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<!DOCTYPE html>
<html>
<head>
<title>Accessible boundaries for hit regions</title>
<link rel="stylesheet" type="text/css"
href="chrome://mochikit/content/tests/SimpleTest/test.css" />
<script src="chrome://mochikit/content/tests/SimpleTest/SimpleTest.js"></script>
<script src="chrome://mochikit/content/tests/SimpleTest/EventUtils.js"></script>
<script type="application/javascript"
src="../common.js"></script>
<script type="application/javascript"
src="../role.js"></script>
<script type="application/javascript"
src="../layout.js"></script>
<script type="application/javascript">
var kX = 10, kY = 10, kWidth = 150, kHeight = 100;
function doTest() {
var canv = document.getElementById("c");
var context = canv.getContext("2d");
var element = document.getElementById("showA");
context.beginPath();
context.rect(kX, kY, kWidth, kHeight);
context.addHitRegion({control: element});
var input = getAccessible("showA");
var [cnvX, cnvY, /* cnvWidth */, /* cnvHeight */] = getBoundsForDOMElm(canv);
var [accX, accY, accWidth, accHeight] = getBounds(input);
var [x, y, w, h] = CSSToDevicePixels(window, kX, kY, kWidth, kHeight);
is(accX, cnvX + x, "wrong accX");
is(accY, cnvY + y, "wrong accY");
is(accWidth, w, "wrong accWidth");
is(accHeight, h, "wrong accHeight");
SimpleTest.finish();
}
SimpleTest.waitForExplicitFinish();
addA11yLoadEvent(function() {
SpecialPowers.pushPrefEnv({"set": [["canvas.hitregions.enabled", true]]}, doTest);
});
</script>
</head>
<body>
<canvas id="c">
<input id="showA" type="checkbox"><label for="showA"> Show As </label>
</canvas>
</body>
</html>
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