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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
 * vim: sw=2 ts=8 et :
 */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

using layers::RGBDescriptor from "mozilla/layers/LayersSurfaces.h";
using wr::ExternalImageId from "mozilla/webrender/WebRenderAPI.h";
using RawId from "mozilla/webgpu/WebGPUTypes.h";
using BufferAddress from "mozilla/webgpu/WebGPUTypes.h";
using dom::GPURequestAdapterOptions from "mozilla/dom/WebGPUBinding.h";
using dom::GPUDeviceDescriptor from "mozilla/dom/WebGPUBinding.h";
using dom::GPUCommandBufferDescriptor from "mozilla/dom/WebGPUBinding.h";
using webgpu::ffi::WGPUTextureDataLayout from "mozilla/webgpu/ffi/wgpu.h";
using webgpu::ffi::WGPUTextureCopyView from "mozilla/webgpu/ffi/wgpu.h";
using webgpu::ffi::WGPUExtent3d from "mozilla/webgpu/ffi/wgpu.h";
using webgpu::ffi::WGPUHostMap from "mozilla/webgpu/ffi/wgpu.h";

include "mozilla/ipc/ByteBufUtils.h";
include "mozilla/webgpu/WebGPUSerialize.h";
include "mozilla/layers/WebRenderMessageUtils.h";
include protocol PCompositorBridge;

namespace mozilla {
namespace webgpu {

/**
 * Represents the connection between a WebGPUChild actor that issues WebGPU
 * command from the content process, and a WebGPUParent in the compositor
 * process that runs the commands.
 */
async protocol PWebGPU
{
  manager PCompositorBridge;

parent:
  async DeviceAction(RawId selfId, ByteBuf buf);
  async TextureAction(RawId selfId, RawId aDeviceId, ByteBuf buf);
  async CommandEncoderAction(RawId selfId, RawId aDeviceId, ByteBuf buf);
  async BumpImplicitBindGroupLayout(RawId pipelineId, bool isCompute, uint32_t index, RawId assignId);

  async InstanceRequestAdapter(GPURequestAdapterOptions options, RawId[] ids) returns (RawId adapterId);
  async AdapterRequestDevice(RawId selfId, GPUDeviceDescriptor desc, RawId newId);
  async AdapterDestroy(RawId selfId);
  async BufferReturnShmem(RawId selfId, Shmem shmem);
  async BufferMap(RawId selfId, WGPUHostMap hostMap, uint64_t offset, uint64_t size) returns (Shmem sm);
  async BufferUnmap(RawId selfId, Shmem shmem, bool flush);
  async BufferDestroy(RawId selfId);
  async TextureDestroy(RawId selfId);
  async TextureViewDestroy(RawId selfId);
  async SamplerDestroy(RawId selfId);
  async DeviceDestroy(RawId selfId);

  async CommandEncoderFinish(RawId selfId, RawId deviceId, GPUCommandBufferDescriptor desc);
  async CommandEncoderDestroy(RawId selfId);
  async CommandBufferDestroy(RawId selfId);
  async QueueSubmit(RawId selfId, RawId[] commandBuffers);
  async QueueWriteBuffer(RawId selfId, RawId bufferId, BufferAddress bufferOffset, Shmem shmem);
  async QueueWriteTexture(RawId selfId, WGPUTextureCopyView destination, Shmem shmem, WGPUTextureDataLayout layout, WGPUExtent3d extent);

  async BindGroupLayoutDestroy(RawId selfId);
  async PipelineLayoutDestroy(RawId selfId);
  async BindGroupDestroy(RawId selfId);
  async ShaderModuleDestroy(RawId selfId);
  async ComputePipelineDestroy(RawId selfId);
  async RenderPipelineDestroy(RawId selfId);
  async DeviceCreateSwapChain(RawId selfId, RawId queueId, RGBDescriptor desc, RawId[] bufferIds, ExternalImageId externalId);
  async SwapChainPresent(ExternalImageId externalId, RawId textureId, RawId commandEncoderId);
  async SwapChainDestroy(ExternalImageId externalId);

  async Shutdown();

child:
  async Error(RawId aDeviceId, nsCString message);
  async DropAction(ByteBuf buf);
  async FreeAdapter(RawId id);
  async FreeDevice(RawId id);
  async FreePipelineLayout(RawId id);
  async FreeShaderModule(RawId id);
  async FreeBindGroupLayout(RawId id);
  async FreeBindGroup(RawId id);
  async FreeCommandBuffer(RawId id);
  async FreeRenderPipeline(RawId id);
  async FreeComputePipeline(RawId id);
  async FreeBuffer(RawId id);
  async FreeTexture(RawId id);
  async FreeTextureView(RawId id);
  async FreeSampler(RawId id);
  async __delete__();
};

} // webgpu
} // mozilla