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/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
"use strict";
/**
* This file defines functions to add the ability for redux reducers
* to broadcast specific state changes to a non-React UI. You should
* *never* use this for new code that uses React, as it violates the
* core principals of a functional UI. This should only be used when
* migrating old code to redux, because it allows you to use redux
* with event-listening UI elements. The typical way to set all of
* this up is this:
*
* const emitter = makeEmitter();
* let store = createStore(combineEmittingReducers(
* reducers,
* emitter.emit
* ));
* store = enhanceStoreWithEmitter(store, emitter);
*
* Now reducers will receive a 3rd argument, `emit`, for emitting
* events, and the store has an `on` function for listening to them.
* For example, a reducer can now do this:
*
* function update(state = initialState, action, emitChange) {
* if (action.type === constants.ADD_BREAKPOINT) {
* const id = action.breakpoint.id;
* emitChange('add-breakpoint', action.breakpoint);
* return state.merge({ [id]: action.breakpoint });
* }
* return state;
* }
*
* `emitChange` is *not* synchronous, the state changes will be
* broadcasted *after* all reducers are run and the state has been
* updated.
*
* Now, a non-React widget can do this:
*
* store.on('add-breakpoint', breakpoint => { ... });
*/
const { combineReducers } = require("devtools/client/shared/vendor/redux");
/**
* Make an emitter that is meant to be used in redux reducers. This
* does not run listeners immediately when an event is emitted; it
* waits until all reducers have run and the store has updated the
* state, and then fires any enqueued events. Events *are* fired
* synchronously, but just later in the process.
*
* This is important because you never want the UI to be updating in
* the middle of a reducing process. Reducers will fire these events
* in the middle of generating new state, but the new state is *not*
* available from the store yet. So if the UI executes in the middle
* of the reducing process and calls `getState()` to get something
* from the state, it will get stale state.
*
* We want the reducing and the UI updating phases to execute
* atomically and independent from each other.
*
* @param {Function} stillAliveFunc
* A function that indicates the app is still active. If this
* returns false, changes will stop being broadcasted.
*/
function makeStateBroadcaster(stillAliveFunc) {
const listeners = {};
let enqueuedChanges = [];
return {
onChange: (name, cb) => {
if (!listeners[name]) {
listeners[name] = [];
}
listeners[name].push(cb);
},
offChange: (name, cb) => {
listeners[name] = listeners[name].filter(listener => listener !== cb);
},
emitChange: (name, payload) => {
enqueuedChanges.push([name, payload]);
},
subscribeToStore: store => {
store.subscribe(() => {
if (stillAliveFunc()) {
enqueuedChanges.forEach(([name, payload]) => {
if (listeners[name]) {
listeners[name].forEach(listener => {
listener(payload);
});
}
});
enqueuedChanges = [];
}
});
},
};
}
/**
* Make a store fire any enqueued events whenever the state changes,
* and add an `on` function to allow users to listen for specific
* events.
*
* @param {Object} store
* @param {Object} broadcaster
* @return {Object}
*/
function enhanceStoreWithBroadcaster(store, broadcaster) {
broadcaster.subscribeToStore(store);
store.onChange = broadcaster.onChange;
store.offChange = broadcaster.offChange;
return store;
}
/**
* Function that takes a hash of reducers, like `combineReducers`, and
* an `emitChange` function and returns a function to be used as a
* reducer for a Redux store. This allows all reducers defined here to
* receive a third argument, the `emitChange` function, for
* event-based subscriptions from within reducers.
*
* @param {Object} reducers
* @param {Function} emitChange
* @return {Function}
*/
function combineBroadcastingReducers(reducers, emitChange) {
// Wrap each reducer with a wrapper function that calls
// the reducer with a third argument, an `emitChange` function.
// Use this rather than a new custom top level reducer that would ultimately
// have to replicate redux's `combineReducers` so we only pass in correct
// state, the error checking, and other edge cases.
function wrapReduce(newReducers, key) {
newReducers[key] = (state, action) => {
return reducers[key](state, action, emitChange);
};
return newReducers;
}
return combineReducers(
Object.keys(reducers).reduce(wrapReduce, Object.create(null))
);
}
module.exports = {
makeStateBroadcaster,
enhanceStoreWithBroadcaster,
combineBroadcastingReducers,
};
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