diff options
Diffstat (limited to 'third_party/rust/tokio-util/src/codec/decoder.rs')
-rw-r--r-- | third_party/rust/tokio-util/src/codec/decoder.rs | 154 |
1 files changed, 154 insertions, 0 deletions
diff --git a/third_party/rust/tokio-util/src/codec/decoder.rs b/third_party/rust/tokio-util/src/codec/decoder.rs new file mode 100644 index 0000000000..dfe5f8ee1a --- /dev/null +++ b/third_party/rust/tokio-util/src/codec/decoder.rs @@ -0,0 +1,154 @@ +use crate::codec::encoder::Encoder; +use crate::codec::Framed; + +use tokio::io::{AsyncRead, AsyncWrite}; + +use bytes::BytesMut; +use std::io; + +/// Decoding of frames via buffers. +/// +/// This trait is used when constructing an instance of `Framed` or +/// `FramedRead`. An implementation of `Decoder` takes a byte stream that has +/// already been buffered in `src` and decodes the data into a stream of +/// `Self::Item` frames. +/// +/// Implementations are able to track state on `self`, which enables +/// implementing stateful streaming parsers. In many cases, though, this type +/// will simply be a unit struct (e.g. `struct HttpDecoder`). +pub trait Decoder { + /// The type of decoded frames. + type Item; + + /// The type of unrecoverable frame decoding errors. + /// + /// If an individual message is ill-formed but can be ignored without + /// interfering with the processing of future messages, it may be more + /// useful to report the failure as an `Item`. + /// + /// `From<io::Error>` is required in the interest of making `Error` suitable + /// for returning directly from a `FramedRead`, and to enable the default + /// implementation of `decode_eof` to yield an `io::Error` when the decoder + /// fails to consume all available data. + /// + /// Note that implementors of this trait can simply indicate `type Error = + /// io::Error` to use I/O errors as this type. + type Error: From<io::Error>; + + /// Attempts to decode a frame from the provided buffer of bytes. + /// + /// This method is called by `FramedRead` whenever bytes are ready to be + /// parsed. The provided buffer of bytes is what's been read so far, and + /// this instance of `Decode` can determine whether an entire frame is in + /// the buffer and is ready to be returned. + /// + /// If an entire frame is available, then this instance will remove those + /// bytes from the buffer provided and return them as a decoded + /// frame. Note that removing bytes from the provided buffer doesn't always + /// necessarily copy the bytes, so this should be an efficient operation in + /// most circumstances. + /// + /// If the bytes look valid, but a frame isn't fully available yet, then + /// `Ok(None)` is returned. This indicates to the `Framed` instance that + /// it needs to read some more bytes before calling this method again. + /// + /// Note that the bytes provided may be empty. If a previous call to + /// `decode` consumed all the bytes in the buffer then `decode` will be + /// called again until it returns `Ok(None)`, indicating that more bytes need to + /// be read. + /// + /// Finally, if the bytes in the buffer are malformed then an error is + /// returned indicating why. This informs `Framed` that the stream is now + /// corrupt and should be terminated. + /// + /// # Buffer management + /// + /// Before returning from the function, implementations should ensure that + /// the buffer has appropriate capacity in anticipation of future calls to + /// `decode`. Failing to do so leads to inefficiency. + /// + /// For example, if frames have a fixed length, or if the length of the + /// current frame is known from a header, a possible buffer management + /// strategy is: + /// + /// ```no_run + /// # use std::io; + /// # + /// # use bytes::BytesMut; + /// # use tokio_util::codec::Decoder; + /// # + /// # struct MyCodec; + /// # + /// impl Decoder for MyCodec { + /// // ... + /// # type Item = BytesMut; + /// # type Error = io::Error; + /// + /// fn decode(&mut self, src: &mut BytesMut) -> Result<Option<Self::Item>, Self::Error> { + /// // ... + /// + /// // Reserve enough to complete decoding of the current frame. + /// let current_frame_len: usize = 1000; // Example. + /// // And to start decoding the next frame. + /// let next_frame_header_len: usize = 10; // Example. + /// src.reserve(current_frame_len + next_frame_header_len); + /// + /// return Ok(None); + /// } + /// } + /// ``` + /// + /// An optimal buffer management strategy minimizes reallocations and + /// over-allocations. + fn decode(&mut self, src: &mut BytesMut) -> Result<Option<Self::Item>, Self::Error>; + + /// A default method available to be called when there are no more bytes + /// available to be read from the underlying I/O. + /// + /// This method defaults to calling `decode` and returns an error if + /// `Ok(None)` is returned while there is unconsumed data in `buf`. + /// Typically this doesn't need to be implemented unless the framing + /// protocol differs near the end of the stream. + /// + /// Note that the `buf` argument may be empty. If a previous call to + /// `decode_eof` consumed all the bytes in the buffer, `decode_eof` will be + /// called again until it returns `None`, indicating that there are no more + /// frames to yield. This behavior enables returning finalization frames + /// that may not be based on inbound data. + fn decode_eof(&mut self, buf: &mut BytesMut) -> Result<Option<Self::Item>, Self::Error> { + match self.decode(buf)? { + Some(frame) => Ok(Some(frame)), + None => { + if buf.is_empty() { + Ok(None) + } else { + Err(io::Error::new(io::ErrorKind::Other, "bytes remaining on stream").into()) + } + } + } + } + + /// Provides a `Stream` and `Sink` interface for reading and writing to this + /// `Io` object, using `Decode` and `Encode` to read and write the raw data. + /// + /// Raw I/O objects work with byte sequences, but higher-level code usually + /// wants to batch these into meaningful chunks, called "frames". This + /// method layers framing on top of an I/O object, by using the `Codec` + /// traits to handle encoding and decoding of messages frames. Note that + /// the incoming and outgoing frame types may be distinct. + /// + /// This function returns a *single* object that is both `Stream` and + /// `Sink`; grouping this into a single object is often useful for layering + /// things like gzip or TLS, which require both read and write access to the + /// underlying object. + /// + /// If you want to work more directly with the streams and sink, consider + /// calling `split` on the `Framed` returned by this method, which will + /// break them into separate objects, allowing them to interact more easily. + fn framed<T: AsyncRead + AsyncWrite + Sized>(self, io: T) -> Framed<T, Self> + where + Self: Encoder + Sized, + { + Framed::new(io, self) + } +} |