + Type(c::SOCK_STREAM) + } + + /// Type corresponding to `SOCK_DGRAM` + /// + /// Used for protocols such as UDP. + pub fn dgram() -> Type { + Type(c::SOCK_DGRAM) + } + + /// Type corresponding to `SOCK_SEQPACKET` + pub fn seqpacket() -> Type { + Type(sys::SOCK_SEQPACKET) + } + + /// Type corresponding to `SOCK_RAW` + pub fn raw() -> Type { + Type(sys::SOCK_RAW) + } +} + +impl crate::Protocol { + /// Protocol corresponding to `ICMPv4` + pub fn icmpv4() -> Self { + crate::Protocol(sys::IPPROTO_ICMP) + } + + /// Protocol corresponding to `ICMPv6` + pub fn icmpv6() -> Self { + crate::Protocol(sys::IPPROTO_ICMPV6) + } + + /// Protocol corresponding to `TCP` + pub fn tcp() -> Self { + crate::Protocol(sys::IPPROTO_TCP) + } + + /// Protocol corresponding to `UDP` + pub fn udp() -> Self { + crate::Protocol(sys::IPPROTO_UDP) + } +} + +impl From<i32> for Type { + fn from(a: i32) -> Type { + Type(a) + } +} + +impl From<Type> for i32 { + fn from(a: Type) -> i32 { + a.0 + } +} + +impl From<i32> for Protocol { + fn from(a: i32) -> Protocol { + Protocol(a) + } +} + +impl From<Protocol> for i32 { + fn from(a: Protocol) -> i32 { + a.0 + } +} + +#[cfg(test)] +mod test { + use std::net::SocketAddr; + + use super::*; + + #[test] + fn connect_timeout_unrouteable() { + // this IP is unroutable, so connections should always time out + let addr = "10.255.255.1:80".parse::<SocketAddr>().unwrap().into(); + + let socket = Socket::new(Domain::ipv4(), Type::stream(), None).unwrap(); + match socket.connect_timeout(&addr, Duration::from_millis(250)) { + Ok(_) => panic!("unexpected success"), + Err(ref e) if e.kind() == io::ErrorKind::TimedOut => {} + Err(e) => panic!("unexpected error {}", e), + } + } + + #[test] + fn connect_timeout_unbound() { + // bind and drop a socket to track down a "probably unassigned" port + let socket = Socket::new(Domain::ipv4(), Type::stream(), None).unwrap(); + let addr = "127.0.0.1:0".parse::<SocketAddr>().unwrap().into(); + socket.bind(&addr).unwrap(); + let addr = socket.local_addr().unwrap(); + drop(socket); + + let socket = Socket::new(Domain::ipv4(), Type::stream(), None).unwrap(); + match socket.connect_timeout(&addr, Duration::from_millis(250)) { + Ok(_) => panic!("unexpected success"), + Err(ref e) + if e.kind() == io::ErrorKind::ConnectionRefused + || e.kind() == io::ErrorKind::TimedOut => {} + Err(e) => panic!("unexpected error {}", e), + } + } + + #[test] + fn connect_timeout_valid() { + let socket = Socket::new(Domain::ipv4(), Type::stream(), None).unwrap(); + socket + .bind(&"127.0.0.1:0".parse::<SocketAddr>().unwrap().into()) + .unwrap(); + socket.listen(128).unwrap(); + + let addr = socket.local_addr().unwrap(); + + let socket = Socket::new(Domain::ipv4(), Type::stream(), None).unwrap(); + socket + .connect_timeout(&addr, Duration::from_millis(250)) + .unwrap(); + } + + #[test] + #[cfg(all(unix, feature = "pair", feature = "unix"))] + fn pair() { + let (mut a, mut b) = Socket::pair(Domain::unix(), Type::stream(), None).unwrap(); + a.write_all(b"hello world").unwrap(); + let mut buf = [0; 11]; + b.read_exact(&mut buf).unwrap(); + assert_eq!(buf, &b"hello world"[..]); + } + + #[test] + #[cfg(all(unix, feature = "unix"))] + fn unix() { + use tempdir::TempDir; + + let dir = TempDir::new("unix").unwrap(); + let addr = SockAddr::unix(dir.path().join("sock")).unwrap(); + + let listener = Socket::new(Domain::unix(), Type::stream(), None).unwrap(); + listener.bind(&addr).unwrap(); + listener.listen(10).unwrap(); + + let mut a = Socket::new(Domain::unix(), Type::stream(), None).unwrap(); + a.connect(&addr).unwrap(); + + let mut b = listener.accept().unwrap().0; + + a.write_all(b"hello world").unwrap(); + let mut buf = [0; 11]; + b.read_exact(&mut buf).unwrap(); + assert_eq!(buf, &b"hello world"[..]); + } + + #[test] + fn keepalive() { + let socket = Socket::new(Domain::ipv4(), Type::stream(), None).unwrap(); + socket.set_keepalive(Some(Duration::from_secs(7))).unwrap(); + // socket.keepalive() doesn't work on Windows #24 + #[cfg(unix)] + assert_eq!(socket.keepalive().unwrap(), Some(Duration::from_secs(7))); + socket.set_keepalive(None).unwrap(); + #[cfg(unix)] + assert_eq!(socket.keepalive().unwrap(), None); + } + + #[test] + fn nodelay() { + let socket = Socket::new(Domain::ipv4(), Type::stream(), None).unwrap(); + + assert!(socket.set_nodelay(true).is_ok()); + + let result = socket.nodelay(); + + assert!(result.is_ok()); + assert!(result.unwrap()); + } +} |