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From 779a169144581438d9e24b8b46a86704f6335e35 Mon Sep 17 00:00:00 2001
From: Nikita Popov <nikita.ppv@gmail.com>
Date: Sat, 16 Nov 2019 16:22:18 +0100
Subject: [PATCH] [LVI] Restructure caching
Variant on D70103. The caching is switched to always use a BB to
cache entry map, which then contains per-value caches. A separate
set contains value handles with a deletion callback. This allows us
to properly invalidate overdefined values.
A possible alternative would be to always cache by value first and
have per-BB maps/sets in the each cache entry. In that case we could
use a ValueMap and would avoid the separate value handle set. I went
with the BB indexing at the top level to make it easier to integrate
D69914, but possibly that's not the right choice.
Differential Revision: https://reviews.llvm.org/D70376
diff --git a/llvm/lib/Analysis/LazyValueInfo.cpp b/llvm/lib/Analysis/LazyValueInfo.cpp
index bad2de9e5f5..33406a75d80 100644
--- a/llvm/lib/Analysis/LazyValueInfo.cpp
+++ b/llvm/lib/Analysis/LazyValueInfo.cpp
@@ -136,12 +136,10 @@ namespace {
/// A callback value handle updates the cache when values are erased.
class LazyValueInfoCache;
struct LVIValueHandle final : public CallbackVH {
- // Needs to access getValPtr(), which is protected.
- friend struct DenseMapInfo<LVIValueHandle>;
LazyValueInfoCache *Parent;
- LVIValueHandle(Value *V, LazyValueInfoCache *P)
+ LVIValueHandle(Value *V, LazyValueInfoCache *P = nullptr)
: CallbackVH(V), Parent(P) { }
void deleted() override;
@@ -155,89 +153,63 @@ namespace {
/// This is the cache kept by LazyValueInfo which
/// maintains information about queries across the clients' queries.
class LazyValueInfoCache {
- /// This is all of the cached block information for exactly one Value*.
- /// The entries are sorted by the BasicBlock* of the
- /// entries, allowing us to do a lookup with a binary search.
- /// Over-defined lattice values are recorded in OverDefinedCache to reduce
- /// memory overhead.
- struct ValueCacheEntryTy {
- ValueCacheEntryTy(Value *V, LazyValueInfoCache *P) : Handle(V, P) {}
- LVIValueHandle Handle;
- SmallDenseMap<PoisoningVH<BasicBlock>, ValueLatticeElement, 4> BlockVals;
+ /// This is all of the cached information for one basic block. It contains
+ /// the per-value lattice elements, as well as a separate set for
+ /// overdefined values to reduce memory usage.
+ struct BlockCacheEntryTy {
+ SmallDenseMap<AssertingVH<Value>, ValueLatticeElement, 4> LatticeElements;
+ SmallDenseSet<AssertingVH<Value>, 4> OverDefined;
};
- /// This tracks, on a per-block basis, the set of values that are
- /// over-defined at the end of that block.
- typedef DenseMap<PoisoningVH<BasicBlock>, SmallPtrSet<Value *, 4>>
- OverDefinedCacheTy;
- /// Keep track of all blocks that we have ever seen, so we
- /// don't spend time removing unused blocks from our caches.
- DenseSet<PoisoningVH<BasicBlock> > SeenBlocks;
-
- /// This is all of the cached information for all values,
- /// mapped from Value* to key information.
- DenseMap<Value *, std::unique_ptr<ValueCacheEntryTy>> ValueCache;
- OverDefinedCacheTy OverDefinedCache;
-
+ /// Cached information per basic block.
+ DenseMap<PoisoningVH<BasicBlock>, BlockCacheEntryTy> BlockCache;
+ /// Set of value handles used to erase values from the cache on deletion.
+ DenseSet<LVIValueHandle, DenseMapInfo<Value *>> ValueHandles;
public:
void insertResult(Value *Val, BasicBlock *BB,
const ValueLatticeElement &Result) {
- SeenBlocks.insert(BB);
-
+ auto &CacheEntry = BlockCache.try_emplace(BB).first->second;
// Insert over-defined values into their own cache to reduce memory
// overhead.
if (Result.isOverdefined())
- OverDefinedCache[BB].insert(Val);
- else {
- auto It = ValueCache.find_as(Val);
- if (It == ValueCache.end()) {
- ValueCache[Val] = std::make_unique<ValueCacheEntryTy>(Val, this);
- It = ValueCache.find_as(Val);
- assert(It != ValueCache.end() && "Val was just added to the map!");
- }
- It->second->BlockVals[BB] = Result;
- }
- }
-
- bool isOverdefined(Value *V, BasicBlock *BB) const {
- auto ODI = OverDefinedCache.find(BB);
-
- if (ODI == OverDefinedCache.end())
- return false;
+ CacheEntry.OverDefined.insert(Val);
+ else
+ CacheEntry.LatticeElements.insert({ Val, Result });
- return ODI->second.count(V);
+ auto HandleIt = ValueHandles.find_as(Val);
+ if (HandleIt == ValueHandles.end())
+ ValueHandles.insert({ Val, this });
}
bool hasCachedValueInfo(Value *V, BasicBlock *BB) const {
- if (isOverdefined(V, BB))
- return true;
-
- auto I = ValueCache.find_as(V);
- if (I == ValueCache.end())
+ auto It = BlockCache.find(BB);
+ if (It == BlockCache.end())
return false;
- return I->second->BlockVals.count(BB);
+ return It->second.OverDefined.count(V) ||
+ It->second.LatticeElements.count(V);
}
ValueLatticeElement getCachedValueInfo(Value *V, BasicBlock *BB) const {
- if (isOverdefined(V, BB))
+ auto It = BlockCache.find(BB);
+ if (It == BlockCache.end())
+ return ValueLatticeElement();
+
+ if (It->second.OverDefined.count(V))
return ValueLatticeElement::getOverdefined();
- auto I = ValueCache.find_as(V);
- if (I == ValueCache.end())
- return ValueLatticeElement();
- auto BBI = I->second->BlockVals.find(BB);
- if (BBI == I->second->BlockVals.end())
+ auto LatticeIt = It->second.LatticeElements.find(V);
+ if (LatticeIt == It->second.LatticeElements.end())
return ValueLatticeElement();
- return BBI->second;
+
+ return LatticeIt->second;
}
/// clear - Empty the cache.
void clear() {
- SeenBlocks.clear();
- ValueCache.clear();
- OverDefinedCache.clear();
+ BlockCache.clear();
+ ValueHandles.clear();
}
/// Inform the cache that a given value has been deleted.
@@ -251,23 +223,18 @@ namespace {
/// OldSucc might have (unless also overdefined in NewSucc). This just
/// flushes elements from the cache and does not add any.
void threadEdgeImpl(BasicBlock *OldSucc,BasicBlock *NewSucc);
-
- friend struct LVIValueHandle;
};
}
void LazyValueInfoCache::eraseValue(Value *V) {
- for (auto I = OverDefinedCache.begin(), E = OverDefinedCache.end(); I != E;) {
- // Copy and increment the iterator immediately so we can erase behind
- // ourselves.
- auto Iter = I++;
- SmallPtrSetImpl<Value *> &ValueSet = Iter->second;
- ValueSet.erase(V);
- if (ValueSet.empty())
- OverDefinedCache.erase(Iter);
+ for (auto &Pair : BlockCache) {
+ Pair.second.LatticeElements.erase(V);
+ Pair.second.OverDefined.erase(V);
}
- ValueCache.erase(V);
+ auto HandleIt = ValueHandles.find_as(V);
+ if (HandleIt != ValueHandles.end())
+ ValueHandles.erase(HandleIt);
}
void LVIValueHandle::deleted() {
@@ -277,18 +244,7 @@ void LVIValueHandle::deleted() {
}
void LazyValueInfoCache::eraseBlock(BasicBlock *BB) {
- // Shortcut if we have never seen this block.
- DenseSet<PoisoningVH<BasicBlock> >::iterator I = SeenBlocks.find(BB);
- if (I == SeenBlocks.end())
- return;
- SeenBlocks.erase(I);
-
- auto ODI = OverDefinedCache.find(BB);
- if (ODI != OverDefinedCache.end())
- OverDefinedCache.erase(ODI);
-
- for (auto &I : ValueCache)
- I.second->BlockVals.erase(BB);
+ BlockCache.erase(BB);
}
void LazyValueInfoCache::threadEdgeImpl(BasicBlock *OldSucc,
@@ -306,10 +262,11 @@ void LazyValueInfoCache::threadEdgeImpl(BasicBlock *OldSucc,
std::vector<BasicBlock*> worklist;
worklist.push_back(OldSucc);
- auto I = OverDefinedCache.find(OldSucc);
- if (I == OverDefinedCache.end())
+ auto I = BlockCache.find(OldSucc);
+ if (I == BlockCache.end() || I->second.OverDefined.empty())
return; // Nothing to process here.
- SmallVector<Value *, 4> ValsToClear(I->second.begin(), I->second.end());
+ SmallVector<Value *, 4> ValsToClear(I->second.OverDefined.begin(),
+ I->second.OverDefined.end());
// Use a worklist to perform a depth-first search of OldSucc's successors.
// NOTE: We do not need a visited list since any blocks we have already
@@ -323,10 +280,10 @@ void LazyValueInfoCache::threadEdgeImpl(BasicBlock *OldSucc,
if (ToUpdate == NewSucc) continue;
// If a value was marked overdefined in OldSucc, and is here too...
- auto OI = OverDefinedCache.find(ToUpdate);
- if (OI == OverDefinedCache.end())
+ auto OI = BlockCache.find(ToUpdate);
+ if (OI == BlockCache.end() || OI->second.OverDefined.empty())
continue;
- SmallPtrSetImpl<Value *> &ValueSet = OI->second;
+ auto &ValueSet = OI->second.OverDefined;
bool changed = false;
for (Value *V : ValsToClear) {
@@ -336,11 +293,6 @@ void LazyValueInfoCache::threadEdgeImpl(BasicBlock *OldSucc,
// If we removed anything, then we potentially need to update
// blocks successors too.
changed = true;
-
- if (ValueSet.empty()) {
- OverDefinedCache.erase(OI);
- break;
- }
}
if (!changed) continue;
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