summaryrefslogtreecommitdiffstats
path: root/dom/bindings/DOMString.h
blob: af02dfcffe8ebe5c986915cb02e86c471084ab01 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#ifndef mozilla_dom_DOMString_h
#define mozilla_dom_DOMString_h

#include "nsString.h"
#include "nsStringBuffer.h"
#include "mozilla/Assertions.h"
#include "mozilla/Attributes.h"
#include "mozilla/Maybe.h"
#include "nsDOMString.h"
#include "nsAtom.h"

namespace mozilla {
namespace dom {

/**
 * A class for representing string return values.  This can be either passed to
 * callees that have an nsString or nsAString out param or passed to a callee
 * that actually knows about this class and can work with it.  Such a callee may
 * call these setters:
 *
 *   SetKnownLiveStringBuffer
 *   SetStringBuffer
 *   SetKnownLiveString
 *   SetKnownLiveAtom
 *   SetNull
 *
 * to assign a value to the DOMString without instantiating an actual nsString
 * in the process, or use AsAString() to instantiate an nsString and work with
 * it.  These options are mutually exclusive!  Don't do more than one of them.
 *
 * It's only OK to call
 * SetKnownLiveStringBuffer/SetKnownLiveString/SetKnownLiveAtom if the caller of
 * the method in question plans to keep holding a strong ref to the stringbuffer
 * involved, whether it's a raw nsStringBuffer, or stored inside the string or
 * atom being passed.  In the string/atom cases that means the caller must own
 * the string or atom, and not mutate it (in the string case) for the lifetime
 * of the DOMString.
 *
 * The proper way to extract a value is to check IsNull().  If not null, then
 * check IsEmpty().  If neither of those is true, check HasStringBuffer().  If
 * that's true, call StringBuffer()/StringBufferLength().  If HasStringBuffer()
 * returns false, check HasLiteral, and if that returns true call
 * Literal()/LiteralLength().  If HasLiteral() is false, call AsAString() and
 * get the value from that.
 */
class MOZ_STACK_CLASS DOMString {
 public:
  DOMString() : mStringBuffer(nullptr), mLength(0), mState(State::Empty) {}
  ~DOMString() {
    MOZ_ASSERT(!mString || !mStringBuffer, "Shouldn't have both present!");
    if (mState == State::OwnedStringBuffer) {
      MOZ_ASSERT(mStringBuffer);
      mStringBuffer->Release();
    }
  }

  operator nsString&() { return AsAString(); }

  // It doesn't make any sense to convert a DOMString to a const nsString or
  // nsAString reference; this class is meant for outparams only.
  operator const nsString&() = delete;
  operator const nsAString&() = delete;

  nsString& AsAString() {
    MOZ_ASSERT(mState == State::Empty || mState == State::String,
               "Moving from nonempty state to another nonempty state?");
    MOZ_ASSERT(!mStringBuffer, "We already have a stringbuffer?");
    if (!mString) {
      mString.emplace();
      mState = State::String;
    }
    return *mString;
  }

  bool HasStringBuffer() const {
    MOZ_ASSERT(!mString || !mStringBuffer, "Shouldn't have both present!");
    MOZ_ASSERT(mState > State::Null,
               "Caller should have checked IsNull() and IsEmpty() first");
    return mState >= State::OwnedStringBuffer;
  }

  // Get the stringbuffer.  This can only be called if HasStringBuffer()
  // returned true.  If that's true, it will never return null.  Note that
  // constructing a string from this nsStringBuffer with length given by
  // StringBufferLength() might give you something that is not null-terminated.
  nsStringBuffer* StringBuffer() const {
    MOZ_ASSERT(HasStringBuffer(),
               "Don't ask for the stringbuffer if we don't have it");
    MOZ_ASSERT(mStringBuffer, "We better have a stringbuffer if we claim to");
    return mStringBuffer;
  }

  // Get the length of the stringbuffer.  Can only be called if
  // HasStringBuffer().
  uint32_t StringBufferLength() const {
    MOZ_ASSERT(HasStringBuffer(),
               "Don't call this if there is no stringbuffer");
    return mLength;
  }

  // Tell the DOMString to relinquish ownership of its nsStringBuffer to the
  // caller.  Can only be called if HasStringBuffer().
  void RelinquishBufferOwnership() {
    MOZ_ASSERT(HasStringBuffer(),
               "Don't call this if there is no stringbuffer");
    if (mState == State::OwnedStringBuffer) {
      // Just hand that ref over.
      mState = State::UnownedStringBuffer;
    } else {
      // Caller should end up holding a ref.
      mStringBuffer->AddRef();
    }
  }

  bool HasLiteral() const {
    MOZ_ASSERT(!mString || !mStringBuffer, "Shouldn't have both present!");
    MOZ_ASSERT(mState > State::Null,
               "Caller should have checked IsNull() and IsEmpty() first");
    return mState == State::Literal;
  }

  // Get the literal string.  This can only be called if HasLiteral()
  // returned true.  If that's true, it will never return null.
  const char16_t* Literal() const {
    MOZ_ASSERT(HasLiteral(), "Don't ask for the literal if we don't have it");
    MOZ_ASSERT(mLiteral, "We better have a literal if we claim to");
    return mLiteral;
  }

  // Get the length of the literal.  Can only be called if HasLiteral().
  uint32_t LiteralLength() const {
    MOZ_ASSERT(HasLiteral(), "Don't call this if there is no literal");
    return mLength;
  }

  bool HasAtom() const {
    MOZ_ASSERT(!mString || !mStringBuffer, "Shouldn't have both present!");
    MOZ_ASSERT(mState > State::Null,
               "Caller should have checked IsNull() and IsEmpty() first");
    return mState == State::UnownedAtom;
  }

  // Get the atom.  This can only be called if HasAtom() returned true.  If
  // that's true, it will never return null.
  nsDynamicAtom* Atom() const {
    MOZ_ASSERT(HasAtom(), "Don't ask for the atom if we don't have it");
    MOZ_ASSERT(mAtom, "We better have an atom if we claim to");
    return mAtom;
  }

  // Initialize the DOMString to a (nsStringBuffer, length) pair.  The length
  // does NOT have to be the full length of the (null-terminated) string in the
  // nsStringBuffer.
  void SetKnownLiveStringBuffer(nsStringBuffer* aStringBuffer,
                                uint32_t aLength) {
    MOZ_ASSERT(mState == State::Empty, "We're already set to a value");
    if (aLength != 0) {
      SetStringBufferInternal(aStringBuffer, aLength);
      mState = State::UnownedStringBuffer;
    }
    // else nothing to do
  }

  // Like SetKnownLiveStringBuffer, but holds a reference to the nsStringBuffer.
  void SetStringBuffer(nsStringBuffer* aStringBuffer, uint32_t aLength) {
    MOZ_ASSERT(mState == State::Empty, "We're already set to a value");
    if (aLength != 0) {
      SetStringBufferInternal(aStringBuffer, aLength);
      aStringBuffer->AddRef();
      mState = State::OwnedStringBuffer;
    }
    // else nothing to do
  }

  void SetKnownLiveString(const nsAString& aString) {
    MOZ_ASSERT(mString.isNothing(), "We already have a string?");
    MOZ_ASSERT(mState == State::Empty, "We're already set to a value");
    MOZ_ASSERT(!mStringBuffer, "Setting stringbuffer twice?");
    if (MOZ_UNLIKELY(aString.IsVoid())) {
      SetNull();
    } else if (!aString.IsEmpty()) {
      nsStringBuffer* buf = nsStringBuffer::FromString(aString);
      if (buf) {
        SetKnownLiveStringBuffer(buf, aString.Length());
      } else if (aString.IsLiteral()) {
        SetLiteralInternal(aString.BeginReading(), aString.Length());
      } else {
        AsAString() = aString;
      }
    }
  }

  enum NullHandling { eTreatNullAsNull, eTreatNullAsEmpty, eNullNotExpected };

  void SetKnownLiveAtom(nsAtom* aAtom, NullHandling aNullHandling) {
    MOZ_ASSERT(mString.isNothing(), "We already have a string?");
    MOZ_ASSERT(mState == State::Empty, "We're already set to a value");
    MOZ_ASSERT(!mAtom, "Setting atom twice?");
    MOZ_ASSERT(aAtom || aNullHandling != eNullNotExpected);
    if (aNullHandling == eNullNotExpected || aAtom) {
      if (aAtom->IsStatic()) {
        // Static atoms are backed by literals.  Explicitly call AsStatic() here
        // to avoid the extra IsStatic() checks in nsAtom::GetUTF16String().
        SetLiteralInternal(aAtom->AsStatic()->GetUTF16String(),
                           aAtom->GetLength());
      } else {
        mAtom = aAtom->AsDynamic();
        mState = State::UnownedAtom;
      }
    } else if (aNullHandling == eTreatNullAsNull) {
      SetNull();
    }
  }

  void SetNull() {
    MOZ_ASSERT(!mStringBuffer, "Should have no stringbuffer if null");
    MOZ_ASSERT(mString.isNothing(), "Should have no string if null");
    MOZ_ASSERT(mState == State::Empty, "Already set to a value?");
    mState = State::Null;
  }

  bool IsNull() const {
    MOZ_ASSERT(!mStringBuffer || mString.isNothing(),
               "How could we have a stringbuffer and a nonempty string?");
    return mState == State::Null || (mString && mString->IsVoid());
  }

  bool IsEmpty() const {
    MOZ_ASSERT(!mStringBuffer || mString.isNothing(),
               "How could we have a stringbuffer and a nonempty string?");
    // This is not exact, because we might still have an empty XPCOM string.
    // But that's OK; in that case the callers will try the XPCOM string
    // themselves.
    return mState == State::Empty;
  }

  void ToString(nsAString& aString) {
    if (IsNull()) {
      SetDOMStringToNull(aString);
    } else if (IsEmpty()) {
      aString.Truncate();
    } else if (HasStringBuffer()) {
      // Don't share the nsStringBuffer with aString if the result would not
      // be null-terminated.
      nsStringBuffer* buf = StringBuffer();
      uint32_t len = StringBufferLength();
      auto chars = static_cast<char16_t*>(buf->Data());
      if (chars[len] == '\0') {
        // Safe to share the buffer.
        buf->ToString(len, aString);
      } else {
        // We need to copy, unfortunately.
        aString.Assign(chars, len);
      }
    } else if (HasLiteral()) {
      aString.AssignLiteral(Literal(), LiteralLength());
    } else if (HasAtom()) {
      mAtom->ToString(aString);
    } else {
      aString = AsAString();
    }
  }

 private:
  void SetStringBufferInternal(nsStringBuffer* aStringBuffer,
                               uint32_t aLength) {
    MOZ_ASSERT(mString.isNothing(), "We already have a string?");
    MOZ_ASSERT(mState == State::Empty, "We're already set to a value");
    MOZ_ASSERT(!mStringBuffer, "Setting stringbuffer twice?");
    MOZ_ASSERT(aStringBuffer, "Why are we getting null?");
    MOZ_ASSERT(aLength != 0, "Should not have empty string here");
    mStringBuffer = aStringBuffer;
    mLength = aLength;
  }

  void SetLiteralInternal(const char16_t* aLiteral, uint32_t aLength) {
    MOZ_ASSERT(!mLiteral, "What's going on here?");
    mLiteral = aLiteral;
    mLength = aLength;
    mState = State::Literal;
  }

  enum class State : uint8_t {
    Empty,  // An empty string.  Default state.
    Null,   // Null (not a string at all)

    // All states that involve actual string data should come after
    // Empty and Null.

    String,       // An XPCOM string stored in mString.
    Literal,      // A string literal (static lifetime).
    UnownedAtom,  // mAtom is valid and we are not holding a ref.
    // If we ever add an OwnedAtom state, XPCStringConvert::DynamicAtomToJSVal
    // will need to grow an out param for whether the atom was shared.
    OwnedStringBuffer,    // mStringBuffer is valid and we have a ref to it.
    UnownedStringBuffer,  // mStringBuffer is valid; we are not holding a ref.
    // The two string buffer values must come last.  This lets us avoid doing
    // two tests to figure out whether we have a stringbuffer.
  };

  // We need to be able to act like a string as needed
  Maybe<nsAutoString> mString;

  union {
    // The nsStringBuffer in the OwnedStringBuffer/UnownedStringBuffer cases.
    nsStringBuffer* MOZ_UNSAFE_REF(
        "The ways in which this can be safe are "
        "documented above and enforced through "
        "assertions") mStringBuffer;
    // The literal in the Literal case.
    const char16_t* mLiteral;
    // The atom in the UnownedAtom case.
    nsDynamicAtom* MOZ_UNSAFE_REF(
        "The ways in which this can be safe are "
        "documented above and enforced through "
        "assertions") mAtom;
  };

  // Length in the stringbuffer and literal cases.
  uint32_t mLength;

  State mState;
};

}  // namespace dom
}  // namespace mozilla

#endif  // mozilla_dom_DOMString_h