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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "TableAccessible.h"
#include "Accessible-inl.h"
#include "AccIterator.h"
#include "nsTableCellFrame.h"
#include "nsTableWrapperFrame.h"
#include "TableCellAccessible.h"
using namespace mozilla;
using namespace mozilla::a11y;
bool TableAccessible::IsProbablyLayoutTable() {
// Implement a heuristic to determine if table is most likely used for layout.
// XXX do we want to look for rowspan or colspan, especialy that span all but
// a couple cells at the beginning or end of a row/col, and especially when
// they occur at the edge of a table?
// XXX For now debugging descriptions are always on via SHOW_LAYOUT_HEURISTIC
// This will allow release trunk builds to be used by testers to refine
// the algorithm. Integrate it into Logging.
// Change to |#define SHOW_LAYOUT_HEURISTIC DEBUG| before final release
#ifdef SHOW_LAYOUT_HEURISTIC
# define RETURN_LAYOUT_ANSWER(isLayout, heuristic) \
{ \
mLayoutHeuristic = isLayout \
? nsLiteralString(u"layout table: " heuristic) \
: nsLiteralString(u"data table: " heuristic); \
return isLayout; \
}
#else
# define RETURN_LAYOUT_ANSWER(isLayout, heuristic) \
{ return isLayout; }
#endif
Accessible* thisacc = AsAccessible();
MOZ_ASSERT(!thisacc->IsDefunct(), "Table accessible should not be defunct");
// Need to see all elements while document is being edited.
if (thisacc->Document()->State() & states::EDITABLE) {
RETURN_LAYOUT_ANSWER(false, "In editable document");
}
// Check to see if an ARIA role overrides the role from native markup,
// but for which we still expose table semantics (treegrid, for example).
if (thisacc->HasARIARole()) {
RETURN_LAYOUT_ANSWER(false, "Has role attribute");
}
dom::Element* el = thisacc->Elm();
if (el->IsMathMLElement(nsGkAtoms::mtable_)) {
RETURN_LAYOUT_ANSWER(false, "MathML matrix");
}
MOZ_ASSERT(el->IsHTMLElement(nsGkAtoms::table),
"Table should not be built by CSS display:table style");
// Check if datatable attribute has "0" value.
if (el->AttrValueIs(kNameSpaceID_None, nsGkAtoms::datatable, u"0"_ns,
eCaseMatters)) {
RETURN_LAYOUT_ANSWER(true, "Has datatable = 0 attribute, it's for layout");
}
// Check for legitimate data table attributes.
if (el->Element::HasNonEmptyAttr(nsGkAtoms::summary)) {
RETURN_LAYOUT_ANSWER(false, "Has summary -- legitimate table structures");
}
// Check for legitimate data table elements.
Accessible* caption = thisacc->FirstChild();
if (caption && caption->IsHTMLCaption() && caption->HasChildren()) {
RETURN_LAYOUT_ANSWER(false,
"Not empty caption -- legitimate table structures");
}
for (nsIContent* childElm = el->GetFirstChild(); childElm;
childElm = childElm->GetNextSibling()) {
if (!childElm->IsHTMLElement()) continue;
if (childElm->IsAnyOfHTMLElements(nsGkAtoms::col, nsGkAtoms::colgroup,
nsGkAtoms::tfoot, nsGkAtoms::thead)) {
RETURN_LAYOUT_ANSWER(
false,
"Has col, colgroup, tfoot or thead -- legitimate table structures");
}
if (childElm->IsHTMLElement(nsGkAtoms::tbody)) {
for (nsIContent* rowElm = childElm->GetFirstChild(); rowElm;
rowElm = rowElm->GetNextSibling()) {
if (rowElm->IsHTMLElement(nsGkAtoms::tr)) {
if (Accessible* row = thisacc->Document()->GetAccessible(rowElm)) {
if (const nsRoleMapEntry* roleMapEntry = row->ARIARoleMap()) {
if (roleMapEntry->role != roles::ROW) {
RETURN_LAYOUT_ANSWER(true, "Repurposed tr with different role");
}
}
}
for (nsIContent* cellElm = rowElm->GetFirstChild(); cellElm;
cellElm = cellElm->GetNextSibling()) {
if (cellElm->IsHTMLElement()) {
if (cellElm->NodeInfo()->Equals(nsGkAtoms::th)) {
RETURN_LAYOUT_ANSWER(false,
"Has th -- legitimate table structures");
}
if (cellElm->AsElement()->HasAttr(kNameSpaceID_None,
nsGkAtoms::headers) ||
cellElm->AsElement()->HasAttr(kNameSpaceID_None,
nsGkAtoms::scope) ||
cellElm->AsElement()->HasAttr(kNameSpaceID_None,
nsGkAtoms::abbr)) {
RETURN_LAYOUT_ANSWER(false,
"Has headers, scope, or abbr attribute -- "
"legitimate table structures");
}
if (Accessible* cell =
thisacc->Document()->GetAccessible(cellElm)) {
if (const nsRoleMapEntry* roleMapEntry = cell->ARIARoleMap()) {
if (roleMapEntry->role != roles::CELL &&
roleMapEntry->role != roles::COLUMNHEADER &&
roleMapEntry->role != roles::ROWHEADER &&
roleMapEntry->role != roles::GRID_CELL) {
RETURN_LAYOUT_ANSWER(true,
"Repurposed cell with different role");
}
}
if (cell->ChildCount() == 1 &&
cell->FirstChild()->IsAbbreviation()) {
RETURN_LAYOUT_ANSWER(
false, "has abbr -- legitimate table structures");
}
}
}
}
}
}
}
}
// Check for nested tables.
nsCOMPtr<nsIHTMLCollection> nestedTables =
el->GetElementsByTagName(u"table"_ns);
if (nestedTables->Length() > 0) {
RETURN_LAYOUT_ANSWER(true, "Has a nested table within it");
}
// If only 1 column or only 1 row, it's for layout.
auto colCount = ColCount();
if (colCount <= 1) {
RETURN_LAYOUT_ANSWER(true, "Has only 1 column");
}
auto rowCount = RowCount();
if (rowCount <= 1) {
RETURN_LAYOUT_ANSWER(true, "Has only 1 row");
}
// Check for many columns.
if (colCount >= 5) {
RETURN_LAYOUT_ANSWER(false, ">=5 columns");
}
// Now we know there are 2-4 columns and 2 or more rows. Check to see if
// there are visible borders on the cells.
// XXX currently, we just check the first cell -- do we really need to do
// more?
nsTableWrapperFrame* tableFrame = do_QueryFrame(el->GetPrimaryFrame());
if (!tableFrame) {
RETURN_LAYOUT_ANSWER(false, "table with no frame!");
}
nsIFrame* cellFrame = tableFrame->GetCellFrameAt(0, 0);
if (!cellFrame) {
RETURN_LAYOUT_ANSWER(false, "table's first cell has no frame!");
}
nsMargin border;
cellFrame->GetXULBorder(border);
if (border.top && border.bottom && border.left && border.right) {
RETURN_LAYOUT_ANSWER(false, "Has nonzero border-width on table cell");
}
// Rules for non-bordered tables with 2-4 columns and 2+ rows from here on
// forward.
// Check for styled background color across rows (alternating background
// color is a common feature for data tables).
auto childCount = thisacc->ChildCount();
nscolor rowColor = 0;
nscolor prevRowColor;
for (auto childIdx = 0U; childIdx < childCount; childIdx++) {
Accessible* child = thisacc->GetChildAt(childIdx);
if (child->IsHTMLTableRow()) {
prevRowColor = rowColor;
nsIFrame* rowFrame = child->GetFrame();
MOZ_ASSERT(rowFrame, "Table hierarchy got screwed up");
if (!rowFrame) {
RETURN_LAYOUT_ANSWER(false, "Unexpected table hierarchy");
}
rowColor = rowFrame->StyleBackground()->BackgroundColor(rowFrame);
if (childIdx > 0 && prevRowColor != rowColor) {
RETURN_LAYOUT_ANSWER(false,
"2 styles of row background color, non-bordered");
}
}
}
// Check for many rows.
const uint32_t kMaxLayoutRows = 20;
if (rowCount > kMaxLayoutRows) { // A ton of rows, this is probably for data
RETURN_LAYOUT_ANSWER(false, ">= kMaxLayoutRows (20) and non-bordered");
}
// Check for very wide table.
nsIFrame* documentFrame = thisacc->Document()->GetFrame();
nsSize documentSize = documentFrame->GetSize();
if (documentSize.width > 0) {
nsSize tableSize = thisacc->GetFrame()->GetSize();
int32_t percentageOfDocWidth = (100 * tableSize.width) / documentSize.width;
if (percentageOfDocWidth > 95) {
// 3-4 columns, no borders, not a lot of rows, and 95% of the doc's width
// Probably for layout
RETURN_LAYOUT_ANSWER(
true, "<= 4 columns, table width is 95% of document width");
}
}
// Two column rules.
if (rowCount * colCount <= 10) {
RETURN_LAYOUT_ANSWER(true, "2-4 columns, 10 cells or less, non-bordered");
}
static const nsLiteralString tags[] = {u"embed"_ns, u"object"_ns,
u"iframe"_ns};
for (auto& tag : tags) {
nsCOMPtr<nsIHTMLCollection> descendants = el->GetElementsByTagName(tag);
if (descendants->Length() > 0) {
RETURN_LAYOUT_ANSWER(true,
"Has no borders, and has iframe, object or embed, "
"typical of advertisements");
}
}
RETURN_LAYOUT_ANSWER(false,
"No layout factor strong enough, so will guess data");
}
Accessible* TableAccessible::RowAt(int32_t aRow) {
int32_t rowIdx = aRow;
AccIterator rowIter(this->AsAccessible(), filters::GetRow);
Accessible* row = rowIter.Next();
while (rowIdx != 0 && (row = rowIter.Next())) {
rowIdx--;
}
return row;
}
Accessible* TableAccessible::CellInRowAt(Accessible* aRow, int32_t aColumn) {
int32_t colIdx = aColumn;
AccIterator cellIter(aRow, filters::GetCell);
Accessible* cell = nullptr;
while (colIdx >= 0 && (cell = cellIter.Next())) {
MOZ_ASSERT(cell->IsTableCell(), "No table or grid cell!");
colIdx -= cell->AsTableCell()->ColExtent();
}
return cell;
}
int32_t TableAccessible::ColIndexAt(uint32_t aCellIdx) {
uint32_t colCount = ColCount();
if (colCount < 1 || aCellIdx >= colCount * RowCount()) {
return -1; // Error: column count is 0 or index out of bounds.
}
return aCellIdx % colCount;
}
int32_t TableAccessible::RowIndexAt(uint32_t aCellIdx) {
uint32_t colCount = ColCount();
if (colCount < 1 || aCellIdx >= colCount * RowCount()) {
return -1; // Error: column count is 0 or index out of bounds.
}
return aCellIdx / colCount;
}
void TableAccessible::RowAndColIndicesAt(uint32_t aCellIdx, int32_t* aRowIdx,
int32_t* aColIdx) {
uint32_t colCount = ColCount();
if (colCount < 1 || aCellIdx >= colCount * RowCount()) {
*aRowIdx = -1;
*aColIdx = -1;
return; // Error: column count is 0 or index out of bounds.
}
*aRowIdx = aCellIdx / colCount;
*aColIdx = aCellIdx % colCount;
}
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