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diff --git a/widget/cocoa/nsMenuX.mm b/widget/cocoa/nsMenuX.mm
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+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+#include <dlfcn.h>
+
+#include "nsMenuX.h"
+#include "nsMenuItemX.h"
+#include "nsMenuUtilsX.h"
+#include "nsMenuItemIconX.h"
+#include "nsStandaloneNativeMenu.h"
+
+#include "nsObjCExceptions.h"
+
+#include "nsToolkit.h"
+#include "nsCocoaUtils.h"
+#include "nsCOMPtr.h"
+#include "prinrval.h"
+#include "nsString.h"
+#include "nsReadableUtils.h"
+#include "nsUnicharUtils.h"
+#include "plstr.h"
+#include "nsGkAtoms.h"
+#include "nsCRT.h"
+#include "nsBaseWidget.h"
+
+#include "mozilla/dom/Document.h"
+#include "nsIContent.h"
+#include "nsIDocumentObserver.h"
+#include "nsIComponentManager.h"
+#include "nsIRollupListener.h"
+#include "nsIServiceManager.h"
+#include "nsXULPopupManager.h"
+#include "mozilla/dom/ScriptSettings.h"
+#include "mozilla/EventDispatcher.h"
+
+#include "mozilla/MouseEvents.h"
+
+using namespace mozilla;
+using namespace mozilla::dom;
+
+static bool gConstructingMenu = false;
+static bool gMenuMethodsSwizzled = false;
+
+int32_t nsMenuX::sIndexingMenuLevel = 0;
+
+//
+// Objective-C class used for representedObject
+//
+
+@implementation MenuItemInfo
+
+- (id)initWithMenuGroupOwner:(nsMenuGroupOwnerX*)aMenuGroupOwner {
+ if ((self = [super init]) != nil) {
+ [self setMenuGroupOwner:aMenuGroupOwner];
+ }
+ return self;
+}
+
+- (void)dealloc {
+ [self setMenuGroupOwner:nullptr];
+ [super dealloc];
+}
+
+- (nsMenuGroupOwnerX*)menuGroupOwner {
+ return mMenuGroupOwner;
+}
+
+- (void)setMenuGroupOwner:(nsMenuGroupOwnerX*)aMenuGroupOwner {
+ // weak reference as the nsMenuGroupOwnerX owns all of its sub-objects
+ mMenuGroupOwner = aMenuGroupOwner;
+ if (aMenuGroupOwner) {
+ aMenuGroupOwner->AddMenuItemInfoToSet(self);
+ }
+}
+
+@end
+
+//
+// nsMenuX
+//
+
+nsMenuX::nsMenuX()
+ : mVisibleItemsCount(0),
+ mParent(nullptr),
+ mMenuGroupOwner(nullptr),
+ mNativeMenu(nil),
+ mNativeMenuItem(nil),
+ mIsEnabled(true),
+ mDestroyHandlerCalled(false),
+ mNeedsRebuild(true),
+ mConstructed(false),
+ mVisible(true) {
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+
+ if (!gMenuMethodsSwizzled) {
+ nsToolkit::SwizzleMethods([NSMenu class], @selector(_addItem:toTable:),
+ @selector(nsMenuX_NSMenu_addItem:toTable:), true);
+ nsToolkit::SwizzleMethods([NSMenu class], @selector(_removeItem:fromTable:),
+ @selector(nsMenuX_NSMenu_removeItem:fromTable:), true);
+ // On SnowLeopard the Shortcut framework (which contains the
+ // SCTGRLIndex class) is loaded on demand, whenever the user first opens
+ // a menu (which normally hasn't happened yet). So we need to load it
+ // here explicitly.
+ dlopen("/System/Library/PrivateFrameworks/Shortcut.framework/Shortcut", RTLD_LAZY);
+ Class SCTGRLIndexClass = ::NSClassFromString(@"SCTGRLIndex");
+ nsToolkit::SwizzleMethods(SCTGRLIndexClass, @selector(indexMenuBarDynamically),
+ @selector(nsMenuX_SCTGRLIndex_indexMenuBarDynamically));
+
+ gMenuMethodsSwizzled = true;
+ }
+
+ mMenuDelegate = [[MenuDelegate alloc] initWithGeckoMenu:this];
+
+ if (!nsMenuBarX::sNativeEventTarget)
+ nsMenuBarX::sNativeEventTarget = [[NativeMenuItemTarget alloc] init];
+
+ MOZ_COUNT_CTOR(nsMenuX);
+
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+}
+
+nsMenuX::~nsMenuX() {
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+
+ // Prevent the icon object from outliving us.
+ if (mIcon) mIcon->Destroy();
+
+ RemoveAll();
+
+ [mNativeMenu setDelegate:nil];
+ [mNativeMenu release];
+ [mMenuDelegate release];
+ // autorelease the native menu item so that anything else happening to this
+ // object happens before the native menu item actually dies
+ [mNativeMenuItem autorelease];
+
+ // alert the change notifier we don't care no more
+ if (mContent) mMenuGroupOwner->UnregisterForContentChanges(mContent);
+
+ MOZ_COUNT_DTOR(nsMenuX);
+
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+}
+
+nsresult nsMenuX::Create(nsMenuObjectX* aParent, nsMenuGroupOwnerX* aMenuGroupOwner,
+ nsIContent* aContent) {
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT;
+
+ mContent = aContent;
+ if (mContent->IsElement()) {
+ mContent->AsElement()->GetAttr(kNameSpaceID_None, nsGkAtoms::label, mLabel);
+ }
+ mNativeMenu = CreateMenuWithGeckoString(mLabel);
+
+ // register this menu to be notified when changes are made to our content object
+ mMenuGroupOwner = aMenuGroupOwner; // weak ref
+ NS_ASSERTION(mMenuGroupOwner, "No menu owner given, must have one");
+ mMenuGroupOwner->RegisterForContentChanges(mContent, this);
+
+ mParent = aParent;
+ // our parent could be either a menu bar (if we're toplevel) or a menu (if we're a submenu)
+
+#ifdef DEBUG
+ nsMenuObjectTypeX parentType =
+#endif
+ mParent->MenuObjectType();
+ NS_ASSERTION((parentType == eMenuBarObjectType || parentType == eSubmenuObjectType ||
+ parentType == eStandaloneNativeMenuObjectType),
+ "Menu parent not a menu bar, menu, or native menu!");
+
+ if (nsMenuUtilsX::NodeIsHiddenOrCollapsed(mContent)) mVisible = false;
+ if (mContent->GetChildCount() == 0) mVisible = false;
+
+ NSString* newCocoaLabelString = nsMenuUtilsX::GetTruncatedCocoaLabel(mLabel);
+ mNativeMenuItem = [[NSMenuItem alloc] initWithTitle:newCocoaLabelString
+ action:nil
+ keyEquivalent:@""];
+ [mNativeMenuItem setSubmenu:mNativeMenu];
+
+ SetEnabled(!mContent->IsElement() ||
+ !mContent->AsElement()->AttrValueIs(kNameSpaceID_None, nsGkAtoms::disabled,
+ nsGkAtoms::_true, eCaseMatters));
+
+ // We call MenuConstruct here because keyboard commands are dependent upon
+ // native menu items being created. If we only call MenuConstruct when a menu
+ // is actually selected, then we can't access keyboard commands until the
+ // menu gets selected, which is bad.
+ MenuConstruct();
+
+ mIcon = new nsMenuItemIconX(this, mContent, mNativeMenuItem);
+
+ return NS_OK;
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT;
+}
+
+nsresult nsMenuX::AddMenuItem(nsMenuItemX* aMenuItem) {
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT;
+
+ if (!aMenuItem) return NS_ERROR_INVALID_ARG;
+
+ mMenuObjectsArray.AppendElement(aMenuItem);
+ if (nsMenuUtilsX::NodeIsHiddenOrCollapsed(aMenuItem->Content())) return NS_OK;
+ ++mVisibleItemsCount;
+
+ NSMenuItem* newNativeMenuItem = (NSMenuItem*)aMenuItem->NativeData();
+
+ // add the menu item to this menu
+ [mNativeMenu addItem:newNativeMenuItem];
+
+ // set up target/action
+ [newNativeMenuItem setTarget:nsMenuBarX::sNativeEventTarget];
+ [newNativeMenuItem setAction:@selector(menuItemHit:)];
+
+ // set its command. we get the unique command id from the menubar
+ [newNativeMenuItem setTag:mMenuGroupOwner->RegisterForCommand(aMenuItem)];
+ MenuItemInfo* info = [[MenuItemInfo alloc] initWithMenuGroupOwner:mMenuGroupOwner];
+ [newNativeMenuItem setRepresentedObject:info];
+ [info release];
+
+ return NS_OK;
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT;
+}
+
+nsMenuX* nsMenuX::AddMenu(UniquePtr<nsMenuX> aMenu) {
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN;
+
+ // aMenu transfers ownership to mMenuObjectsArray and becomes nullptr, so
+ // we need to keep a raw pointer to access it conveniently.
+ nsMenuX* menu = aMenu.get();
+ mMenuObjectsArray.AppendElement(std::move(aMenu));
+
+ if (nsMenuUtilsX::NodeIsHiddenOrCollapsed(menu->Content())) {
+ return menu;
+ }
+
+ ++mVisibleItemsCount;
+
+ // We have to add a menu item and then associate the menu with it
+ NSMenuItem* newNativeMenuItem = menu->NativeMenuItem();
+ if (newNativeMenuItem) {
+ [mNativeMenu addItem:newNativeMenuItem];
+ [newNativeMenuItem setSubmenu:(NSMenu*)menu->NativeData()];
+ }
+
+ return menu;
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(nullptr);
+}
+
+// Includes all items, including hidden/collapsed ones
+uint32_t nsMenuX::GetItemCount() { return mMenuObjectsArray.Length(); }
+
+// Includes all items, including hidden/collapsed ones
+nsMenuObjectX* nsMenuX::GetItemAt(uint32_t aPos) {
+ if (aPos >= (uint32_t)mMenuObjectsArray.Length()) return NULL;
+
+ return mMenuObjectsArray[aPos].get();
+}
+
+// Only includes visible items
+nsresult nsMenuX::GetVisibleItemCount(uint32_t& aCount) {
+ aCount = mVisibleItemsCount;
+ return NS_OK;
+}
+
+// Only includes visible items. Note that this is provides O(N) access
+// If you need to iterate or search, consider using GetItemAt and doing your own filtering
+nsMenuObjectX* nsMenuX::GetVisibleItemAt(uint32_t aPos) {
+ uint32_t count = mMenuObjectsArray.Length();
+ if (aPos >= mVisibleItemsCount || aPos >= count) return NULL;
+
+ // If there are no invisible items, can provide direct access
+ if (mVisibleItemsCount == count) return mMenuObjectsArray[aPos].get();
+
+ // Otherwise, traverse the array until we find the the item we're looking for.
+ nsMenuObjectX* item;
+ uint32_t visibleNodeIndex = 0;
+ for (uint32_t i = 0; i < count; i++) {
+ item = mMenuObjectsArray[i].get();
+ if (!nsMenuUtilsX::NodeIsHiddenOrCollapsed(item->Content())) {
+ if (aPos == visibleNodeIndex) {
+ // we found the visible node we're looking for, return it
+ return item;
+ }
+ visibleNodeIndex++;
+ }
+ }
+
+ return NULL;
+}
+
+nsresult nsMenuX::RemoveAll() {
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT;
+
+ if (mNativeMenu) {
+ // clear command id's
+ int itemCount = [mNativeMenu numberOfItems];
+ for (int i = 0; i < itemCount; i++)
+ mMenuGroupOwner->UnregisterCommand((uint32_t)[[mNativeMenu itemAtIndex:i] tag]);
+ // get rid of Cocoa menu items
+ for (int i = [mNativeMenu numberOfItems] - 1; i >= 0; i--) [mNativeMenu removeItemAtIndex:i];
+ }
+
+ mMenuObjectsArray.Clear();
+ mVisibleItemsCount = 0;
+
+ return NS_OK;
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT;
+}
+
+nsEventStatus nsMenuX::MenuOpened() {
+ // Open the node.
+ if (mContent->IsElement()) {
+ mContent->AsElement()->SetAttr(kNameSpaceID_None, nsGkAtoms::open, u"true"_ns, true);
+ }
+
+ // Fire a handler. If we're told to stop, don't build the menu at all
+ bool keepProcessing = OnOpen();
+
+ if (!mNeedsRebuild || !keepProcessing) return nsEventStatus_eConsumeNoDefault;
+
+ if (!mConstructed || mNeedsRebuild) {
+ if (mNeedsRebuild) RemoveAll();
+
+ MenuConstruct();
+ mConstructed = true;
+ }
+
+ nsEventStatus status = nsEventStatus_eIgnore;
+ WidgetMouseEvent event(true, eXULPopupShown, nullptr, WidgetMouseEvent::eReal);
+
+ nsCOMPtr<nsIContent> popupContent;
+ GetMenuPopupContent(getter_AddRefs(popupContent));
+ nsIContent* dispatchTo = popupContent ? popupContent : mContent;
+ EventDispatcher::Dispatch(dispatchTo, nullptr, &event, nullptr, &status);
+
+ return nsEventStatus_eConsumeNoDefault;
+}
+
+void nsMenuX::MenuClosed() {
+ if (mConstructed) {
+ // Don't close if a handler tells us to stop.
+ if (!OnClose()) return;
+
+ if (mNeedsRebuild) mConstructed = false;
+
+ if (mContent->IsElement()) {
+ mContent->AsElement()->UnsetAttr(kNameSpaceID_None, nsGkAtoms::open, true);
+ }
+
+ nsEventStatus status = nsEventStatus_eIgnore;
+ WidgetMouseEvent event(true, eXULPopupHidden, nullptr, WidgetMouseEvent::eReal);
+
+ nsCOMPtr<nsIContent> popupContent;
+ GetMenuPopupContent(getter_AddRefs(popupContent));
+ nsIContent* dispatchTo = popupContent ? popupContent : mContent;
+ EventDispatcher::Dispatch(dispatchTo, nullptr, &event, nullptr, &status);
+
+ mDestroyHandlerCalled = true;
+ mConstructed = false;
+ }
+}
+
+void nsMenuX::MenuConstruct() {
+ mConstructed = false;
+ gConstructingMenu = true;
+
+ // reset destroy handler flag so that we'll know to fire it next time this menu goes away.
+ mDestroyHandlerCalled = false;
+
+ // printf("nsMenuX::MenuConstruct called for %s = %d \n",
+ // NS_LossyConvertUTF16toASCII(mLabel).get(), mNativeMenu);
+
+ // Retrieve our menupopup.
+ nsCOMPtr<nsIContent> menuPopup;
+ GetMenuPopupContent(getter_AddRefs(menuPopup));
+ if (!menuPopup) {
+ gConstructingMenu = false;
+ return;
+ }
+
+ // Iterate over the kids
+ for (nsIContent* child = menuPopup->GetFirstChild(); child; child = child->GetNextSibling()) {
+ // depending on the type, create a menu item, separator, or submenu
+ if (child->IsAnyOfXULElements(nsGkAtoms::menuitem, nsGkAtoms::menuseparator)) {
+ LoadMenuItem(child);
+ } else if (child->IsXULElement(nsGkAtoms::menu)) {
+ LoadSubMenu(child);
+ }
+ } // for each menu item
+
+ gConstructingMenu = false;
+ mNeedsRebuild = false;
+ // printf("Done building, mMenuObjectsArray.Count() = %d \n", mMenuObjectsArray.Count());
+}
+
+void nsMenuX::SetRebuild(bool aNeedsRebuild) {
+ if (!gConstructingMenu) {
+ mNeedsRebuild = aNeedsRebuild;
+ if (mParent->MenuObjectType() == eMenuBarObjectType) {
+ nsMenuBarX* mb = static_cast<nsMenuBarX*>(mParent);
+ mb->SetNeedsRebuild();
+ }
+ }
+}
+
+nsresult nsMenuX::SetEnabled(bool aIsEnabled) {
+ if (aIsEnabled != mIsEnabled) {
+ // we always want to rebuild when this changes
+ mIsEnabled = aIsEnabled;
+ [mNativeMenuItem setEnabled:(BOOL)mIsEnabled];
+ }
+ return NS_OK;
+}
+
+nsresult nsMenuX::GetEnabled(bool* aIsEnabled) {
+ NS_ENSURE_ARG_POINTER(aIsEnabled);
+ *aIsEnabled = mIsEnabled;
+ return NS_OK;
+}
+
+GeckoNSMenu* nsMenuX::CreateMenuWithGeckoString(nsString& menuTitle) {
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NIL;
+
+ NSString* title = [NSString stringWithCharacters:(UniChar*)menuTitle.get()
+ length:menuTitle.Length()];
+ GeckoNSMenu* myMenu = [[GeckoNSMenu alloc] initWithTitle:title];
+ [myMenu setDelegate:mMenuDelegate];
+
+ // We don't want this menu to auto-enable menu items because then Cocoa
+ // overrides our decisions and things get incorrectly enabled/disabled.
+ [myMenu setAutoenablesItems:NO];
+
+ // we used to install Carbon event handlers here, but since NSMenu* doesn't
+ // create its underlying MenuRef until just before display, we delay until
+ // that happens. Now we install the event handlers when Cocoa notifies
+ // us that a menu is about to display - see the Cocoa MenuDelegate class.
+
+ return myMenu;
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_NIL;
+}
+
+void nsMenuX::LoadMenuItem(nsIContent* inMenuItemContent) {
+ if (!inMenuItemContent) return;
+
+ nsAutoString menuitemName;
+ if (inMenuItemContent->IsElement()) {
+ inMenuItemContent->AsElement()->GetAttr(kNameSpaceID_None, nsGkAtoms::label, menuitemName);
+ }
+
+ // printf("menuitem %s \n", NS_LossyConvertUTF16toASCII(menuitemName).get());
+
+ EMenuItemType itemType = eRegularMenuItemType;
+ if (inMenuItemContent->IsXULElement(nsGkAtoms::menuseparator)) {
+ itemType = eSeparatorMenuItemType;
+ } else if (inMenuItemContent->IsElement()) {
+ static Element::AttrValuesArray strings[] = {nsGkAtoms::checkbox, nsGkAtoms::radio, nullptr};
+ switch (inMenuItemContent->AsElement()->FindAttrValueIn(kNameSpaceID_None, nsGkAtoms::type,
+ strings, eCaseMatters)) {
+ case 0:
+ itemType = eCheckboxMenuItemType;
+ break;
+ case 1:
+ itemType = eRadioMenuItemType;
+ break;
+ }
+ }
+
+ // Create the item.
+ nsMenuItemX* menuItem = new nsMenuItemX();
+ if (!menuItem) return;
+
+ nsresult rv = menuItem->Create(this, menuitemName, itemType, mMenuGroupOwner, inMenuItemContent);
+ if (NS_FAILED(rv)) {
+ delete menuItem;
+ return;
+ }
+
+ AddMenuItem(menuItem);
+
+ // This needs to happen after the nsIMenuItem object is inserted into
+ // our item array in AddMenuItem()
+ menuItem->SetupIcon();
+}
+
+void nsMenuX::LoadSubMenu(nsIContent* inMenuContent) {
+ auto menu = MakeUnique<nsMenuX>();
+ if (!menu) return;
+
+ nsresult rv = menu->Create(this, mMenuGroupOwner, inMenuContent);
+ if (NS_FAILED(rv)) return;
+
+ // |menu|'s ownership is transfer to AddMenu but, if it is successfully
+ // added, we can access it via the returned raw pointer.
+ nsMenuX* menu_ptr = AddMenu(std::move(menu));
+
+ // This needs to happen after the nsIMenu object is inserted into
+ // our item array in AddMenu()
+ if (menu_ptr) {
+ menu_ptr->SetupIcon();
+ }
+}
+
+// This menu is about to open. Returns TRUE if we should keep processing the event,
+// FALSE if the handler wants to stop the opening of the menu.
+bool nsMenuX::OnOpen() {
+ nsEventStatus status = nsEventStatus_eIgnore;
+ WidgetMouseEvent event(true, eXULPopupShowing, nullptr, WidgetMouseEvent::eReal);
+
+ nsCOMPtr<nsIContent> popupContent;
+ GetMenuPopupContent(getter_AddRefs(popupContent));
+
+ nsresult rv = NS_OK;
+ nsIContent* dispatchTo = popupContent ? popupContent : mContent;
+ rv = EventDispatcher::Dispatch(dispatchTo, nullptr, &event, nullptr, &status);
+ if (NS_FAILED(rv) || status == nsEventStatus_eConsumeNoDefault) return false;
+
+ // If the open is going to succeed we need to walk our menu items, checking to
+ // see if any of them have a command attribute. If so, several attributes
+ // must potentially be updated.
+
+ // Get new popup content first since it might have changed as a result of the
+ // eXULPopupShowing event above.
+ GetMenuPopupContent(getter_AddRefs(popupContent));
+ if (!popupContent) return true;
+
+ nsXULPopupManager* pm = nsXULPopupManager::GetInstance();
+ if (pm) {
+ pm->UpdateMenuItems(popupContent);
+ }
+
+ return true;
+}
+
+// Returns TRUE if we should keep processing the event, FALSE if the handler
+// wants to stop the closing of the menu.
+bool nsMenuX::OnClose() {
+ if (mDestroyHandlerCalled) return true;
+
+ nsEventStatus status = nsEventStatus_eIgnore;
+ WidgetMouseEvent event(true, eXULPopupHiding, nullptr, WidgetMouseEvent::eReal);
+
+ nsCOMPtr<nsIContent> popupContent;
+ GetMenuPopupContent(getter_AddRefs(popupContent));
+
+ nsresult rv = NS_OK;
+ nsIContent* dispatchTo = popupContent ? popupContent : mContent;
+ rv = EventDispatcher::Dispatch(dispatchTo, nullptr, &event, nullptr, &status);
+
+ mDestroyHandlerCalled = true;
+
+ if (NS_FAILED(rv) || status == nsEventStatus_eConsumeNoDefault) return false;
+
+ return true;
+}
+
+// Find the |menupopup| child in the |popup| representing this menu. It should be one
+// of a very few children so we won't be iterating over a bazillion menu items to find
+// it (so the strcmp won't kill us).
+void nsMenuX::GetMenuPopupContent(nsIContent** aResult) {
+ if (!aResult) return;
+ *aResult = nullptr;
+
+ // Check to see if we are a "menupopup" node (if we are a native menu).
+ if (mContent->IsXULElement(nsGkAtoms::menupopup)) {
+ NS_ADDREF(*aResult = mContent);
+ return;
+ }
+
+ // Otherwise check our child nodes.
+
+ for (nsIContent* child = mContent->GetFirstChild(); child; child = child->GetNextSibling()) {
+ if (child->IsXULElement(nsGkAtoms::menupopup)) {
+ NS_ADDREF(*aResult = child);
+ return;
+ }
+ }
+}
+
+NSMenuItem* nsMenuX::NativeMenuItem() { return mNativeMenuItem; }
+
+bool nsMenuX::IsXULHelpMenu(nsIContent* aMenuContent) {
+ bool retval = false;
+ if (aMenuContent && aMenuContent->IsElement()) {
+ nsAutoString id;
+ aMenuContent->AsElement()->GetAttr(kNameSpaceID_None, nsGkAtoms::id, id);
+ if (id.Equals(u"helpMenu"_ns)) retval = true;
+ }
+ return retval;
+}
+
+//
+// nsChangeObserver
+//
+
+void nsMenuX::ObserveAttributeChanged(dom::Document* aDocument, nsIContent* aContent,
+ nsAtom* aAttribute) {
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+
+ // ignore the |open| attribute, which is by far the most common
+ if (gConstructingMenu || (aAttribute == nsGkAtoms::open)) return;
+
+ nsMenuObjectTypeX parentType = mParent->MenuObjectType();
+
+ if (aAttribute == nsGkAtoms::disabled) {
+ SetEnabled(!mContent->AsElement()->AttrValueIs(kNameSpaceID_None, nsGkAtoms::disabled,
+ nsGkAtoms::_true, eCaseMatters));
+ } else if (aAttribute == nsGkAtoms::label) {
+ mContent->AsElement()->GetAttr(kNameSpaceID_None, nsGkAtoms::label, mLabel);
+
+ // invalidate my parent. If we're a submenu parent, we have to rebuild
+ // the parent menu in order for the changes to be picked up. If we're
+ // a regular menu, just change the title and redraw the menubar.
+ if (parentType == eMenuBarObjectType) {
+ // reuse the existing menu, to avoid rebuilding the root menu bar.
+ NS_ASSERTION(mNativeMenu, "nsMenuX::AttributeChanged: invalid menu handle.");
+ NSString* newCocoaLabelString = nsMenuUtilsX::GetTruncatedCocoaLabel(mLabel);
+ [mNativeMenu setTitle:newCocoaLabelString];
+ } else if (parentType == eSubmenuObjectType) {
+ static_cast<nsMenuX*>(mParent)->SetRebuild(true);
+ } else if (parentType == eStandaloneNativeMenuObjectType) {
+ static_cast<nsStandaloneNativeMenu*>(mParent)->GetMenuXObject()->SetRebuild(true);
+ }
+ } else if (aAttribute == nsGkAtoms::hidden || aAttribute == nsGkAtoms::collapsed) {
+ SetRebuild(true);
+
+ bool contentIsHiddenOrCollapsed = nsMenuUtilsX::NodeIsHiddenOrCollapsed(mContent);
+
+ // don't do anything if the state is correct already
+ if (contentIsHiddenOrCollapsed != mVisible) return;
+
+ if (contentIsHiddenOrCollapsed) {
+ if (parentType == eMenuBarObjectType || parentType == eSubmenuObjectType ||
+ parentType == eStandaloneNativeMenuObjectType) {
+ NSMenu* parentMenu = (NSMenu*)mParent->NativeData();
+ // An exception will get thrown if we try to remove an item that isn't
+ // in the menu.
+ if ([parentMenu indexOfItem:mNativeMenuItem] != -1) [parentMenu removeItem:mNativeMenuItem];
+ mVisible = false;
+ }
+ } else {
+ if (parentType == eMenuBarObjectType || parentType == eSubmenuObjectType ||
+ parentType == eStandaloneNativeMenuObjectType) {
+ int insertionIndex = nsMenuUtilsX::CalculateNativeInsertionPoint(mParent, this);
+ if (parentType == eMenuBarObjectType) {
+ // Before inserting we need to figure out if we should take the native
+ // application menu into account.
+ nsMenuBarX* mb = static_cast<nsMenuBarX*>(mParent);
+ if (mb->MenuContainsAppMenu()) insertionIndex++;
+ }
+ NSMenu* parentMenu = (NSMenu*)mParent->NativeData();
+ [parentMenu insertItem:mNativeMenuItem atIndex:insertionIndex];
+ [mNativeMenuItem setSubmenu:mNativeMenu];
+ mVisible = true;
+ }
+ }
+ } else if (aAttribute == nsGkAtoms::image) {
+ SetupIcon();
+ }
+
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+}
+
+void nsMenuX::ObserveContentRemoved(dom::Document* aDocument, nsIContent* aContainer,
+ nsIContent* aChild, nsIContent* aPreviousSibling) {
+ if (gConstructingMenu) return;
+
+ SetRebuild(true);
+ mMenuGroupOwner->UnregisterForContentChanges(aChild);
+}
+
+void nsMenuX::ObserveContentInserted(dom::Document* aDocument, nsIContent* aContainer,
+ nsIContent* aChild) {
+ if (gConstructingMenu) return;
+
+ SetRebuild(true);
+}
+
+nsresult nsMenuX::SetupIcon() {
+ // In addition to out-of-memory, menus that are children of the menu bar
+ // will not have mIcon set.
+ if (!mIcon) return NS_ERROR_OUT_OF_MEMORY;
+
+ return mIcon->SetupIcon();
+}
+
+//
+// MenuDelegate Objective-C class, used to set up Carbon events
+//
+
+@implementation MenuDelegate
+
+- (id)initWithGeckoMenu:(nsMenuX*)geckoMenu {
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NIL;
+
+ if ((self = [super init])) {
+ NS_ASSERTION(geckoMenu,
+ "Cannot initialize native menu delegate with NULL gecko menu! Will crash!");
+ mGeckoMenu = geckoMenu;
+ }
+ return self;
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_NIL;
+}
+
+- (void)menu:(NSMenu*)menu willHighlightItem:(NSMenuItem*)item {
+ if (!menu || !item || !mGeckoMenu) return;
+
+ nsMenuObjectX* target = mGeckoMenu->GetVisibleItemAt((uint32_t)[menu indexOfItem:item]);
+ if (target && (target->MenuObjectType() == eMenuItemObjectType)) {
+ nsMenuItemX* targetMenuItem = static_cast<nsMenuItemX*>(target);
+ bool handlerCalledPreventDefault; // but we don't actually care
+ targetMenuItem->DispatchDOMEvent(u"DOMMenuItemActive"_ns, &handlerCalledPreventDefault);
+ }
+}
+
+- (void)menuWillOpen:(NSMenu*)menu {
+ if (!mGeckoMenu) return;
+
+ // Don't do anything while the OS is (re)indexing our menus (on Leopard and
+ // higher). This stops the Help menu from being able to search in our
+ // menus, but it also resolves many other problems.
+ if (nsMenuX::sIndexingMenuLevel > 0) return;
+
+ nsIRollupListener* rollupListener = nsBaseWidget::GetActiveRollupListener();
+ if (rollupListener) {
+ nsCOMPtr<nsIWidget> rollupWidget = rollupListener->GetRollupWidget();
+ if (rollupWidget) {
+ rollupListener->Rollup(0, true, nullptr, nullptr);
+ [menu cancelTracking];
+ return;
+ }
+ }
+ mGeckoMenu->MenuOpened();
+}
+
+- (void)menuDidClose:(NSMenu*)menu {
+ if (!mGeckoMenu) return;
+
+ // Don't do anything while the OS is (re)indexing our menus (on Leopard and
+ // higher). This stops the Help menu from being able to search in our
+ // menus, but it also resolves many other problems.
+ if (nsMenuX::sIndexingMenuLevel > 0) return;
+
+ mGeckoMenu->MenuClosed();
+}
+
+@end
+
+// OS X Leopard (at least as of 10.5.2) has an obscure bug triggered by some
+// behavior that's present in Mozilla.org browsers but not (as best I can
+// tell) in Apple products like Safari. (It's not yet clear exactly what this
+// behavior is.)
+//
+// The bug is that sometimes you crash on quit in nsMenuX::RemoveAll(), on a
+// call to [NSMenu removeItemAtIndex:]. The crash is caused by trying to
+// access a deleted NSMenuItem object (sometimes (perhaps always?) by trying
+// to send it a _setChangedFlags: message). Though this object was deleted
+// some time ago, it remains registered as a potential target for a particular
+// key equivalent. So when [NSMenu removeItemAtIndex:] removes the current
+// target for that same key equivalent, the OS tries to "activate" the
+// previous target.
+//
+// The underlying reason appears to be that NSMenu's _addItem:toTable: and
+// _removeItem:fromTable: methods (which are used to keep a hashtable of
+// registered key equivalents) don't properly "retain" and "release"
+// NSMenuItem objects as they are added to and removed from the hashtable.
+//
+// Our (hackish) workaround is to shadow the OS's hashtable with another
+// hastable of our own (gShadowKeyEquivDB), and use it to "retain" and
+// "release" NSMenuItem objects as needed. This resolves bmo bugs 422287 and
+// 423669. When (if) Apple fixes this bug, we can remove this workaround.
+
+static NSMutableDictionary* gShadowKeyEquivDB = nil;
+
+// Class for values in gShadowKeyEquivDB.
+
+@interface KeyEquivDBItem : NSObject {
+ NSMenuItem* mItem;
+ NSMutableSet* mTables;
+}
+
+- (id)initWithItem:(NSMenuItem*)aItem table:(NSMapTable*)aTable;
+- (BOOL)hasTable:(NSMapTable*)aTable;
+- (int)addTable:(NSMapTable*)aTable;
+- (int)removeTable:(NSMapTable*)aTable;
+
+@end
+
+@implementation KeyEquivDBItem
+
+- (id)initWithItem:(NSMenuItem*)aItem table:(NSMapTable*)aTable {
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NIL;
+
+ if (!gShadowKeyEquivDB) gShadowKeyEquivDB = [[NSMutableDictionary alloc] init];
+ self = [super init];
+ if (aItem && aTable) {
+ mTables = [[NSMutableSet alloc] init];
+ mItem = [aItem retain];
+ [mTables addObject:[NSValue valueWithPointer:aTable]];
+ } else {
+ mTables = nil;
+ mItem = nil;
+ }
+ return self;
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_NIL;
+}
+
+- (void)dealloc {
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+
+ if (mTables) [mTables release];
+ if (mItem) [mItem release];
+ [super dealloc];
+
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+}
+
+- (BOOL)hasTable:(NSMapTable*)aTable {
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN;
+
+ return [mTables member:[NSValue valueWithPointer:aTable]] ? YES : NO;
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(NO);
+}
+
+// Does nothing if aTable (its index value) is already present in mTables.
+- (int)addTable:(NSMapTable*)aTable {
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN;
+
+ if (aTable) [mTables addObject:[NSValue valueWithPointer:aTable]];
+ return [mTables count];
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(0);
+}
+
+- (int)removeTable:(NSMapTable*)aTable {
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN;
+
+ if (aTable) {
+ NSValue* objectToRemove = [mTables member:[NSValue valueWithPointer:aTable]];
+ if (objectToRemove) [mTables removeObject:objectToRemove];
+ }
+ return [mTables count];
+
+ NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(0);
+}
+
+@end
+
+@interface NSMenu (MethodSwizzling)
++ (void)nsMenuX_NSMenu_addItem:(NSMenuItem*)aItem toTable:(NSMapTable*)aTable;
++ (void)nsMenuX_NSMenu_removeItem:(NSMenuItem*)aItem fromTable:(NSMapTable*)aTable;
+@end
+
+@implementation NSMenu (MethodSwizzling)
+
++ (void)nsMenuX_NSMenu_addItem:(NSMenuItem*)aItem toTable:(NSMapTable*)aTable {
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+
+ if (aItem && aTable) {
+ NSValue* key = [NSValue valueWithPointer:aItem];
+ KeyEquivDBItem* shadowItem = [gShadowKeyEquivDB objectForKey:key];
+ if (shadowItem) {
+ [shadowItem addTable:aTable];
+ } else {
+ shadowItem = [[KeyEquivDBItem alloc] initWithItem:aItem table:aTable];
+ [gShadowKeyEquivDB setObject:shadowItem forKey:key];
+ // Release after [NSMutableDictionary setObject:forKey:] retains it (so
+ // that it will get dealloced when removeObjectForKey: is called).
+ [shadowItem release];
+ }
+ }
+
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+
+ [self nsMenuX_NSMenu_addItem:aItem toTable:aTable];
+}
+
++ (void)nsMenuX_NSMenu_removeItem:(NSMenuItem*)aItem fromTable:(NSMapTable*)aTable {
+ [self nsMenuX_NSMenu_removeItem:aItem fromTable:aTable];
+
+ NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
+
+ if (aItem && aTable) {
+ NSValue* key = [NSValue valueWithPointer:aItem];
+ KeyEquivDBItem* shadowItem = [gShadowKeyEquivDB objectForKey:key];
+ if (shadowItem && [shadowItem hasTable:aTable]) {
+ if (![shadowItem removeTable:aTable]) [gShadowKeyEquivDB removeObjectForKey:key];
+ }
+ }
+
+ NS_OBJC_END_TRY_ABORT_BLOCK;
+}
+
+@end
+
+// This class is needed to keep track of when the OS is (re)indexing all of
+// our menus. This appears to only happen on Leopard and higher, and can
+// be triggered by opening the Help menu. Some operations are unsafe while
+// this is happening -- notably the calls to [[NSImage alloc]
+// initWithSize:imageRect.size] and [newImage lockFocus] in nsMenuItemIconX::
+// OnStopFrame(). But we don't yet have a complete list, and Apple doesn't
+// yet have any documentation on this subject. (Apple also doesn't yet have
+// any documented way to find the information we seek here.) The "original"
+// of this class (the one whose indexMenuBarDynamically method we hook) is
+// defined in the Shortcut framework in /System/Library/PrivateFrameworks.
+@interface NSObject (SCTGRLIndexMethodSwizzling)
+- (void)nsMenuX_SCTGRLIndex_indexMenuBarDynamically;
+@end
+
+@implementation NSObject (SCTGRLIndexMethodSwizzling)
+
+- (void)nsMenuX_SCTGRLIndex_indexMenuBarDynamically {
+ // This method appears to be called (once) whenever the OS (re)indexes our
+ // menus. sIndexingMenuLevel is a int32_t just in case it might be
+ // reentered. As it's running, it spawns calls to two undocumented
+ // HIToolbox methods (_SimulateMenuOpening() and _SimulateMenuClosed()),
+ // which "simulate" the opening and closing of our menus without actually
+ // displaying them.
+ ++nsMenuX::sIndexingMenuLevel;
+ [self nsMenuX_SCTGRLIndex_indexMenuBarDynamically];
+ --nsMenuX::sIndexingMenuLevel;
+}
+
+@end