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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_dom_serviceworkerprivate_h
#define mozilla_dom_serviceworkerprivate_h
#include <type_traits>
#include "nsCOMPtr.h"
#include "mozilla/dom/WorkerPrivate.h"
#include "mozilla/MozPromise.h"
#define NOTIFICATION_CLICK_EVENT_NAME u"notificationclick"
#define NOTIFICATION_CLOSE_EVENT_NAME u"notificationclose"
class nsIInterceptedChannel;
class nsIWorkerDebugger;
namespace mozilla {
class JSObjectHolder;
namespace dom {
class ClientInfoAndState;
class ServiceWorkerCloneData;
class ServiceWorkerInfo;
class ServiceWorkerPrivate;
class ServiceWorkerPrivateImpl;
class ServiceWorkerRegistrationInfo;
namespace ipc {
class StructuredCloneData;
} // namespace ipc
class LifeCycleEventCallback : public Runnable {
public:
LifeCycleEventCallback() : Runnable("dom::LifeCycleEventCallback") {}
// Called on the worker thread.
virtual void SetResult(bool aResult) = 0;
};
// Used to keep track of pending waitUntil as well as in-flight extendable
// events. When the last token is released, we attempt to terminate the worker.
class KeepAliveToken final : public nsISupports {
public:
NS_DECL_ISUPPORTS
explicit KeepAliveToken(ServiceWorkerPrivate* aPrivate);
private:
~KeepAliveToken();
RefPtr<ServiceWorkerPrivate> mPrivate;
};
// ServiceWorkerPrivate is a wrapper for managing the on-demand aspect of
// service workers. It handles all event dispatching to the worker and ensures
// the worker thread is running when needed.
//
// Lifetime management: To spin up the worker thread we own a |WorkerPrivate|
// object which can be cancelled if no events are received for a certain
// amount of time. The worker is kept alive by holding a |KeepAliveToken|
// reference.
//
// Extendable events hold tokens for the duration of their handler execution
// and until their waitUntil promise is resolved, while ServiceWorkerPrivate
// will hold a token for |dom.serviceWorkers.idle_timeout| seconds after each
// new event.
//
// Note: All timer events must be handled on the main thread because the
// worker may block indefinitely the worker thread (e. g. infinite loop in the
// script).
//
// There are 3 cases where we may ignore keep alive tokens:
// 1. When ServiceWorkerPrivate's token expired, if there are still waitUntil
// handlers holding tokens, we wait another
// |dom.serviceWorkers.idle_extended_timeout| seconds before forcibly
// terminating the worker.
// 2. If the worker stopped controlling documents and it is not handling push
// events.
// 3. The content process is shutting down.
//
// Adding an API function for a new event requires calling |SpawnWorkerIfNeeded|
// with an appropriate reason before any runnable is dispatched to the worker.
// If the event is extendable then the runnable should inherit
// ExtendableEventWorkerRunnable.
class ServiceWorkerPrivate final {
friend class KeepAliveToken;
friend class ServiceWorkerPrivateImpl;
public:
NS_IMETHOD_(MozExternalRefCountType) AddRef();
NS_IMETHOD_(MozExternalRefCountType) Release();
NS_DECL_CYCLE_COLLECTION_NATIVE_CLASS(ServiceWorkerPrivate)
using HasThreadSafeRefCnt = std::false_type;
protected:
nsCycleCollectingAutoRefCnt mRefCnt;
NS_DECL_OWNINGTHREAD
public:
// TODO: remove this class. There's one (and only should be one) concrete
// class that derives this abstract base class.
class Inner {
public:
NS_INLINE_DECL_PURE_VIRTUAL_REFCOUNTING
virtual nsresult SendMessageEvent(
RefPtr<ServiceWorkerCloneData>&& aData,
const ClientInfoAndState& aClientInfoAndState) = 0;
virtual nsresult CheckScriptEvaluation(
RefPtr<LifeCycleEventCallback> aScriptEvaluationCallback) = 0;
virtual nsresult SendLifeCycleEvent(
const nsAString& aEventName,
RefPtr<LifeCycleEventCallback> aCallback) = 0;
virtual nsresult SendPushEvent(
RefPtr<ServiceWorkerRegistrationInfo> aRegistration,
const nsAString& aMessageId, const Maybe<nsTArray<uint8_t>>& aData) = 0;
virtual nsresult SendPushSubscriptionChangeEvent() = 0;
virtual nsresult SendNotificationEvent(
const nsAString& aEventName, const nsAString& aID,
const nsAString& aTitle, const nsAString& aDir, const nsAString& aLang,
const nsAString& aBody, const nsAString& aTag, const nsAString& aIcon,
const nsAString& aData, const nsAString& aBehavior,
const nsAString& aScope, uint32_t aDisableOpenClickDelay) = 0;
virtual nsresult SendFetchEvent(
RefPtr<ServiceWorkerRegistrationInfo> aRegistration,
nsCOMPtr<nsIInterceptedChannel> aChannel, const nsAString& aClientId,
const nsAString& aResultingClientId) = 0;
virtual nsresult SpawnWorkerIfNeeded() = 0;
virtual void TerminateWorker() = 0;
virtual void UpdateState(ServiceWorkerState aState) = 0;
virtual void NoteDeadOuter() = 0;
virtual bool WorkerIsDead() const = 0;
};
explicit ServiceWorkerPrivate(ServiceWorkerInfo* aInfo);
nsresult SendMessageEvent(RefPtr<ServiceWorkerCloneData>&& aData,
const ClientInfoAndState& aClientInfoAndState);
// This is used to validate the worker script and continue the installation
// process.
nsresult CheckScriptEvaluation(LifeCycleEventCallback* aCallback);
nsresult SendLifeCycleEvent(const nsAString& aEventType,
LifeCycleEventCallback* aCallback);
nsresult SendPushEvent(const nsAString& aMessageId,
const Maybe<nsTArray<uint8_t>>& aData,
ServiceWorkerRegistrationInfo* aRegistration);
nsresult SendPushSubscriptionChangeEvent();
nsresult SendNotificationEvent(const nsAString& aEventName,
const nsAString& aID, const nsAString& aTitle,
const nsAString& aDir, const nsAString& aLang,
const nsAString& aBody, const nsAString& aTag,
const nsAString& aIcon, const nsAString& aData,
const nsAString& aBehavior,
const nsAString& aScope);
nsresult SendFetchEvent(nsIInterceptedChannel* aChannel,
nsILoadGroup* aLoadGroup, const nsAString& aClientId,
const nsAString& aResultingClientId);
bool MaybeStoreISupports(nsISupports* aSupports);
void RemoveISupports(nsISupports* aSupports);
// This will terminate the current running worker thread and drop the
// workerPrivate reference.
// Called by ServiceWorkerInfo when [[Clear Registration]] is invoked
// or whenever the spec mandates that we terminate the worker.
// This is a no-op if the worker has already been stopped.
void TerminateWorker();
void NoteDeadServiceWorkerInfo();
void NoteStoppedControllingDocuments();
void UpdateState(ServiceWorkerState aState);
nsresult GetDebugger(nsIWorkerDebugger** aResult);
nsresult AttachDebugger();
nsresult DetachDebugger();
bool IsIdle() const;
// This promise is used schedule clearing of the owning registrations and its
// associated Service Workers if that registration becomes "unreachable" by
// the ServiceWorkerManager. This occurs under two conditions, which are the
// preconditions to calling this method:
// - The owning registration must be unregistered.
// - The associated Service Worker must *not* be controlling clients.
//
// Additionally, perhaps stating the obvious, the associated Service Worker
// must *not* be idle (whatever must be done "when idle" can just be done
// immediately).
RefPtr<GenericPromise> GetIdlePromise();
void SetHandlesFetch(bool aValue);
private:
enum WakeUpReason {
FetchEvent = 0,
PushEvent,
PushSubscriptionChangeEvent,
MessageEvent,
NotificationClickEvent,
NotificationCloseEvent,
LifeCycleEvent,
AttachEvent,
Unknown
};
// Timer callbacks
void NoteIdleWorkerCallback(nsITimer* aTimer);
void TerminateWorkerCallback(nsITimer* aTimer);
void RenewKeepAliveToken(WakeUpReason aWhy);
void ResetIdleTimeout();
void AddToken();
void ReleaseToken();
nsresult SpawnWorkerIfNeeded(WakeUpReason aWhy,
bool* aNewWorkerCreated = nullptr,
nsILoadGroup* aLoadGroup = nullptr);
~ServiceWorkerPrivate();
already_AddRefed<KeepAliveToken> CreateEventKeepAliveToken();
// The info object owns us. It is possible to outlive it for a brief period
// of time if there are pending waitUntil promises, in which case it
// will be null and |SpawnWorkerIfNeeded| will always fail.
ServiceWorkerInfo* MOZ_NON_OWNING_REF mInfo;
// The WorkerPrivate object can only be closed by this class or by the
// RuntimeService class if gecko is shutting down. Closing the worker
// multiple times is OK, since the second attempt will be a no-op.
RefPtr<WorkerPrivate> mWorkerPrivate;
nsCOMPtr<nsITimer> mIdleWorkerTimer;
// We keep a token for |dom.serviceWorkers.idle_timeout| seconds to give the
// worker a grace period after each event.
RefPtr<KeepAliveToken> mIdleKeepAliveToken;
uint64_t mDebuggerCount;
uint64_t mTokenCount;
// Meant for keeping objects alive while handling requests from the worker
// on the main thread. Access to this array is provided through
// |StoreISupports| and |RemoveISupports|. Note that the array is also
// cleared whenever the worker is terminated.
nsTArray<nsCOMPtr<nsISupports>> mSupportsArray;
// Array of function event worker runnables that are pending due to
// the worker activating. Main thread only.
nsTArray<RefPtr<WorkerRunnable>> mPendingFunctionalEvents;
RefPtr<Inner> mInner;
// Used by the owning `ServiceWorkerRegistrationInfo` when it wants to call
// `Clear` after being unregistered and isn't controlling any clients but this
// worker (i.e. the registration's active worker) isn't idle yet. Note that
// such an event should happen at most once in a
// `ServiceWorkerRegistrationInfo`s lifetime, so this promise should also only
// be obtained at most once.
MozPromiseHolder<GenericPromise> mIdlePromiseHolder;
#ifdef DEBUG
bool mIdlePromiseObtained = false;
#endif
};
} // namespace dom
} // namespace mozilla
#endif // mozilla_dom_serviceworkerprivate_h
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